/* * Copyright (c) 2015-2016 Hanspeter Portner (dev@open-music-kontrollers.ch) * * This is free software: you can redistribute it and/or modify * it under the terms of the Artistic License 2.0 as published by * The Perl Foundation. * * This source is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * Artistic License 2.0 for more details. * * You should have received a copy of the Artistic License 2.0 * along the source as a COPYING file. If not, obtain it from * http://www.perlfoundation.org/artistic_license_2_0. */ #include #include #include #include "lv2/lv2plug.in/ns/ext/midi/midi.h" typedef struct _handle_t handle_t; struct _handle_t { LV2_URID_Map *map; const LV2_Atom_Sequence *control; craft_t through; craft_t notify; LV2_URID time_position; LV2_URID time_frame; LV2_URID midi_event; int64_t frame; PROPS_T(props, MAX_NPROPS); state_t state; state_t stash; }; static LV2_Handle instantiate(const LV2_Descriptor* descriptor, double rate, const char *bundle_path, const LV2_Feature *const *features) { int i; handle_t *handle = calloc(1, sizeof(handle_t)); if(!handle) return NULL; for(i=0; features[i]; i++) if(!strcmp(features[i]->URI, LV2_URID__map)) handle->map = (LV2_URID_Map *)features[i]->data; if(!handle->map) { fprintf(stderr, "%s: Host does not support urid:map\n", descriptor->URI); free(handle); return NULL; } handle->time_position = handle->map->map(handle->map->handle, LV2_TIME__Position); handle->time_frame = handle->map->map(handle->map->handle, LV2_TIME__frame); handle->midi_event = handle->map->map(handle->map->handle, LV2_MIDI__MidiEvent); lv2_atom_forge_init(&handle->through.forge, handle->map); lv2_atom_forge_init(&handle->notify.forge, handle->map); if(!props_init(&handle->props, descriptor->URI, defs, MAX_NPROPS, &handle->state, &handle->stash, handle->map, handle)) { fprintf(stderr, "failed to allocate property structure\n"); free(handle); return NULL; } return handle; } static void connect_port(LV2_Handle instance, uint32_t port, void *data) { handle_t *handle = (handle_t *)instance; switch(port) { case 0: handle->control = (const LV2_Atom_Sequence *)data; break; case 1: handle->through.seq = (LV2_Atom_Sequence *)data; break; case 2: handle->notify.seq = (LV2_Atom_Sequence *)data; break; default: break; } } static void run(LV2_Handle instance, uint32_t nsamples) { handle_t *handle = (handle_t *)instance; craft_t *through = &handle->through; craft_t *notify = &handle->notify; uint32_t capacity = through->seq->atom.size; lv2_atom_forge_set_buffer(&through->forge, through->buf, capacity); through->ref = lv2_atom_forge_sequence_head(&through->forge, &through->frame[0], 0); capacity = notify->seq->atom.size; lv2_atom_forge_set_buffer(¬ify->forge, notify->buf, capacity); notify->ref = lv2_atom_forge_sequence_head(¬ify->forge, ¬ify->frame[0], 0); props_idle(&handle->props, ¬ify->forge, 0, ¬ify->ref); LV2_ATOM_SEQUENCE_FOREACH(handle->control, ev) { const LV2_Atom_Object *obj = (const LV2_Atom_Object *)&ev->body; const int64_t frames = ev->time.frames; // copy all events to through port if(through->ref) through->ref = lv2_atom_forge_frame_time(&through->forge, frames); if(through->ref) through->ref = lv2_atom_forge_raw(&through->forge, &obj->atom, lv2_atom_total_size(&obj->atom)); if(through->ref) lv2_atom_forge_pad(&through->forge, obj->atom.size); if( !props_advance(&handle->props, ¬ify->forge, frames, obj, ¬ify->ref) && lv2_atom_forge_is_object_type(¬ify->forge, obj->atom.type) && (obj->body.otype == handle->time_position) ) { const LV2_Atom_Long *time_frame = NULL; lv2_atom_object_get(obj, handle->time_frame, &time_frame, NULL); if(time_frame) handle->frame = time_frame->body - frames; } } if(through->ref) lv2_atom_forge_pop(&through->forge, &through->frame[0]); else lv2_atom_sequence_clear(through->seq); bool has_event = notify->seq->atom.size > sizeof(LV2_Atom_Sequence_Body); if(notify->ref) notify->ref = lv2_atom_forge_frame_time(¬ify->forge, nsamples-1); if(notify->ref) notify->ref = lv2_atom_forge_tuple(¬ify->forge, ¬ify->frame[1]); if(notify->ref) notify->ref = lv2_atom_forge_long(¬ify->forge, handle->frame); if(notify->ref) notify->ref = lv2_atom_forge_int(¬ify->forge, nsamples); if(notify->ref) notify->ref = lv2_atom_forge_sequence_head(¬ify->forge, ¬ify->frame[2], 0); // only serialize MIDI events to UI LV2_ATOM_SEQUENCE_FOREACH(handle->control, ev) { if(ev->body.type == handle->midi_event) { has_event = true; if(notify->ref) notify->ref = lv2_atom_forge_frame_time(¬ify->forge, ev->time.frames); if(notify->ref) notify->ref = lv2_atom_forge_write(¬ify->forge, &ev->body, sizeof(LV2_Atom) + ev->body.size); } } if(notify->ref) lv2_atom_forge_pop(¬ify->forge, ¬ify->frame[2]); if(notify->ref) lv2_atom_forge_pop(¬ify->forge, ¬ify->frame[1]); if(notify->ref) lv2_atom_forge_pop(¬ify->forge, ¬ify->frame[0]); else lv2_atom_sequence_clear(notify->seq); if(!has_event) // don't send anything lv2_atom_sequence_clear(notify->seq); handle->frame += nsamples; } static void cleanup(LV2_Handle instance) { handle_t *handle = (handle_t *)instance; free(handle); } static LV2_State_Status _state_save(LV2_Handle instance, LV2_State_Store_Function store, LV2_State_Handle state, uint32_t flags, const LV2_Feature *const *features) { handle_t *handle = instance; return props_save(&handle->props, store, state, flags, features); } static LV2_State_Status _state_restore(LV2_Handle instance, LV2_State_Retrieve_Function retrieve, LV2_State_Handle state, uint32_t flags, const LV2_Feature *const *features) { handle_t *handle = instance; return props_restore(&handle->props, retrieve, state, flags, features); } static const LV2_State_Interface state_iface = { .save = _state_save, .restore = _state_restore }; static const void* extension_data(const char* uri) { if(!strcmp(uri, LV2_STATE__interface)) return &state_iface; return NULL; } const LV2_Descriptor midi_inspector = { .URI = SHERLOCK_MIDI_INSPECTOR_URI, .instantiate = instantiate, .connect_port = connect_port, .activate = NULL, .run = run, .deactivate = NULL, .cleanup = cleanup, .extension_data = extension_data };