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-rw-r--r--subprojects/d2tk/pugl/examples/shaders/meson.build35
1 files changed, 35 insertions, 0 deletions
diff --git a/subprojects/d2tk/pugl/examples/shaders/meson.build b/subprojects/d2tk/pugl/examples/shaders/meson.build
new file mode 100644
index 0000000..e47be9d
--- /dev/null
+++ b/subprojects/d2tk/pugl/examples/shaders/meson.build
@@ -0,0 +1,35 @@
+shader_files = [
+ 'header_330.glsl',
+ 'header_420.glsl',
+ 'rect.frag',
+ 'rect.vert',
+]
+
+# Copy shader sources for GL examples
+foreach shader_file : shader_files
+ configure_file(copy: true, input: shader_file, output: shader_file)
+endforeach
+
+# Build SPV shader binaries for Vulkan examples
+if vulkan_dep.found()
+ cat = find_program('../../scripts/cat.py')
+ glslang = find_program('glslangValidator')
+
+ shaders = ['rect.vert', 'rect.frag']
+ foreach shader : shaders
+ source = shader.split('.')[0] + '.vulkan.' + shader.split('.')[1]
+ shader_input = custom_target(source,
+ output: source,
+ input: ['header_420.glsl', shader],
+ command: [cat, '@INPUT@'],
+ build_by_default: true,
+ capture: true)
+
+ mytarget = custom_target(shader,
+ output: shader + '.spv',
+ input: shader_input,
+ command: [glslang, '-V', '-o', '@OUTPUT@', '@INPUT@'],
+ build_by_default: true,
+ install: false)
+ endforeach
+endif