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+#! /usr/bin/env python
+# encoding: utf-8
+# XCode 3/XCode 4/XCode 6/Xcode 7 generator for Waf
+# Based on work by Nicolas Mercier 2011
+# Extended by Simon Warg 2015, https://github.com/mimon
+# XCode project file format based on http://www.monobjc.net/xcode-project-file-format.html
+
+"""
+See playground/xcode6/ for usage examples.
+
+"""
+
+from waflib import Context, TaskGen, Build, Utils, Errors, Logs
+import os, sys
+
+# FIXME too few extensions
+XCODE_EXTS = ['.c', '.cpp', '.m', '.mm']
+
+HEADERS_GLOB = '**/(*.h|*.hpp|*.H|*.inl)'
+
+MAP_EXT = {
+ '': "folder",
+ '.h' : "sourcecode.c.h",
+
+ '.hh': "sourcecode.cpp.h",
+ '.inl': "sourcecode.cpp.h",
+ '.hpp': "sourcecode.cpp.h",
+
+ '.c': "sourcecode.c.c",
+
+ '.m': "sourcecode.c.objc",
+
+ '.mm': "sourcecode.cpp.objcpp",
+
+ '.cc': "sourcecode.cpp.cpp",
+
+ '.cpp': "sourcecode.cpp.cpp",
+ '.C': "sourcecode.cpp.cpp",
+ '.cxx': "sourcecode.cpp.cpp",
+ '.c++': "sourcecode.cpp.cpp",
+
+ '.l': "sourcecode.lex", # luthor
+ '.ll': "sourcecode.lex",
+
+ '.y': "sourcecode.yacc",
+ '.yy': "sourcecode.yacc",
+
+ '.plist': "text.plist.xml",
+ ".nib": "wrapper.nib",
+ ".xib": "text.xib",
+}
+
+# Used in PBXNativeTarget elements
+PRODUCT_TYPE_APPLICATION = 'com.apple.product-type.application'
+PRODUCT_TYPE_FRAMEWORK = 'com.apple.product-type.framework'
+PRODUCT_TYPE_EXECUTABLE = 'com.apple.product-type.tool'
+PRODUCT_TYPE_LIB_STATIC = 'com.apple.product-type.library.static'
+PRODUCT_TYPE_LIB_DYNAMIC = 'com.apple.product-type.library.dynamic'
+PRODUCT_TYPE_EXTENSION = 'com.apple.product-type.kernel-extension'
+PRODUCT_TYPE_IOKIT = 'com.apple.product-type.kernel-extension.iokit'
+
+# Used in PBXFileReference elements
+FILE_TYPE_APPLICATION = 'wrapper.cfbundle'
+FILE_TYPE_FRAMEWORK = 'wrapper.framework'
+FILE_TYPE_LIB_DYNAMIC = 'compiled.mach-o.dylib'
+FILE_TYPE_LIB_STATIC = 'archive.ar'
+FILE_TYPE_EXECUTABLE = 'compiled.mach-o.executable'
+
+# Tuple packs of the above
+TARGET_TYPE_FRAMEWORK = (PRODUCT_TYPE_FRAMEWORK, FILE_TYPE_FRAMEWORK, '.framework')
+TARGET_TYPE_APPLICATION = (PRODUCT_TYPE_APPLICATION, FILE_TYPE_APPLICATION, '.app')
+TARGET_TYPE_DYNAMIC_LIB = (PRODUCT_TYPE_LIB_DYNAMIC, FILE_TYPE_LIB_DYNAMIC, '.dylib')
+TARGET_TYPE_STATIC_LIB = (PRODUCT_TYPE_LIB_STATIC, FILE_TYPE_LIB_STATIC, '.a')
+TARGET_TYPE_EXECUTABLE = (PRODUCT_TYPE_EXECUTABLE, FILE_TYPE_EXECUTABLE, '')
+
+# Maps target type string to its data
+TARGET_TYPES = {
+ 'framework': TARGET_TYPE_FRAMEWORK,
+ 'app': TARGET_TYPE_APPLICATION,
+ 'dylib': TARGET_TYPE_DYNAMIC_LIB,
+ 'stlib': TARGET_TYPE_STATIC_LIB,
+ 'exe' :TARGET_TYPE_EXECUTABLE,
+}
+
+def delete_invalid_values(dct):
+ """ Deletes entries that are dictionaries or sets """
+ for k, v in list(dct.items()):
+ if isinstance(v, dict) or isinstance(v, set):
+ del dct[k]
+ return dct
+
+"""
+Configuration of the global project settings. Sets an environment variable 'PROJ_CONFIGURATION'
+which is a dictionary of configuration name and buildsettings pair.
+E.g.:
+env.PROJ_CONFIGURATION = {
+ 'Debug': {
+ 'ARCHS': 'x86',
+ ...
+ }
+ 'Release': {
+ 'ARCHS' x86_64'
+ ...
+ }
+}
+The user can define a completely customized dictionary in configure() stage. Otherwise a default Debug/Release will be created
+based on env variable
+"""
+def configure(self):
+ if not self.env.PROJ_CONFIGURATION:
+ self.to_log("A default project configuration was created since no custom one was given in the configure(conf) stage. Define your custom project settings by adding PROJ_CONFIGURATION to env. The env.PROJ_CONFIGURATION must be a dictionary with at least one key, where each key is the configuration name, and the value is a dictionary of key/value settings.\n")
+
+ # Check for any added config files added by the tool 'c_config'.
+ if 'cfg_files' in self.env:
+ self.env.INCLUDES = Utils.to_list(self.env.INCLUDES) + [os.path.abspath(os.path.dirname(f)) for f in self.env.cfg_files]
+
+ # Create default project configuration?
+ if 'PROJ_CONFIGURATION' not in self.env:
+ defaults = delete_invalid_values(self.env.get_merged_dict())
+ self.env.PROJ_CONFIGURATION = {
+ "Debug": defaults,
+ "Release": defaults,
+ }
+
+ # Some build settings are required to be present by XCode. We will supply default values
+ # if user hasn't defined any.
+ defaults_required = [('PRODUCT_NAME', '$(TARGET_NAME)')]
+ for cfgname,settings in self.env.PROJ_CONFIGURATION.items():
+ for default_var, default_val in defaults_required:
+ if default_var not in settings:
+ settings[default_var] = default_val
+
+ # Error check customization
+ if not isinstance(self.env.PROJ_CONFIGURATION, dict):
+ raise Errors.ConfigurationError("The env.PROJ_CONFIGURATION must be a dictionary with at least one key, where each key is the configuration name, and the value is a dictionary of key/value settings.")
+
+part1 = 0
+part2 = 10000
+part3 = 0
+id = 562000999
+def newid():
+ global id
+ id += 1
+ return "%04X%04X%04X%012d" % (0, 10000, 0, id)
+
+"""
+Represents a tree node in the XCode project plist file format.
+When written to a file, all attributes of XCodeNode are stringified together with
+its value. However, attributes starting with an underscore _ are ignored
+during that process and allows you to store arbitrary values that are not supposed
+to be written out.
+"""
+class XCodeNode(object):
+ def __init__(self):
+ self._id = newid()
+ self._been_written = False
+
+ def tostring(self, value):
+ if isinstance(value, dict):
+ result = "{\n"
+ for k,v in value.items():
+ result = result + "\t\t\t%s = %s;\n" % (k, self.tostring(v))
+ result = result + "\t\t}"
+ return result
+ elif isinstance(value, str):
+ return "\"%s\"" % value
+ elif isinstance(value, list):
+ result = "(\n"
+ for i in value:
+ result = result + "\t\t\t%s,\n" % self.tostring(i)
+ result = result + "\t\t)"
+ return result
+ elif isinstance(value, XCodeNode):
+ return value._id
+ else:
+ return str(value)
+
+ def write_recursive(self, value, file):
+ if isinstance(value, dict):
+ for k,v in value.items():
+ self.write_recursive(v, file)
+ elif isinstance(value, list):
+ for i in value:
+ self.write_recursive(i, file)
+ elif isinstance(value, XCodeNode):
+ value.write(file)
+
+ def write(self, file):
+ if not self._been_written:
+ self._been_written = True
+ for attribute,value in self.__dict__.items():
+ if attribute[0] != '_':
+ self.write_recursive(value, file)
+ w = file.write
+ w("\t%s = {\n" % self._id)
+ w("\t\tisa = %s;\n" % self.__class__.__name__)
+ for attribute,value in self.__dict__.items():
+ if attribute[0] != '_':
+ w("\t\t%s = %s;\n" % (attribute, self.tostring(value)))
+ w("\t};\n\n")
+
+# Configurations
+class XCBuildConfiguration(XCodeNode):
+ def __init__(self, name, settings = {}, env=None):
+ XCodeNode.__init__(self)
+ self.baseConfigurationReference = ""
+ self.buildSettings = settings
+ self.name = name
+ if env and env.ARCH:
+ settings['ARCHS'] = " ".join(env.ARCH)
+
+
+class XCConfigurationList(XCodeNode):
+ def __init__(self, configlst):
+ """ :param configlst: list of XCConfigurationList """
+ XCodeNode.__init__(self)
+ self.buildConfigurations = configlst
+ self.defaultConfigurationIsVisible = 0
+ self.defaultConfigurationName = configlst and configlst[0].name or ""
+
+# Group/Files
+class PBXFileReference(XCodeNode):
+ def __init__(self, name, path, filetype = '', sourcetree = "SOURCE_ROOT"):
+
+ XCodeNode.__init__(self)
+ self.fileEncoding = 4
+ if not filetype:
+ _, ext = os.path.splitext(name)
+ filetype = MAP_EXT.get(ext, 'text')
+ self.lastKnownFileType = filetype
+ self.explicitFileType = filetype
+ self.name = name
+ self.path = path
+ self.sourceTree = sourcetree
+
+ def __hash__(self):
+ return (self.path+self.name).__hash__()
+
+ def __eq__(self, other):
+ return (self.path, self.name) == (other.path, other.name)
+
+class PBXBuildFile(XCodeNode):
+ """ This element indicate a file reference that is used in a PBXBuildPhase (either as an include or resource). """
+ def __init__(self, fileRef, settings={}):
+ XCodeNode.__init__(self)
+
+ # fileRef is a reference to a PBXFileReference object
+ self.fileRef = fileRef
+
+ # A map of key/value pairs for additional settings.
+ self.settings = settings
+
+ def __hash__(self):
+ return (self.fileRef).__hash__()
+
+ def __eq__(self, other):
+ return self.fileRef == other.fileRef
+
+class PBXGroup(XCodeNode):
+ def __init__(self, name, sourcetree = 'SOURCE_TREE'):
+ XCodeNode.__init__(self)
+ self.children = []
+ self.name = name
+ self.sourceTree = sourcetree
+
+ # Maintain a lookup table for all PBXFileReferences
+ # that are contained in this group.
+ self._filerefs = {}
+
+ def add(self, sources):
+ """
+ Add a list of PBXFileReferences to this group
+
+ :param sources: list of PBXFileReferences objects
+ """
+ self._filerefs.update(dict(zip(sources, sources)))
+ self.children.extend(sources)
+
+ def get_sub_groups(self):
+ """
+ Returns all child PBXGroup objects contained in this group
+ """
+ return list(filter(lambda x: isinstance(x, PBXGroup), self.children))
+
+ def find_fileref(self, fileref):
+ """
+ Recursively search this group for an existing PBXFileReference. Returns None
+ if none were found.
+
+ The reason you'd want to reuse existing PBXFileReferences from a PBXGroup is that XCode doesn't like PBXFileReferences that aren't part of a PBXGroup hierarchy.
+ If it isn't, the consequence is that certain UI features like 'Reveal in Finder'
+ stops working.
+ """
+ if fileref in self._filerefs:
+ return self._filerefs[fileref]
+ elif self.children:
+ for childgroup in self.get_sub_groups():
+ f = childgroup.find_fileref(fileref)
+ if f:
+ return f
+ return None
+
+class PBXContainerItemProxy(XCodeNode):
+ """ This is the element for to decorate a target item. """
+ def __init__(self, containerPortal, remoteGlobalIDString, remoteInfo='', proxyType=1):
+ XCodeNode.__init__(self)
+ self.containerPortal = containerPortal # PBXProject
+ self.remoteGlobalIDString = remoteGlobalIDString # PBXNativeTarget
+ self.remoteInfo = remoteInfo # Target name
+ self.proxyType = proxyType
+
+class PBXTargetDependency(XCodeNode):
+ """ This is the element for referencing other target through content proxies. """
+ def __init__(self, native_target, proxy):
+ XCodeNode.__init__(self)
+ self.target = native_target
+ self.targetProxy = proxy
+
+class PBXFrameworksBuildPhase(XCodeNode):
+ """ This is the element for the framework link build phase, i.e. linking to frameworks """
+ def __init__(self, pbxbuildfiles):
+ XCodeNode.__init__(self)
+ self.buildActionMask = 2147483647
+ self.runOnlyForDeploymentPostprocessing = 0
+ self.files = pbxbuildfiles #List of PBXBuildFile (.o, .framework, .dylib)
+
+class PBXHeadersBuildPhase(XCodeNode):
+ """ This is the element for adding header files to be packaged into the .framework """
+ def __init__(self, pbxbuildfiles):
+ XCodeNode.__init__(self)
+ self.buildActionMask = 2147483647
+ self.runOnlyForDeploymentPostprocessing = 0
+ self.files = pbxbuildfiles #List of PBXBuildFile (.o, .framework, .dylib)
+
+class PBXCopyFilesBuildPhase(XCodeNode):
+ """
+ Represents the PBXCopyFilesBuildPhase section. PBXBuildFile
+ can be added to this node to copy files after build is done.
+ """
+ def __init__(self, pbxbuildfiles, dstpath, dstSubpathSpec=0, *args, **kwargs):
+ XCodeNode.__init__(self)
+ self.files = pbxbuildfiles
+ self.dstPath = dstpath
+ self.dstSubfolderSpec = dstSubpathSpec
+
+class PBXSourcesBuildPhase(XCodeNode):
+ """ Represents the 'Compile Sources' build phase in a Xcode target """
+ def __init__(self, buildfiles):
+ XCodeNode.__init__(self)
+ self.files = buildfiles # List of PBXBuildFile objects
+
+class PBXLegacyTarget(XCodeNode):
+ def __init__(self, action, target=''):
+ XCodeNode.__init__(self)
+ self.buildConfigurationList = XCConfigurationList([XCBuildConfiguration('waf', {})])
+ if not target:
+ self.buildArgumentsString = "%s %s" % (sys.argv[0], action)
+ else:
+ self.buildArgumentsString = "%s %s --targets=%s" % (sys.argv[0], action, target)
+ self.buildPhases = []
+ self.buildToolPath = sys.executable
+ self.buildWorkingDirectory = ""
+ self.dependencies = []
+ self.name = target or action
+ self.productName = target or action
+ self.passBuildSettingsInEnvironment = 0
+
+class PBXShellScriptBuildPhase(XCodeNode):
+ def __init__(self, action, target):
+ XCodeNode.__init__(self)
+ self.buildActionMask = 2147483647
+ self.files = []
+ self.inputPaths = []
+ self.outputPaths = []
+ self.runOnlyForDeploymentPostProcessing = 0
+ self.shellPath = "/bin/sh"
+ self.shellScript = "%s %s %s --targets=%s" % (sys.executable, sys.argv[0], action, target)
+
+class PBXNativeTarget(XCodeNode):
+ """ Represents a target in XCode, e.g. App, DyLib, Framework etc. """
+ def __init__(self, target, node, target_type=TARGET_TYPE_APPLICATION, configlist=[], buildphases=[]):
+ XCodeNode.__init__(self)
+ product_type = target_type[0]
+ file_type = target_type[1]
+
+ self.buildConfigurationList = XCConfigurationList(configlist)
+ self.buildPhases = buildphases
+ self.buildRules = []
+ self.dependencies = []
+ self.name = target
+ self.productName = target
+ self.productType = product_type # See TARGET_TYPE_ tuples constants
+ self.productReference = PBXFileReference(node.name, node.abspath(), file_type, '')
+
+ def add_configuration(self, cf):
+ """ :type cf: XCBuildConfiguration """
+ self.buildConfigurationList.buildConfigurations.append(cf)
+
+ def add_build_phase(self, phase):
+ # Some build phase types may appear only once. If a phase type already exists, then merge them.
+ if ( (phase.__class__ == PBXFrameworksBuildPhase)
+ or (phase.__class__ == PBXSourcesBuildPhase) ):
+ for b in self.buildPhases:
+ if b.__class__ == phase.__class__:
+ b.files.extend(phase.files)
+ return
+ self.buildPhases.append(phase)
+
+ def add_dependency(self, depnd):
+ self.dependencies.append(depnd)
+
+# Root project object
+class PBXProject(XCodeNode):
+ def __init__(self, name, version, env):
+ XCodeNode.__init__(self)
+
+ if not isinstance(env.PROJ_CONFIGURATION, dict):
+ raise Errors.WafError("Error: env.PROJ_CONFIGURATION must be a dictionary. This is done for you if you do not define one yourself. However, did you load the xcode module at the end of your wscript configure() ?")
+
+ # Retrieve project configuration
+ configurations = []
+ for config_name, settings in env.PROJ_CONFIGURATION.items():
+ cf = XCBuildConfiguration(config_name, settings)
+ configurations.append(cf)
+
+ self.buildConfigurationList = XCConfigurationList(configurations)
+ self.compatibilityVersion = version[0]
+ self.hasScannedForEncodings = 1
+ self.mainGroup = PBXGroup(name)
+ self.projectRoot = ""
+ self.projectDirPath = ""
+ self.targets = []
+ self._objectVersion = version[1]
+
+ def create_target_dependency(self, target, name):
+ """ : param target : PXBNativeTarget """
+ proxy = PBXContainerItemProxy(self, target, name)
+ dependency = PBXTargetDependency(target, proxy)
+ return dependency
+
+ def write(self, file):
+
+ # Make sure this is written only once
+ if self._been_written:
+ return
+
+ w = file.write
+ w("// !$*UTF8*$!\n")
+ w("{\n")
+ w("\tarchiveVersion = 1;\n")
+ w("\tclasses = {\n")
+ w("\t};\n")
+ w("\tobjectVersion = %d;\n" % self._objectVersion)
+ w("\tobjects = {\n\n")
+
+ XCodeNode.write(self, file)
+
+ w("\t};\n")
+ w("\trootObject = %s;\n" % self._id)
+ w("}\n")
+
+ def add_target(self, target):
+ self.targets.append(target)
+
+ def get_target(self, name):
+ """ Get a reference to PBXNativeTarget if it exists """
+ for t in self.targets:
+ if t.name == name:
+ return t
+ return None
+
+@TaskGen.feature('c', 'cxx')
+@TaskGen.after('propagate_uselib_vars', 'apply_incpaths')
+def process_xcode(self):
+ bld = self.bld
+ try:
+ p = bld.project
+ except AttributeError:
+ return
+
+ if not hasattr(self, 'target_type'):
+ return
+
+ products_group = bld.products_group
+
+ target_group = PBXGroup(self.name)
+ p.mainGroup.children.append(target_group)
+
+ # Determine what type to build - framework, app bundle etc.
+ target_type = getattr(self, 'target_type', 'app')
+ if target_type not in TARGET_TYPES:
+ raise Errors.WafError("Target type '%s' does not exists. Available options are '%s'. In target '%s'" % (target_type, "', '".join(TARGET_TYPES.keys()), self.name))
+ else:
+ target_type = TARGET_TYPES[target_type]
+ file_ext = target_type[2]
+
+ # Create the output node
+ target_node = self.path.find_or_declare(self.name+file_ext)
+ target = PBXNativeTarget(self.name, target_node, target_type, [], [])
+
+ products_group.children.append(target.productReference)
+
+ # Pull source files from the 'source' attribute and assign them to a UI group.
+ # Use a default UI group named 'Source' unless the user
+ # provides a 'group_files' dictionary to customize the UI grouping.
+ sources = getattr(self, 'source', [])
+ if hasattr(self, 'group_files'):
+ group_files = getattr(self, 'group_files', [])
+ for grpname,files in group_files.items():
+ group = bld.create_group(grpname, files)
+ target_group.children.append(group)
+ else:
+ group = bld.create_group('Source', sources)
+ target_group.children.append(group)
+
+ # Create a PBXFileReference for each source file.
+ # If the source file already exists as a PBXFileReference in any of the UI groups, then
+ # reuse that PBXFileReference object (XCode does not like it if we don't reuse)
+ for idx, path in enumerate(sources):
+ fileref = PBXFileReference(path.name, path.abspath())
+ existing_fileref = target_group.find_fileref(fileref)
+ if existing_fileref:
+ sources[idx] = existing_fileref
+ else:
+ sources[idx] = fileref
+
+ # If the 'source' attribute contains any file extension that XCode can't work with,
+ # then remove it. The allowed file extensions are defined in XCODE_EXTS.
+ is_valid_file_extension = lambda file: os.path.splitext(file.path)[1] in XCODE_EXTS
+ sources = list(filter(is_valid_file_extension, sources))
+
+ buildfiles = [bld.unique_buildfile(PBXBuildFile(x)) for x in sources]
+ target.add_build_phase(PBXSourcesBuildPhase(buildfiles))
+
+ # Check if any framework to link against is some other target we've made
+ libs = getattr(self, 'tmp_use_seen', [])
+ for lib in libs:
+ use_target = p.get_target(lib)
+ if use_target:
+ # Create an XCode dependency so that XCode knows to build the other target before this target
+ dependency = p.create_target_dependency(use_target, use_target.name)
+ target.add_dependency(dependency)
+
+ buildphase = PBXFrameworksBuildPhase([PBXBuildFile(use_target.productReference)])
+ target.add_build_phase(buildphase)
+ if lib in self.env.LIB:
+ self.env.LIB = list(filter(lambda x: x != lib, self.env.LIB))
+
+ # If 'export_headers' is present, add files to the Headers build phase in xcode.
+ # These are files that'll get packed into the Framework for instance.
+ exp_hdrs = getattr(self, 'export_headers', [])
+ hdrs = bld.as_nodes(Utils.to_list(exp_hdrs))
+ files = [p.mainGroup.find_fileref(PBXFileReference(n.name, n.abspath())) for n in hdrs]
+ files = [PBXBuildFile(f, {'ATTRIBUTES': ('Public',)}) for f in files]
+ buildphase = PBXHeadersBuildPhase(files)
+ target.add_build_phase(buildphase)
+
+ # Merge frameworks and libs into one list, and prefix the frameworks
+ frameworks = Utils.to_list(self.env.FRAMEWORK)
+ frameworks = ' '.join(['-framework %s' % (f.split('.framework')[0]) for f in frameworks])
+
+ libs = Utils.to_list(self.env.STLIB) + Utils.to_list(self.env.LIB)
+ libs = ' '.join(bld.env['STLIB_ST'] % t for t in libs)
+
+ # Override target specific build settings
+ bldsettings = {
+ 'HEADER_SEARCH_PATHS': ['$(inherited)'] + self.env['INCPATHS'],
+ 'LIBRARY_SEARCH_PATHS': ['$(inherited)'] + Utils.to_list(self.env.LIBPATH) + Utils.to_list(self.env.STLIBPATH) + Utils.to_list(self.env.LIBDIR) ,
+ 'FRAMEWORK_SEARCH_PATHS': ['$(inherited)'] + Utils.to_list(self.env.FRAMEWORKPATH),
+ 'OTHER_LDFLAGS': libs + ' ' + frameworks,
+ 'OTHER_LIBTOOLFLAGS': bld.env['LINKFLAGS'],
+ 'OTHER_CPLUSPLUSFLAGS': Utils.to_list(self.env['CXXFLAGS']),
+ 'OTHER_CFLAGS': Utils.to_list(self.env['CFLAGS']),
+ 'INSTALL_PATH': []
+ }
+
+ # Install path
+ installpaths = Utils.to_list(getattr(self, 'install', []))
+ prodbuildfile = PBXBuildFile(target.productReference)
+ for instpath in installpaths:
+ bldsettings['INSTALL_PATH'].append(instpath)
+ target.add_build_phase(PBXCopyFilesBuildPhase([prodbuildfile], instpath))
+
+ if not bldsettings['INSTALL_PATH']:
+ del bldsettings['INSTALL_PATH']
+
+ # Create build settings which can override the project settings. Defaults to none if user
+ # did not pass argument. This will be filled up with target specific
+ # search paths, libs to link etc.
+ settings = getattr(self, 'settings', {})
+
+ # The keys represents different build configuration, e.g. Debug, Release and so on..
+ # Insert our generated build settings to all configuration names
+ keys = set(settings.keys() + bld.env.PROJ_CONFIGURATION.keys())
+ for k in keys:
+ if k in settings:
+ settings[k].update(bldsettings)
+ else:
+ settings[k] = bldsettings
+
+ for k,v in settings.items():
+ target.add_configuration(XCBuildConfiguration(k, v))
+
+ p.add_target(target)
+
+
+class xcode(Build.BuildContext):
+ cmd = 'xcode6'
+ fun = 'build'
+
+ def as_nodes(self, files):
+ """ Returns a list of waflib.Nodes from a list of string of file paths """
+ nodes = []
+ for x in files:
+ if not isinstance(x, str):
+ d = x
+ else:
+ d = self.srcnode.find_node(x)
+ if not d:
+ raise Errors.WafError('File \'%s\' was not found' % x)
+ nodes.append(d)
+ return nodes
+
+ def create_group(self, name, files):
+ """
+ Returns a new PBXGroup containing the files (paths) passed in the files arg
+ :type files: string
+ """
+ group = PBXGroup(name)
+ """
+ Do not use unique file reference here, since XCode seem to allow only one file reference
+ to be referenced by a group.
+ """
+ files_ = []
+ for d in self.as_nodes(Utils.to_list(files)):
+ fileref = PBXFileReference(d.name, d.abspath())
+ files_.append(fileref)
+ group.add(files_)
+ return group
+
+ def unique_buildfile(self, buildfile):
+ """
+ Returns a unique buildfile, possibly an existing one.
+ Use this after you've constructed a PBXBuildFile to make sure there is
+ only one PBXBuildFile for the same file in the same project.
+ """
+ try:
+ build_files = self.build_files
+ except AttributeError:
+ build_files = self.build_files = {}
+
+ if buildfile not in build_files:
+ build_files[buildfile] = buildfile
+ return build_files[buildfile]
+
+ def execute(self):
+ """
+ Entry point
+ """
+ self.restore()
+ if not self.all_envs:
+ self.load_envs()
+ self.recurse([self.run_dir])
+
+ appname = getattr(Context.g_module, Context.APPNAME, os.path.basename(self.srcnode.abspath()))
+
+ p = PBXProject(appname, ('Xcode 3.2', 46), self.env)
+
+ # If we don't create a Products group, then
+ # XCode will create one, which entails that
+ # we'll start to see duplicate files in the UI
+ # for some reason.
+ products_group = PBXGroup('Products')
+ p.mainGroup.children.append(products_group)
+
+ self.project = p
+ self.products_group = products_group
+
+ # post all task generators
+ # the process_xcode method above will be called for each target
+ if self.targets and self.targets != '*':
+ (self._min_grp, self._exact_tg) = self.get_targets()
+
+ self.current_group = 0
+ while self.current_group < len(self.groups):
+ self.post_group()
+ self.current_group += 1
+
+ node = self.bldnode.make_node('%s.xcodeproj' % appname)
+ node.mkdir()
+ node = node.make_node('project.pbxproj')
+ with open(node.abspath(), 'w') as f:
+ p.write(f)
+ Logs.pprint('GREEN', 'Wrote %r' % node.abspath())
+
+def bind_fun(tgtype):
+ def fun(self, *k, **kw):
+ tgtype = fun.__name__
+ if tgtype == 'shlib' or tgtype == 'dylib':
+ features = 'cxx cxxshlib'
+ tgtype = 'dylib'
+ elif tgtype == 'framework':
+ features = 'cxx cxxshlib'
+ tgtype = 'framework'
+ elif tgtype == 'program':
+ features = 'cxx cxxprogram'
+ tgtype = 'exe'
+ elif tgtype == 'app':
+ features = 'cxx cxxprogram'
+ tgtype = 'app'
+ elif tgtype == 'stlib':
+ features = 'cxx cxxstlib'
+ tgtype = 'stlib'
+ lst = kw['features'] = Utils.to_list(kw.get('features', []))
+ for x in features.split():
+ if not x in kw['features']:
+ lst.append(x)
+
+ kw['target_type'] = tgtype
+ return self(*k, **kw)
+ fun.__name__ = tgtype
+ setattr(Build.BuildContext, tgtype, fun)
+ return fun
+
+for xx in 'app framework dylib shlib stlib program'.split():
+ bind_fun(xx)
+