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author | Hanspeter Portner <dev@open-music-kontrollers.ch> | 2021-01-15 00:07:30 +0100 |
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committer | Hanspeter Portner <dev@open-music-kontrollers.ch> | 2021-01-15 00:07:30 +0100 |
commit | 2b18c26d3d9357ace1cc5a721828ec8e1f29be74 (patch) | |
tree | 9e543076bbc96dc29223a56238ab027e8e157811 | |
parent | 3ddc9edf033062a8f7e535492076ab844909f964 (diff) | |
parent | 708ba1ce3f79570553a7eccbdd69cb75eda78bfb (diff) | |
download | patchmatrix-2b18c26d3d9357ace1cc5a721828ec8e1f29be74.tar.xz |
Merge commit '708ba1ce3f79570553a7eccbdd69cb75eda78bfb'
72 files changed, 11455 insertions, 11523 deletions
diff --git a/subprojects/nk_pugl/VERSION b/subprojects/nk_pugl/VERSION index a63a9fe..ae51b49 100644 --- a/subprojects/nk_pugl/VERSION +++ b/subprojects/nk_pugl/VERSION @@ -1 +1 @@ -0.1.159 +0.1.169 diff --git a/subprojects/nk_pugl/meson.build b/subprojects/nk_pugl/meson.build index 5783420..19b855f 100644 --- a/subprojects/nk_pugl/meson.build +++ b/subprojects/nk_pugl/meson.build @@ -61,6 +61,7 @@ else endif nk_pugl_gl = declare_dependency( + compile_args : ['-DPUGL_STATIC'], include_directories : inc_dir, dependencies : deps, link_args : links, diff --git a/subprojects/nk_pugl/pugl/.clang-format b/subprojects/nk_pugl/pugl/.clang-format index a505e26..7b30bd2 100644 --- a/subprojects/nk_pugl/pugl/.clang-format +++ b/subprojects/nk_pugl/pugl/.clang-format @@ -1,127 +1,28 @@ --- -# Language: Cpp -# BasedOnStyle: Mozilla -AccessModifierOffset: -4 -AlignAfterOpenBracket: Align AlignConsecutiveAssignments: true AlignConsecutiveDeclarations: true -AlignEscapedNewlines: Left -AlignOperands: true -AlignTrailingComments: true -AllowAllArgumentsOnNextLine: true -AllowAllConstructorInitializersOnNextLine: false -AllowAllParametersOfDeclarationOnNextLine: false -AllowShortBlocksOnASingleLine: false -AllowShortCaseLabelsOnASingleLine: false -AllowShortFunctionsOnASingleLine: Inline -AllowShortLambdasOnASingleLine: All -AllowShortIfStatementsOnASingleLine: Never -AllowShortLoopsOnASingleLine: false -AlwaysBreakAfterDefinitionReturnType: TopLevel -AlwaysBreakAfterReturnType: TopLevel -AlwaysBreakBeforeMultilineStrings: false -AlwaysBreakTemplateDeclarations: Yes -BinPackArguments: false -BinPackParameters: false +AlignEscapedNewlinesLeft: true +BasedOnStyle: Mozilla BraceWrapping: - AfterCaseLabel: false - AfterClass: true - AfterControlStatement: false - AfterEnum: false - AfterFunction: true - AfterNamespace: false - AfterObjCDeclaration: true - AfterStruct: false - AfterUnion: false + AfterNamespace: false + AfterClass: true + AfterEnum: false AfterExternBlock: false - BeforeCatch: false - BeforeElse: false - IndentBraces: false - SplitEmptyFunction: true + AfterFunction: true + AfterStruct: false + SplitEmptyFunction: false SplitEmptyRecord: false - SplitEmptyNamespace: true -BreakBeforeBinaryOperators: None BreakBeforeBraces: Custom -BreakBeforeInheritanceComma: false -BreakInheritanceList: BeforeComma -BreakBeforeTernaryOperators: true -BreakConstructorInitializersBeforeComma: false -BreakConstructorInitializers: BeforeComma -BreakAfterJavaFieldAnnotations: false -BreakStringLiterals: true -ColumnLimit: 80 -CommentPragmas: '^ IWYU pragma:' -CompactNamespaces: false -ConstructorInitializerAllOnOneLineOrOnePerLine: false -ConstructorInitializerIndentWidth: 4 -ContinuationIndentWidth: 4 Cpp11BracedListStyle: true -DerivePointerAlignment: false -DisableFormat: false -ExperimentalAutoDetectBinPacking: false -FixNamespaceComments: true -ForEachMacros: - - foreach - - Q_FOREACH - - BOOST_FOREACH -IncludeBlocks: Preserve -IncludeCategories: - - Regex: '^"(llvm|llvm-c|clang|clang-c)/' - Priority: 2 - - Regex: '^(<|"(gtest|gmock|isl|json)/)' - Priority: 3 - - Regex: '.*' - Priority: 1 -IncludeIsMainRegex: '(Test)?$' IndentCaseLabels: false IndentPPDirectives: AfterHash -IndentWidth: 4 -IndentWrappedFunctionNames: false -JavaScriptQuotes: Leave -JavaScriptWrapImports: true -KeepEmptyLinesAtTheStartOfBlocks: true -MacroBlockBegin: '' -MacroBlockEnd: '' -MaxEmptyLinesToKeep: 1 -NamespaceIndentation: None -ObjCBinPackProtocolList: Auto -ObjCBlockIndentWidth: 4 -ObjCSpaceAfterProperty: true -ObjCSpaceBeforeProtocolList: false -PenaltyBreakAssignment: 100 -PenaltyBreakBeforeFirstCallParameter: 100 -PenaltyBreakComment: 300 -PenaltyBreakFirstLessLess: 120 -PenaltyBreakString: 1000 -PenaltyBreakTemplateDeclaration: 10 -PenaltyExcessCharacter: 1000000 -PenaltyReturnTypeOnItsOwnLine: 0 -PointerAlignment: Left -ReflowComments: true -SortIncludes: true -SortUsingDeclarations: true -SpaceAfterCStyleCast: false -SpaceAfterLogicalNot: false -SpaceAfterTemplateKeyword: false -SpaceBeforeAssignmentOperators: true -SpaceBeforeCpp11BracedList: false -SpaceBeforeCtorInitializerColon: true -SpaceBeforeInheritanceColon: true -SpaceBeforeParens: ControlStatements -SpaceBeforeRangeBasedForLoopColon: true -SpaceInEmptyParentheses: false -SpacesBeforeTrailingComments: 1 -SpacesInAngles: false -SpacesInContainerLiterals: true -SpacesInCStyleCastParentheses: false -SpacesInParentheses: false -SpacesInSquareBrackets: false -Standard: Cpp11 +KeepEmptyLinesAtTheStartOfBlocks: false +SpacesInContainerLiterals: false StatementMacros: - PUGL_API + - PUGL_CONST_API + - PUGL_CONST_FUNC - PUGL_DEPRECATED_BY - PUGL_UNUSED -TabWidth: 4 -UseTab: ForIndentation + - _Pragma ... - diff --git a/subprojects/nk_pugl/pugl/.clant.json b/subprojects/nk_pugl/pugl/.clant.json new file mode 100644 index 0000000..6f48901 --- /dev/null +++ b/subprojects/nk_pugl/pugl/.clant.json @@ -0,0 +1,13 @@ +{ + "version": "1.0.0", + "include_dirs": [ + "bindings/cxx/include", + "include" + ], + "exclude_patterns": [ + "glad\\.c" + ], + "mapping_files": [ + ".includes.imp" + ] +} diff --git a/subprojects/nk_pugl/pugl/.editorconfig b/subprojects/nk_pugl/pugl/.editorconfig index 5213b6b..c2d35dd 100644 --- a/subprojects/nk_pugl/pugl/.editorconfig +++ b/subprojects/nk_pugl/pugl/.editorconfig @@ -7,7 +7,8 @@ trim_trailing_whitespace = true insert_final_newline = true [*.{c,h,m,cpp,hpp,mm,glsl,frag,vert}] -indent_style = tab +indent_style = space +indent_size = 2 [wscript] indent_style = space diff --git a/subprojects/nk_pugl/pugl/.includes.imp b/subprojects/nk_pugl/pugl/.includes.imp new file mode 100644 index 0000000..74a3105 --- /dev/null +++ b/subprojects/nk_pugl/pugl/.includes.imp @@ -0,0 +1,4 @@ +[ + { "include": [ "<ext/alloc_traits.h>", "private", "<string>", "public", ] }, + { "include": [ "<ext/alloc_traits.h>", "private", "<vector>", "public", ] } +] diff --git a/subprojects/nk_pugl/pugl/bindings/cxx/include/pugl/cairo.hpp b/subprojects/nk_pugl/pugl/bindings/cxx/include/pugl/cairo.hpp index 7416589..126bfe3 100644 --- a/subprojects/nk_pugl/pugl/bindings/cxx/include/pugl/cairo.hpp +++ b/subprojects/nk_pugl/pugl/bindings/cxx/include/pugl/cairo.hpp @@ -33,7 +33,7 @@ namespace pugl { inline const PuglBackend* cairoBackend() noexcept { - return puglCairoBackend(); + return puglCairoBackend(); } /** diff --git a/subprojects/nk_pugl/pugl/bindings/cxx/include/pugl/gl.hpp b/subprojects/nk_pugl/pugl/bindings/cxx/include/pugl/gl.hpp index d8459a8..c845d80 100644 --- a/subprojects/nk_pugl/pugl/bindings/cxx/include/pugl/gl.hpp +++ b/subprojects/nk_pugl/pugl/bindings/cxx/include/pugl/gl.hpp @@ -37,28 +37,28 @@ using GlFunc = PuglGlFunc; inline GlFunc getProcAddress(const char* name) noexcept { - return puglGetProcAddress(name); + return puglGetProcAddress(name); } /// @copydoc puglEnterContext inline Status enterContext(View& view) noexcept { - return static_cast<Status>(puglEnterContext(view.cobj())); + return static_cast<Status>(puglEnterContext(view.cobj())); } /// @copydoc puglLeaveContext inline Status leaveContext(View& view) noexcept { - return static_cast<Status>(puglLeaveContext(view.cobj())); + return static_cast<Status>(puglLeaveContext(view.cobj())); } /// @copydoc puglGlBackend inline const PuglBackend* glBackend() noexcept { - return puglGlBackend(); + return puglGlBackend(); } /** diff --git a/subprojects/nk_pugl/pugl/bindings/cxx/include/pugl/pugl.hpp b/subprojects/nk_pugl/pugl/bindings/cxx/include/pugl/pugl.hpp index 1a07734..9e65589 100644 --- a/subprojects/nk_pugl/pugl/bindings/cxx/include/pugl/pugl.hpp +++ b/subprojects/nk_pugl/pugl/bindings/cxx/include/pugl/pugl.hpp @@ -22,9 +22,9 @@ #include <cstdint> #if defined(PUGL_HPP_THROW_FAILED_CONSTRUCTION) -# include <exception> +# include <exception> #elif defined(PUGL_HPP_ASSERT_CONSTRUCTION) -# include <cassert> +# include <cassert> #endif namespace pugl { @@ -46,34 +46,34 @@ template<class T, FreeFunc<T> Free> class Wrapper { public: - Wrapper(const Wrapper&) = delete; - Wrapper& operator=(const Wrapper&) = delete; + Wrapper(const Wrapper&) = delete; + Wrapper& operator=(const Wrapper&) = delete; - Wrapper(Wrapper&& wrapper) noexcept - : _ptr{wrapper._ptr} - { - wrapper._ptr = nullptr; - } + Wrapper(Wrapper&& wrapper) noexcept + : _ptr{wrapper._ptr} + { + wrapper._ptr = nullptr; + } - Wrapper& operator=(Wrapper&& wrapper) noexcept - { - _ptr = wrapper._ptr; - wrapper._ptr = nullptr; - return *this; - } + Wrapper& operator=(Wrapper&& wrapper) noexcept + { + _ptr = wrapper._ptr; + wrapper._ptr = nullptr; + return *this; + } - ~Wrapper() noexcept { Free(_ptr); } + ~Wrapper() noexcept { Free(_ptr); } - T* cobj() noexcept { return _ptr; } - const T* cobj() const noexcept { return _ptr; } + T* cobj() noexcept { return _ptr; } + const T* cobj() const noexcept { return _ptr; } protected: - explicit Wrapper(T* ptr) noexcept - : _ptr{ptr} - {} + explicit Wrapper(T* ptr) noexcept + : _ptr{ptr} + {} private: - T* _ptr; + T* _ptr; }; } // namespace detail @@ -97,11 +97,11 @@ using Rect = PuglRect; ///< @copydoc PuglRect */ template<PuglEventType t, class Base> struct Event final : Base { - /// The type of the corresponding C event structure - using BaseEvent = Base; + /// The type of the corresponding C event structure + using BaseEvent = Base; - /// The `type` field of the corresponding C event structure - static constexpr const PuglEventType type = t; + /// The `type` field of the corresponding C event structure + static constexpr const PuglEventType type = t; }; using Mod = PuglMod; ///< @copydoc PuglMod @@ -189,18 +189,18 @@ using LoopLeaveEvent = Event<PUGL_LOOP_LEAVE, PuglEventLoopLeave>; /// @copydoc PuglStatus enum class Status { - success, ///< @copydoc PUGL_SUCCESS - failure, ///< @copydoc PUGL_FAILURE - unknownError, ///< @copydoc PUGL_UNKNOWN_ERROR - badBackend, ///< @copydoc PUGL_BAD_BACKEND - badConfiguration, ///< @copydoc PUGL_BAD_CONFIGURATION - badParameter, ///< @copydoc PUGL_BAD_PARAMETER - backendFailed, ///< @copydoc PUGL_BACKEND_FAILED - registrationFailed, ///< @copydoc PUGL_REGISTRATION_FAILED - realizeFailed, ///< @copydoc PUGL_REALIZE_FAILED - setFormatFailed, ///< @copydoc PUGL_SET_FORMAT_FAILED - createContextFailed, ///< @copydoc PUGL_CREATE_CONTEXT_FAILED - unsupportedType, ///< @copydoc PUGL_UNSUPPORTED_TYPE + success, ///< @copydoc PUGL_SUCCESS + failure, ///< @copydoc PUGL_FAILURE + unknownError, ///< @copydoc PUGL_UNKNOWN_ERROR + badBackend, ///< @copydoc PUGL_BAD_BACKEND + badConfiguration, ///< @copydoc PUGL_BAD_CONFIGURATION + badParameter, ///< @copydoc PUGL_BAD_PARAMETER + backendFailed, ///< @copydoc PUGL_BACKEND_FAILED + registrationFailed, ///< @copydoc PUGL_REGISTRATION_FAILED + realizeFailed, ///< @copydoc PUGL_REALIZE_FAILED + setFormatFailed, ///< @copydoc PUGL_SET_FORMAT_FAILED + createContextFailed, ///< @copydoc PUGL_CREATE_CONTEXT_FAILED + unsupportedType, ///< @copydoc PUGL_UNSUPPORTED_TYPE }; static_assert(Status(PUGL_UNSUPPORTED_TYPE) == Status::unsupportedType, ""); @@ -209,7 +209,7 @@ static_assert(Status(PUGL_UNSUPPORTED_TYPE) == Status::unsupportedType, ""); inline const char* strerror(const Status status) noexcept { - return puglStrerror(static_cast<PuglStatus>(status)); + return puglStrerror(static_cast<PuglStatus>(status)); } /** @@ -220,15 +220,15 @@ strerror(const Status status) noexcept /// @copydoc PuglWorldType enum class WorldType { - program, ///< @copydoc PUGL_PROGRAM - module, ///< @copydoc PUGL_MODULE + program, ///< @copydoc PUGL_PROGRAM + module, ///< @copydoc PUGL_MODULE }; static_assert(WorldType(PUGL_MODULE) == WorldType::module, ""); /// @copydoc PuglWorldFlag enum class WorldFlag { - threads = PUGL_WORLD_THREADS, ///< @copydoc PUGL_WORLD_THREADS + threads = PUGL_WORLD_THREADS, ///< @copydoc PUGL_WORLD_THREADS }; static_assert(WorldFlag(PUGL_WORLD_THREADS) == WorldFlag::threads, ""); @@ -241,25 +241,25 @@ using WorldFlags = PuglWorldFlags; ///< @copydoc PuglWorldFlags class FailedConstructionError : public std::exception { public: - FailedConstructionError(const char* const msg) noexcept - : _msg{msg} - {} + FailedConstructionError(const char* const msg) noexcept + : _msg{msg} + {} - virtual const char* what() const noexcept override; + virtual const char* what() const noexcept override; private: - const char* _msg; + const char* _msg; }; -# define PUGL_CHECK_CONSTRUCTION(cond, msg) \ - do { \ - if (!(cond)) { \ - throw FailedConstructionError(msg); \ - } \ - } while (0) +# define PUGL_CHECK_CONSTRUCTION(cond, msg) \ + do { \ + if (!(cond)) { \ + throw FailedConstructionError(msg); \ + } \ + } while (0) #elif defined(PUGL_HPP_ASSERT_CONSTRUCTION) -# define PUGL_CHECK_CONSTRUCTION(cond, msg) assert(cond); +# define PUGL_CHECK_CONSTRUCTION(cond, msg) assert(cond); #else /** Configurable macro for handling construction failure. @@ -272,55 +272,55 @@ private: Otherwise, this does nothing. */ -# define PUGL_CHECK_CONSTRUCTION(cond, msg) +# define PUGL_CHECK_CONSTRUCTION(cond, msg) #endif /// @copydoc PuglWorld class World : public detail::Wrapper<PuglWorld, puglFreeWorld> { public: - World(const World&) = delete; - World& operator=(const World&) = delete; - - World(World&&) = delete; - World& operator=(World&&) = delete; - - ~World() = default; - - World(WorldType type, WorldFlag flag) - : Wrapper{puglNewWorld(static_cast<PuglWorldType>(type), - static_cast<PuglWorldFlags>(flag))} - { - PUGL_CHECK_CONSTRUCTION(cobj(), "Failed to create pugl::World"); - } - - World(WorldType type, WorldFlags flags) - : Wrapper{puglNewWorld(static_cast<PuglWorldType>(type), flags)} - { - PUGL_CHECK_CONSTRUCTION(cobj(), "Failed to create pugl::World"); - } - - explicit World(WorldType type) - : World{type, WorldFlags{}} - {} - - /// @copydoc puglGetNativeWorld - void* nativeWorld() noexcept { return puglGetNativeWorld(cobj()); } - - /// @copydoc puglSetClassName - Status setClassName(const char* const name) noexcept - { - return static_cast<Status>(puglSetClassName(cobj(), name)); - } - - /// @copydoc puglGetTime - double time() const noexcept { return puglGetTime(cobj()); } - - /// @copydoc puglUpdate - Status update(const double timeout) noexcept - { - return static_cast<Status>(puglUpdate(cobj(), timeout)); - } + World(const World&) = delete; + World& operator=(const World&) = delete; + + World(World&&) = delete; + World& operator=(World&&) = delete; + + ~World() = default; + + World(WorldType type, WorldFlag flag) + : Wrapper{puglNewWorld(static_cast<PuglWorldType>(type), + static_cast<PuglWorldFlags>(flag))} + { + PUGL_CHECK_CONSTRUCTION(cobj(), "Failed to create pugl::World"); + } + + World(WorldType type, WorldFlags flags) + : Wrapper{puglNewWorld(static_cast<PuglWorldType>(type), flags)} + { + PUGL_CHECK_CONSTRUCTION(cobj(), "Failed to create pugl::World"); + } + + explicit World(WorldType type) + : World{type, WorldFlags{}} + {} + + /// @copydoc puglGetNativeWorld + void* nativeWorld() noexcept { return puglGetNativeWorld(cobj()); } + + /// @copydoc puglSetClassName + Status setClassName(const char* const name) noexcept + { + return static_cast<Status>(puglSetClassName(cobj(), name)); + } + + /// @copydoc puglGetTime + double time() const noexcept { return puglGetTime(cobj()); } + + /// @copydoc puglUpdate + Status update(const double timeout) noexcept + { + return static_cast<Status>(puglUpdate(cobj(), timeout)); + } }; /** @@ -334,22 +334,22 @@ using NativeView = PuglNativeView; ///< @copydoc PuglNativeView /// @copydoc PuglViewHint enum class ViewHint { - useCompatProfile, ///< @copydoc PUGL_USE_COMPAT_PROFILE - useDebugContext, ///< @copydoc PUGL_USE_DEBUG_CONTEXT - contextVersionMajor, ///< @copydoc PUGL_CONTEXT_VERSION_MAJOR - contextVersionMinor, ///< @copydoc PUGL_CONTEXT_VERSION_MINOR - redBits, ///< @copydoc PUGL_RED_BITS - greenBits, ///< @copydoc PUGL_GREEN_BITS - blueBits, ///< @copydoc PUGL_BLUE_BITS - alphaBits, ///< @copydoc PUGL_ALPHA_BITS - depthBits, ///< @copydoc PUGL_DEPTH_BITS - stencilBits, ///< @copydoc PUGL_STENCIL_BITS - samples, ///< @copydoc PUGL_SAMPLES - doubleBuffer, ///< @copydoc PUGL_DOUBLE_BUFFER - swapInterval, ///< @copydoc PUGL_SWAP_INTERVAL - resizable, ///< @copydoc PUGL_RESIZABLE - ignoreKeyRepeat, ///< @copydoc PUGL_IGNORE_KEY_REPEAT - refreshRate, ///< @copydoc PUGL_REFRESH_RATE + useCompatProfile, ///< @copydoc PUGL_USE_COMPAT_PROFILE + useDebugContext, ///< @copydoc PUGL_USE_DEBUG_CONTEXT + contextVersionMajor, ///< @copydoc PUGL_CONTEXT_VERSION_MAJOR + contextVersionMinor, ///< @copydoc PUGL_CONTEXT_VERSION_MINOR + redBits, ///< @copydoc PUGL_RED_BITS + greenBits, ///< @copydoc PUGL_GREEN_BITS + blueBits, ///< @copydoc PUGL_BLUE_BITS + alphaBits, ///< @copydoc PUGL_ALPHA_BITS + depthBits, ///< @copydoc PUGL_DEPTH_BITS + stencilBits, ///< @copydoc PUGL_STENCIL_BITS + samples, ///< @copydoc PUGL_SAMPLES + doubleBuffer, ///< @copydoc PUGL_DOUBLE_BUFFER + swapInterval, ///< @copydoc PUGL_SWAP_INTERVAL + resizable, ///< @copydoc PUGL_RESIZABLE + ignoreKeyRepeat, ///< @copydoc PUGL_IGNORE_KEY_REPEAT + refreshRate, ///< @copydoc PUGL_REFRESH_RATE }; static_assert(ViewHint(PUGL_REFRESH_RATE) == ViewHint::refreshRate, ""); @@ -358,13 +358,13 @@ using ViewHintValue = PuglViewHintValue; ///< @copydoc PuglViewHintValue /// @copydoc PuglCursor enum class Cursor { - arrow, ///< @copydoc PUGL_CURSOR_ARROW - caret, ///< @copydoc PUGL_CURSOR_CARET - crosshair, ///< @copydoc PUGL_CURSOR_CROSSHAIR - hand, ///< @copydoc PUGL_CURSOR_HAND - no, ///< @copydoc PUGL_CURSOR_NO - leftRight, ///< @copydoc PUGL_CURSOR_LEFT_RIGHT - upDown, ///< @copydoc PUGL_CURSOR_UP_DOWN + arrow, ///< @copydoc PUGL_CURSOR_ARROW + caret, ///< @copydoc PUGL_CURSOR_CARET + crosshair, ///< @copydoc PUGL_CURSOR_CROSSHAIR + hand, ///< @copydoc PUGL_CURSOR_HAND + no, ///< @copydoc PUGL_CURSOR_NO + leftRight, ///< @copydoc PUGL_CURSOR_LEFT_RIGHT + upDown, ///< @copydoc PUGL_CURSOR_UP_DOWN }; static_assert(Cursor(PUGL_CURSOR_UP_DOWN) == Cursor::upDown, ""); @@ -373,332 +373,312 @@ static_assert(Cursor(PUGL_CURSOR_UP_DOWN) == Cursor::upDown, ""); class View : protected detail::Wrapper<PuglView, puglFreeView> { public: - /** - @name Setup - Methods for creating and destroying a view. - @{ - */ - - explicit View(World& world) - : Wrapper{puglNewView(world.cobj())} - , _world(world) - { - PUGL_CHECK_CONSTRUCTION(cobj(), "Failed to create pugl::View"); - } - - const World& world() const noexcept { return _world; } - World& world() noexcept { return _world; } - - /** - Set the object that will be called to handle events. - - This is a type-safe wrapper for the C functions puglSetHandle() and - puglSetEventFunc() that will automatically dispatch events to the - `onEvent` method of `handler` that takes the appropriate event type. - The handler must have such a method defined for every event type, but if - the handler is the view itself, a `using` declaration can be used to - "inherit" the default implementation to avoid having to define every - method. For example: - - @code - class MyView : public pugl::View - { - public: - explicit MyView(pugl::World& world) - : pugl::View{world} - { - setEventHandler(*this); - } - - using pugl::View::onEvent; - - pugl::Status onEvent(const pugl::ConfigureEvent& event) noexcept; - pugl::Status onEvent(const pugl::ExposeEvent& event) noexcept; - }; - @endcode - - This facility is just a convenience, applications may use the C API - directly to set a handle and event function to set up a different - approach for event handling. - */ - template<class Handler> - Status setEventHandler(Handler& handler) - { - puglSetHandle(cobj(), &handler); - return static_cast<Status>( - puglSetEventFunc(cobj(), eventFunc<Handler>)); - } - - /// @copydoc puglSetBackend - Status setBackend(const PuglBackend* backend) noexcept - { - return static_cast<Status>(puglSetBackend(cobj(), backend)); - } - - /// @copydoc puglSetViewHint - Status setHint(ViewHint hint, int value) noexcept - { - return static_cast<Status>( - puglSetViewHint(cobj(), static_cast<PuglViewHint>(hint), value)); - } - - /// @copydoc puglGetViewHint - int getHint(ViewHint hint) noexcept - { - return puglGetViewHint(cobj(), static_cast<PuglViewHint>(hint)); - } - - /** - @} - @name Frame - Methods for working with the position and size of a view. - @{ - */ - - /// @copydoc puglGetFrame - Rect frame() const noexcept { return puglGetFrame(cobj()); } - - /// @copydoc puglSetFrame - Status setFrame(Rect frame) noexcept - { - return static_cast<Status>(puglSetFrame(cobj(), frame)); - } - - /// @copydoc puglSetDefaultSize - Status setDefaultSize(int width, int height) noexcept - { - return static_cast<Status>(puglSetDefaultSize(cobj(), width, height)); - } - - /// @copydoc puglSetMinSize - Status setMinSize(int width, int height) noexcept - { - return static_cast<Status>(puglSetMinSize(cobj(), width, height)); - } - - /// @copydoc puglSetMaxSize - Status setMaxSize(int width, int height) noexcept - { - return static_cast<Status>(puglSetMaxSize(cobj(), width, height)); - } - - /// @copydoc puglSetAspectRatio - Status setAspectRatio(int minX, int minY, int maxX, int maxY) noexcept - { - return static_cast<Status>( - puglSetAspectRatio(cobj(), minX, minY, maxX, maxY)); - } - - /** - @} - @name Windows - Methods for working with top-level windows. - @{ - */ - - /// @copydoc puglSetWindowTitle - Status setWindowTitle(const char* title) noexcept - { - return static_cast<Status>(puglSetWindowTitle(cobj(), title)); - } - - /// @copydoc puglSetParentWindow - Status setParentWindow(NativeView parent) noexcept - { - return static_cast<Status>(puglSetParentWindow(cobj(), parent)); - } - - /// @copydoc puglSetTransientFor - Status setTransientFor(NativeView parent) noexcept - { - return static_cast<Status>(puglSetTransientFor(cobj(), parent)); - } - - /// @copydoc puglRealize - Status realize() noexcept - { - return static_cast<Status>(puglRealize(cobj())); - } - - /// @copydoc puglShow - Status show() noexcept - { - return static_cast<Status>(puglShow(cobj())); - } - - /// @copydoc puglHide - Status hide() noexcept - { - return static_cast<Status>(puglHide(cobj())); - } - - /// @copydoc puglGetVisible - bool visible() const noexcept { return puglGetVisible(cobj()); } - - /// @copydoc puglGetNativeWindow - NativeView nativeWindow() noexcept { return puglGetNativeWindow(cobj()); } - - /** - @} - @name Graphics - Methods for working with the graphics context and scheduling - redisplays. - @{ - */ - - /// @copydoc puglGetContext - void* context() noexcept { return puglGetContext(cobj()); } - - /// @copydoc puglPostRedisplay - Status postRedisplay() noexcept - { - return static_cast<Status>(puglPostRedisplay(cobj())); - } - - /// @copydoc puglPostRedisplayRect - Status postRedisplayRect(const Rect rect) noexcept - { - return static_cast<Status>(puglPostRedisplayRect(cobj(), rect)); - } - - /** - @} - @name Interaction - Methods for interacting with the user and window system. - @{ - */ - - /// @copydoc puglGrabFocus - Status grabFocus() noexcept - { - return static_cast<Status>(puglGrabFocus(cobj())); - } - - /// @copydoc puglHasFocus - bool hasFocus() const noexcept { return puglHasFocus(cobj()); } - - /// @copydoc puglSetCursor - Status setCursor(const Cursor cursor) noexcept - { - return static_cast<Status>( - puglSetCursor(cobj(), static_cast<PuglCursor>(cursor))); - } - - /// @copydoc puglRequestAttention - Status requestAttention() noexcept - { - return static_cast<Status>(puglRequestAttention(cobj())); - } - - /// @copydoc puglStartTimer - Status startTimer(const uintptr_t id, const double timeout) noexcept - { - return static_cast<Status>(puglStartTimer(cobj(), id, timeout)); - } - - /// @copydoc puglStopTimer - Status stopTimer(const uintptr_t id) noexcept - { - return static_cast<Status>(puglStopTimer(cobj(), id)); - } - - /** - @} - */ - - PuglView* cobj() noexcept { return Wrapper::cobj(); } - const PuglView* cobj() const noexcept { return Wrapper::cobj(); } + /** + @name Setup + Methods for creating and destroying a view. + @{ + */ + + explicit View(World& world) + : Wrapper{puglNewView(world.cobj())} + , _world(world) + { + PUGL_CHECK_CONSTRUCTION(cobj(), "Failed to create pugl::View"); + } + + const World& world() const noexcept { return _world; } + World& world() noexcept { return _world; } + + /** + Set the object that will be called to handle events. + + This is a type-safe wrapper for the C functions puglSetHandle() and + puglSetEventFunc() that will automatically dispatch events to the + `onEvent` method of `handler` that takes the appropriate event type. + The handler must have such a method defined for every event type, but if + the handler is the view itself, a `using` declaration can be used to + "inherit" the default implementation to avoid having to define every + method. For example: + + @code + class MyView : public pugl::View + { + public: + explicit MyView(pugl::World& world) + : pugl::View{world} + { + setEventHandler(*this); + } + + using pugl::View::onEvent; + + pugl::Status onEvent(const pugl::ConfigureEvent& event) noexcept; + pugl::Status onEvent(const pugl::ExposeEvent& event) noexcept; + }; + @endcode + + This facility is just a convenience, applications may use the C API + directly to set a handle and event function to set up a different + approach for event handling. + */ + template<class Handler> + Status setEventHandler(Handler& handler) + { + puglSetHandle(cobj(), &handler); + return static_cast<Status>(puglSetEventFunc(cobj(), eventFunc<Handler>)); + } + + /// @copydoc puglSetBackend + Status setBackend(const PuglBackend* backend) noexcept + { + return static_cast<Status>(puglSetBackend(cobj(), backend)); + } + + /// @copydoc puglSetViewHint + Status setHint(ViewHint hint, int value) noexcept + { + return static_cast<Status>( + puglSetViewHint(cobj(), static_cast<PuglViewHint>(hint), value)); + } + + /// @copydoc puglGetViewHint + int getHint(ViewHint hint) noexcept + { + return puglGetViewHint(cobj(), static_cast<PuglViewHint>(hint)); + } + + /** + @} + @name Frame + Methods for working with the position and size of a view. + @{ + */ + + /// @copydoc puglGetFrame + Rect frame() const noexcept { return puglGetFrame(cobj()); } + + /// @copydoc puglSetFrame + Status setFrame(Rect frame) noexcept + { + return static_cast<Status>(puglSetFrame(cobj(), frame)); + } + + /// @copydoc puglSetDefaultSize + Status setDefaultSize(int width, int height) noexcept + { + return static_cast<Status>(puglSetDefaultSize(cobj(), width, height)); + } + + /// @copydoc puglSetMinSize + Status setMinSize(int width, int height) noexcept + { + return static_cast<Status>(puglSetMinSize(cobj(), width, height)); + } + + /// @copydoc puglSetMaxSize + Status setMaxSize(int width, int height) noexcept + { + return static_cast<Status>(puglSetMaxSize(cobj(), width, height)); + } + + /// @copydoc puglSetAspectRatio + Status setAspectRatio(int minX, int minY, int maxX, int maxY) noexcept + { + return static_cast<Status>( + puglSetAspectRatio(cobj(), minX, minY, maxX, maxY)); + } + + /** + @} + @name Windows + Methods for working with top-level windows. + @{ + */ + + /// @copydoc puglSetWindowTitle + Status setWindowTitle(const char* title) noexcept + { + return static_cast<Status>(puglSetWindowTitle(cobj(), title)); + } + + /// @copydoc puglSetParentWindow + Status setParentWindow(NativeView parent) noexcept + { + return static_cast<Status>(puglSetParentWindow(cobj(), parent)); + } + + /// @copydoc puglSetTransientFor + Status setTransientFor(NativeView parent) noexcept + { + return static_cast<Status>(puglSetTransientFor(cobj(), parent)); + } + + /// @copydoc puglRealize + Status realize() noexcept { return static_cast<Status>(puglRealize(cobj())); } + + /// @copydoc puglShow + Status show() noexcept { return static_cast<Status>(puglShow(cobj())); } + + /// @copydoc puglHide + Status hide() noexcept { return static_cast<Status>(puglHide(cobj())); } + + /// @copydoc puglGetVisible + bool visible() const noexcept { return puglGetVisible(cobj()); } + + /// @copydoc puglGetNativeWindow + NativeView nativeWindow() noexcept { return puglGetNativeWindow(cobj()); } + + /** + @} + @name Graphics + Methods for working with the graphics context and scheduling + redisplays. + @{ + */ + + /// @copydoc puglGetContext + void* context() noexcept { return puglGetContext(cobj()); } + + /// @copydoc puglPostRedisplay + Status postRedisplay() noexcept + { + return static_cast<Status>(puglPostRedisplay(cobj())); + } + + /// @copydoc puglPostRedisplayRect + Status postRedisplayRect(const Rect rect) noexcept + { + return static_cast<Status>(puglPostRedisplayRect(cobj(), rect)); + } + + /** + @} + @name Interaction + Methods for interacting with the user and window system. + @{ + */ + + /// @copydoc puglGrabFocus + Status grabFocus() noexcept + { + return static_cast<Status>(puglGrabFocus(cobj())); + } + + /// @copydoc puglHasFocus + bool hasFocus() const noexcept { return puglHasFocus(cobj()); } + + /// @copydoc puglSetCursor + Status setCursor(const Cursor cursor) noexcept + { + return static_cast<Status>( + puglSetCursor(cobj(), static_cast<PuglCursor>(cursor))); + } + + /// @copydoc puglRequestAttention + Status requestAttention() noexcept + { + return static_cast<Status>(puglRequestAttention(cobj())); + } + + /// @copydoc puglStartTimer + Status startTimer(const uintptr_t id, const double timeout) noexcept + { + return static_cast<Status>(puglStartTimer(cobj(), id, timeout)); + } + + /// @copydoc puglStopTimer + Status stopTimer(const uintptr_t id) noexcept + { + return static_cast<Status>(puglStopTimer(cobj(), id)); + } + + /** + @} + */ + + PuglView* cobj() noexcept { return Wrapper::cobj(); } + const PuglView* cobj() const noexcept { return Wrapper::cobj(); } private: - template<class Target> - static Status dispatch(Target& target, const PuglEvent* event) - { - switch (event->type) { - case PUGL_NOTHING: - return Status::success; - case PUGL_CREATE: - return target.onEvent(static_cast<const CreateEvent&>(event->any)); - case PUGL_DESTROY: - return target.onEvent(static_cast<const DestroyEvent&>(event->any)); - case PUGL_CONFIGURE: - return target.onEvent( - static_cast<const ConfigureEvent&>(event->configure)); - case PUGL_MAP: - return target.onEvent(static_cast<const MapEvent&>(event->any)); - case PUGL_UNMAP: - return target.onEvent(static_cast<const UnmapEvent&>(event->any)); - case PUGL_UPDATE: - return target.onEvent(static_cast<const UpdateEvent&>(event->any)); - case PUGL_EXPOSE: - return target.onEvent( - static_cast<const ExposeEvent&>(event->expose)); - case PUGL_CLOSE: - return target.onEvent(static_cast<const CloseEvent&>(event->any)); - case PUGL_FOCUS_IN: - return target.onEvent( - static_cast<const FocusInEvent&>(event->focus)); - case PUGL_FOCUS_OUT: - return target.onEvent( - static_cast<const FocusOutEvent&>(event->focus)); - case PUGL_KEY_PRESS: - return target.onEvent( - static_cast<const KeyPressEvent&>(event->key)); - case PUGL_KEY_RELEASE: - return target.onEvent( - static_cast<const KeyReleaseEvent&>(event->key)); - case PUGL_TEXT: - return target.onEvent(static_cast<const TextEvent&>(event->text)); - case PUGL_POINTER_IN: - return target.onEvent( - static_cast<const PointerInEvent&>(event->crossing)); - case PUGL_POINTER_OUT: - return target.onEvent( - static_cast<const PointerOutEvent&>(event->crossing)); - case PUGL_BUTTON_PRESS: - return target.onEvent( - static_cast<const ButtonPressEvent&>(event->button)); - case PUGL_BUTTON_RELEASE: - return target.onEvent( - static_cast<const ButtonReleaseEvent&>(event->button)); - case PUGL_MOTION: - return target.onEvent( - static_cast<const MotionEvent&>(event->motion)); - case PUGL_SCROLL: - return target.onEvent( - static_cast<const ScrollEvent&>(event->scroll)); - case PUGL_CLIENT: - return target.onEvent( - static_cast<const ClientEvent&>(event->client)); - case PUGL_TIMER: - return target.onEvent(static_cast<const TimerEvent&>(event->timer)); - case PUGL_LOOP_ENTER: - return target.onEvent( - static_cast<const LoopEnterEvent&>(event->any)); - case PUGL_LOOP_LEAVE: - return target.onEvent( - static_cast<const LoopLeaveEvent&>(event->any)); - } - - return Status::failure; - } - - template<class Target> - static PuglStatus eventFunc(PuglView* view, const PuglEvent* event) noexcept - { - auto* target = static_cast<Target*>(puglGetHandle(view)); + template<class Target> + static Status dispatch(Target& target, const PuglEvent* event) + { + switch (event->type) { + case PUGL_NOTHING: + return Status::success; + case PUGL_CREATE: + return target.onEvent(static_cast<const CreateEvent&>(event->any)); + case PUGL_DESTROY: + return target.onEvent(static_cast<const DestroyEvent&>(event->any)); + case PUGL_CONFIGURE: + return target.onEvent( + static_cast<const ConfigureEvent&>(event->configure)); + case PUGL_MAP: + return target.onEvent(static_cast<const MapEvent&>(event->any)); + case PUGL_UNMAP: + return target.onEvent(static_cast<const UnmapEvent&>(event->any)); + case PUGL_UPDATE: + return target.onEvent(static_cast<const UpdateEvent&>(event->any)); + case PUGL_EXPOSE: + return target.onEvent(static_cast<const ExposeEvent&>(event->expose)); + case PUGL_CLOSE: + return target.onEvent(static_cast<const CloseEvent&>(event->any)); + case PUGL_FOCUS_IN: + return target.onEvent(static_cast<const FocusInEvent&>(event->focus)); + case PUGL_FOCUS_OUT: + return target.onEvent(static_cast<const FocusOutEvent&>(event->focus)); + case PUGL_KEY_PRESS: + return target.onEvent(static_cast<const KeyPressEvent&>(event->key)); + case PUGL_KEY_RELEASE: + return target.onEvent(static_cast<const KeyReleaseEvent&>(event->key)); + case PUGL_TEXT: + return target.onEvent(static_cast<const TextEvent&>(event->text)); + case PUGL_POINTER_IN: + return target.onEvent( + static_cast<const PointerInEvent&>(event->crossing)); + case PUGL_POINTER_OUT: + return target.onEvent( + static_cast<const PointerOutEvent&>(event->crossing)); + case PUGL_BUTTON_PRESS: + return target.onEvent( + static_cast<const ButtonPressEvent&>(event->button)); + case PUGL_BUTTON_RELEASE: + return target.onEvent( + static_cast<const ButtonReleaseEvent&>(event->button)); + case PUGL_MOTION: + return target.onEvent(static_cast<const MotionEvent&>(event->motion)); + case PUGL_SCROLL: + return target.onEvent(static_cast<const ScrollEvent&>(event->scroll)); + case PUGL_CLIENT: + return target.onEvent(static_cast<const ClientEvent&>(event->client)); + case PUGL_TIMER: + return target.onEvent(static_cast<const TimerEvent&>(event->timer)); + case PUGL_LOOP_ENTER: + return target.onEvent(static_cast<const LoopEnterEvent&>(event->any)); + case PUGL_LOOP_LEAVE: + return target.onEvent(static_cast<const LoopLeaveEvent&>(event->any)); + } + + return Status::failure; + } + + template<class Target> + static PuglStatus eventFunc(PuglView* view, const PuglEvent* event) noexcept + { + auto* target = static_cast<Target*>(puglGetHandle(view)); #ifdef __cpp_exceptions - try { - return static_cast<PuglStatus>(dispatch(*target, event)); - } catch (...) { - return PUGL_UNKNOWN_ERROR; - } + try { + return static_cast<PuglStatus>(dispatch(*target, event)); + } catch (...) { + return PUGL_UNKNOWN_ERROR; + } #else - return static_cast<PuglStatus>(pugl::dispatch(*target, event)); + return static_cast<PuglStatus>(pugl::dispatch(*target, event)); #endif - } + } - World& _world; + World& _world; }; /** diff --git a/subprojects/nk_pugl/pugl/bindings/cxx/include/pugl/stub.hpp b/subprojects/nk_pugl/pugl/bindings/cxx/include/pugl/stub.hpp index 8b37da4..6946fe0 100644 --- a/subprojects/nk_pugl/pugl/bindings/cxx/include/pugl/stub.hpp +++ b/subprojects/nk_pugl/pugl/bindings/cxx/include/pugl/stub.hpp @@ -33,7 +33,7 @@ namespace pugl { inline const PuglBackend* stubBackend() noexcept { - return puglStubBackend(); + return puglStubBackend(); } /** diff --git a/subprojects/nk_pugl/pugl/bindings/cxx/include/pugl/vulkan.hpp b/subprojects/nk_pugl/pugl/bindings/cxx/include/pugl/vulkan.hpp index 65d1e57..2612578 100644 --- a/subprojects/nk_pugl/pugl/bindings/cxx/include/pugl/vulkan.hpp +++ b/subprojects/nk_pugl/pugl/bindings/cxx/include/pugl/vulkan.hpp @@ -1,5 +1,5 @@ /* - Copyright 2012-2020 David Robillard <http://drobilla.net> + Copyright 2012-2020 David Robillard <d@drobilla.net> Permission to use, copy, modify, and/or distribute this software for any purpose with or without fee is hereby granted, provided that the above @@ -49,48 +49,48 @@ namespace pugl { /// @copydoc PuglVulkanLoader class VulkanLoader final - : public detail::Wrapper<PuglVulkanLoader, puglFreeVulkanLoader> + : public detail::Wrapper<PuglVulkanLoader, puglFreeVulkanLoader> { public: - /** - Create a new dynamic loader for Vulkan functions. - - This dynamically loads the Vulkan library and gets the load functions - from it. - - Note that this constructor does not throw exceptions, though failure is - possible. To check if the Vulkan library failed to load, test this - loader, which is explicitly convertible to `bool`. It is safe to use a - failed loader, but the accessors will always return null. - */ - explicit VulkanLoader(World& world) noexcept - : Wrapper{puglNewVulkanLoader(world.cobj())} - {} - - /** - Return the `vkGetInstanceProcAddr` function. - - @return Null if the Vulkan library failed to load, or does not contain - this function (which is unlikely and indicates a broken system). - */ - PFN_vkGetInstanceProcAddr getInstanceProcAddrFunc() const noexcept - { - return cobj() ? puglGetInstanceProcAddrFunc(cobj()) : nullptr; - } - - /** - Return the `vkGetDeviceProcAddr` function. - - @return Null if the Vulkan library failed to load, or does not contain - this function (which is unlikely and indicates a broken system). - */ - PFN_vkGetDeviceProcAddr getDeviceProcAddrFunc() const noexcept - { - return cobj() ? puglGetDeviceProcAddrFunc(cobj()) : nullptr; - } - - /// Return true if this loader is valid to use - explicit operator bool() const noexcept { return cobj(); } + /** + Create a new dynamic loader for Vulkan functions. + + This dynamically loads the Vulkan library and gets the load functions + from it. + + Note that this constructor does not throw exceptions, though failure is + possible. To check if the Vulkan library failed to load, test this + loader, which is explicitly convertible to `bool`. It is safe to use a + failed loader, but the accessors will always return null. + */ + explicit VulkanLoader(World& world) noexcept + : Wrapper{puglNewVulkanLoader(world.cobj())} + {} + + /** + Return the `vkGetInstanceProcAddr` function. + + @return Null if the Vulkan library failed to load, or does not contain + this function (which is unlikely and indicates a broken system). + */ + PFN_vkGetInstanceProcAddr getInstanceProcAddrFunc() const noexcept + { + return cobj() ? puglGetInstanceProcAddrFunc(cobj()) : nullptr; + } + + /** + Return the `vkGetDeviceProcAddr` function. + + @return Null if the Vulkan library failed to load, or does not contain + this function (which is unlikely and indicates a broken system). + */ + PFN_vkGetDeviceProcAddr getDeviceProcAddrFunc() const noexcept + { + return cobj() ? puglGetDeviceProcAddrFunc(cobj()) : nullptr; + } + + /// Return true if this loader is valid to use + explicit operator bool() const noexcept { return cobj(); } }; /** @@ -102,23 +102,23 @@ public: class StaticStringArray final { public: - using value_type = const char*; - using const_iterator = const char* const*; - using size_type = uint32_t; + using value_type = const char*; + using const_iterator = const char* const*; + using size_type = uint32_t; - StaticStringArray(const char* const* strings, const uint32_t size) noexcept - : _strings{strings} - , _size{size} - {} + StaticStringArray(const char* const* strings, const uint32_t size) noexcept + : _strings{strings} + , _size{size} + {} - const char* const* begin() const noexcept { return _strings; } - const char* const* end() const noexcept { return _strings + _size; } - const char* const* data() const noexcept { return _strings; } - uint32_t size() const noexcept { return _size; } + const char* const* begin() const noexcept { return _strings; } + const char* const* end() const noexcept { return _strings + _size; } + const char* const* data() const noexcept { return _strings; } + uint32_t size() const noexcept { return _size; } private: - const char* const* _strings; - uint32_t _size; + const char* const* _strings; + uint32_t _size; }; /** @@ -132,10 +132,10 @@ private: inline StaticStringArray getInstanceExtensions() noexcept { - uint32_t count = 0; - const char* const* const extensions = puglGetInstanceExtensions(&count); + uint32_t count = 0; + const char* const* const extensions = puglGetInstanceExtensions(&count); - return StaticStringArray{extensions, count}; + return StaticStringArray{extensions, count}; } /// @copydoc puglCreateSurface @@ -146,17 +146,17 @@ createSurface(PFN_vkGetInstanceProcAddr vkGetInstanceProcAddr, const VkAllocationCallbacks* const allocator, VkSurfaceKHR* const surface) noexcept { - const VkResult r = puglCreateSurface( - vkGetInstanceProcAddr, view.cobj(), instance, allocator, surface); + const VkResult r = puglCreateSurface( + vkGetInstanceProcAddr, view.cobj(), instance, allocator, surface); - return (!r && !surface) ? VK_ERROR_INITIALIZATION_FAILED : r; + return (!r && !surface) ? VK_ERROR_INITIALIZATION_FAILED : r; } /// @copydoc puglVulkanBackend inline const PuglBackend* vulkanBackend() noexcept { - return puglVulkanBackend(); + return puglVulkanBackend(); } /** diff --git a/subprojects/nk_pugl/pugl/doc/c/Doxyfile b/subprojects/nk_pugl/pugl/doc/c/Doxyfile index fe56f0b..bdc3a46 100644 --- a/subprojects/nk_pugl/pugl/doc/c/Doxyfile +++ b/subprojects/nk_pugl/pugl/doc/c/Doxyfile @@ -19,7 +19,7 @@ XML_PROGRAMLISTING = NO SHOW_FILES = NO MACRO_EXPANSION = YES -PREDEFINED = PUGL_API PUGL_DISABLE_DEPRECATED PUGL_CONST_FUNC= +PREDEFINED = PUGL_API PUGL_DISABLE_DEPRECATED PUGL_CONST_API= PUGL_CONST_FUNC= INPUT = ../../include/pugl/cairo.h \ ../../include/pugl/gl.h \ diff --git a/subprojects/nk_pugl/pugl/doc/cpp/Doxyfile b/subprojects/nk_pugl/pugl/doc/cpp/Doxyfile index 2bb0f9f..0f5f636 100644 --- a/subprojects/nk_pugl/pugl/doc/cpp/Doxyfile +++ b/subprojects/nk_pugl/pugl/doc/cpp/Doxyfile @@ -24,7 +24,7 @@ XML_PROGRAMLISTING = NO SHOW_FILES = NO MACRO_EXPANSION = YES -PREDEFINED = PUGL_API PUGL_DISABLE_DEPRECATED PUGL_CONST_FUNC= +PREDEFINED = PUGL_API PUGL_DISABLE_DEPRECATED PUGL_CONST_API= PUGL_CONST_FUNC= INPUT = ../../include/pugl/cairo.h \ ../../include/pugl/gl.h \ diff --git a/subprojects/nk_pugl/pugl/examples/.clang-tidy b/subprojects/nk_pugl/pugl/examples/.clang-tidy index ad5b75a..fdfa4ea 100644 --- a/subprojects/nk_pugl/pugl/examples/.clang-tidy +++ b/subprojects/nk_pugl/pugl/examples/.clang-tidy @@ -1,9 +1,11 @@ Checks: > *, + -*-non-private-member-variables-in-classes, -*avoid-c-arrays, -*magic-numbers, -*uppercase-literal-suffix, -android-cloexec-fopen, + -bugprone-macro-parentheses, -bugprone-reserved-identifier, -bugprone-suspicious-string-compare, -cert-dcl37-c, @@ -12,26 +14,26 @@ Checks: > -clang-analyzer-alpha.*, -clang-analyzer-security.FloatLoopCounter, -cppcoreguidelines-avoid-non-const-global-variables, + -cppcoreguidelines-macro-usage, -cppcoreguidelines-pro-bounds-array-to-pointer-decay, -cppcoreguidelines-pro-bounds-constant-array-index, -cppcoreguidelines-pro-bounds-pointer-arithmetic, -cppcoreguidelines-pro-type-reinterpret-cast, + -cppcoreguidelines-pro-type-static-cast-downcast, -cppcoreguidelines-pro-type-vararg, -fuchsia-default-arguments, -fuchsia-default-arguments-calls, + -fuchsia-overloaded-operator, -google-runtime-references, -hicpp-multiway-paths-covered, -hicpp-named-parameter, -hicpp-no-array-decay, -hicpp-signed-bitwise, -hicpp-vararg, - -llvm-else-after-return, -llvm-header-guard, -llvmlibc-*, -misc-misplaced-const, - -misc-non-private-member-variables-in-classes, -modernize-use-trailing-return-type, - -readability-else-after-return, -readability-implicit-bool-conversion, -readability-named-parameter, FormatStyle: file diff --git a/subprojects/nk_pugl/pugl/examples/cube_view.h b/subprojects/nk_pugl/pugl/examples/cube_view.h index 87bf3b5..71ae88d 100644 --- a/subprojects/nk_pugl/pugl/examples/cube_view.h +++ b/subprojects/nk_pugl/pugl/examples/cube_view.h @@ -22,52 +22,55 @@ #include "demo_utils.h" #include "pugl/gl.h" +#include "pugl/pugl.h" + +#include <stdbool.h> // clang-format off static const float cubeStripVertices[] = { - -1.0f, 1.0f, 1.0f, // Front top left - 1.0f, 1.0f, 1.0f, // Front top right - -1.0f, -1.0f, 1.0f, // Front bottom left - 1.0f, -1.0f, 1.0f, // Front bottom right - 1.0f, -1.0f, -1.0f, // Back bottom right - 1.0f, 1.0f, 1.0f, // Front top right - 1.0f, 1.0f, -1.0f, // Back top right - -1.0f, 1.0f, 1.0f, // Front top left - -1.0f, 1.0f, -1.0f, // Back top left - -1.0f, -1.0f, 1.0f, // Front bottom left - -1.0f, -1.0f, -1.0f, // Back bottom left - 1.0f, -1.0f, -1.0f, // Back bottom right - -1.0f, 1.0f, -1.0f, // Back top left - 1.0f, 1.0f, -1.0f // Back top right + -1.0f, 1.0f, 1.0f, // Front top left + 1.0f, 1.0f, 1.0f, // Front top right + -1.0f, -1.0f, 1.0f, // Front bottom left + 1.0f, -1.0f, 1.0f, // Front bottom right + 1.0f, -1.0f, -1.0f, // Back bottom right + 1.0f, 1.0f, 1.0f, // Front top right + 1.0f, 1.0f, -1.0f, // Back top right + -1.0f, 1.0f, 1.0f, // Front top left + -1.0f, 1.0f, -1.0f, // Back top left + -1.0f, -1.0f, 1.0f, // Front bottom left + -1.0f, -1.0f, -1.0f, // Back bottom left + 1.0f, -1.0f, -1.0f, // Back bottom right + -1.0f, 1.0f, -1.0f, // Back top left + 1.0f, 1.0f, -1.0f // Back top right }; static const float cubeFrontLineLoop[] = { - -1.0f, 1.0f, 1.0f, // Front top left - 1.0f, 1.0f, 1.0f, // Front top right - 1.0f, -1.0f, 1.0f, // Front bottom right - -1.0f, -1.0f, 1.0f, // Front bottom left + -1.0f, 1.0f, 1.0f, // Front top left + 1.0f, 1.0f, 1.0f, // Front top right + 1.0f, -1.0f, 1.0f, // Front bottom right + -1.0f, -1.0f, 1.0f, // Front bottom left }; static const float cubeBackLineLoop[] = { - -1.0f, 1.0f, -1.0f, // Back top left - 1.0f, 1.0f, -1.0f, // Back top right - 1.0f, -1.0f, -1.0f, // Back bottom right - -1.0f, -1.0f, -1.0f, // Back bottom left + -1.0f, 1.0f, -1.0f, // Back top left + 1.0f, 1.0f, -1.0f, // Back top right + 1.0f, -1.0f, -1.0f, // Back bottom right + -1.0f, -1.0f, -1.0f, // Back bottom left }; static const float cubeSideLines[] = { - -1.0f, 1.0f, 1.0f, // Front top left - -1.0f, 1.0f, -1.0f, // Back top left + -1.0f, 1.0f, 1.0f, // Front top left + -1.0f, 1.0f, -1.0f, // Back top left - -1.0f, -1.0f, 1.0f, // Front bottom left - -1.0f, -1.0f, -1.0f, // Back bottom left + -1.0f, -1.0f, 1.0f, // Front bottom left + -1.0f, -1.0f, -1.0f, // Back bottom left - 1.0f, 1.0f, 1.0f, // Front top right - 1.0f, 1.0f, -1.0f, // Back top right + 1.0f, 1.0f, 1.0f, // Front top right + 1.0f, 1.0f, -1.0f, // Back top right - 1.0f, -1.0f, 1.0f, // Front bottom right - 1.0f, -1.0f, -1.0f, // Back bottom right + 1.0f, -1.0f, 1.0f, // Front bottom right + 1.0f, -1.0f, -1.0f, // Back bottom right }; // clang-format on @@ -75,19 +78,19 @@ static const float cubeSideLines[] = { static inline void reshapeCube(const float width, const float height) { - const float aspect = width / height; + const float aspect = width / height; - glEnable(GL_DEPTH_TEST); - glDepthFunc(GL_LESS); - glClearColor(0.2f, 0.2f, 0.2f, 1.0f); + glEnable(GL_DEPTH_TEST); + glDepthFunc(GL_LESS); + glClearColor(0.2f, 0.2f, 0.2f, 1.0f); - glMatrixMode(GL_PROJECTION); - glLoadIdentity(); - glViewport(0, 0, (int)width, (int)height); + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glViewport(0, 0, (int)width, (int)height); - float projection[16]; - perspective(projection, 1.8f, aspect, 1.0f, 100.0f); - glLoadMatrixf(projection); + float projection[16]; + perspective(projection, 1.8f, aspect, 1.0f, 100.0f); + glLoadMatrixf(projection); } static inline void @@ -97,40 +100,40 @@ displayCube(PuglView* const view, const float yAngle, const bool entered) { - glMatrixMode(GL_MODELVIEW); - glLoadIdentity(); - glTranslatef(0.0f, 0.0f, distance * -1.0f); - glRotatef(xAngle, 0.0f, 1.0f, 0.0f); - glRotatef(yAngle, 1.0f, 0.0f, 0.0f); - - const float bg = entered ? 0.2f : 0.0f; - glClearColor(bg, bg, bg, 1.0f); - glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); - - if (puglHasFocus(view)) { - // Draw cube surfaces - glEnableClientState(GL_VERTEX_ARRAY); - glEnableClientState(GL_COLOR_ARRAY); - glVertexPointer(3, GL_FLOAT, 0, cubeStripVertices); - glColorPointer(3, GL_FLOAT, 0, cubeStripVertices); - glDrawArrays(GL_TRIANGLE_STRIP, 0, 14); - glDisableClientState(GL_COLOR_ARRAY); - glDisableClientState(GL_VERTEX_ARRAY); - - glColor3f(0.0f, 0.0f, 0.0f); - } else { - glColor3f(1.0f, 1.0f, 1.0f); - } - - // Draw cube wireframe - glEnableClientState(GL_VERTEX_ARRAY); - glVertexPointer(3, GL_FLOAT, 0, cubeFrontLineLoop); - glDrawArrays(GL_LINE_LOOP, 0, 4); - glVertexPointer(3, GL_FLOAT, 0, cubeBackLineLoop); - glDrawArrays(GL_LINE_LOOP, 0, 4); - glVertexPointer(3, GL_FLOAT, 0, cubeSideLines); - glDrawArrays(GL_LINES, 0, 8); - glDisableClientState(GL_VERTEX_ARRAY); + glMatrixMode(GL_MODELVIEW); + glLoadIdentity(); + glTranslatef(0.0f, 0.0f, distance * -1.0f); + glRotatef(xAngle, 0.0f, 1.0f, 0.0f); + glRotatef(yAngle, 1.0f, 0.0f, 0.0f); + + const float bg = entered ? 0.2f : 0.0f; + glClearColor(bg, bg, bg, 1.0f); + glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); + + if (puglHasFocus(view)) { + // Draw cube surfaces + glEnableClientState(GL_VERTEX_ARRAY); + glEnableClientState(GL_COLOR_ARRAY); + glVertexPointer(3, GL_FLOAT, 0, cubeStripVertices); + glColorPointer(3, GL_FLOAT, 0, cubeStripVertices); + glDrawArrays(GL_TRIANGLE_STRIP, 0, 14); + glDisableClientState(GL_COLOR_ARRAY); + glDisableClientState(GL_VERTEX_ARRAY); + + glColor3f(0.0f, 0.0f, 0.0f); + } else { + glColor3f(1.0f, 1.0f, 1.0f); + } + + // Draw cube wireframe + glEnableClientState(GL_VERTEX_ARRAY); + glVertexPointer(3, GL_FLOAT, 0, cubeFrontLineLoop); + glDrawArrays(GL_LINE_LOOP, 0, 4); + glVertexPointer(3, GL_FLOAT, 0, cubeBackLineLoop); + glDrawArrays(GL_LINE_LOOP, 0, 4); + glVertexPointer(3, GL_FLOAT, 0, cubeSideLines); + glDrawArrays(GL_LINES, 0, 8); + glDisableClientState(GL_VERTEX_ARRAY); } #endif // EXAMPLES_CUBE_VIEW_H diff --git a/subprojects/nk_pugl/pugl/examples/demo_utils.h b/subprojects/nk_pugl/pugl/examples/demo_utils.h index 9057a32..2dda756 100644 --- a/subprojects/nk_pugl/pugl/examples/demo_utils.h +++ b/subprojects/nk_pugl/pugl/examples/demo_utils.h @@ -20,12 +20,10 @@ #include "pugl/pugl.h" #include <math.h> -#include <stdint.h> #include <stdio.h> -#include <string.h> typedef struct { - double lastReportTime; + double lastReportTime; } PuglFpsPrinter; typedef float vec4[4]; @@ -34,32 +32,32 @@ typedef vec4 mat4[4]; static inline void mat4Identity(mat4 m) { - for (int c = 0; c < 4; ++c) { - for (int r = 0; r < 4; ++r) { - m[c][r] = c == r ? 1.0f : 0.0f; - } - } + for (int c = 0; c < 4; ++c) { + for (int r = 0; r < 4; ++r) { + m[c][r] = c == r ? 1.0f : 0.0f; + } + } } static inline void mat4Translate(mat4 m, const float x, const float y, const float z) { - m[3][0] = x; - m[3][1] = y; - m[3][2] = z; + m[3][0] = x; + m[3][1] = y; + m[3][2] = z; } static inline void mat4Mul(mat4 m, mat4 a, mat4 b) { - for (int c = 0; c < 4; ++c) { - for (int r = 0; r < 4; ++r) { - m[c][r] = 0.0f; - for (int k = 0; k < 4; ++k) { - m[c][r] += a[k][r] * b[c][k]; - } - } - } + for (int c = 0; c < 4; ++c) { + for (int r = 0; r < 4; ++r) { + m[c][r] = 0.0f; + for (int k = 0; k < 4; ++k) { + m[c][r] += a[k][r] * b[c][k]; + } + } + } } static inline void @@ -71,37 +69,37 @@ mat4Ortho(mat4 m, const float n, const float f) { - m[0][0] = 2.0f / (r - l); - m[0][1] = m[0][2] = m[0][3] = 0.0f; + m[0][0] = 2.0f / (r - l); + m[0][1] = m[0][2] = m[0][3] = 0.0f; - m[1][1] = 2.0f / (t - b); - m[1][0] = m[1][2] = m[1][3] = 0.0f; + m[1][1] = 2.0f / (t - b); + m[1][0] = m[1][2] = m[1][3] = 0.0f; - m[2][2] = -2.0f / (f - n); - m[2][0] = m[2][1] = m[2][3] = 0.0f; + m[2][2] = -2.0f / (f - n); + m[2][0] = m[2][1] = m[2][3] = 0.0f; - m[3][0] = -(r + l) / (r - l); - m[3][1] = -(t + b) / (t - b); - m[3][2] = -(f + n) / (f - n); - m[3][3] = 1.0f; + m[3][0] = -(r + l) / (r - l); + m[3][1] = -(t + b) / (t - b); + m[3][2] = -(f + n) / (f - n); + m[3][3] = 1.0f; } /// Calculate a projection matrix for a given perspective static inline void perspective(float* m, float fov, float aspect, float zNear, float zFar) { - const float h = tanf(fov); - const float w = h / aspect; - const float depth = zNear - zFar; - const float q = (zFar + zNear) / depth; - const float qn = 2 * zFar * zNear / depth; - - // clang-format off - m[0] = w; m[1] = 0; m[2] = 0; m[3] = 0; - m[4] = 0; m[5] = h; m[6] = 0; m[7] = 0; - m[8] = 0; m[9] = 0; m[10] = q; m[11] = -1; - m[12] = 0; m[13] = 0; m[14] = qn; m[15] = 0; - // clang-format on + const float h = tanf(fov); + const float w = h / aspect; + const float depth = zNear - zFar; + const float q = (zFar + zNear) / depth; + const float qn = 2 * zFar * zNear / depth; + + // clang-format off + m[0] = w; m[1] = 0; m[2] = 0; m[3] = 0; + m[4] = 0; m[5] = h; m[6] = 0; m[7] = 0; + m[8] = 0; m[9] = 0; m[10] = q; m[11] = -1; + m[12] = 0; m[13] = 0; m[14] = qn; m[15] = 0; + // clang-format on } static inline void @@ -109,18 +107,18 @@ puglPrintFps(const PuglWorld* world, PuglFpsPrinter* printer, unsigned* const framesDrawn) { - const double thisTime = puglGetTime(world); - if (thisTime > printer->lastReportTime + 5) { - const double fps = *framesDrawn / (thisTime - printer->lastReportTime); - fprintf(stderr, - "FPS: %.2f (%u frames in %.0f seconds)\n", - fps, - *framesDrawn, - thisTime - printer->lastReportTime); - - printer->lastReportTime = thisTime; - *framesDrawn = 0; - } + const double thisTime = puglGetTime(world); + if (thisTime > printer->lastReportTime + 5) { + const double fps = *framesDrawn / (thisTime - printer->lastReportTime); + fprintf(stderr, + "FPS: %.2f (%u frames in %.0f seconds)\n", + fps, + *framesDrawn, + thisTime - printer->lastReportTime); + + printer->lastReportTime = thisTime; + *framesDrawn = 0; + } } #endif // EXAMPLES_DEMO_UTILS_H diff --git a/subprojects/nk_pugl/pugl/examples/file_utils.c b/subprojects/nk_pugl/pugl/examples/file_utils.c index 2b00bdc..8ecbca4 100644 --- a/subprojects/nk_pugl/pugl/examples/file_utils.c +++ b/subprojects/nk_pugl/pugl/examples/file_utils.c @@ -15,18 +15,18 @@ */ #if !defined(__APPLE__) && !defined(_GNU_SOURCE) -# define _GNU_SOURCE +# define _GNU_SOURCE #endif #include "file_utils.h" #ifdef _WIN32 -# include <io.h> -# include <windows.h> -# define F_OK 0 +# include <io.h> +# include <windows.h> +# define F_OK 0 #else -# include <libgen.h> -# include <unistd.h> +# include <libgen.h> +# include <unistd.h> #endif #include <stdio.h> @@ -36,33 +36,33 @@ char* resourcePath(const char* const programPath, const char* const name) { - char* const binary = strdup(programPath); + char* const binary = strdup(programPath); #ifdef _WIN32 - char programDir[_MAX_DIR]; - _splitpath(binary, programDir, NULL, NULL, NULL); - _splitpath(binary, NULL, programDir + strlen(programDir), NULL, NULL); - programDir[strlen(programDir) - 1] = '\0'; + char programDir[_MAX_DIR]; + _splitpath(binary, programDir, NULL, NULL, NULL); + _splitpath(binary, NULL, programDir + strlen(programDir), NULL, NULL); + programDir[strlen(programDir) - 1] = '\0'; #else - char* const programDir = dirname(binary); + char* const programDir = dirname(binary); #endif - const size_t programDirLen = strlen(programDir); - const size_t nameLen = strlen(name); - const size_t totalLen = programDirLen + nameLen + 4; + const size_t programDirLen = strlen(programDir); + const size_t nameLen = strlen(name); + const size_t totalLen = programDirLen + nameLen + 4; - char* const programRelative = (char*)calloc(totalLen, 1); - snprintf(programRelative, totalLen, "%s/%s", programDir, name); - if (!access(programRelative, F_OK)) { - free(binary); - return programRelative; - } + char* const programRelative = (char*)calloc(totalLen, 1); + snprintf(programRelative, totalLen, "%s/%s", programDir, name); + if (!access(programRelative, F_OK)) { + free(binary); + return programRelative; + } - free(programRelative); - free(binary); + free(programRelative); + free(binary); - const size_t sysPathLen = strlen(PUGL_DATA_DIR) + nameLen + 4; - char* const sysPath = (char*)calloc(sysPathLen, 1); - snprintf(sysPath, sysPathLen, "%s/%s", PUGL_DATA_DIR, name); - return sysPath; + const size_t sysPathLen = strlen(PUGL_DATA_DIR) + nameLen + 4; + char* const sysPath = (char*)calloc(sysPathLen, 1); + snprintf(sysPath, sysPathLen, "%s/%s", PUGL_DATA_DIR, name); + return sysPath; } diff --git a/subprojects/nk_pugl/pugl/examples/pugl_cairo_demo.c b/subprojects/nk_pugl/pugl/examples/pugl_cairo_demo.c index 48a02db..4da0caf 100644 --- a/subprojects/nk_pugl/pugl/examples/pugl_cairo_demo.c +++ b/subprojects/nk_pugl/pugl/examples/pugl_cairo_demo.c @@ -28,20 +28,20 @@ #include <string.h> typedef struct { - PuglWorld* world; - PuglTestOptions opts; - unsigned framesDrawn; - int quit; - bool entered; - bool mouseDown; + PuglWorld* world; + PuglTestOptions opts; + unsigned framesDrawn; + int quit; + bool entered; + bool mouseDown; } PuglTestApp; typedef struct { - int x; - int y; - int w; - int h; - const char* label; + int x; + int y; + int w; + int h; + const char* label; } Button; static const Button buttons[] = {{128, 128, 64, 64, "1"}, @@ -53,213 +53,208 @@ static const Button buttons[] = {{128, 128, 64, 64, "1"}, static void roundedBox(cairo_t* cr, double x, double y, double w, double h) { - static const double radius = 10; - static const double degrees = 3.14159265 / 180.0; - - cairo_new_sub_path(cr); - cairo_arc(cr, - x + w - radius, - y + radius, - radius, -90 * degrees, 0 * degrees); - cairo_arc(cr, - x + w - radius, y + h - radius, - radius, 0 * degrees, 90 * degrees); - cairo_arc(cr, - x + radius, y + h - radius, - radius, 90 * degrees, 180 * degrees); - cairo_arc(cr, - x + radius, y + radius, - radius, 180 * degrees, 270 * degrees); - cairo_close_path(cr); + static const double radius = 10; + static const double degrees = 3.14159265 / 180.0; + + cairo_new_sub_path(cr); + cairo_arc(cr, x + w - radius, y + radius, radius, -90 * degrees, 0 * degrees); + + cairo_arc( + cr, x + w - radius, y + h - radius, radius, 0 * degrees, 90 * degrees); + + cairo_arc( + cr, x + radius, y + h - radius, radius, 90 * degrees, 180 * degrees); + + cairo_arc(cr, x + radius, y + radius, radius, 180 * degrees, 270 * degrees); + cairo_close_path(cr); } static void buttonDraw(PuglTestApp* app, cairo_t* cr, const Button* but, const double time) { - cairo_save(cr); - cairo_translate(cr, but->x, but->y); - cairo_rotate(cr, sin(time) * 3.141592); - - // Draw base - if (app->mouseDown) { - cairo_set_source_rgba(cr, 0.4, 0.9, 0.1, 1); - } else { - cairo_set_source_rgba(cr, 0.3, 0.5, 0.1, 1); - } - roundedBox(cr, 0, 0, but->w, but->h); - cairo_fill_preserve(cr); - - // Draw border - cairo_set_source_rgba(cr, 0.4, 0.9, 0.1, 1); - cairo_set_line_width(cr, 4.0); - cairo_stroke(cr); - - // Draw label - cairo_text_extents_t extents; - cairo_set_font_size(cr, 32.0); - cairo_text_extents(cr, but->label, &extents); - cairo_move_to(cr, - (but->w / 2.0) - extents.width / 2, - (but->h / 2.0) + extents.height / 2); - cairo_set_source_rgba(cr, 0, 0, 0, 1); - cairo_show_text(cr, but->label); - - cairo_restore(cr); + cairo_save(cr); + cairo_translate(cr, but->x, but->y); + cairo_rotate(cr, sin(time) * 3.141592); + + // Draw base + if (app->mouseDown) { + cairo_set_source_rgba(cr, 0.4, 0.9, 0.1, 1); + } else { + cairo_set_source_rgba(cr, 0.3, 0.5, 0.1, 1); + } + roundedBox(cr, 0, 0, but->w, but->h); + cairo_fill_preserve(cr); + + // Draw border + cairo_set_source_rgba(cr, 0.4, 0.9, 0.1, 1); + cairo_set_line_width(cr, 4.0); + cairo_stroke(cr); + + // Draw label + cairo_text_extents_t extents; + cairo_set_font_size(cr, 32.0); + cairo_text_extents(cr, but->label, &extents); + cairo_move_to(cr, + (but->w / 2.0) - extents.width / 2, + (but->h / 2.0) + extents.height / 2); + cairo_set_source_rgba(cr, 0, 0, 0, 1); + cairo_show_text(cr, but->label); + + cairo_restore(cr); } static void postButtonRedisplay(PuglView* view) { - const PuglRect frame = puglGetFrame(view); - const double width = frame.width; - const double height = frame.height; - const double scaleX = (width - (512 / width)) / 512.0; - const double scaleY = (height - (512 / height)) / 512.0; - - for (const Button* b = buttons; b->label; ++b) { - const double span = sqrt(b->w * b->w + b->h * b->h); - const PuglRect rect = {(b->x - span) * scaleX, - (b->y - span) * scaleY, - span * 2.0 * scaleX, - span * 2.0 * scaleY}; - - puglPostRedisplayRect(view, rect); - } + const PuglRect frame = puglGetFrame(view); + const double width = frame.width; + const double height = frame.height; + const double scaleX = (width - (512 / width)) / 512.0; + const double scaleY = (height - (512 / height)) / 512.0; + + for (const Button* b = buttons; b->label; ++b) { + const double span = sqrt(b->w * b->w + b->h * b->h); + const PuglRect rect = {(b->x - span) * scaleX, + (b->y - span) * scaleY, + span * 2.0 * scaleX, + span * 2.0 * scaleY}; + + puglPostRedisplayRect(view, rect); + } } static void onDisplay(PuglTestApp* app, PuglView* view, const PuglEventExpose* event) { - cairo_t* cr = (cairo_t*)puglGetContext(view); - - cairo_rectangle(cr, event->x, event->y, event->width, event->height); - cairo_clip_preserve(cr); - - // Draw background - const PuglRect frame = puglGetFrame(view); - const double width = frame.width; - const double height = frame.height; - if (app->entered) { - cairo_set_source_rgb(cr, 0.1, 0.1, 0.1); - } else { - cairo_set_source_rgb(cr, 0, 0, 0); - } - cairo_fill(cr); - - // Scale to view size - const double scaleX = (width - (512 / width)) / 512.0; - const double scaleY = (height - (512 / height)) / 512.0; - cairo_scale(cr, scaleX, scaleY); - - // Draw button - for (const Button* b = buttons; b->label; ++b) { - buttonDraw(app, - cr, - b, - app->opts.continuous ? puglGetTime(app->world) : 0.0); - } - - ++app->framesDrawn; + cairo_t* cr = (cairo_t*)puglGetContext(view); + + cairo_rectangle(cr, event->x, event->y, event->width, event->height); + cairo_clip_preserve(cr); + + // Draw background + const PuglRect frame = puglGetFrame(view); + const double width = frame.width; + const double height = frame.height; + if (app->entered) { + cairo_set_source_rgb(cr, 0.1, 0.1, 0.1); + } else { + cairo_set_source_rgb(cr, 0, 0, 0); + } + cairo_fill(cr); + + // Scale to view size + const double scaleX = (width - (512 / width)) / 512.0; + const double scaleY = (height - (512 / height)) / 512.0; + cairo_scale(cr, scaleX, scaleY); + + // Draw button + for (const Button* b = buttons; b->label; ++b) { + buttonDraw( + app, cr, b, app->opts.continuous ? puglGetTime(app->world) : 0.0); + } + + ++app->framesDrawn; } static void onClose(PuglView* view) { - PuglTestApp* app = (PuglTestApp*)puglGetHandle(view); + PuglTestApp* app = (PuglTestApp*)puglGetHandle(view); - app->quit = 1; + app->quit = 1; } static PuglStatus onEvent(PuglView* view, const PuglEvent* event) { - PuglTestApp* app = (PuglTestApp*)puglGetHandle(view); - - printEvent(event, "Event: ", app->opts.verbose); - - switch (event->type) { - case PUGL_KEY_PRESS: - if (event->key.key == 'q' || event->key.key == PUGL_KEY_ESCAPE) { - app->quit = 1; - } - break; - case PUGL_BUTTON_PRESS: - app->mouseDown = true; - postButtonRedisplay(view); - break; - case PUGL_BUTTON_RELEASE: - app->mouseDown = false; - postButtonRedisplay(view); - break; - case PUGL_POINTER_IN: - app->entered = true; - puglPostRedisplay(view); - break; - case PUGL_POINTER_OUT: - app->entered = false; - puglPostRedisplay(view); - break; - case PUGL_UPDATE: - if (app->opts.continuous) { - puglPostRedisplay(view); - } - break; - case PUGL_EXPOSE: - onDisplay(app, view, &event->expose); - break; - case PUGL_CLOSE: - onClose(view); - break; - default: break; - } - - return PUGL_SUCCESS; + PuglTestApp* app = (PuglTestApp*)puglGetHandle(view); + + printEvent(event, "Event: ", app->opts.verbose); + + switch (event->type) { + case PUGL_KEY_PRESS: + if (event->key.key == 'q' || event->key.key == PUGL_KEY_ESCAPE) { + app->quit = 1; + } + break; + case PUGL_BUTTON_PRESS: + app->mouseDown = true; + postButtonRedisplay(view); + break; + case PUGL_BUTTON_RELEASE: + app->mouseDown = false; + postButtonRedisplay(view); + break; + case PUGL_POINTER_IN: + app->entered = true; + puglPostRedisplay(view); + break; + case PUGL_POINTER_OUT: + app->entered = false; + puglPostRedisplay(view); + break; + case PUGL_UPDATE: + if (app->opts.continuous) { + puglPostRedisplay(view); + } + break; + case PUGL_EXPOSE: + onDisplay(app, view, &event->expose); + break; + case PUGL_CLOSE: + onClose(view); + break; + default: + break; + } + + return PUGL_SUCCESS; } int main(int argc, char** argv) { - PuglTestApp app; - memset(&app, 0, sizeof(app)); - - app.opts = puglParseTestOptions(&argc, &argv); - if (app.opts.help) { - puglPrintTestUsage("pugl_test", ""); - return 1; - } - - app.world = puglNewWorld(PUGL_PROGRAM, 0); - puglSetClassName(app.world, "PuglCairoTest"); - - PuglView* view = puglNewView(app.world); - - puglSetWindowTitle(view, "Pugl Cairo Demo"); - puglSetDefaultSize(view, 512, 512); - puglSetMinSize(view, 256, 256); - puglSetViewHint(view, PUGL_RESIZABLE, app.opts.resizable); - puglSetHandle(view, &app); - puglSetBackend(view, puglCairoBackend()); - puglSetViewHint(view, PUGL_IGNORE_KEY_REPEAT, app.opts.ignoreKeyRepeat); - puglSetEventFunc(view, onEvent); - - PuglStatus st = puglRealize(view); - if (st) { - return logError("Failed to create window (%s)\n", puglStrerror(st)); - } - - puglShow(view); - - PuglFpsPrinter fpsPrinter = { puglGetTime(app.world) }; - const double timeout = app.opts.continuous ? (1 / 60.0) : -1.0; - while (!app.quit) { - puglUpdate(app.world, timeout); - - if (app.opts.continuous) { - puglPrintFps(app.world, &fpsPrinter, &app.framesDrawn); - } - } - - puglFreeView(view); - puglFreeWorld(app.world); - return 0; + PuglTestApp app; + memset(&app, 0, sizeof(app)); + + app.opts = puglParseTestOptions(&argc, &argv); + if (app.opts.help) { + puglPrintTestUsage("pugl_test", ""); + return 1; + } + + app.world = puglNewWorld(PUGL_PROGRAM, 0); + puglSetClassName(app.world, "PuglCairoTest"); + + PuglView* view = puglNewView(app.world); + + puglSetWindowTitle(view, "Pugl Cairo Demo"); + puglSetDefaultSize(view, 512, 512); + puglSetMinSize(view, 256, 256); + puglSetViewHint(view, PUGL_RESIZABLE, app.opts.resizable); + puglSetHandle(view, &app); + puglSetBackend(view, puglCairoBackend()); + puglSetViewHint(view, PUGL_IGNORE_KEY_REPEAT, app.opts.ignoreKeyRepeat); + puglSetEventFunc(view, onEvent); + + PuglStatus st = puglRealize(view); + if (st) { + return logError("Failed to create window (%s)\n", puglStrerror(st)); + } + + puglShow(view); + + PuglFpsPrinter fpsPrinter = {puglGetTime(app.world)}; + const double timeout = app.opts.continuous ? (1 / 60.0) : -1.0; + while (!app.quit) { + puglUpdate(app.world, timeout); + + if (app.opts.continuous) { + puglPrintFps(app.world, &fpsPrinter, &app.framesDrawn); + } + } + + puglFreeView(view); + puglFreeWorld(app.world); + return 0; } diff --git a/subprojects/nk_pugl/pugl/examples/pugl_cursor_demo.c b/subprojects/nk_pugl/pugl/examples/pugl_cursor_demo.c index f20b0ea..60ec3d3 100644 --- a/subprojects/nk_pugl/pugl/examples/pugl_cursor_demo.c +++ b/subprojects/nk_pugl/pugl/examples/pugl_cursor_demo.c @@ -26,143 +26,143 @@ static const int N_ROWS = 2; static const int N_COLS = 4; typedef struct { - PuglWorld* world; - PuglTestOptions opts; - bool quit; + PuglWorld* world; + PuglTestOptions opts; + bool quit; } PuglTestApp; static void onConfigure(const double width, const double height) { - glEnable(GL_DEPTH_TEST); - glDepthFunc(GL_LESS); - glClearColor(0.2f, 0.2f, 0.2f, 1.0f); + glEnable(GL_DEPTH_TEST); + glDepthFunc(GL_LESS); + glClearColor(0.2f, 0.2f, 0.2f, 1.0f); - glMatrixMode(GL_PROJECTION); - glLoadIdentity(); - glViewport(0, 0, (int)width, (int)height); + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glViewport(0, 0, (int)width, (int)height); } static void onExpose(void) { - glMatrixMode(GL_MODELVIEW); - glLoadIdentity(); - - glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); - glColor3f(0.6f, 0.6f, 0.6f); - - for (int row = 1; row < N_ROWS; ++row) { - const float y = (float)row * (2.0f / (float)N_ROWS) - 1.0f; - glBegin(GL_LINES); - glVertex2f(-1.0f, y); - glVertex2f(1.0f, y); - glEnd(); - } - - for (int col = 1; col < N_COLS; ++col) { - const float x = (float)col * (2.0f / (float)N_COLS) - 1.0f; - glBegin(GL_LINES); - glVertex2f(x, -1.0f); - glVertex2f(x, 1.0f); - glEnd(); - } + glMatrixMode(GL_MODELVIEW); + glLoadIdentity(); + + glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); + glColor3f(0.6f, 0.6f, 0.6f); + + for (int row = 1; row < N_ROWS; ++row) { + const float y = (float)row * (2.0f / (float)N_ROWS) - 1.0f; + glBegin(GL_LINES); + glVertex2f(-1.0f, y); + glVertex2f(1.0f, y); + glEnd(); + } + + for (int col = 1; col < N_COLS; ++col) { + const float x = (float)col * (2.0f / (float)N_COLS) - 1.0f; + glBegin(GL_LINES); + glVertex2f(x, -1.0f); + glVertex2f(x, 1.0f); + glEnd(); + } } static void onMotion(PuglView* view, double x, double y) { - const PuglRect frame = puglGetFrame(view); - int row = (int)(y * N_ROWS / frame.height); - int col = (int)(x * N_COLS / frame.width); + const PuglRect frame = puglGetFrame(view); + int row = (int)(y * N_ROWS / frame.height); + int col = (int)(x * N_COLS / frame.width); - row = (row < 0) ? 0 : (row >= N_ROWS) ? (N_ROWS - 1) : row; - col = (col < 0) ? 0 : (col >= N_COLS) ? (N_COLS - 1) : col; + row = (row < 0) ? 0 : (row >= N_ROWS) ? (N_ROWS - 1) : row; + col = (col < 0) ? 0 : (col >= N_COLS) ? (N_COLS - 1) : col; - const PuglCursor cursor = (PuglCursor)((row * N_COLS + col) % N_CURSORS); - puglSetCursor(view, cursor); + const PuglCursor cursor = (PuglCursor)((row * N_COLS + col) % N_CURSORS); + puglSetCursor(view, cursor); } static PuglStatus onEvent(PuglView* view, const PuglEvent* event) { - PuglTestApp* app = (PuglTestApp*)puglGetHandle(view); - - printEvent(event, "Event: ", app->opts.verbose); - - switch (event->type) { - case PUGL_CONFIGURE: - onConfigure(event->configure.width, event->configure.height); - break; - case PUGL_KEY_PRESS: - if (event->key.key == 'q' || event->key.key == PUGL_KEY_ESCAPE) { - app->quit = 1; - } - break; - case PUGL_MOTION: - onMotion(view, event->motion.x, event->motion.y); - break; - case PUGL_EXPOSE: - onExpose(); - break; - case PUGL_POINTER_OUT: - puglSetCursor(view, PUGL_CURSOR_ARROW); - break; - case PUGL_CLOSE: - app->quit = 1; - break; - default: - break; - } - - return PUGL_SUCCESS; + PuglTestApp* app = (PuglTestApp*)puglGetHandle(view); + + printEvent(event, "Event: ", app->opts.verbose); + + switch (event->type) { + case PUGL_CONFIGURE: + onConfigure(event->configure.width, event->configure.height); + break; + case PUGL_KEY_PRESS: + if (event->key.key == 'q' || event->key.key == PUGL_KEY_ESCAPE) { + app->quit = 1; + } + break; + case PUGL_MOTION: + onMotion(view, event->motion.x, event->motion.y); + break; + case PUGL_EXPOSE: + onExpose(); + break; + case PUGL_POINTER_OUT: + puglSetCursor(view, PUGL_CURSOR_ARROW); + break; + case PUGL_CLOSE: + app->quit = 1; + break; + default: + break; + } + + return PUGL_SUCCESS; } int main(int argc, char** argv) { - PuglTestApp app = {0}; + PuglTestApp app = {0}; - app.opts = puglParseTestOptions(&argc, &argv); - if (app.opts.help) { - puglPrintTestUsage(argv[0], ""); - return 1; - } + app.opts = puglParseTestOptions(&argc, &argv); + if (app.opts.help) { + puglPrintTestUsage(argv[0], ""); + return 1; + } - app.world = puglNewWorld(PUGL_PROGRAM, 0); + app.world = puglNewWorld(PUGL_PROGRAM, 0); - puglSetWorldHandle(app.world, &app); - puglSetClassName(app.world, "Pugl Test"); + puglSetWorldHandle(app.world, &app); + puglSetClassName(app.world, "Pugl Test"); - PuglView* view = puglNewView(app.world); + PuglView* view = puglNewView(app.world); - puglSetWindowTitle(view, "Pugl Window Demo"); - puglSetDefaultSize(view, 512, 256); - puglSetMinSize(view, 128, 64); - puglSetBackend(view, puglGlBackend()); + puglSetWindowTitle(view, "Pugl Window Demo"); + puglSetDefaultSize(view, 512, 256); + puglSetMinSize(view, 128, 64); + puglSetBackend(view, puglGlBackend()); - puglSetViewHint(view, PUGL_USE_DEBUG_CONTEXT, app.opts.errorChecking); - puglSetViewHint(view, PUGL_RESIZABLE, app.opts.resizable); - puglSetViewHint(view, PUGL_SAMPLES, app.opts.samples); - puglSetViewHint(view, PUGL_DOUBLE_BUFFER, app.opts.doubleBuffer); - puglSetViewHint(view, PUGL_SWAP_INTERVAL, app.opts.sync); - puglSetViewHint(view, PUGL_IGNORE_KEY_REPEAT, app.opts.ignoreKeyRepeat); - puglSetHandle(view, &app); - puglSetEventFunc(view, onEvent); + puglSetViewHint(view, PUGL_USE_DEBUG_CONTEXT, app.opts.errorChecking); + puglSetViewHint(view, PUGL_RESIZABLE, app.opts.resizable); + puglSetViewHint(view, PUGL_SAMPLES, app.opts.samples); + puglSetViewHint(view, PUGL_DOUBLE_BUFFER, app.opts.doubleBuffer); + puglSetViewHint(view, PUGL_SWAP_INTERVAL, app.opts.sync); + puglSetViewHint(view, PUGL_IGNORE_KEY_REPEAT, app.opts.ignoreKeyRepeat); + puglSetHandle(view, &app); + puglSetEventFunc(view, onEvent); - const PuglStatus st = puglRealize(view); - if (st) { - return logError("Failed to create window (%s)\n", puglStrerror(st)); - } + const PuglStatus st = puglRealize(view); + if (st) { + return logError("Failed to create window (%s)\n", puglStrerror(st)); + } - puglShow(view); + puglShow(view); - while (!app.quit) { - puglUpdate(app.world, -1.0); - } + while (!app.quit) { + puglUpdate(app.world, -1.0); + } - puglFreeView(view); - puglFreeWorld(app.world); + puglFreeView(view); + puglFreeWorld(app.world); - return 0; + return 0; } diff --git a/subprojects/nk_pugl/pugl/examples/pugl_cxx_demo.cpp b/subprojects/nk_pugl/pugl/examples/pugl_cxx_demo.cpp index 8269ae4..4914724 100644 --- a/subprojects/nk_pugl/pugl/examples/pugl_cxx_demo.cpp +++ b/subprojects/nk_pugl/pugl/examples/pugl_cxx_demo.cpp @@ -27,121 +27,121 @@ class CubeView : public pugl::View { public: - explicit CubeView(pugl::World& world) - : pugl::View{world} - { - setEventHandler(*this); - } - - template<PuglEventType t, class Base> - pugl::Status onEvent(const pugl::Event<t, Base>&) noexcept - { - return pugl::Status::success; - } - - static pugl::Status onEvent(const pugl::ConfigureEvent& event) noexcept; - pugl::Status onEvent(const pugl::UpdateEvent& event) noexcept; - pugl::Status onEvent(const pugl::ExposeEvent& event) noexcept; - pugl::Status onEvent(const pugl::KeyPressEvent& event) noexcept; - pugl::Status onEvent(const pugl::CloseEvent& event) noexcept; - - bool quit() const { return _quit; } + explicit CubeView(pugl::World& world) + : pugl::View{world} + { + setEventHandler(*this); + } + + template<PuglEventType t, class Base> + pugl::Status onEvent(const pugl::Event<t, Base>&) noexcept + { + return pugl::Status::success; + } + + static pugl::Status onEvent(const pugl::ConfigureEvent& event) noexcept; + pugl::Status onEvent(const pugl::UpdateEvent& event) noexcept; + pugl::Status onEvent(const pugl::ExposeEvent& event) noexcept; + pugl::Status onEvent(const pugl::KeyPressEvent& event) noexcept; + pugl::Status onEvent(const pugl::CloseEvent& event) noexcept; + + bool quit() const { return _quit; } private: - double _xAngle{0.0}; - double _yAngle{0.0}; - double _lastDrawTime{0.0}; - bool _quit{false}; + double _xAngle{0.0}; + double _yAngle{0.0}; + double _lastDrawTime{0.0}; + bool _quit{false}; }; pugl::Status CubeView::onEvent(const pugl::ConfigureEvent& event) noexcept { - reshapeCube(static_cast<float>(event.width), - static_cast<float>(event.height)); + reshapeCube(static_cast<float>(event.width), + static_cast<float>(event.height)); - return pugl::Status::success; + return pugl::Status::success; } pugl::Status CubeView::onEvent(const pugl::UpdateEvent&) noexcept { - return postRedisplay(); + return postRedisplay(); } pugl::Status CubeView::onEvent(const pugl::ExposeEvent&) noexcept { - const double thisTime = world().time(); - const double dTime = thisTime - _lastDrawTime; - const double dAngle = dTime * 100.0; + const double thisTime = world().time(); + const double dTime = thisTime - _lastDrawTime; + const double dAngle = dTime * 100.0; - _xAngle = fmod(_xAngle + dAngle, 360.0); - _yAngle = fmod(_yAngle + dAngle, 360.0); - displayCube(cobj(), - 8.0f, - static_cast<float>(_xAngle), - static_cast<float>(_yAngle), - false); + _xAngle = fmod(_xAngle + dAngle, 360.0); + _yAngle = fmod(_yAngle + dAngle, 360.0); + displayCube(cobj(), + 8.0f, + static_cast<float>(_xAngle), + static_cast<float>(_yAngle), + false); - _lastDrawTime = thisTime; + _lastDrawTime = thisTime; - return pugl::Status::success; + return pugl::Status::success; } pugl::Status CubeView::onEvent(const pugl::KeyPressEvent& event) noexcept { - if (event.key == PUGL_KEY_ESCAPE || event.key == 'q') { - _quit = true; - } + if (event.key == PUGL_KEY_ESCAPE || event.key == 'q') { + _quit = true; + } - return pugl::Status::success; + return pugl::Status::success; } pugl::Status CubeView::onEvent(const pugl::CloseEvent&) noexcept { - _quit = true; + _quit = true; - return pugl::Status::success; + return pugl::Status::success; } int main(int argc, char** argv) { - const PuglTestOptions opts = puglParseTestOptions(&argc, &argv); - if (opts.help) { - puglPrintTestUsage("pugl_cxx_demo", ""); - return 1; - } - - pugl::World world{pugl::WorldType::program}; - CubeView view{world}; - PuglFpsPrinter fpsPrinter{}; - - world.setClassName("PuglCppTest"); - - view.setWindowTitle("Pugl C++ Test"); - view.setDefaultSize(512, 512); - view.setMinSize(64, 64); - view.setAspectRatio(1, 1, 16, 9); - view.setBackend(pugl::glBackend()); - view.setHint(pugl::ViewHint::resizable, opts.resizable); - view.setHint(pugl::ViewHint::samples, opts.samples); - view.setHint(pugl::ViewHint::doubleBuffer, opts.doubleBuffer); - view.setHint(pugl::ViewHint::swapInterval, opts.sync); - view.setHint(pugl::ViewHint::ignoreKeyRepeat, opts.ignoreKeyRepeat); - view.realize(); - view.show(); - - unsigned framesDrawn = 0; - while (!view.quit()) { - world.update(0.0); - - ++framesDrawn; - puglPrintFps(world.cobj(), &fpsPrinter, &framesDrawn); - } - - return 0; + const PuglTestOptions opts = puglParseTestOptions(&argc, &argv); + if (opts.help) { + puglPrintTestUsage("pugl_cxx_demo", ""); + return 1; + } + + pugl::World world{pugl::WorldType::program}; + CubeView view{world}; + PuglFpsPrinter fpsPrinter{}; + + world.setClassName("PuglCppTest"); + + view.setWindowTitle("Pugl C++ Test"); + view.setDefaultSize(512, 512); + view.setMinSize(64, 64); + view.setAspectRatio(1, 1, 16, 9); + view.setBackend(pugl::glBackend()); + view.setHint(pugl::ViewHint::resizable, opts.resizable); + view.setHint(pugl::ViewHint::samples, opts.samples); + view.setHint(pugl::ViewHint::doubleBuffer, opts.doubleBuffer); + view.setHint(pugl::ViewHint::swapInterval, opts.sync); + view.setHint(pugl::ViewHint::ignoreKeyRepeat, opts.ignoreKeyRepeat); + view.realize(); + view.show(); + + unsigned framesDrawn = 0; + while (!view.quit()) { + world.update(0.0); + + ++framesDrawn; + puglPrintFps(world.cobj(), &fpsPrinter, &framesDrawn); + } + + return 0; } diff --git a/subprojects/nk_pugl/pugl/examples/pugl_embed_demo.c b/subprojects/nk_pugl/pugl/examples/pugl_embed_demo.c index 55480f6..0e12ddb 100644 --- a/subprojects/nk_pugl/pugl/examples/pugl_embed_demo.c +++ b/subprojects/nk_pugl/pugl/examples/pugl_embed_demo.c @@ -30,333 +30,325 @@ static const int borderWidth = 64; static const uintptr_t reverseTimerId = 1u; -typedef struct -{ - PuglWorld* world; - PuglView* parent; - PuglView* child; - double xAngle; - double yAngle; - double lastMouseX; - double lastMouseY; - double lastDrawTime; - float dist; - int quit; - bool continuous; - bool mouseEntered; - bool verbose; - bool reversing; +typedef struct { + PuglWorld* world; + PuglView* parent; + PuglView* child; + double xAngle; + double yAngle; + double lastMouseX; + double lastMouseY; + double lastDrawTime; + float dist; + int quit; + bool continuous; + bool mouseEntered; + bool verbose; + bool reversing; } PuglTestApp; +// clang-format off static const float backgroundVertices[] = { - -1.0f, 1.0f, -1.0f, // Top left - 1.0f, 1.0f, -1.0f, // Top right - -1.0f, -1.0f, -1.0f, // Bottom left - 1.0f, -1.0f, -1.0f, // Bottom right + -1.0f, 1.0f, -1.0f, // Top left + 1.0f, 1.0f, -1.0f, // Top right + -1.0f, -1.0f, -1.0f, // Bottom left + 1.0f, -1.0f, -1.0f, // Bottom right }; +// clang-format on static PuglRect getChildFrame(const PuglRect parentFrame) { - const PuglRect childFrame = { - borderWidth, - borderWidth, - parentFrame.width - 2 * borderWidth, - parentFrame.height - 2 * borderWidth - }; - - return childFrame; + const PuglRect childFrame = {borderWidth, + borderWidth, + parentFrame.width - 2 * borderWidth, + parentFrame.height - 2 * borderWidth}; + + return childFrame; } static void onDisplay(PuglView* view) { - PuglTestApp* app = (PuglTestApp*)puglGetHandle(view); + PuglTestApp* app = (PuglTestApp*)puglGetHandle(view); - const double thisTime = puglGetTime(app->world); - if (app->continuous) { - const double dTime = (thisTime - app->lastDrawTime) * - (app->reversing ? -1.0 : 1.0); + const double thisTime = puglGetTime(app->world); + if (app->continuous) { + const double dTime = + (thisTime - app->lastDrawTime) * (app->reversing ? -1.0 : 1.0); - app->xAngle = fmod(app->xAngle + dTime * 100.0, 360.0); - app->yAngle = fmod(app->yAngle + dTime * 100.0, 360.0); - } + app->xAngle = fmod(app->xAngle + dTime * 100.0, 360.0); + app->yAngle = fmod(app->yAngle + dTime * 100.0, 360.0); + } - displayCube(view, - app->dist, - (float)app->xAngle, - (float)app->yAngle, - app->mouseEntered); + displayCube( + view, app->dist, (float)app->xAngle, (float)app->yAngle, app->mouseEntered); - app->lastDrawTime = thisTime; + app->lastDrawTime = thisTime; } static void swapFocus(PuglTestApp* app) { - if (puglHasFocus(app->parent)) { - puglGrabFocus(app->child); - } else { - puglGrabFocus(app->parent); - } - - if (!app->continuous) { - puglPostRedisplay(app->parent); - puglPostRedisplay(app->child); - } + if (puglHasFocus(app->parent)) { + puglGrabFocus(app->child); + } else { + puglGrabFocus(app->parent); + } + + if (!app->continuous) { + puglPostRedisplay(app->parent); + puglPostRedisplay(app->child); + } } static void onKeyPress(PuglView* view, const PuglEventKey* event, const char* prefix) { - PuglTestApp* app = (PuglTestApp*)puglGetHandle(view); - PuglRect frame = puglGetFrame(view); - - if (event->key == '\t') { - swapFocus(app); - } else if (event->key == 'q' || event->key == PUGL_KEY_ESCAPE) { - app->quit = 1; - } else if (event->state & PUGL_MOD_CTRL && event->key == 'c') { - puglSetClipboard(view, NULL, "Pugl test", strlen("Pugl test") + 1); - fprintf(stderr, "%sCopy \"Pugl test\"\n", prefix); - } else if (event->state & PUGL_MOD_CTRL && event->key == 'v') { - const char* type = NULL; - size_t len = 0; - const char* text = (const char*)puglGetClipboard(view, &type, &len); - fprintf(stderr, "%sPaste \"%s\"\n", prefix, text); - } else if (event->state & PUGL_MOD_SHIFT) { - if (event->key == PUGL_KEY_UP) { - frame.height += 10; - } else if (event->key == PUGL_KEY_DOWN) { - frame.height -= 10; - } else if (event->key == PUGL_KEY_LEFT) { - frame.width -= 10; - } else if (event->key == PUGL_KEY_RIGHT) { - frame.width += 10; - } else { - return; - } - puglSetFrame(view, frame); - } else { - if (event->key == PUGL_KEY_UP) { - frame.y -= 10; - } else if (event->key == PUGL_KEY_DOWN) { - frame.y += 10; - } else if (event->key == PUGL_KEY_LEFT) { - frame.x -= 10; - } else if (event->key == PUGL_KEY_RIGHT) { - frame.x += 10; - } else { - return; - } - puglSetFrame(view, frame); - } + PuglTestApp* app = (PuglTestApp*)puglGetHandle(view); + PuglRect frame = puglGetFrame(view); + + if (event->key == '\t') { + swapFocus(app); + } else if (event->key == 'q' || event->key == PUGL_KEY_ESCAPE) { + app->quit = 1; + } else if (event->state & PUGL_MOD_CTRL && event->key == 'c') { + puglSetClipboard(view, NULL, "Pugl test", strlen("Pugl test") + 1); + fprintf(stderr, "%sCopy \"Pugl test\"\n", prefix); + } else if (event->state & PUGL_MOD_CTRL && event->key == 'v') { + const char* type = NULL; + size_t len = 0; + const char* text = (const char*)puglGetClipboard(view, &type, &len); + fprintf(stderr, "%sPaste \"%s\"\n", prefix, text); + } else if (event->state & PUGL_MOD_SHIFT) { + if (event->key == PUGL_KEY_UP) { + frame.height += 10; + } else if (event->key == PUGL_KEY_DOWN) { + frame.height -= 10; + } else if (event->key == PUGL_KEY_LEFT) { + frame.width -= 10; + } else if (event->key == PUGL_KEY_RIGHT) { + frame.width += 10; + } else { + return; + } + puglSetFrame(view, frame); + } else { + if (event->key == PUGL_KEY_UP) { + frame.y -= 10; + } else if (event->key == PUGL_KEY_DOWN) { + frame.y += 10; + } else if (event->key == PUGL_KEY_LEFT) { + frame.x -= 10; + } else if (event->key == PUGL_KEY_RIGHT) { + frame.x += 10; + } else { + return; + } + puglSetFrame(view, frame); + } } static PuglStatus onParentEvent(PuglView* view, const PuglEvent* event) { - PuglTestApp* app = (PuglTestApp*)puglGetHandle(view); - const PuglRect parentFrame = puglGetFrame(view); - - printEvent(event, "Parent: ", app->verbose); - - switch (event->type) { - case PUGL_CONFIGURE: - reshapeCube((float)event->configure.width, - (float)event->configure.height); - - puglSetFrame(app->child, getChildFrame(parentFrame)); - break; - case PUGL_UPDATE: - if (app->continuous) { - puglPostRedisplay(view); - } - break; - case PUGL_EXPOSE: - if (puglHasFocus(app->parent)) { - glMatrixMode(GL_MODELVIEW); - glLoadIdentity(); - glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); - - glEnableClientState(GL_VERTEX_ARRAY); - glEnableClientState(GL_COLOR_ARRAY); - glVertexPointer(3, GL_FLOAT, 0, backgroundVertices); - glColorPointer(3, GL_FLOAT, 0, backgroundVertices); - glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); - glDisableClientState(GL_COLOR_ARRAY); - glDisableClientState(GL_VERTEX_ARRAY); - } else { - glClearColor(0.0f, 0.0f, 0.0f, 1.0f); - glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); - } - break; - case PUGL_KEY_PRESS: - onKeyPress(view, &event->key, "Parent: "); - break; - case PUGL_MOTION: - break; - case PUGL_CLOSE: - app->quit = 1; - break; - default: - break; - } - - return PUGL_SUCCESS; + PuglTestApp* app = (PuglTestApp*)puglGetHandle(view); + const PuglRect parentFrame = puglGetFrame(view); + + printEvent(event, "Parent: ", app->verbose); + + switch (event->type) { + case PUGL_CONFIGURE: + reshapeCube((float)event->configure.width, (float)event->configure.height); + + puglSetFrame(app->child, getChildFrame(parentFrame)); + break; + case PUGL_UPDATE: + if (app->continuous) { + puglPostRedisplay(view); + } + break; + case PUGL_EXPOSE: + if (puglHasFocus(app->parent)) { + glMatrixMode(GL_MODELVIEW); + glLoadIdentity(); + glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); + + glEnableClientState(GL_VERTEX_ARRAY); + glEnableClientState(GL_COLOR_ARRAY); + glVertexPointer(3, GL_FLOAT, 0, backgroundVertices); + glColorPointer(3, GL_FLOAT, 0, backgroundVertices); + glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); + glDisableClientState(GL_COLOR_ARRAY); + glDisableClientState(GL_VERTEX_ARRAY); + } else { + glClearColor(0.0f, 0.0f, 0.0f, 1.0f); + glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); + } + break; + case PUGL_KEY_PRESS: + onKeyPress(view, &event->key, "Parent: "); + break; + case PUGL_MOTION: + break; + case PUGL_CLOSE: + app->quit = 1; + break; + default: + break; + } + + return PUGL_SUCCESS; } static PuglStatus onEvent(PuglView* view, const PuglEvent* event) { - PuglTestApp* app = (PuglTestApp*)puglGetHandle(view); - - printEvent(event, "Child: ", app->verbose); - - switch (event->type) { - case PUGL_CONFIGURE: - reshapeCube((float)event->configure.width, - (float)event->configure.height); - break; - case PUGL_UPDATE: - if (app->continuous) { - puglPostRedisplay(view); - } - break; - case PUGL_EXPOSE: - onDisplay(view); - break; - case PUGL_CLOSE: - app->quit = 1; - break; - case PUGL_KEY_PRESS: - onKeyPress(view, &event->key, "Child: "); - break; - case PUGL_MOTION: - app->xAngle -= event->motion.x - app->lastMouseX; - app->yAngle += event->motion.y - app->lastMouseY; - app->lastMouseX = event->motion.x; - app->lastMouseY = event->motion.y; - if (!app->continuous) { - puglPostRedisplay(view); - puglPostRedisplay(app->parent); - } - break; - case PUGL_SCROLL: - app->dist = fmaxf(10.0f, app->dist + (float)event->scroll.dy); - if (!app->continuous) { - puglPostRedisplay(view); - } - break; - case PUGL_POINTER_IN: - app->mouseEntered = true; - break; - case PUGL_POINTER_OUT: - app->mouseEntered = false; - break; - case PUGL_TIMER: - app->reversing = !app->reversing; - break; - default: - break; - } - - return PUGL_SUCCESS; + PuglTestApp* app = (PuglTestApp*)puglGetHandle(view); + + printEvent(event, "Child: ", app->verbose); + + switch (event->type) { + case PUGL_CONFIGURE: + reshapeCube((float)event->configure.width, (float)event->configure.height); + break; + case PUGL_UPDATE: + if (app->continuous) { + puglPostRedisplay(view); + } + break; + case PUGL_EXPOSE: + onDisplay(view); + break; + case PUGL_CLOSE: + app->quit = 1; + break; + case PUGL_KEY_PRESS: + onKeyPress(view, &event->key, "Child: "); + break; + case PUGL_MOTION: + app->xAngle -= event->motion.x - app->lastMouseX; + app->yAngle += event->motion.y - app->lastMouseY; + app->lastMouseX = event->motion.x; + app->lastMouseY = event->motion.y; + if (!app->continuous) { + puglPostRedisplay(view); + puglPostRedisplay(app->parent); + } + break; + case PUGL_SCROLL: + app->dist = fmaxf(10.0f, app->dist + (float)event->scroll.dy); + if (!app->continuous) { + puglPostRedisplay(view); + } + break; + case PUGL_POINTER_IN: + app->mouseEntered = true; + break; + case PUGL_POINTER_OUT: + app->mouseEntered = false; + break; + case PUGL_TIMER: + app->reversing = !app->reversing; + break; + default: + break; + } + + return PUGL_SUCCESS; } int main(int argc, char** argv) { - PuglTestApp app = {0}; - - app.dist = 10; - - const PuglTestOptions opts = puglParseTestOptions(&argc, &argv); - if (opts.help) { - puglPrintTestUsage("pugl_test", ""); - return 1; - } - - app.continuous = opts.continuous; - app.verbose = opts.verbose; - - app.world = puglNewWorld(PUGL_PROGRAM, 0); - app.parent = puglNewView(app.world); - app.child = puglNewView(app.world); - - puglSetClassName(app.world, "Pugl Test"); - - const PuglRect parentFrame = { 0, 0, 512, 512 }; - puglSetDefaultSize(app.parent, 512, 512); - puglSetMinSize(app.parent, borderWidth * 3, borderWidth * 3); - puglSetMaxSize(app.parent, 1024, 1024); - puglSetAspectRatio(app.parent, 1, 1, 16, 9); - puglSetBackend(app.parent, puglGlBackend()); - - puglSetViewHint(app.parent, PUGL_USE_DEBUG_CONTEXT, opts.errorChecking); - puglSetViewHint(app.parent, PUGL_RESIZABLE, opts.resizable); - puglSetViewHint(app.parent, PUGL_SAMPLES, opts.samples); - puglSetViewHint(app.parent, PUGL_DOUBLE_BUFFER, opts.doubleBuffer); - puglSetViewHint(app.parent, PUGL_SWAP_INTERVAL, opts.sync); - puglSetViewHint(app.parent, PUGL_IGNORE_KEY_REPEAT, opts.ignoreKeyRepeat); - puglSetHandle(app.parent, &app); - puglSetEventFunc(app.parent, onParentEvent); - - PuglStatus st = PUGL_SUCCESS; - const uint8_t title[] = { 'P', 'u', 'g', 'l', ' ', - 'P', 'r', 0xC3, 0xBC, 'f', 'u', 'n', 'g', 0 }; - - puglSetWindowTitle(app.parent, (const char*)title); - - if ((st = puglRealize(app.parent))) { - return logError("Failed to create parent window (%s)\n", - puglStrerror(st)); - } - - puglSetFrame(app.child, getChildFrame(parentFrame)); - puglSetParentWindow(app.child, puglGetNativeWindow(app.parent)); - - puglSetViewHint(app.child, PUGL_USE_DEBUG_CONTEXT, opts.errorChecking); - puglSetViewHint(app.child, PUGL_SAMPLES, opts.samples); - puglSetViewHint(app.child, PUGL_DOUBLE_BUFFER, opts.doubleBuffer); - puglSetViewHint(app.child, PUGL_SWAP_INTERVAL, opts.sync); - puglSetBackend(app.child, puglGlBackend()); - puglSetViewHint(app.child, PUGL_IGNORE_KEY_REPEAT, opts.ignoreKeyRepeat); - puglSetHandle(app.child, &app); - puglSetEventFunc(app.child, onEvent); - - if ((st = puglRealize(app.child))) { - return logError("Failed to create child window (%s)\n", - puglStrerror(st)); - } - - puglShow(app.parent); - puglShow(app.child); - - puglStartTimer(app.child, reverseTimerId, 3.6); - - PuglFpsPrinter fpsPrinter = { puglGetTime(app.world) }; - unsigned framesDrawn = 0; - bool requestedAttention = false; - while (!app.quit) { - const double thisTime = puglGetTime(app.world); - - puglUpdate(app.world, app.continuous ? 0.0 : -1.0); - ++framesDrawn; - - if (!requestedAttention && thisTime > 5.0) { - puglRequestAttention(app.parent); - requestedAttention = true; - } - - if (app.continuous) { - puglPrintFps(app.world, &fpsPrinter, &framesDrawn); - } - } - - puglFreeView(app.child); - puglFreeView(app.parent); - puglFreeWorld(app.world); - - return 0; + PuglTestApp app = {0}; + + app.dist = 10; + + const PuglTestOptions opts = puglParseTestOptions(&argc, &argv); + if (opts.help) { + puglPrintTestUsage("pugl_test", ""); + return 1; + } + + app.continuous = opts.continuous; + app.verbose = opts.verbose; + + app.world = puglNewWorld(PUGL_PROGRAM, 0); + app.parent = puglNewView(app.world); + app.child = puglNewView(app.world); + + puglSetClassName(app.world, "Pugl Test"); + + const PuglRect parentFrame = {0, 0, 512, 512}; + puglSetDefaultSize(app.parent, 512, 512); + puglSetMinSize(app.parent, borderWidth * 3, borderWidth * 3); + puglSetMaxSize(app.parent, 1024, 1024); + puglSetAspectRatio(app.parent, 1, 1, 16, 9); + puglSetBackend(app.parent, puglGlBackend()); + + puglSetViewHint(app.parent, PUGL_USE_DEBUG_CONTEXT, opts.errorChecking); + puglSetViewHint(app.parent, PUGL_RESIZABLE, opts.resizable); + puglSetViewHint(app.parent, PUGL_SAMPLES, opts.samples); + puglSetViewHint(app.parent, PUGL_DOUBLE_BUFFER, opts.doubleBuffer); + puglSetViewHint(app.parent, PUGL_SWAP_INTERVAL, opts.sync); + puglSetViewHint(app.parent, PUGL_IGNORE_KEY_REPEAT, opts.ignoreKeyRepeat); + puglSetHandle(app.parent, &app); + puglSetEventFunc(app.parent, onParentEvent); + + PuglStatus st = PUGL_SUCCESS; + const uint8_t title[] = { + 'P', 'u', 'g', 'l', ' ', 'P', 'r', 0xC3, 0xBC, 'f', 'u', 'n', 'g', 0}; + + puglSetWindowTitle(app.parent, (const char*)title); + + if ((st = puglRealize(app.parent))) { + return logError("Failed to create parent window (%s)\n", puglStrerror(st)); + } + + puglSetFrame(app.child, getChildFrame(parentFrame)); + puglSetParentWindow(app.child, puglGetNativeWindow(app.parent)); + + puglSetViewHint(app.child, PUGL_USE_DEBUG_CONTEXT, opts.errorChecking); + puglSetViewHint(app.child, PUGL_SAMPLES, opts.samples); + puglSetViewHint(app.child, PUGL_DOUBLE_BUFFER, opts.doubleBuffer); + puglSetViewHint(app.child, PUGL_SWAP_INTERVAL, opts.sync); + puglSetBackend(app.child, puglGlBackend()); + puglSetViewHint(app.child, PUGL_IGNORE_KEY_REPEAT, opts.ignoreKeyRepeat); + puglSetHandle(app.child, &app); + puglSetEventFunc(app.child, onEvent); + + if ((st = puglRealize(app.child))) { + return logError("Failed to create child window (%s)\n", puglStrerror(st)); + } + + puglShow(app.parent); + puglShow(app.child); + + puglStartTimer(app.child, reverseTimerId, 3.6); + + PuglFpsPrinter fpsPrinter = {puglGetTime(app.world)}; + unsigned framesDrawn = 0; + bool requestedAttention = false; + while (!app.quit) { + const double thisTime = puglGetTime(app.world); + + puglUpdate(app.world, app.continuous ? 0.0 : -1.0); + ++framesDrawn; + + if (!requestedAttention && thisTime > 5.0) { + puglRequestAttention(app.parent); + requestedAttention = true; + } + + if (app.continuous) { + puglPrintFps(app.world, &fpsPrinter, &framesDrawn); + } + } + + puglFreeView(app.child); + puglFreeView(app.parent); + puglFreeWorld(app.world); + + return 0; } diff --git a/subprojects/nk_pugl/pugl/examples/pugl_print_events.c b/subprojects/nk_pugl/pugl/examples/pugl_print_events.c index 8f8874b..dfa217e 100644 --- a/subprojects/nk_pugl/pugl/examples/pugl_print_events.c +++ b/subprojects/nk_pugl/pugl/examples/pugl_print_events.c @@ -22,56 +22,58 @@ #include <stdbool.h> #include <stdio.h> -typedef struct -{ - PuglWorld* world; - PuglView* view; - int quit; +typedef struct { + PuglWorld* world; + PuglView* view; + int quit; } PuglPrintEventsApp; static PuglStatus onEvent(PuglView* view, const PuglEvent* event) { - PuglPrintEventsApp* app = (PuglPrintEventsApp*)puglGetHandle(view); + PuglPrintEventsApp* app = (PuglPrintEventsApp*)puglGetHandle(view); - printEvent(event, "Event: ", true); + printEvent(event, "Event: ", true); - switch (event->type) { - case PUGL_CLOSE: app->quit = 1; break; - default: break; - } + switch (event->type) { + case PUGL_CLOSE: + app->quit = 1; + break; + default: + break; + } - return PUGL_SUCCESS; + return PUGL_SUCCESS; } int main(void) { - PuglPrintEventsApp app = {NULL, NULL, 0}; + PuglPrintEventsApp app = {NULL, NULL, 0}; - app.world = puglNewWorld(PUGL_PROGRAM, 0); - app.view = puglNewView(app.world); + app.world = puglNewWorld(PUGL_PROGRAM, 0); + app.view = puglNewView(app.world); - puglSetClassName(app.world, "Pugl Print Events"); - puglSetWindowTitle(app.view, "Pugl Event Printer"); - puglSetDefaultSize(app.view, 512, 512); - puglSetBackend(app.view, puglStubBackend()); - puglSetHandle(app.view, &app); - puglSetEventFunc(app.view, onEvent); + puglSetClassName(app.world, "Pugl Print Events"); + puglSetWindowTitle(app.view, "Pugl Event Printer"); + puglSetDefaultSize(app.view, 512, 512); + puglSetBackend(app.view, puglStubBackend()); + puglSetHandle(app.view, &app); + puglSetEventFunc(app.view, onEvent); - PuglStatus st = puglRealize(app.view); - if (st) { - return logError("Failed to create window (%s)\n", puglStrerror(st)); - } + PuglStatus st = puglRealize(app.view); + if (st) { + return logError("Failed to create window (%s)\n", puglStrerror(st)); + } - puglShow(app.view); + puglShow(app.view); - while (!app.quit) { - puglUpdate(app.world, -1.0); - } + while (!app.quit) { + puglUpdate(app.world, -1.0); + } - puglFreeView(app.view); - puglFreeWorld(app.world); + puglFreeView(app.view); + puglFreeWorld(app.world); - return 0; + return 0; } diff --git a/subprojects/nk_pugl/pugl/examples/pugl_shader_demo.c b/subprojects/nk_pugl/pugl/examples/pugl_shader_demo.c index 8ebbe60..087afc5 100644 --- a/subprojects/nk_pugl/pugl/examples/pugl_shader_demo.c +++ b/subprojects/nk_pugl/pugl/examples/pugl_shader_demo.c @@ -56,30 +56,28 @@ static const int defaultWidth = 512; static const int defaultHeight = 512; static const uintptr_t resizeTimerId = 1u; -typedef struct -{ - mat4 projection; +typedef struct { + mat4 projection; } RectUniforms; -typedef struct -{ - const char* programPath; - PuglWorld* world; - PuglView* view; - PuglTestOptions opts; - size_t numRects; - Rect* rects; - Program drawRect; - GLuint vao; - GLuint vbo; - GLuint instanceVbo; - GLuint ibo; - double lastDrawDuration; - double lastFrameEndTime; - unsigned framesDrawn; - int glMajorVersion; - int glMinorVersion; - int quit; +typedef struct { + const char* programPath; + PuglWorld* world; + PuglView* view; + PuglTestOptions opts; + size_t numRects; + Rect* rects; + Program drawRect; + GLuint vao; + GLuint vbo; + GLuint instanceVbo; + GLuint ibo; + double lastDrawDuration; + double lastFrameEndTime; + unsigned framesDrawn; + int glMajorVersion; + int glMinorVersion; + int quit; } PuglTestApp; static PuglStatus @@ -91,393 +89,381 @@ teardownGl(PuglTestApp* app); static void onConfigure(PuglView* view, double width, double height) { - (void)view; + (void)view; - glEnable(GL_BLEND); - glBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ZERO); - glBlendEquationSeparate(GL_FUNC_ADD, GL_FUNC_ADD); - glClearColor(0.0f, 0.0f, 0.0f, 1.0f); - glViewport(0, 0, (int)width, (int)height); + glEnable(GL_BLEND); + glBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ZERO); + glBlendEquationSeparate(GL_FUNC_ADD, GL_FUNC_ADD); + glClearColor(0.0f, 0.0f, 0.0f, 1.0f); + glViewport(0, 0, (int)width, (int)height); } static void onExpose(PuglView* view) { - PuglTestApp* app = (PuglTestApp*)puglGetHandle(view); - const PuglRect frame = puglGetFrame(view); - const float width = (float)frame.width; - const float height = (float)frame.height; - const double time = puglGetTime(puglGetWorld(view)); - - // Construct projection matrix for 2D window surface (in pixels) - mat4 proj; - mat4Ortho(proj, - 0.0f, - (float)frame.width, - 0.0f, - (float)frame.height, - -1.0f, - 1.0f); - - // Clear and bind everything that is the same for every rect - glClear(GL_COLOR_BUFFER_BIT); - glUseProgram(app->drawRect.program); - glBindVertexArray(app->vao); - - for (size_t i = 0; i < app->numRects; ++i) { - moveRect(&app->rects[i], i, app->numRects, width, height, time); - } - - glBufferData(GL_UNIFORM_BUFFER, sizeof(proj), &proj, GL_STREAM_DRAW); - - glBufferSubData(GL_ARRAY_BUFFER, - 0, - (GLsizeiptr)(app->numRects * sizeof(Rect)), - app->rects); - - glDrawElementsInstanced(GL_TRIANGLE_STRIP, - 4, - GL_UNSIGNED_INT, - NULL, - (GLsizei)(app->numRects * 4)); - - ++app->framesDrawn; - - app->lastFrameEndTime = puglGetTime(puglGetWorld(view)); - app->lastDrawDuration = app->lastFrameEndTime - time; + PuglTestApp* app = (PuglTestApp*)puglGetHandle(view); + const PuglRect frame = puglGetFrame(view); + const float width = (float)frame.width; + const float height = (float)frame.height; + const double time = puglGetTime(puglGetWorld(view)); + + // Construct projection matrix for 2D window surface (in pixels) + mat4 proj; + mat4Ortho( + proj, 0.0f, (float)frame.width, 0.0f, (float)frame.height, -1.0f, 1.0f); + + // Clear and bind everything that is the same for every rect + glClear(GL_COLOR_BUFFER_BIT); + glUseProgram(app->drawRect.program); + glBindVertexArray(app->vao); + + for (size_t i = 0; i < app->numRects; ++i) { + moveRect(&app->rects[i], i, app->numRects, width, height, time); + } + + glBufferData(GL_UNIFORM_BUFFER, sizeof(proj), &proj, GL_STREAM_DRAW); + + glBufferSubData( + GL_ARRAY_BUFFER, 0, (GLsizeiptr)(app->numRects * sizeof(Rect)), app->rects); + + glDrawElementsInstanced( + GL_TRIANGLE_STRIP, 4, GL_UNSIGNED_INT, NULL, (GLsizei)(app->numRects * 4)); + + ++app->framesDrawn; + + app->lastFrameEndTime = puglGetTime(puglGetWorld(view)); + app->lastDrawDuration = app->lastFrameEndTime - time; } static PuglStatus onEvent(PuglView* view, const PuglEvent* event) { - PuglTestApp* app = (PuglTestApp*)puglGetHandle(view); - - printEvent(event, "Event: ", app->opts.verbose); - - switch (event->type) { - case PUGL_CREATE: - setupGl(app); - break; - case PUGL_DESTROY: - teardownGl(app); - break; - case PUGL_CONFIGURE: - onConfigure(view, event->configure.width, event->configure.height); - break; - case PUGL_UPDATE: - puglPostRedisplay(view); - break; - case PUGL_EXPOSE: onExpose(view); break; - case PUGL_CLOSE: app->quit = 1; break; - case PUGL_LOOP_ENTER: - puglStartTimer(view, - resizeTimerId, - 1.0 / (double)puglGetViewHint(view, PUGL_REFRESH_RATE)); - break; - case PUGL_LOOP_LEAVE: - puglStopTimer(view, resizeTimerId); - break; - case PUGL_KEY_PRESS: - if (event->key.key == 'q' || event->key.key == PUGL_KEY_ESCAPE) { - app->quit = 1; - } - break; - case PUGL_TIMER: - if (event->timer.id == resizeTimerId) { - puglPostRedisplay(view); - } - break; - default: break; - } - - return PUGL_SUCCESS; + PuglTestApp* app = (PuglTestApp*)puglGetHandle(view); + + printEvent(event, "Event: ", app->opts.verbose); + + switch (event->type) { + case PUGL_CREATE: + setupGl(app); + break; + case PUGL_DESTROY: + teardownGl(app); + break; + case PUGL_CONFIGURE: + onConfigure(view, event->configure.width, event->configure.height); + break; + case PUGL_UPDATE: + puglPostRedisplay(view); + break; + case PUGL_EXPOSE: + onExpose(view); + break; + case PUGL_CLOSE: + app->quit = 1; + break; + case PUGL_LOOP_ENTER: + puglStartTimer(view, + resizeTimerId, + 1.0 / (double)puglGetViewHint(view, PUGL_REFRESH_RATE)); + break; + case PUGL_LOOP_LEAVE: + puglStopTimer(view, resizeTimerId); + break; + case PUGL_KEY_PRESS: + if (event->key.key == 'q' || event->key.key == PUGL_KEY_ESCAPE) { + app->quit = 1; + } + break; + case PUGL_TIMER: + if (event->timer.id == resizeTimerId) { + puglPostRedisplay(view); + } + break; + default: + break; + } + + return PUGL_SUCCESS; } static Rect* makeRects(const size_t numRects) { - Rect* rects = (Rect*)calloc(numRects, sizeof(Rect)); - for (size_t i = 0; i < numRects; ++i) { - rects[i] = makeRect(i, (float)defaultWidth); - } + Rect* rects = (Rect*)calloc(numRects, sizeof(Rect)); + for (size_t i = 0; i < numRects; ++i) { + rects[i] = makeRect(i, (float)defaultWidth); + } - return rects; + return rects; } static char* loadShader(const char* const programPath, const char* const name) { - char* const path = resourcePath(programPath, name); - fprintf(stderr, "Loading shader %s\n", path); + char* const path = resourcePath(programPath, name); + fprintf(stderr, "Loading shader %s\n", path); - FILE* const file = fopen(path, "r"); - if (!file) { - logError("Failed to open '%s'\n", path); - return NULL; - } + FILE* const file = fopen(path, "r"); + if (!file) { + logError("Failed to open '%s'\n", path); + return NULL; + } - free(path); - fseek(file, 0, SEEK_END); - const size_t fileSize = (size_t)ftell(file); + free(path); + fseek(file, 0, SEEK_END); + const size_t fileSize = (size_t)ftell(file); - fseek(file, 0, SEEK_SET); - char* source = (char*)calloc(1, fileSize + 1u); + fseek(file, 0, SEEK_SET); + char* source = (char*)calloc(1, fileSize + 1u); - fread(source, 1, fileSize, file); - fclose(file); + fread(source, 1, fileSize, file); + fclose(file); - return source; + return source; } static int parseOptions(PuglTestApp* app, int argc, char** argv) { - char* endptr = NULL; - - // Parse command line options - app->numRects = 1024; - app->opts = puglParseTestOptions(&argc, &argv); - if (app->opts.help) { - return 1; - } - - // Parse number of rectangles argument, if given - if (argc >= 1) { - app->numRects = (size_t)strtol(argv[0], &endptr, 10); - if (endptr != argv[0] + strlen(argv[0])) { - logError("Invalid number of rectangles: %s\n", argv[0]); - return 1; - } - } - - // Parse OpenGL major version argument, if given - if (argc >= 2) { - app->glMajorVersion = (int)strtol(argv[1], &endptr, 10); - if (endptr != argv[1] + strlen(argv[1])) { - logError("Invalid GL major version: %s\n", argv[1]); - return 1; - } else if (app->glMajorVersion == 4) { - app->glMinorVersion = 2; - } else if (app->glMajorVersion != 3) { - logError("Unsupported GL major version %d\n", app->glMajorVersion); - return 1; - } - } - - return 0; + char* endptr = NULL; + + // Parse command line options + app->numRects = 1024; + app->opts = puglParseTestOptions(&argc, &argv); + if (app->opts.help) { + return 1; + } + + // Parse number of rectangles argument, if given + if (argc >= 1) { + app->numRects = (size_t)strtol(argv[0], &endptr, 10); + if (endptr != argv[0] + strlen(argv[0])) { + logError("Invalid number of rectangles: %s\n", argv[0]); + return 1; + } + } + + // Parse OpenGL major version argument, if given + if (argc >= 2) { + app->glMajorVersion = (int)strtol(argv[1], &endptr, 10); + if (endptr != argv[1] + strlen(argv[1])) { + logError("Invalid GL major version: %s\n", argv[1]); + return 1; + } + + if (app->glMajorVersion == 4) { + app->glMinorVersion = 2; + } else if (app->glMajorVersion != 3) { + logError("Unsupported GL major version %d\n", app->glMajorVersion); + return 1; + } + } + + return 0; } static void setupPugl(PuglTestApp* app) { - // Create world, view, and rect data - app->world = puglNewWorld(PUGL_PROGRAM, 0); - app->view = puglNewView(app->world); - app->rects = makeRects(app->numRects); - - // Set up world and view - puglSetClassName(app->world, "PuglGL3Demo"); - puglSetWindowTitle(app->view, "Pugl OpenGL 3"); - puglSetDefaultSize(app->view, defaultWidth, defaultHeight); - puglSetMinSize(app->view, defaultWidth / 4, defaultHeight / 4); - puglSetAspectRatio(app->view, 1, 1, 16, 9); - puglSetBackend(app->view, puglGlBackend()); - puglSetViewHint(app->view, PUGL_USE_COMPAT_PROFILE, PUGL_FALSE); - puglSetViewHint(app->view, PUGL_USE_DEBUG_CONTEXT, app->opts.errorChecking); - puglSetViewHint(app->view, PUGL_CONTEXT_VERSION_MAJOR, app->glMajorVersion); - puglSetViewHint(app->view, PUGL_CONTEXT_VERSION_MINOR, app->glMinorVersion); - puglSetViewHint(app->view, PUGL_RESIZABLE, app->opts.resizable); - puglSetViewHint(app->view, PUGL_SAMPLES, app->opts.samples); - puglSetViewHint(app->view, PUGL_DOUBLE_BUFFER, app->opts.doubleBuffer); - puglSetViewHint(app->view, PUGL_SWAP_INTERVAL, app->opts.sync); - puglSetViewHint(app->view, PUGL_IGNORE_KEY_REPEAT, PUGL_TRUE); - puglSetHandle(app->view, app); - puglSetEventFunc(app->view, onEvent); + // Create world, view, and rect data + app->world = puglNewWorld(PUGL_PROGRAM, 0); + app->view = puglNewView(app->world); + app->rects = makeRects(app->numRects); + + // Set up world and view + puglSetClassName(app->world, "PuglGL3Demo"); + puglSetWindowTitle(app->view, "Pugl OpenGL 3"); + puglSetDefaultSize(app->view, defaultWidth, defaultHeight); + puglSetMinSize(app->view, defaultWidth / 4, defaultHeight / 4); + puglSetAspectRatio(app->view, 1, 1, 16, 9); + puglSetBackend(app->view, puglGlBackend()); + puglSetViewHint(app->view, PUGL_USE_COMPAT_PROFILE, PUGL_FALSE); + puglSetViewHint(app->view, PUGL_USE_DEBUG_CONTEXT, app->opts.errorChecking); + puglSetViewHint(app->view, PUGL_CONTEXT_VERSION_MAJOR, app->glMajorVersion); + puglSetViewHint(app->view, PUGL_CONTEXT_VERSION_MINOR, app->glMinorVersion); + puglSetViewHint(app->view, PUGL_RESIZABLE, app->opts.resizable); + puglSetViewHint(app->view, PUGL_SAMPLES, app->opts.samples); + puglSetViewHint(app->view, PUGL_DOUBLE_BUFFER, app->opts.doubleBuffer); + puglSetViewHint(app->view, PUGL_SWAP_INTERVAL, app->opts.sync); + puglSetViewHint(app->view, PUGL_IGNORE_KEY_REPEAT, PUGL_TRUE); + puglSetHandle(app->view, app); + puglSetEventFunc(app->view, onEvent); } static PuglStatus setupGl(PuglTestApp* app) { - // Load GL functions via GLAD - if (!gladLoadGLLoader((GLADloadproc)&puglGetProcAddress)) { - logError("Failed to load GL\n"); - return PUGL_FAILURE; - } - - const char* const headerFile = (app->glMajorVersion == 3 - ? "shaders/header_330.glsl" - : "shaders/header_420.glsl"); - - // Load shader sources - char* const headerSource = loadShader(app->programPath, headerFile); - - char* const vertexSource = loadShader(app->programPath, - "shaders/rect.vert"); - - char* const fragmentSource = loadShader(app->programPath, - "shaders/rect.frag"); - - if (!vertexSource || !fragmentSource) { - logError("Failed to load shader sources\n"); - return PUGL_FAILURE; - } - - // Compile rectangle shaders and program - app->drawRect = compileProgram(headerSource, vertexSource, fragmentSource); - free(fragmentSource); - free(vertexSource); - free(headerSource); - if (!app->drawRect.program) { - return PUGL_FAILURE; - } - - // Get location of rectangle shader uniform block - const GLuint globalsIndex = glGetUniformBlockIndex(app->drawRect.program, - "UniformBufferObject"); - - // Generate/bind a uniform buffer for setting rectangle properties - GLuint uboHandle = 0; - glGenBuffers(1, &uboHandle); - glBindBuffer(GL_UNIFORM_BUFFER, uboHandle); - glBindBufferBase(GL_UNIFORM_BUFFER, globalsIndex, uboHandle); - - // Generate/bind a VAO to track state - glGenVertexArrays(1, &app->vao); - glBindVertexArray(app->vao); - - // Generate/bind a VBO to store vertex position data - glGenBuffers(1, &app->vbo); - glBindBuffer(GL_ARRAY_BUFFER, app->vbo); - glBufferData(GL_ARRAY_BUFFER, - sizeof(rectVertices), - rectVertices, - GL_STATIC_DRAW); - - // Attribute 0 is position, 2 floats from the VBO - glEnableVertexAttribArray(0); - glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 2 * sizeof(GLfloat), NULL); - - // Generate/bind a VBO to store instance attribute data - glGenBuffers(1, &app->instanceVbo); - glBindBuffer(GL_ARRAY_BUFFER, app->instanceVbo); - glBufferData(GL_ARRAY_BUFFER, - (GLsizeiptr)(app->numRects * sizeof(Rect)), - app->rects, - GL_STREAM_DRAW); - - // Attribute 1 is Rect::position - glEnableVertexAttribArray(1); - glVertexAttribDivisor(1, 4); - glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, sizeof(Rect), NULL); - - // Attribute 2 is Rect::size - glEnableVertexAttribArray(2); - glVertexAttribDivisor(2, 4); - glVertexAttribPointer(2, - 2, - GL_FLOAT, - GL_FALSE, - sizeof(Rect), - (const void*)offsetof(Rect, size)); - - // Attribute 3 is Rect::fillColor - glEnableVertexAttribArray(3); - glVertexAttribDivisor(3, 4); - glVertexAttribPointer(3, - 4, - GL_FLOAT, - GL_FALSE, - sizeof(Rect), - (const void*)offsetof(Rect, fillColor)); - - // Set up the IBO to index into the VBO - glGenBuffers(1, &app->ibo); - glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, app->ibo); - glBufferData(GL_ELEMENT_ARRAY_BUFFER, - sizeof(rectIndices), - rectIndices, - GL_STATIC_DRAW); - - return PUGL_SUCCESS; + // Load GL functions via GLAD + if (!gladLoadGLLoader((GLADloadproc)&puglGetProcAddress)) { + logError("Failed to load GL\n"); + return PUGL_FAILURE; + } + + const char* const headerFile = + (app->glMajorVersion == 3 ? "shaders/header_330.glsl" + : "shaders/header_420.glsl"); + + // Load shader sources + char* const headerSource = loadShader(app->programPath, headerFile); + + char* const vertexSource = loadShader(app->programPath, "shaders/rect.vert"); + + char* const fragmentSource = + loadShader(app->programPath, "shaders/rect.frag"); + + if (!vertexSource || !fragmentSource) { + logError("Failed to load shader sources\n"); + return PUGL_FAILURE; + } + + // Compile rectangle shaders and program + app->drawRect = compileProgram(headerSource, vertexSource, fragmentSource); + free(fragmentSource); + free(vertexSource); + free(headerSource); + if (!app->drawRect.program) { + return PUGL_FAILURE; + } + + // Get location of rectangle shader uniform block + const GLuint globalsIndex = + glGetUniformBlockIndex(app->drawRect.program, "UniformBufferObject"); + + // Generate/bind a uniform buffer for setting rectangle properties + GLuint uboHandle = 0; + glGenBuffers(1, &uboHandle); + glBindBuffer(GL_UNIFORM_BUFFER, uboHandle); + glBindBufferBase(GL_UNIFORM_BUFFER, globalsIndex, uboHandle); + + // Generate/bind a VAO to track state + glGenVertexArrays(1, &app->vao); + glBindVertexArray(app->vao); + + // Generate/bind a VBO to store vertex position data + glGenBuffers(1, &app->vbo); + glBindBuffer(GL_ARRAY_BUFFER, app->vbo); + glBufferData( + GL_ARRAY_BUFFER, sizeof(rectVertices), rectVertices, GL_STATIC_DRAW); + + // Attribute 0 is position, 2 floats from the VBO + glEnableVertexAttribArray(0); + glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 2 * sizeof(GLfloat), NULL); + + // Generate/bind a VBO to store instance attribute data + glGenBuffers(1, &app->instanceVbo); + glBindBuffer(GL_ARRAY_BUFFER, app->instanceVbo); + glBufferData(GL_ARRAY_BUFFER, + (GLsizeiptr)(app->numRects * sizeof(Rect)), + app->rects, + GL_STREAM_DRAW); + + // Attribute 1 is Rect::position + glEnableVertexAttribArray(1); + glVertexAttribDivisor(1, 4); + glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, sizeof(Rect), NULL); + + // Attribute 2 is Rect::size + glEnableVertexAttribArray(2); + glVertexAttribDivisor(2, 4); + glVertexAttribPointer( + 2, 2, GL_FLOAT, GL_FALSE, sizeof(Rect), (const void*)offsetof(Rect, size)); + + // Attribute 3 is Rect::fillColor + glEnableVertexAttribArray(3); + glVertexAttribDivisor(3, 4); + glVertexAttribPointer(3, + 4, + GL_FLOAT, + GL_FALSE, + sizeof(Rect), + (const void*)offsetof(Rect, fillColor)); + + // Set up the IBO to index into the VBO + glGenBuffers(1, &app->ibo); + glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, app->ibo); + glBufferData( + GL_ELEMENT_ARRAY_BUFFER, sizeof(rectIndices), rectIndices, GL_STATIC_DRAW); + + return PUGL_SUCCESS; } static void teardownGl(PuglTestApp* app) { - glDeleteBuffers(1, &app->ibo); - glDeleteBuffers(1, &app->vbo); - glDeleteBuffers(1, &app->instanceVbo); - glDeleteVertexArrays(1, &app->vao); - deleteProgram(app->drawRect); + glDeleteBuffers(1, &app->ibo); + glDeleteBuffers(1, &app->vbo); + glDeleteBuffers(1, &app->instanceVbo); + glDeleteVertexArrays(1, &app->vao); + deleteProgram(app->drawRect); } int main(int argc, char** argv) { - PuglTestApp app = {0}; - - app.programPath = argv[0]; - app.glMajorVersion = 3; - app.glMinorVersion = 3; - - // Parse command line options - if (parseOptions(&app, argc, argv)) { - puglPrintTestUsage("pugl_shader_demo", "[NUM_RECTS] [GL_MAJOR]"); - return 1; - } - - // Create and configure world and view - setupPugl(&app); - - // Create window (which will send a PUGL_CREATE event) - const PuglStatus st = puglRealize(app.view); - if (st) { - return logError("Failed to create window (%s)\n", puglStrerror(st)); - } - - // Show window - printViewHints(app.view); - puglShow(app.view); - - // Calculate ideal frame duration to drive the main loop at a good rate - const int refreshRate = puglGetViewHint(app.view, PUGL_REFRESH_RATE); - const double frameDuration = 1.0 / (double)refreshRate; - - // Grind away, drawing continuously - const double startTime = puglGetTime(app.world); - PuglFpsPrinter fpsPrinter = {startTime}; - while (!app.quit) { - /* To minimize input latency and get smooth performance during window - resizing, we want to poll for events as long as possible before - starting to draw the next frame. This ensures that as many events - are consumed as possible before starting to draw, or, equivalently, - that the next rendered frame represents the latest events possible. - This is particularly important for mouse input and "live" window - resizing, where many events tend to pile up within a frame. - - To do this, we keep track of the time when the last frame was - finished drawing, and how long it took to expose (and assume this is - relatively stable). Then, we can calculate how much time there is - from now until the time when we should start drawing to not miss the - deadline, and use that as the timeout for puglUpdate(). - */ - - const double now = puglGetTime(app.world); - const double nextFrameEndTime = app.lastFrameEndTime + frameDuration; - const double nextExposeTime = nextFrameEndTime - app.lastDrawDuration; - const double timeUntilNext = nextExposeTime - now; - const double timeout = app.opts.sync ? timeUntilNext : 0.0; - - puglUpdate(app.world, fmax(0.0, timeout)); - puglPrintFps(app.world, &fpsPrinter, &app.framesDrawn); - } - - // Destroy window (which will send a PUGL_DESTROY event) - puglFreeView(app.view); - - // Free everything else - puglFreeWorld(app.world); - free(app.rects); - - return 0; + PuglTestApp app = {0}; + + app.programPath = argv[0]; + app.glMajorVersion = 3; + app.glMinorVersion = 3; + + // Parse command line options + if (parseOptions(&app, argc, argv)) { + puglPrintTestUsage("pugl_shader_demo", "[NUM_RECTS] [GL_MAJOR]"); + return 1; + } + + // Create and configure world and view + setupPugl(&app); + + // Create window (which will send a PUGL_CREATE event) + const PuglStatus st = puglRealize(app.view); + if (st) { + return logError("Failed to create window (%s)\n", puglStrerror(st)); + } + + // Show window + printViewHints(app.view); + puglShow(app.view); + + // Calculate ideal frame duration to drive the main loop at a good rate + const int refreshRate = puglGetViewHint(app.view, PUGL_REFRESH_RATE); + const double frameDuration = 1.0 / (double)refreshRate; + + // Grind away, drawing continuously + const double startTime = puglGetTime(app.world); + PuglFpsPrinter fpsPrinter = {startTime}; + while (!app.quit) { + /* To minimize input latency and get smooth performance during window + resizing, we want to poll for events as long as possible before + starting to draw the next frame. This ensures that as many events + are consumed as possible before starting to draw, or, equivalently, + that the next rendered frame represents the latest events possible. + This is particularly important for mouse input and "live" window + resizing, where many events tend to pile up within a frame. + + To do this, we keep track of the time when the last frame was + finished drawing, and how long it took to expose (and assume this is + relatively stable). Then, we can calculate how much time there is + from now until the time when we should start drawing to not miss the + deadline, and use that as the timeout for puglUpdate(). + */ + + const double now = puglGetTime(app.world); + const double nextFrameEndTime = app.lastFrameEndTime + frameDuration; + const double nextExposeTime = nextFrameEndTime - app.lastDrawDuration; + const double timeUntilNext = nextExposeTime - now; + const double timeout = app.opts.sync ? timeUntilNext : 0.0; + + puglUpdate(app.world, fmax(0.0, timeout)); + puglPrintFps(app.world, &fpsPrinter, &app.framesDrawn); + } + + // Destroy window (which will send a PUGL_DESTROY event) + puglFreeView(app.view); + + // Free everything else + puglFreeWorld(app.world); + free(app.rects); + + return 0; } diff --git a/subprojects/nk_pugl/pugl/examples/pugl_vulkan_cxx_demo.cpp b/subprojects/nk_pugl/pugl/examples/pugl_vulkan_cxx_demo.cpp index 21fd4df..e816091 100644 --- a/subprojects/nk_pugl/pugl/examples/pugl_vulkan_cxx_demo.cpp +++ b/subprojects/nk_pugl/pugl/examples/pugl_vulkan_cxx_demo.cpp @@ -1,5 +1,5 @@ /* - Copyright 2019-2020 David Robillard <http://drobilla.net> + Copyright 2019-2020 David Robillard <d@drobilla.net> Permission to use, copy, modify, and/or distribute this software for any purpose with or without fee is hereby granted, provided that the above @@ -39,7 +39,6 @@ #include "pugl/vulkan.hpp" #include <vulkan/vk_platform.h> -#include <vulkan/vulkan_core.h> #include <algorithm> #include <array> @@ -61,152 +60,154 @@ namespace { constexpr uintptr_t resizeTimerId = 1u; struct PhysicalDeviceSelection { - sk::PhysicalDevice physicalDevice; - uint32_t graphicsFamilyIndex; + sk::PhysicalDevice physicalDevice; + uint32_t graphicsFamilyIndex; }; /// Basic Vulkan context associated with the window struct VulkanContext { - VkResult init(pugl::VulkanLoader& loader, const PuglTestOptions& opts); + VkResult init(pugl::VulkanLoader& loader, const PuglTestOptions& opts); - sk::VulkanApi vk; - sk::Instance instance; - sk::DebugReportCallbackEXT debugCallback; + sk::VulkanApi vk; + sk::Instance instance; + sk::DebugReportCallbackEXT debugCallback; }; /// Basic setup of graphics device struct GraphicsDevice { - VkResult init(const pugl::VulkanLoader& loader, - const VulkanContext& context, - pugl::View& view, - const PuglTestOptions& opts); - - sk::SurfaceKHR surface; - sk::PhysicalDevice physicalDevice{}; - uint32_t graphicsIndex{}; - VkSurfaceFormatKHR surfaceFormat{}; - VkPresentModeKHR presentMode{}; - VkPresentModeKHR resizePresentMode{}; - sk::Device device{}; - sk::Queue graphicsQueue{}; - sk::CommandPool commandPool{}; + VkResult init(const pugl::VulkanLoader& loader, + const VulkanContext& context, + pugl::View& view, + const PuglTestOptions& opts); + + sk::SurfaceKHR surface; + sk::PhysicalDevice physicalDevice{}; + uint32_t graphicsIndex{}; + VkSurfaceFormatKHR surfaceFormat{}; + VkPresentModeKHR presentMode{}; + VkPresentModeKHR resizePresentMode{}; + sk::Device device{}; + sk::Queue graphicsQueue{}; + sk::CommandPool commandPool{}; }; /// Buffer allocated on the GPU struct Buffer { - VkResult init(const sk::VulkanApi& vk, - const GraphicsDevice& gpu, - VkDeviceSize size, - VkBufferUsageFlags usage, - VkMemoryPropertyFlags properties); - - sk::Buffer buffer; - sk::DeviceMemory deviceMemory; + VkResult init(const sk::VulkanApi& vk, + const GraphicsDevice& gpu, + VkDeviceSize size, + VkBufferUsageFlags usage, + VkMemoryPropertyFlags properties); + + sk::Buffer buffer; + sk::DeviceMemory deviceMemory; }; /// A set of frames that can be rendered concurrently struct Swapchain { - VkResult init(const sk::VulkanApi& vk, - const GraphicsDevice& gpu, - VkSurfaceCapabilitiesKHR capabilities, - VkExtent2D extent, - VkSwapchainKHR oldSwapchain, - bool resizing); - - VkSurfaceCapabilitiesKHR capabilities{}; - VkExtent2D extent{}; - sk::SwapchainKHR swapchain{}; - std::vector<sk::ImageView> imageViews{}; + VkResult init(const sk::VulkanApi& vk, + const GraphicsDevice& gpu, + VkSurfaceCapabilitiesKHR capabilities, + VkExtent2D extent, + VkSwapchainKHR oldSwapchain, + bool resizing); + + VkSurfaceCapabilitiesKHR capabilities{}; + VkExtent2D extent{}; + sk::SwapchainKHR swapchain{}; + std::vector<sk::ImageView> imageViews{}; }; /// A pass that renders to a target struct RenderPass { - VkResult init(const sk::VulkanApi& vk, - const GraphicsDevice& gpu, - const Swapchain& swapchain); + VkResult init(const sk::VulkanApi& vk, + const GraphicsDevice& gpu, + const Swapchain& swapchain); - sk::RenderPass renderPass; - std::vector<sk::Framebuffer> framebuffers; - sk::CommandBuffers<std::vector<VkCommandBuffer>> commandBuffers; + sk::RenderPass renderPass; + std::vector<sk::Framebuffer> framebuffers; + sk::CommandBuffers<std::vector<VkCommandBuffer>> commandBuffers; }; /// Uniform buffer for constant data used in shaders struct UniformBufferObject { - mat4 projection; + mat4 projection; }; /// Rectangle data that does not depend on renderer configuration struct RectData { - VkResult - init(const sk::VulkanApi& vk, const GraphicsDevice& gpu, size_t nRects); - - sk::DescriptorSetLayout descriptorSetLayout{}; - Buffer uniformBuffer{}; - sk::MappedMemory uniformData{}; - Buffer modelBuffer{}; - Buffer instanceBuffer{}; - sk::MappedMemory vertexData{}; - size_t numRects{}; + VkResult init(const sk::VulkanApi& vk, + const GraphicsDevice& gpu, + size_t nRects); + + sk::DescriptorSetLayout descriptorSetLayout{}; + Buffer uniformBuffer{}; + sk::MappedMemory uniformData{}; + Buffer modelBuffer{}; + Buffer instanceBuffer{}; + sk::MappedMemory vertexData{}; + size_t numRects{}; }; /// Shader modules for drawing rectangles struct RectShaders { - VkResult init(const sk::VulkanApi& vk, - const GraphicsDevice& gpu, - const std::string& programPath); + VkResult init(const sk::VulkanApi& vk, + const GraphicsDevice& gpu, + const std::string& programPath); - sk::ShaderModule vert{}; - sk::ShaderModule frag{}; + sk::ShaderModule vert{}; + sk::ShaderModule frag{}; }; /// A pipeline to render rectangles with our shaders struct RectPipeline { - VkResult init(const sk::VulkanApi& vk, - const GraphicsDevice& gpu, - const RectData& rectData, - const RectShaders& shaders, - const Swapchain& swapchain, - const RenderPass& renderPass); - - sk::DescriptorPool descriptorPool{}; - sk::DescriptorSets<std::vector<VkDescriptorSet>> descriptorSets{}; - sk::PipelineLayout pipelineLayout{}; - std::array<sk::Pipeline, 1> pipelines{}; - uint32_t numImages{}; + VkResult init(const sk::VulkanApi& vk, + const GraphicsDevice& gpu, + const RectData& rectData, + const RectShaders& shaders, + const Swapchain& swapchain, + const RenderPass& renderPass); + + sk::DescriptorPool descriptorPool{}; + sk::DescriptorSets<std::vector<VkDescriptorSet>> descriptorSets{}; + sk::PipelineLayout pipelineLayout{}; + std::array<sk::Pipeline, 1> pipelines{}; + uint32_t numImages{}; }; /// Synchronization primitives used to coordinate drawing frames struct RenderSync { - VkResult - init(const sk::VulkanApi& vk, const sk::Device& device, uint32_t numImages); - - std::vector<sk::Semaphore> imageAvailable{}; - std::vector<sk::Semaphore> renderFinished{}; - std::vector<sk::Fence> inFlight{}; - size_t currentFrame{}; + VkResult init(const sk::VulkanApi& vk, + const sk::Device& device, + uint32_t numImages); + + std::vector<sk::Semaphore> imageAvailable{}; + std::vector<sk::Semaphore> renderFinished{}; + std::vector<sk::Fence> inFlight{}; + size_t currentFrame{}; }; /// Renderer that owns the above and everything required to draw struct Renderer { - VkResult init(const sk::VulkanApi& vk, - const GraphicsDevice& gpu, - const RectData& rectData, - const RectShaders& rectShaders, - VkExtent2D extent, - bool resizing); - - VkResult recreate(const sk::VulkanApi& vk, - const sk::SurfaceKHR& surface, - const GraphicsDevice& gpu, - const RectData& rectData, - const RectShaders& rectShaders, - VkExtent2D extent, - bool resizing); - - Swapchain swapchain; - RenderPass renderPass; - RectPipeline rectPipeline; - RenderSync sync; + VkResult init(const sk::VulkanApi& vk, + const GraphicsDevice& gpu, + const RectData& rectData, + const RectShaders& rectShaders, + VkExtent2D extent, + bool resizing); + + VkResult recreate(const sk::VulkanApi& vk, + const sk::SurfaceKHR& surface, + const GraphicsDevice& gpu, + const RectData& rectData, + const RectShaders& rectShaders, + VkExtent2D extent, + bool resizing); + + Swapchain swapchain; + RenderPass renderPass; + RectPipeline rectPipeline; + RenderSync sync; }; VkResult @@ -215,22 +216,21 @@ selectSurfaceFormat(const sk::VulkanApi& vk, const sk::SurfaceKHR& surface, VkSurfaceFormatKHR& surfaceFormat) { - std::vector<VkSurfaceFormatKHR> formats; - if (VkResult r = vk.getPhysicalDeviceSurfaceFormatsKHR(physicalDevice, - surface, - formats)) { - return r; - } - - for (const auto& format : formats) { - if (format.format == VK_FORMAT_B8G8R8A8_UNORM && - format.colorSpace == VK_COLOR_SPACE_SRGB_NONLINEAR_KHR) { - surfaceFormat = format; - return VK_SUCCESS; - } - } - - return VK_ERROR_FORMAT_NOT_SUPPORTED; + std::vector<VkSurfaceFormatKHR> formats; + if (VkResult r = vk.getPhysicalDeviceSurfaceFormatsKHR( + physicalDevice, surface, formats)) { + return r; + } + + for (const auto& format : formats) { + if (format.format == VK_FORMAT_B8G8R8A8_UNORM && + format.colorSpace == VK_COLOR_SPACE_SRGB_NONLINEAR_KHR) { + surfaceFormat = format; + return VK_SUCCESS; + } + } + + return VK_ERROR_FORMAT_NOT_SUPPORTED; } VkResult @@ -241,54 +241,53 @@ selectPresentMode(const sk::VulkanApi& vk, const bool sync, VkPresentModeKHR& presentMode) { - // Map command line options to mode priorities - static constexpr VkPresentModeKHR priorities[][2][4] = { - { - // No double buffer, no sync - {VK_PRESENT_MODE_IMMEDIATE_KHR, - VK_PRESENT_MODE_MAILBOX_KHR, - VK_PRESENT_MODE_FIFO_RELAXED_KHR, - VK_PRESENT_MODE_FIFO_KHR}, - - // No double buffer, sync (nonsense, map to FIFO relaxed) - {VK_PRESENT_MODE_FIFO_RELAXED_KHR, - VK_PRESENT_MODE_FIFO_KHR, - VK_PRESENT_MODE_MAILBOX_KHR, - VK_PRESENT_MODE_IMMEDIATE_KHR}, - }, - { - // Double buffer, no sync - { - VK_PRESENT_MODE_MAILBOX_KHR, - VK_PRESENT_MODE_IMMEDIATE_KHR, - VK_PRESENT_MODE_FIFO_RELAXED_KHR, - VK_PRESENT_MODE_FIFO_KHR, - }, - - // Double buffer, sync - {VK_PRESENT_MODE_FIFO_KHR, - VK_PRESENT_MODE_FIFO_RELAXED_KHR, - VK_PRESENT_MODE_MAILBOX_KHR, - VK_PRESENT_MODE_IMMEDIATE_KHR}, - }, - }; - - std::vector<VkPresentModeKHR> modes; - if (VkResult r = vk.getPhysicalDeviceSurfacePresentModesKHR(physicalDevice, - surface, - modes)) { - return r; - } - - const auto& tryModes = priorities[bool(multiBuffer)][bool(sync)]; - for (const auto m : tryModes) { - if (std::find(modes.begin(), modes.end(), m) != modes.end()) { - presentMode = m; - return VK_SUCCESS; - } - } - - return VK_ERROR_INCOMPATIBLE_DRIVER; + // Map command line options to mode priorities + static constexpr VkPresentModeKHR priorities[][2][4] = { + { + // No double buffer, no sync + {VK_PRESENT_MODE_IMMEDIATE_KHR, + VK_PRESENT_MODE_MAILBOX_KHR, + VK_PRESENT_MODE_FIFO_RELAXED_KHR, + VK_PRESENT_MODE_FIFO_KHR}, + + // No double buffer, sync (nonsense, map to FIFO relaxed) + {VK_PRESENT_MODE_FIFO_RELAXED_KHR, + VK_PRESENT_MODE_FIFO_KHR, + VK_PRESENT_MODE_MAILBOX_KHR, + VK_PRESENT_MODE_IMMEDIATE_KHR}, + }, + { + // Double buffer, no sync + { + VK_PRESENT_MODE_MAILBOX_KHR, + VK_PRESENT_MODE_IMMEDIATE_KHR, + VK_PRESENT_MODE_FIFO_RELAXED_KHR, + VK_PRESENT_MODE_FIFO_KHR, + }, + + // Double buffer, sync + {VK_PRESENT_MODE_FIFO_KHR, + VK_PRESENT_MODE_FIFO_RELAXED_KHR, + VK_PRESENT_MODE_MAILBOX_KHR, + VK_PRESENT_MODE_IMMEDIATE_KHR}, + }, + }; + + std::vector<VkPresentModeKHR> modes; + if (VkResult r = vk.getPhysicalDeviceSurfacePresentModesKHR( + physicalDevice, surface, modes)) { + return r; + } + + const auto& tryModes = priorities[bool(multiBuffer)][bool(sync)]; + for (const auto m : tryModes) { + if (std::find(modes.begin(), modes.end(), m) != modes.end()) { + presentMode = m; + return VK_SUCCESS; + } + } + + return VK_ERROR_INCOMPATIBLE_DRIVER; } VkResult @@ -297,26 +296,26 @@ openDevice(const sk::VulkanApi& vk, const uint32_t graphicsFamilyIndex, sk::Device& device) { - const float graphicsQueuePriority = 1.0f; - const char* const swapchainName = "VK_KHR_swapchain"; - - const VkDeviceQueueCreateInfo queueCreateInfo{ - VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO, - nullptr, - 0u, - graphicsFamilyIndex, - SK_COUNTED(1u, &graphicsQueuePriority), - }; - - const VkDeviceCreateInfo createInfo{VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO, - nullptr, - 0u, - SK_COUNTED(1u, &queueCreateInfo), - SK_COUNTED(0u, nullptr), // Deprecated - SK_COUNTED(1u, &swapchainName), - nullptr}; - - return vk.createDevice(physicalDevice, createInfo, device); + const float graphicsQueuePriority = 1.0f; + const char* const swapchainName = "VK_KHR_swapchain"; + + const VkDeviceQueueCreateInfo queueCreateInfo{ + VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO, + nullptr, + 0u, + graphicsFamilyIndex, + SK_COUNTED(1u, &graphicsQueuePriority), + }; + + const VkDeviceCreateInfo createInfo{VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO, + nullptr, + 0u, + SK_COUNTED(1u, &queueCreateInfo), + SK_COUNTED(0u, nullptr), // Deprecated + SK_COUNTED(1u, &swapchainName), + nullptr}; + + return vk.createDevice(physicalDevice, createInfo, device); } /// Return whether the physical device supports the extensions we require @@ -325,21 +324,19 @@ deviceSupportsRequiredExtensions(const sk::VulkanApi& vk, const sk::PhysicalDevice& device, bool& supported) { - VkResult r = VK_SUCCESS; + VkResult r = VK_SUCCESS; - std::vector<VkExtensionProperties> props; - if ((r = vk.enumerateDeviceExtensionProperties(device, props))) { - return r; - } + std::vector<VkExtensionProperties> props; + if ((r = vk.enumerateDeviceExtensionProperties(device, props))) { + return r; + } - supported = std::any_of(props.begin(), - props.end(), - [&](const VkExtensionProperties& e) { - return !strcmp(e.extensionName, - "VK_KHR_swapchain"); - }); + supported = std::any_of( + props.begin(), props.end(), [&](const VkExtensionProperties& e) { + return !strcmp(e.extensionName, "VK_KHR_swapchain"); + }); - return VK_SUCCESS; + return VK_SUCCESS; } /// Return the index of the graphics queue, if there is one @@ -349,29 +346,29 @@ findGraphicsQueue(const sk::VulkanApi& vk, const sk::PhysicalDevice& device, uint32_t& queueIndex) { - VkResult r = VK_SUCCESS; - - std::vector<VkQueueFamilyProperties> queueProps; - if ((r = vk.getPhysicalDeviceQueueFamilyProperties(device, queueProps))) { - return r; - } - - for (uint32_t q = 0u; q < queueProps.size(); ++q) { - if (queueProps[q].queueFlags & VK_QUEUE_GRAPHICS_BIT) { - bool supported = false; - if ((r = vk.getPhysicalDeviceSurfaceSupportKHR( - device, q, surface, supported))) { - return r; - } - - if (supported) { - queueIndex = q; - return VK_SUCCESS; - } - } - } - - return VK_ERROR_FEATURE_NOT_PRESENT; + VkResult r = VK_SUCCESS; + + std::vector<VkQueueFamilyProperties> queueProps; + if ((r = vk.getPhysicalDeviceQueueFamilyProperties(device, queueProps))) { + return r; + } + + for (uint32_t q = 0u; q < queueProps.size(); ++q) { + if (queueProps[q].queueFlags & VK_QUEUE_GRAPHICS_BIT) { + bool supported = false; + if ((r = vk.getPhysicalDeviceSurfaceSupportKHR( + device, q, surface, supported))) { + return r; + } + + if (supported) { + queueIndex = q; + return VK_SUCCESS; + } + } + } + + return VK_ERROR_FEATURE_NOT_PRESENT; } /// Select a physical graphics device to use (simply the first found) @@ -381,31 +378,31 @@ selectPhysicalDevice(const sk::VulkanApi& vk, const sk::SurfaceKHR& surface, PhysicalDeviceSelection& selection) { - VkResult r = VK_SUCCESS; - - std::vector<sk::PhysicalDevice> devices; - if ((r = vk.enumeratePhysicalDevices(instance, devices))) { - return r; - } - - for (const auto& device : devices) { - auto supported = false; - if ((r = deviceSupportsRequiredExtensions(vk, device, supported))) { - return r; - } - - if (supported) { - auto queueIndex = 0u; - if ((r = findGraphicsQueue(vk, surface, device, queueIndex))) { - return r; - } - - selection = PhysicalDeviceSelection{device, queueIndex}; - return VK_SUCCESS; - } - } - - return VK_ERROR_INCOMPATIBLE_DISPLAY_KHR; + VkResult r = VK_SUCCESS; + + std::vector<sk::PhysicalDevice> devices; + if ((r = vk.enumeratePhysicalDevices(instance, devices))) { + return r; + } + + for (const auto& device : devices) { + auto supported = false; + if ((r = deviceSupportsRequiredExtensions(vk, device, supported))) { + return r; + } + + if (supported) { + auto queueIndex = 0u; + if ((r = findGraphicsQueue(vk, surface, device, queueIndex))) { + return r; + } + + selection = PhysicalDeviceSelection{device, queueIndex}; + return VK_SUCCESS; + } + } + + return VK_ERROR_INCOMPATIBLE_DISPLAY_KHR; } VkResult @@ -414,55 +411,55 @@ GraphicsDevice::init(const pugl::VulkanLoader& loader, pugl::View& view, const PuglTestOptions& opts) { - const auto& vk = context.vk; - VkResult r = VK_SUCCESS; - - // Create a Vulkan surface for the window using the Pugl API - VkSurfaceKHR surfaceHandle = {}; - if ((r = pugl::createSurface(loader.getInstanceProcAddrFunc(), - view, - context.instance, - nullptr, - &surfaceHandle))) { - return r; - } - - // Wrap surface in a safe RAII handle - surface = sk::SurfaceKHR{surfaceHandle, - {context.instance, vk.vkDestroySurfaceKHR}}; - - PhysicalDeviceSelection physicalDeviceSelection = {}; - // Select a physical device to use - if ((r = selectPhysicalDevice( - vk, context.instance, surface, physicalDeviceSelection))) { - return r; - } - - physicalDevice = physicalDeviceSelection.physicalDevice; - graphicsIndex = physicalDeviceSelection.graphicsFamilyIndex; - - if ((r = selectSurfaceFormat(vk, physicalDevice, surface, surfaceFormat)) || - (r = selectPresentMode(vk, - physicalDevice, - surface, - opts.doubleBuffer, - opts.sync, - presentMode)) || - (r = selectPresentMode( - vk, physicalDevice, surface, true, false, resizePresentMode)) || - (r = openDevice(vk, physicalDevice, graphicsIndex, device))) { - return r; - } - - const VkCommandPoolCreateInfo commandPoolInfo{ - VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO, nullptr, {}, graphicsIndex}; - - if ((r = vk.createCommandPool(device, commandPoolInfo, commandPool))) { - return r; - } - - graphicsQueue = vk.getDeviceQueue(device, graphicsIndex, 0); - return VK_SUCCESS; + const auto& vk = context.vk; + VkResult r = VK_SUCCESS; + + // Create a Vulkan surface for the window using the Pugl API + VkSurfaceKHR surfaceHandle = {}; + if ((r = pugl::createSurface(loader.getInstanceProcAddrFunc(), + view, + context.instance, + nullptr, + &surfaceHandle))) { + return r; + } + + // Wrap surface in a safe RAII handle + surface = + sk::SurfaceKHR{surfaceHandle, {context.instance, vk.vkDestroySurfaceKHR}}; + + PhysicalDeviceSelection physicalDeviceSelection = {}; + // Select a physical device to use + if ((r = selectPhysicalDevice( + vk, context.instance, surface, physicalDeviceSelection))) { + return r; + } + + physicalDevice = physicalDeviceSelection.physicalDevice; + graphicsIndex = physicalDeviceSelection.graphicsFamilyIndex; + + if ((r = selectSurfaceFormat(vk, physicalDevice, surface, surfaceFormat)) || + (r = selectPresentMode(vk, + physicalDevice, + surface, + opts.doubleBuffer, + opts.sync, + presentMode)) || + (r = selectPresentMode( + vk, physicalDevice, surface, true, false, resizePresentMode)) || + (r = openDevice(vk, physicalDevice, graphicsIndex, device))) { + return r; + } + + const VkCommandPoolCreateInfo commandPoolInfo{ + VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO, nullptr, {}, graphicsIndex}; + + if ((r = vk.createCommandPool(device, commandPoolInfo, commandPool))) { + return r; + } + + graphicsQueue = vk.getDeviceQueue(device, graphicsIndex, 0); + return VK_SUCCESS; } uint32_t @@ -471,18 +468,17 @@ findMemoryType(const sk::VulkanApi& vk, const uint32_t typeFilter, const VkMemoryPropertyFlags& properties) { - VkPhysicalDeviceMemoryProperties memProperties = - vk.getPhysicalDeviceMemoryProperties(physicalDevice); - - for (uint32_t i = 0; i < memProperties.memoryTypeCount; ++i) { - if ((typeFilter & (1 << i)) && - (memProperties.memoryTypes[i].propertyFlags & properties) == - properties) { - return i; - } - } - - return UINT32_MAX; + VkPhysicalDeviceMemoryProperties memProperties = + vk.getPhysicalDeviceMemoryProperties(physicalDevice); + + for (uint32_t i = 0; i < memProperties.memoryTypeCount; ++i) { + if ((typeFilter & (1 << i)) && (memProperties.memoryTypes[i].propertyFlags & + properties) == properties) { + return i; + } + } + + return UINT32_MAX; } VkResult @@ -492,42 +488,40 @@ Buffer::init(const sk::VulkanApi& vk, const VkBufferUsageFlags usage, const VkMemoryPropertyFlags properties) { - const VkBufferCreateInfo bufferInfo{VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO, - nullptr, - {}, - size, - usage, - VK_SHARING_MODE_EXCLUSIVE, - SK_COUNTED(0, nullptr)}; - - const auto& device = gpu.device; - - VkResult r = VK_SUCCESS; - if ((r = vk.createBuffer(device, bufferInfo, buffer))) { - return r; - } - - const auto requirements = vk.getBufferMemoryRequirements(device, buffer); - const auto memoryTypeIndex = findMemoryType(vk, - gpu.physicalDevice, - requirements.memoryTypeBits, - properties); - - if (memoryTypeIndex == UINT32_MAX) { - return VK_ERROR_FEATURE_NOT_PRESENT; - } - - const VkMemoryAllocateInfo allocInfo{VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO, - nullptr, - requirements.size, - memoryTypeIndex}; - - if ((r = vk.allocateMemory(device, allocInfo, deviceMemory)) || - (r = vk.bindBufferMemory(device, buffer, deviceMemory, 0))) { - return r; - } - - return VK_SUCCESS; + const VkBufferCreateInfo bufferInfo{VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO, + nullptr, + {}, + size, + usage, + VK_SHARING_MODE_EXCLUSIVE, + SK_COUNTED(0, nullptr)}; + + const auto& device = gpu.device; + + VkResult r = VK_SUCCESS; + if ((r = vk.createBuffer(device, bufferInfo, buffer))) { + return r; + } + + const auto requirements = vk.getBufferMemoryRequirements(device, buffer); + const auto memoryTypeIndex = findMemoryType( + vk, gpu.physicalDevice, requirements.memoryTypeBits, properties); + + if (memoryTypeIndex == UINT32_MAX) { + return VK_ERROR_FEATURE_NOT_PRESENT; + } + + const VkMemoryAllocateInfo allocInfo{VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO, + nullptr, + requirements.size, + memoryTypeIndex}; + + if ((r = vk.allocateMemory(device, allocInfo, deviceMemory)) || + (r = vk.bindBufferMemory(device, buffer, deviceMemory, 0))) { + return r; + } + + return VK_SUCCESS; } VkResult @@ -538,62 +532,59 @@ Swapchain::init(const sk::VulkanApi& vk, VkSwapchainKHR oldSwapchain, bool resizing) { - capabilities = surfaceCapabilities; - extent = surfaceExtent; - - const auto minNumImages = (!capabilities.maxImageCount || - capabilities.maxImageCount >= 3u) - ? 3u - : capabilities.maxImageCount; - - const VkSwapchainCreateInfoKHR swapchainCreateInfo{ - VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR, - nullptr, - {}, - gpu.surface, - minNumImages, - gpu.surfaceFormat.format, - gpu.surfaceFormat.colorSpace, - surfaceExtent, - 1, - (VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT), - VK_SHARING_MODE_EXCLUSIVE, - SK_COUNTED(0, nullptr), - capabilities.currentTransform, - VK_COMPOSITE_ALPHA_INHERIT_BIT_KHR, - resizing ? gpu.resizePresentMode : gpu.presentMode, - VK_TRUE, - oldSwapchain}; - - VkResult r = VK_SUCCESS; - std::vector<VkImage> images; - if ((r = vk.createSwapchainKHR(gpu.device, - swapchainCreateInfo, - swapchain)) || - (r = vk.getSwapchainImagesKHR(gpu.device, swapchain, images))) { - return r; - } - - imageViews = std::vector<sk::ImageView>(images.size()); - for (size_t i = 0; i < images.size(); ++i) { - const VkImageViewCreateInfo imageViewCreateInfo{ - VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO, - nullptr, - {}, - images[i], - VK_IMAGE_VIEW_TYPE_2D, - gpu.surfaceFormat.format, - {}, - {VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1}}; - - if ((r = vk.createImageView(gpu.device, - imageViewCreateInfo, - imageViews[i]))) { - return r; - } - } - - return VK_SUCCESS; + capabilities = surfaceCapabilities; + extent = surfaceExtent; + + const auto minNumImages = + (!capabilities.maxImageCount || capabilities.maxImageCount >= 3u) + ? 3u + : capabilities.maxImageCount; + + const VkSwapchainCreateInfoKHR swapchainCreateInfo{ + VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR, + nullptr, + {}, + gpu.surface, + minNumImages, + gpu.surfaceFormat.format, + gpu.surfaceFormat.colorSpace, + surfaceExtent, + 1, + (VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT), + VK_SHARING_MODE_EXCLUSIVE, + SK_COUNTED(0, nullptr), + capabilities.currentTransform, + VK_COMPOSITE_ALPHA_INHERIT_BIT_KHR, + resizing ? gpu.resizePresentMode : gpu.presentMode, + VK_TRUE, + oldSwapchain}; + + VkResult r = VK_SUCCESS; + std::vector<VkImage> images; + if ((r = vk.createSwapchainKHR(gpu.device, swapchainCreateInfo, swapchain)) || + (r = vk.getSwapchainImagesKHR(gpu.device, swapchain, images))) { + return r; + } + + imageViews = std::vector<sk::ImageView>(images.size()); + for (size_t i = 0; i < images.size(); ++i) { + const VkImageViewCreateInfo imageViewCreateInfo{ + VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO, + nullptr, + {}, + images[i], + VK_IMAGE_VIEW_TYPE_2D, + gpu.surfaceFormat.format, + {}, + {VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1}}; + + if ((r = vk.createImageView( + gpu.device, imageViewCreateInfo, imageViews[i]))) { + return r; + } + } + + return VK_SUCCESS; } VkResult @@ -601,121 +592,116 @@ RenderPass::init(const sk::VulkanApi& vk, const GraphicsDevice& gpu, const Swapchain& swapchain) { - const auto numImages = static_cast<uint32_t>(swapchain.imageViews.size()); - - assert(numImages > 0); - - // Create command buffers - const VkCommandBufferAllocateInfo commandBufferAllocateInfo{ - VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO, - nullptr, - gpu.commandPool, - VK_COMMAND_BUFFER_LEVEL_PRIMARY, - numImages}; - - VkResult r = VK_SUCCESS; - if ((r = vk.allocateCommandBuffers(gpu.device, - commandBufferAllocateInfo, - commandBuffers))) { - return r; - } - - static constexpr VkAttachmentReference colorAttachmentRef{ - 0, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL}; - - static constexpr VkSubpassDescription subpass{ - {}, - VK_PIPELINE_BIND_POINT_GRAPHICS, - SK_COUNTED(0, nullptr), - SK_COUNTED(1, &colorAttachmentRef, nullptr, nullptr), - SK_COUNTED(0u, nullptr)}; - - static constexpr VkSubpassDependency dependency{ - VK_SUBPASS_EXTERNAL, - 0, - VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, - VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, - (VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | - VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT), - {}, - {}}; - - const VkAttachmentDescription colorAttachment{ - {}, - gpu.surfaceFormat.format, - VK_SAMPLE_COUNT_1_BIT, - VK_ATTACHMENT_LOAD_OP_CLEAR, - VK_ATTACHMENT_STORE_OP_STORE, - VK_ATTACHMENT_LOAD_OP_DONT_CARE, - VK_ATTACHMENT_STORE_OP_DONT_CARE, - VK_IMAGE_LAYOUT_UNDEFINED, - VK_IMAGE_LAYOUT_PRESENT_SRC_KHR, - }; - - const VkRenderPassCreateInfo renderPassCreateInfo{ - VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO, - nullptr, - {}, - SK_COUNTED(1, &colorAttachment), - SK_COUNTED(1, &subpass), - SK_COUNTED(1, &dependency)}; - - if ((r = vk.createRenderPass(gpu.device, - renderPassCreateInfo, - renderPass))) { - return r; - } - - // Create framebuffers - framebuffers = std::vector<sk::Framebuffer>(numImages); - for (uint32_t i = 0; i < numImages; ++i) { - const VkFramebufferCreateInfo framebufferCreateInfo{ - VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO, - nullptr, - {}, - renderPass, - SK_COUNTED(1, &swapchain.imageViews[i].get()), - swapchain.extent.width, - swapchain.extent.height, - 1}; - - if ((r = vk.createFramebuffer(gpu.device, - framebufferCreateInfo, - framebuffers[i]))) { - return r; - } - } - - return VK_SUCCESS; + const auto numImages = static_cast<uint32_t>(swapchain.imageViews.size()); + + assert(numImages > 0); + + // Create command buffers + const VkCommandBufferAllocateInfo commandBufferAllocateInfo{ + VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO, + nullptr, + gpu.commandPool, + VK_COMMAND_BUFFER_LEVEL_PRIMARY, + numImages}; + + VkResult r = VK_SUCCESS; + if ((r = vk.allocateCommandBuffers( + gpu.device, commandBufferAllocateInfo, commandBuffers))) { + return r; + } + + static constexpr VkAttachmentReference colorAttachmentRef{ + 0, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL}; + + static constexpr VkSubpassDescription subpass{ + {}, + VK_PIPELINE_BIND_POINT_GRAPHICS, + SK_COUNTED(0, nullptr), + SK_COUNTED(1, &colorAttachmentRef, nullptr, nullptr), + SK_COUNTED(0u, nullptr)}; + + static constexpr VkSubpassDependency dependency{ + VK_SUBPASS_EXTERNAL, + 0, + VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, + VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, + (VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | + VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT), + {}, + {}}; + + const VkAttachmentDescription colorAttachment{ + {}, + gpu.surfaceFormat.format, + VK_SAMPLE_COUNT_1_BIT, + VK_ATTACHMENT_LOAD_OP_CLEAR, + VK_ATTACHMENT_STORE_OP_STORE, + VK_ATTACHMENT_LOAD_OP_DONT_CARE, + VK_ATTACHMENT_STORE_OP_DONT_CARE, + VK_IMAGE_LAYOUT_UNDEFINED, + VK_IMAGE_LAYOUT_PRESENT_SRC_KHR, + }; + + const VkRenderPassCreateInfo renderPassCreateInfo{ + VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO, + nullptr, + {}, + SK_COUNTED(1, &colorAttachment), + SK_COUNTED(1, &subpass), + SK_COUNTED(1, &dependency)}; + + if ((r = vk.createRenderPass(gpu.device, renderPassCreateInfo, renderPass))) { + return r; + } + + // Create framebuffers + framebuffers = std::vector<sk::Framebuffer>(numImages); + for (uint32_t i = 0; i < numImages; ++i) { + const VkFramebufferCreateInfo framebufferCreateInfo{ + VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO, + nullptr, + {}, + renderPass, + SK_COUNTED(1, &swapchain.imageViews[i].get()), + swapchain.extent.width, + swapchain.extent.height, + 1}; + + if ((r = vk.createFramebuffer( + gpu.device, framebufferCreateInfo, framebuffers[i]))) { + return r; + } + } + + return VK_SUCCESS; } std::vector<uint32_t> readFile(const char* const programPath, const std::string& filename) { - std::unique_ptr<char, decltype(&free)> path{resourcePath(programPath, - filename.c_str()), - &free}; + std::unique_ptr<char, decltype(&free)> path{ + resourcePath(programPath, filename.c_str()), &free}; - std::cerr << "Loading shader: " << path.get() << std::endl; + std::cerr << "Loading shader: " << path.get() << std::endl; - std::unique_ptr<FILE, decltype(&fclose)> file{fopen(path.get(), "rb"), - &fclose}; + std::unique_ptr<FILE, decltype(&fclose)> file{fopen(path.get(), "rb"), + &fclose}; - if (!file) { - std::cerr << "Failed to open file '" << filename << "'\n"; - return {}; - } + if (!file) { + std::cerr << "Failed to open file '" << filename << "'\n"; + return {}; + } - fseek(file.get(), 0, SEEK_END); - const auto fileSize = static_cast<size_t>(ftell(file.get())); - fseek(file.get(), 0, SEEK_SET); + fseek(file.get(), 0, SEEK_END); + const auto fileSize = static_cast<size_t>(ftell(file.get())); + fseek(file.get(), 0, SEEK_SET); - const auto numWords = fileSize / sizeof(uint32_t); - std::vector<uint32_t> buffer(numWords); + const auto numWords = fileSize / sizeof(uint32_t); + std::vector<uint32_t> buffer(numWords); - fread(buffer.data(), sizeof(uint32_t), numWords, file.get()); + fread(buffer.data(), sizeof(uint32_t), numWords, file.get()); - return buffer; + return buffer; } VkResult @@ -724,14 +710,14 @@ createShaderModule(const sk::VulkanApi& vk, const std::vector<uint32_t>& code, sk::ShaderModule& shaderModule) { - const VkShaderModuleCreateInfo createInfo{ - VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO, - nullptr, - {}, - code.size() * sizeof(uint32_t), - code.data()}; - - return vk.createShaderModule(gpu.device, createInfo, shaderModule); + const VkShaderModuleCreateInfo createInfo{ + VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO, + nullptr, + {}, + code.size() * sizeof(uint32_t), + code.data()}; + + return vk.createShaderModule(gpu.device, createInfo, shaderModule); } VkResult @@ -739,23 +725,21 @@ RectShaders::init(const sk::VulkanApi& vk, const GraphicsDevice& gpu, const std::string& programPath) { - auto vertShaderCode = readFile(programPath.c_str(), - "shaders/rect.vert.spv"); + auto vertShaderCode = readFile(programPath.c_str(), "shaders/rect.vert.spv"); - auto fragShaderCode = readFile(programPath.c_str(), - "shaders/rect.frag.spv"); + auto fragShaderCode = readFile(programPath.c_str(), "shaders/rect.frag.spv"); - if (vertShaderCode.empty() || fragShaderCode.empty()) { - return VK_ERROR_INITIALIZATION_FAILED; - } + if (vertShaderCode.empty() || fragShaderCode.empty()) { + return VK_ERROR_INITIALIZATION_FAILED; + } - VkResult r = VK_SUCCESS; - if ((r = createShaderModule(vk, gpu, vertShaderCode, vert)) || - (r = createShaderModule(vk, gpu, fragShaderCode, frag))) { - return r; - } + VkResult r = VK_SUCCESS; + if ((r = createShaderModule(vk, gpu, vertShaderCode, vert)) || + (r = createShaderModule(vk, gpu, fragShaderCode, frag))) { + return r; + } - return VK_SUCCESS; + return VK_SUCCESS; } VkResult @@ -766,222 +750,214 @@ RectPipeline::init(const sk::VulkanApi& vk, const Swapchain& swapchain, const RenderPass& renderPass) { - const auto oldNumImages = numImages; - VkResult r = VK_SUCCESS; - - numImages = static_cast<uint32_t>(swapchain.imageViews.size()); - pipelines = {}; - pipelineLayout = {}; - descriptorSets = {}; - - if (numImages != oldNumImages) { - // Create layout descriptor pool - - const VkDescriptorPoolSize poolSize{VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, - numImages}; - - const VkDescriptorPoolCreateInfo descriptorPoolCreateInfo{ - VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO, - nullptr, - VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT, - numImages, - 1u, - &poolSize}; - if ((r = vk.createDescriptorPool(gpu.device, - descriptorPoolCreateInfo, - descriptorPool))) { - return r; - } - } - - const std::vector<VkDescriptorSetLayout> layouts( - numImages, rectData.descriptorSetLayout.get()); - - const VkDescriptorSetAllocateInfo descriptorSetAllocateInfo{ - VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO, - nullptr, - descriptorPool, - numImages, - layouts.data()}; - if ((r = vk.allocateDescriptorSets(gpu.device, - descriptorSetAllocateInfo, - descriptorSets))) { - return r; - } - - const VkDescriptorBufferInfo bufferInfo{rectData.uniformBuffer.buffer, - 0, - sizeof(UniformBufferObject)}; - - const std::array<VkWriteDescriptorSet, 1> descriptorWrites{ - {{VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, - nullptr, - descriptorSets[0], - 0, - 0, - 1, - VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, - nullptr, - &bufferInfo, - nullptr}}}; - - const std::array<VkCopyDescriptorSet, 0> descriptorCopies{}; - - vk.updateDescriptorSets(gpu.device, descriptorWrites, descriptorCopies); - - static constexpr std::array<VkVertexInputAttributeDescription, 4> - vertexAttributeDescriptions{ - {// Model - {0u, 0u, VK_FORMAT_R32G32_SFLOAT, 0}, - - // Rect instance attributes - {1u, 1u, VK_FORMAT_R32G32_SFLOAT, offsetof(Rect, pos)}, - {2u, 1u, VK_FORMAT_R32G32_SFLOAT, offsetof(Rect, size)}, - {3u, - 1u, - VK_FORMAT_R32G32B32A32_SFLOAT, - offsetof(Rect, fillColor)}}}; - - static constexpr std::array<VkVertexInputBindingDescription, 2> - vertexBindingDescriptions{ - VkVertexInputBindingDescription{0, - sizeof(vec2), - VK_VERTEX_INPUT_RATE_VERTEX}, - VkVertexInputBindingDescription{1u, - sizeof(Rect), - VK_VERTEX_INPUT_RATE_INSTANCE}}; - - static constexpr VkPipelineInputAssemblyStateCreateInfo inputAssembly{ - VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO, - nullptr, - {}, - VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP, - false}; - - static constexpr VkPipelineRasterizationStateCreateInfo rasterizer{ - VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO, - nullptr, - {}, - 0, - 0, - VK_POLYGON_MODE_FILL, - VK_CULL_MODE_BACK_BIT, - VK_FRONT_FACE_CLOCKWISE, - 0, - 0, - 0, - 0, - 1.0f}; - - static constexpr VkPipelineMultisampleStateCreateInfo multisampling{ - VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO, - nullptr, - {}, - VK_SAMPLE_COUNT_1_BIT, - false, - 0.0f, - nullptr, - false, - false}; - - static constexpr VkPipelineColorBlendAttachmentState colorBlendAttachment{ - true, - VK_BLEND_FACTOR_SRC_ALPHA, - VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA, - VK_BLEND_OP_ADD, - VK_BLEND_FACTOR_ONE, - VK_BLEND_FACTOR_ZERO, - VK_BLEND_OP_ADD, - (VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT | - VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT)}; - - const VkPipelineShaderStageCreateInfo shaderStages[] = { - {VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, - nullptr, - {}, - VK_SHADER_STAGE_VERTEX_BIT, - shaders.vert.get(), - "main", - nullptr}, - {VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, - nullptr, - {}, - VK_SHADER_STAGE_FRAGMENT_BIT, - shaders.frag.get(), - "main", - nullptr}}; - - const VkPipelineVertexInputStateCreateInfo vertexInputInfo{ - VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO, - nullptr, - {}, - SK_COUNTED(static_cast<uint32_t>(vertexBindingDescriptions.size()), - vertexBindingDescriptions.data()), - SK_COUNTED(static_cast<uint32_t>(vertexAttributeDescriptions.size()), - vertexAttributeDescriptions.data())}; - - const VkViewport viewport{0.0f, - 0.0f, - float(swapchain.extent.width), - float(swapchain.extent.height), - 0.0f, - 1.0f}; - - const VkRect2D scissor{{0, 0}, swapchain.extent}; - - const VkPipelineViewportStateCreateInfo viewportState{ - VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO, - nullptr, - {}, - SK_COUNTED(1, &viewport), - SK_COUNTED(1, &scissor)}; - - const VkPipelineColorBlendStateCreateInfo colorBlending{ - VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO, - nullptr, - {}, - false, - VK_LOGIC_OP_COPY, - SK_COUNTED(1, &colorBlendAttachment), - {1.0f, 0.0f, 0.0f, 0.0f}}; - - const VkPipelineLayoutCreateInfo layoutInfo{ - VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO, - nullptr, - {}, - SK_COUNTED(1, &rectData.descriptorSetLayout.get()), - SK_COUNTED(0, nullptr)}; - - if ((r = vk.createPipelineLayout(gpu.device, layoutInfo, pipelineLayout))) { - return r; - } - - const std::array<VkGraphicsPipelineCreateInfo, 1> pipelineInfos{ - {{VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO, - nullptr, - {}, - SK_COUNTED(2, shaderStages), - &vertexInputInfo, - &inputAssembly, - nullptr, - &viewportState, - &rasterizer, - &multisampling, - nullptr, - &colorBlending, - nullptr, - pipelineLayout, - renderPass.renderPass, - 0u, - {}, - 0}}}; - - if ((r = vk.createGraphicsPipelines( - gpu.device, {}, pipelineInfos, pipelines))) { - return r; - } - - return VK_SUCCESS; + const auto oldNumImages = numImages; + VkResult r = VK_SUCCESS; + + numImages = static_cast<uint32_t>(swapchain.imageViews.size()); + pipelines = {}; + pipelineLayout = {}; + descriptorSets = {}; + + if (numImages != oldNumImages) { + // Create layout descriptor pool + + const VkDescriptorPoolSize poolSize{VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, + numImages}; + + const VkDescriptorPoolCreateInfo descriptorPoolCreateInfo{ + VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO, + nullptr, + VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT, + numImages, + 1u, + &poolSize}; + if ((r = vk.createDescriptorPool( + gpu.device, descriptorPoolCreateInfo, descriptorPool))) { + return r; + } + } + + const std::vector<VkDescriptorSetLayout> layouts( + numImages, rectData.descriptorSetLayout.get()); + + const VkDescriptorSetAllocateInfo descriptorSetAllocateInfo{ + VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO, + nullptr, + descriptorPool, + numImages, + layouts.data()}; + if ((r = vk.allocateDescriptorSets( + gpu.device, descriptorSetAllocateInfo, descriptorSets))) { + return r; + } + + const VkDescriptorBufferInfo bufferInfo{ + rectData.uniformBuffer.buffer, 0, sizeof(UniformBufferObject)}; + + const std::array<VkWriteDescriptorSet, 1> descriptorWrites{ + {{VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, + nullptr, + descriptorSets[0], + 0, + 0, + 1, + VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, + nullptr, + &bufferInfo, + nullptr}}}; + + const std::array<VkCopyDescriptorSet, 0> descriptorCopies{}; + + vk.updateDescriptorSets(gpu.device, descriptorWrites, descriptorCopies); + + static constexpr std::array<VkVertexInputAttributeDescription, 4> + vertexAttributeDescriptions{ + {// Model + {0u, 0u, VK_FORMAT_R32G32_SFLOAT, 0}, + + // Rect instance attributes + {1u, 1u, VK_FORMAT_R32G32_SFLOAT, offsetof(Rect, pos)}, + {2u, 1u, VK_FORMAT_R32G32_SFLOAT, offsetof(Rect, size)}, + {3u, 1u, VK_FORMAT_R32G32B32A32_SFLOAT, offsetof(Rect, fillColor)}}}; + + static constexpr std::array<VkVertexInputBindingDescription, 2> + vertexBindingDescriptions{ + VkVertexInputBindingDescription{ + 0, sizeof(vec2), VK_VERTEX_INPUT_RATE_VERTEX}, + VkVertexInputBindingDescription{ + 1u, sizeof(Rect), VK_VERTEX_INPUT_RATE_INSTANCE}}; + + static constexpr VkPipelineInputAssemblyStateCreateInfo inputAssembly{ + VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO, + nullptr, + {}, + VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP, + false}; + + static constexpr VkPipelineRasterizationStateCreateInfo rasterizer{ + VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO, + nullptr, + {}, + 0, + 0, + VK_POLYGON_MODE_FILL, + VK_CULL_MODE_BACK_BIT, + VK_FRONT_FACE_CLOCKWISE, + 0, + 0, + 0, + 0, + 1.0f}; + + static constexpr VkPipelineMultisampleStateCreateInfo multisampling{ + VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO, + nullptr, + {}, + VK_SAMPLE_COUNT_1_BIT, + false, + 0.0f, + nullptr, + false, + false}; + + static constexpr VkPipelineColorBlendAttachmentState colorBlendAttachment{ + true, + VK_BLEND_FACTOR_SRC_ALPHA, + VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA, + VK_BLEND_OP_ADD, + VK_BLEND_FACTOR_ONE, + VK_BLEND_FACTOR_ZERO, + VK_BLEND_OP_ADD, + (VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT | + VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT)}; + + const VkPipelineShaderStageCreateInfo shaderStages[] = { + {VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, + nullptr, + {}, + VK_SHADER_STAGE_VERTEX_BIT, + shaders.vert.get(), + "main", + nullptr}, + {VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, + nullptr, + {}, + VK_SHADER_STAGE_FRAGMENT_BIT, + shaders.frag.get(), + "main", + nullptr}}; + + const VkPipelineVertexInputStateCreateInfo vertexInputInfo{ + VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO, + nullptr, + {}, + SK_COUNTED(static_cast<uint32_t>(vertexBindingDescriptions.size()), + vertexBindingDescriptions.data()), + SK_COUNTED(static_cast<uint32_t>(vertexAttributeDescriptions.size()), + vertexAttributeDescriptions.data())}; + + const VkViewport viewport{0.0f, + 0.0f, + float(swapchain.extent.width), + float(swapchain.extent.height), + 0.0f, + 1.0f}; + + const VkRect2D scissor{{0, 0}, swapchain.extent}; + + const VkPipelineViewportStateCreateInfo viewportState{ + VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO, + nullptr, + {}, + SK_COUNTED(1, &viewport), + SK_COUNTED(1, &scissor)}; + + const VkPipelineColorBlendStateCreateInfo colorBlending{ + VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO, + nullptr, + {}, + false, + VK_LOGIC_OP_COPY, + SK_COUNTED(1, &colorBlendAttachment), + {1.0f, 0.0f, 0.0f, 0.0f}}; + + const VkPipelineLayoutCreateInfo layoutInfo{ + VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO, + nullptr, + {}, + SK_COUNTED(1, &rectData.descriptorSetLayout.get()), + SK_COUNTED(0, nullptr)}; + + if ((r = vk.createPipelineLayout(gpu.device, layoutInfo, pipelineLayout))) { + return r; + } + + const std::array<VkGraphicsPipelineCreateInfo, 1> pipelineInfos{ + {{VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO, + nullptr, + {}, + SK_COUNTED(2, shaderStages), + &vertexInputInfo, + &inputAssembly, + nullptr, + &viewportState, + &rasterizer, + &multisampling, + nullptr, + &colorBlending, + nullptr, + pipelineLayout, + renderPass.renderPass, + 0u, + {}, + 0}}}; + + if ((r = vk.createGraphicsPipelines( + gpu.device, {}, pipelineInfos, pipelines))) { + return r; + } + + return VK_SUCCESS; } VkResult @@ -989,86 +965,85 @@ RectData::init(const sk::VulkanApi& vk, const GraphicsDevice& gpu, const size_t nRects) { - numRects = nRects; - - static constexpr VkDescriptorSetLayoutBinding uboLayoutBinding{ - 0, - VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, - 1, - VK_SHADER_STAGE_VERTEX_BIT, - nullptr}; - - const VkDescriptorSetLayoutCreateInfo descriptorSetLayoutInfo{ - VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO, - nullptr, - {}, - 1, - &uboLayoutBinding}; - - VkResult r = VK_SUCCESS; - if ((r = vk.createDescriptorSetLayout(gpu.device, - descriptorSetLayoutInfo, - descriptorSetLayout)) || - (r = uniformBuffer.init(vk, - gpu, - sizeof(UniformBufferObject), - VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT, - VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | - VK_MEMORY_PROPERTY_HOST_COHERENT_BIT)) || - (r = vk.mapMemory(gpu.device, - uniformBuffer.deviceMemory, - 0, - sizeof(UniformBufferObject), - {}, - uniformData))) { - return r; - } - - const VkBufferUsageFlags usageFlags = (VK_BUFFER_USAGE_VERTEX_BUFFER_BIT | - VK_BUFFER_USAGE_TRANSFER_SRC_BIT | - VK_BUFFER_USAGE_TRANSFER_DST_BIT); - - const VkMemoryPropertyFlags propertyFlags = - (VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | - VK_MEMORY_PROPERTY_HOST_COHERENT_BIT); - - if ((r = modelBuffer.init( - vk, gpu, sizeof(rectVertices), usageFlags, propertyFlags))) { - return r; - } - - { - // Copy model vertices (directly, we do this only once) - sk::MappedMemory modelData; - if ((r = vk.mapMemory(gpu.device, - modelBuffer.deviceMemory, - 0, - static_cast<VkDeviceSize>(sizeof(rectVertices)), - {}, - modelData))) { - return r; - } - - memcpy(modelData.get(), rectVertices, sizeof(rectVertices)); - } - - if ((r = instanceBuffer.init( - vk, gpu, sizeof(Rect) * numRects, usageFlags, propertyFlags))) { - return r; - } - - // Map attribute vertices (we will update them every frame) - const auto rectsSize = static_cast<VkDeviceSize>(sizeof(Rect) * numRects); - if ((r = vk.mapMemory(gpu.device, - instanceBuffer.deviceMemory, - 0, - rectsSize, - {}, - vertexData))) { - return r; - } - - return VK_SUCCESS; + numRects = nRects; + + static constexpr VkDescriptorSetLayoutBinding uboLayoutBinding{ + 0, + VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, + 1, + VK_SHADER_STAGE_VERTEX_BIT, + nullptr}; + + const VkDescriptorSetLayoutCreateInfo descriptorSetLayoutInfo{ + VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO, + nullptr, + {}, + 1, + &uboLayoutBinding}; + + VkResult r = VK_SUCCESS; + if ((r = vk.createDescriptorSetLayout( + gpu.device, descriptorSetLayoutInfo, descriptorSetLayout)) || + (r = uniformBuffer.init(vk, + gpu, + sizeof(UniformBufferObject), + VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT, + VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | + VK_MEMORY_PROPERTY_HOST_COHERENT_BIT)) || + (r = vk.mapMemory(gpu.device, + uniformBuffer.deviceMemory, + 0, + sizeof(UniformBufferObject), + {}, + uniformData))) { + return r; + } + + const VkBufferUsageFlags usageFlags = + (VK_BUFFER_USAGE_VERTEX_BUFFER_BIT | VK_BUFFER_USAGE_TRANSFER_SRC_BIT | + VK_BUFFER_USAGE_TRANSFER_DST_BIT); + + const VkMemoryPropertyFlags propertyFlags = + (VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | + VK_MEMORY_PROPERTY_HOST_COHERENT_BIT); + + if ((r = modelBuffer.init( + vk, gpu, sizeof(rectVertices), usageFlags, propertyFlags))) { + return r; + } + + { + // Copy model vertices (directly, we do this only once) + sk::MappedMemory modelData; + if ((r = vk.mapMemory(gpu.device, + modelBuffer.deviceMemory, + 0, + static_cast<VkDeviceSize>(sizeof(rectVertices)), + {}, + modelData))) { + return r; + } + + memcpy(modelData.get(), rectVertices, sizeof(rectVertices)); + } + + if ((r = instanceBuffer.init( + vk, gpu, sizeof(Rect) * numRects, usageFlags, propertyFlags))) { + return r; + } + + // Map attribute vertices (we will update them every frame) + const auto rectsSize = static_cast<VkDeviceSize>(sizeof(Rect) * numRects); + if ((r = vk.mapMemory(gpu.device, + instanceBuffer.deviceMemory, + 0, + rectsSize, + {}, + vertexData))) { + return r; + } + + return VK_SUCCESS; } VkResult @@ -1076,38 +1051,34 @@ RenderSync::init(const sk::VulkanApi& vk, const sk::Device& device, const uint32_t numImages) { - const auto maxInFlight = std::max(1u, numImages - 1u); - VkResult r = VK_SUCCESS; - - imageAvailable = std::vector<sk::Semaphore>(numImages); - renderFinished = std::vector<sk::Semaphore>(numImages); - for (uint32_t i = 0; i < numImages; ++i) { - static constexpr VkSemaphoreCreateInfo semaphoreInfo{ - VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO, nullptr, {}}; - - if ((r = vk.createSemaphore(device, - semaphoreInfo, - imageAvailable[i])) || - (r = vk.createSemaphore(device, - semaphoreInfo, - renderFinished[i]))) { - return r; - } - } - - inFlight = std::vector<sk::Fence>(maxInFlight); - for (uint32_t i = 0; i < maxInFlight; ++i) { - static constexpr VkFenceCreateInfo fenceInfo{ - VK_STRUCTURE_TYPE_FENCE_CREATE_INFO, - nullptr, - VK_FENCE_CREATE_SIGNALED_BIT}; - - if ((r = vk.createFence(device, fenceInfo, inFlight[i]))) { - return r; - } - } - - return VK_SUCCESS; + const auto maxInFlight = std::max(1u, numImages - 1u); + VkResult r = VK_SUCCESS; + + imageAvailable = std::vector<sk::Semaphore>(numImages); + renderFinished = std::vector<sk::Semaphore>(numImages); + for (uint32_t i = 0; i < numImages; ++i) { + static constexpr VkSemaphoreCreateInfo semaphoreInfo{ + VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO, nullptr, {}}; + + if ((r = vk.createSemaphore(device, semaphoreInfo, imageAvailable[i])) || + (r = vk.createSemaphore(device, semaphoreInfo, renderFinished[i]))) { + return r; + } + } + + inFlight = std::vector<sk::Fence>(maxInFlight); + for (uint32_t i = 0; i < maxInFlight; ++i) { + static constexpr VkFenceCreateInfo fenceInfo{ + VK_STRUCTURE_TYPE_FENCE_CREATE_INFO, + nullptr, + VK_FENCE_CREATE_SIGNALED_BIT}; + + if ((r = vk.createFence(device, fenceInfo, inFlight[i]))) { + return r; + } + } + + return VK_SUCCESS; } VkResult @@ -1118,21 +1089,20 @@ Renderer::init(const sk::VulkanApi& vk, const VkExtent2D extent, bool resizing) { - VkResult r = VK_SUCCESS; - VkSurfaceCapabilitiesKHR capabilities = {}; - - if ((r = vk.getPhysicalDeviceSurfaceCapabilitiesKHR(gpu.physicalDevice, - gpu.surface, - capabilities)) || - (r = swapchain.init(vk, gpu, capabilities, extent, {}, resizing)) || - (r = renderPass.init(vk, gpu, swapchain)) || - (r = rectPipeline.init( - vk, gpu, rectData, rectShaders, swapchain, renderPass))) { - return r; - } - - const auto numFrames = static_cast<uint32_t>(swapchain.imageViews.size()); - return sync.init(vk, gpu.device, numFrames); + VkResult r = VK_SUCCESS; + VkSurfaceCapabilitiesKHR capabilities = {}; + + if ((r = vk.getPhysicalDeviceSurfaceCapabilitiesKHR( + gpu.physicalDevice, gpu.surface, capabilities)) || + (r = swapchain.init(vk, gpu, capabilities, extent, {}, resizing)) || + (r = renderPass.init(vk, gpu, swapchain)) || + (r = rectPipeline.init( + vk, gpu, rectData, rectShaders, swapchain, renderPass))) { + return r; + } + + const auto numFrames = static_cast<uint32_t>(swapchain.imageViews.size()); + return sync.init(vk, gpu.device, numFrames); } VkResult @@ -1144,27 +1114,26 @@ Renderer::recreate(const sk::VulkanApi& vk, const VkExtent2D extent, bool resizing) { - VkResult r = VK_SUCCESS; - const auto oldNumImages = swapchain.imageViews.size(); - - VkSurfaceCapabilitiesKHR capabilities = {}; - if ((r = vk.getPhysicalDeviceSurfaceCapabilitiesKHR(gpu.physicalDevice, - surface, - capabilities)) || - (r = swapchain.init( - vk, gpu, capabilities, extent, swapchain.swapchain, resizing)) || - (r = renderPass.init(vk, gpu, swapchain)) || - (r = rectPipeline.init( - vk, gpu, rectData, rectShaders, swapchain, renderPass))) { - return r; - } - - const auto numFrames = static_cast<uint32_t>(swapchain.imageViews.size()); - if (swapchain.imageViews.size() != oldNumImages) { - return sync.init(vk, gpu.device, numFrames); - } - - return VK_SUCCESS; + VkResult r = VK_SUCCESS; + const auto oldNumImages = swapchain.imageViews.size(); + + VkSurfaceCapabilitiesKHR capabilities = {}; + if ((r = vk.getPhysicalDeviceSurfaceCapabilitiesKHR( + gpu.physicalDevice, surface, capabilities)) || + (r = swapchain.init( + vk, gpu, capabilities, extent, swapchain.swapchain, resizing)) || + (r = renderPass.init(vk, gpu, swapchain)) || + (r = rectPipeline.init( + vk, gpu, rectData, rectShaders, swapchain, renderPass))) { + return r; + } + + const auto numFrames = static_cast<uint32_t>(swapchain.imageViews.size()); + if (swapchain.imageViews.size() != oldNumImages) { + return sync.init(vk, gpu.device, numFrames); + } + + return VK_SUCCESS; } VKAPI_ATTR @@ -1178,43 +1147,43 @@ debugCallback(VkDebugReportFlagsEXT flags, const char* msg, void*) { - std::cerr << sk::string(static_cast<VkDebugReportFlagBitsEXT>(flags)) - << ": " << layerPrefix << ": " << msg << std::endl; + std::cerr << sk::string(static_cast<VkDebugReportFlagBitsEXT>(flags)) << ": " + << layerPrefix << ": " << msg << std::endl; - return VK_FALSE; + return VK_FALSE; } bool hasExtension(const char* name, const std::vector<VkExtensionProperties>& properties) { - for (const auto& p : properties) { - if (!strcmp(p.extensionName, name)) { - return true; - } - } + for (const auto& p : properties) { + if (!strcmp(p.extensionName, name)) { + return true; + } + } - return false; + return false; } bool hasLayer(const char* name, const std::vector<VkLayerProperties>& properties) { - for (const auto& p : properties) { - if (!strcmp(p.layerName, name)) { - return true; - } - } + for (const auto& p : properties) { + if (!strcmp(p.layerName, name)) { + return true; + } + } - return false; + return false; } template<class Value> void logInfo(const char* heading, const Value& value) { - std::cout << std::setw(26) << std::left << (std::string(heading) + ":") - << value << std::endl; + std::cout << std::setw(26) << std::left << (std::string(heading) + ":") + << value << std::endl; } VkResult @@ -1222,62 +1191,62 @@ createInstance(sk::VulkanInitApi& initApi, const PuglTestOptions& opts, sk::Instance& instance) { - VkResult r = VK_SUCCESS; - - std::vector<VkLayerProperties> layerProps; - std::vector<VkExtensionProperties> extProps; - if ((r = initApi.enumerateInstanceLayerProperties(layerProps)) || - (r = initApi.enumerateInstanceExtensionProperties(extProps))) { - return r; - } - - const auto puglExtensions = pugl::getInstanceExtensions(); - auto extensions = std::vector<const char*>(puglExtensions.begin(), - puglExtensions.end()); - - // Add extra extensions we want to use if they are supported - if (hasExtension("VK_EXT_debug_report", extProps)) { - extensions.push_back("VK_EXT_debug_report"); - } - - // Add validation layers if error checking is enabled - std::vector<const char*> layers; - if (opts.errorChecking) { - for (const char* l : {"VK_LAYER_KHRONOS_validation", - "VK_LAYER_LUNARG_standard_validation"}) { - if (hasLayer(l, layerProps)) { - layers.push_back(l); - } - } - } - - for (const auto& e : extensions) { - logInfo("Using instance extension", e); - } - - for (const auto& l : layers) { - logInfo("Using instance layer", l); - } - - static constexpr VkApplicationInfo appInfo{ - VK_STRUCTURE_TYPE_APPLICATION_INFO, - nullptr, - "Pugl Vulkan Demo", - 0, - nullptr, - 0, - VK_MAKE_VERSION(1, 0, 0), - }; - - const VkInstanceCreateInfo createInfo{ - VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO, - nullptr, - VkInstanceCreateFlags{}, - &appInfo, - SK_COUNTED(uint32_t(layers.size()), layers.data()), - SK_COUNTED(uint32_t(extensions.size()), extensions.data())}; - - return initApi.createInstance(createInfo, instance); + VkResult r = VK_SUCCESS; + + std::vector<VkLayerProperties> layerProps; + std::vector<VkExtensionProperties> extProps; + if ((r = initApi.enumerateInstanceLayerProperties(layerProps)) || + (r = initApi.enumerateInstanceExtensionProperties(extProps))) { + return r; + } + + const auto puglExtensions = pugl::getInstanceExtensions(); + auto extensions = + std::vector<const char*>(puglExtensions.begin(), puglExtensions.end()); + + // Add extra extensions we want to use if they are supported + if (hasExtension("VK_EXT_debug_report", extProps)) { + extensions.push_back("VK_EXT_debug_report"); + } + + // Add validation layers if error checking is enabled + std::vector<const char*> layers; + if (opts.errorChecking) { + for (const char* l : {"VK_LAYER_KHRONOS_validation", + "VK_LAYER_LUNARG_standard_validation"}) { + if (hasLayer(l, layerProps)) { + layers.push_back(l); + } + } + } + + for (const auto& e : extensions) { + logInfo("Using instance extension", e); + } + + for (const auto& l : layers) { + logInfo("Using instance layer", l); + } + + static constexpr VkApplicationInfo appInfo{ + VK_STRUCTURE_TYPE_APPLICATION_INFO, + nullptr, + "Pugl Vulkan Demo", + 0, + nullptr, + 0, + VK_MAKE_VERSION(1, 0, 0), + }; + + const VkInstanceCreateInfo createInfo{ + VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO, + nullptr, + VkInstanceCreateFlags{}, + &appInfo, + SK_COUNTED(uint32_t(layers.size()), layers.data()), + SK_COUNTED(uint32_t(extensions.size()), extensions.data())}; + + return initApi.createInstance(createInfo, instance); } VkResult @@ -1286,28 +1255,27 @@ getDebugReportCallback(sk::VulkanApi& api, const bool verbose, sk::DebugReportCallbackEXT& callback) { - if (api.vkCreateDebugReportCallbackEXT) { - VkDebugReportFlagsEXT flags = - (VK_DEBUG_REPORT_WARNING_BIT_EXT | - VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT | - VK_DEBUG_REPORT_ERROR_BIT_EXT); - - if (verbose) { - flags |= VK_DEBUG_REPORT_INFORMATION_BIT_EXT; - flags |= VK_DEBUG_REPORT_DEBUG_BIT_EXT; - } - - const VkDebugReportCallbackCreateInfoEXT createInfo{ - VK_STRUCTURE_TYPE_DEBUG_REPORT_CREATE_INFO_EXT, - nullptr, - flags, - debugCallback, - nullptr}; - - return api.createDebugReportCallbackEXT(instance, createInfo, callback); - } - - return VK_ERROR_FEATURE_NOT_PRESENT; + if (api.vkCreateDebugReportCallbackEXT) { + VkDebugReportFlagsEXT flags = (VK_DEBUG_REPORT_WARNING_BIT_EXT | + VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT | + VK_DEBUG_REPORT_ERROR_BIT_EXT); + + if (verbose) { + flags |= VK_DEBUG_REPORT_INFORMATION_BIT_EXT; + flags |= VK_DEBUG_REPORT_DEBUG_BIT_EXT; + } + + const VkDebugReportCallbackCreateInfoEXT createInfo{ + VK_STRUCTURE_TYPE_DEBUG_REPORT_CREATE_INFO_EXT, + nullptr, + flags, + debugCallback, + nullptr}; + + return api.createDebugReportCallbackEXT(instance, createInfo, callback); + } + + return VK_ERROR_FEATURE_NOT_PRESENT; } void @@ -1318,40 +1286,36 @@ recordCommandBuffer(sk::CommandScope& cmd, const RectData& rectData, const size_t imageIndex) { - const VkClearColorValue clearColorValue{{0.0f, 0.0f, 0.0f, 1.0f}}; - const VkClearValue clearValue{clearColorValue}; - - const VkRenderPassBeginInfo renderPassBegin{ - VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO, - nullptr, - renderPass.renderPass, - renderPass.framebuffers[imageIndex], - VkRect2D{{0, 0}, swapchain.extent}, - SK_COUNTED(1, &clearValue)}; - - auto pass = cmd.beginRenderPass(renderPassBegin, - VK_SUBPASS_CONTENTS_INLINE); - - pass.bindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, - rectPipeline.pipelines[0]); - - const std::array<VkDeviceSize, 1> offsets{0}; - pass.bindVertexBuffers( - 0u, SK_COUNTED(1u, &rectData.modelBuffer.buffer.get(), offsets.data())); - - pass.bindVertexBuffers(1u, - SK_COUNTED(1u, - &rectData.instanceBuffer.buffer.get(), - offsets.data())); - - pass.bindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, - rectPipeline.pipelineLayout, - 0u, - SK_COUNTED(1u, rectPipeline.descriptorSets.get()), - 0u, - nullptr); - - pass.draw(4u, static_cast<uint32_t>(rectData.numRects), 0u, 0u); + const VkClearColorValue clearColorValue{{0.0f, 0.0f, 0.0f, 1.0f}}; + const VkClearValue clearValue{clearColorValue}; + + const VkRenderPassBeginInfo renderPassBegin{ + VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO, + nullptr, + renderPass.renderPass, + renderPass.framebuffers[imageIndex], + VkRect2D{{0, 0}, swapchain.extent}, + SK_COUNTED(1, &clearValue)}; + + auto pass = cmd.beginRenderPass(renderPassBegin, VK_SUBPASS_CONTENTS_INLINE); + + pass.bindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, rectPipeline.pipelines[0]); + + const std::array<VkDeviceSize, 1> offsets{0}; + pass.bindVertexBuffers( + 0u, SK_COUNTED(1u, &rectData.modelBuffer.buffer.get(), offsets.data())); + + pass.bindVertexBuffers( + 1u, SK_COUNTED(1u, &rectData.instanceBuffer.buffer.get(), offsets.data())); + + pass.bindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, + rectPipeline.pipelineLayout, + 0u, + SK_COUNTED(1u, rectPipeline.descriptorSets.get()), + 0u, + nullptr); + + pass.draw(4u, static_cast<uint32_t>(rectData.numRects), 0u, 0u); } VkResult @@ -1361,30 +1325,29 @@ recordCommandBuffers(const sk::VulkanApi& vk, const RectPipeline& rectPipeline, const RectData& rectData) { - VkResult r = VK_SUCCESS; - - for (size_t i = 0; i < swapchain.imageViews.size(); ++i) { - const VkCommandBufferBeginInfo beginInfo{ - VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO, - nullptr, - VK_COMMAND_BUFFER_USAGE_SIMULTANEOUS_USE_BIT, - nullptr}; - - auto* const commandBuffer = renderPass.commandBuffers[i]; - auto cmd = vk.beginCommandBuffer(commandBuffer, beginInfo); - if (!cmd) { - return cmd.error(); - } - - recordCommandBuffer( - cmd, swapchain, renderPass, rectPipeline, rectData, i); - - if ((r = cmd.end())) { - return r; - } - } - - return VK_SUCCESS; + VkResult r = VK_SUCCESS; + + for (size_t i = 0; i < swapchain.imageViews.size(); ++i) { + const VkCommandBufferBeginInfo beginInfo{ + VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO, + nullptr, + VK_COMMAND_BUFFER_USAGE_SIMULTANEOUS_USE_BIT, + nullptr}; + + auto* const commandBuffer = renderPass.commandBuffers[i]; + auto cmd = vk.beginCommandBuffer(commandBuffer, beginInfo); + if (!cmd) { + return cmd.error(); + } + + recordCommandBuffer(cmd, swapchain, renderPass, rectPipeline, rectData, i); + + if ((r = cmd.end())) { + return r; + } + } + + return VK_SUCCESS; } class PuglVulkanDemo; @@ -1392,76 +1355,76 @@ class PuglVulkanDemo; class View : public pugl::View { public: - View(pugl::World& world, PuglVulkanDemo& app) - : pugl::View{world} - , _app{app} - { - setEventHandler(*this); - } - - template<PuglEventType t, class Base> - pugl::Status onEvent(const pugl::Event<t, Base>&) noexcept - { - return pugl::Status::success; - } - - pugl::Status onEvent(const pugl::ConfigureEvent& event); - pugl::Status onEvent(const pugl::UpdateEvent& event); - pugl::Status onEvent(const pugl::ExposeEvent& event); - pugl::Status onEvent(const pugl::LoopEnterEvent& event); - pugl::Status onEvent(const pugl::TimerEvent& event); - pugl::Status onEvent(const pugl::LoopLeaveEvent& event); - pugl::Status onEvent(const pugl::KeyPressEvent& event); - pugl::Status onEvent(const pugl::CloseEvent& event); + View(pugl::World& world, PuglVulkanDemo& app) + : pugl::View{world} + , _app{app} + { + setEventHandler(*this); + } + + template<PuglEventType t, class Base> + pugl::Status onEvent(const pugl::Event<t, Base>&) noexcept + { + return pugl::Status::success; + } + + pugl::Status onEvent(const pugl::ConfigureEvent& event); + pugl::Status onEvent(const pugl::UpdateEvent& event); + pugl::Status onEvent(const pugl::ExposeEvent& event); + pugl::Status onEvent(const pugl::LoopEnterEvent& event); + pugl::Status onEvent(const pugl::TimerEvent& event); + pugl::Status onEvent(const pugl::LoopLeaveEvent& event); + pugl::Status onEvent(const pugl::KeyPressEvent& event); + pugl::Status onEvent(const pugl::CloseEvent& event); private: - PuglVulkanDemo& _app; + PuglVulkanDemo& _app; }; class PuglVulkanDemo { public: - PuglVulkanDemo(const char* executablePath, - const PuglTestOptions& o, - size_t numRects); - - const char* programPath; - PuglTestOptions opts; - pugl::World world; - pugl::VulkanLoader loader; - View view; - VulkanContext vulkan; - GraphicsDevice gpu; - Renderer renderer; - RectData rectData; - RectShaders rectShaders; - uint32_t framesDrawn{0}; - VkExtent2D extent{512u, 512u}; - std::vector<Rect> rects; - bool resizing{false}; - bool quit{false}; + PuglVulkanDemo(const char* executablePath, + const PuglTestOptions& o, + size_t numRects); + + const char* programPath; + PuglTestOptions opts; + pugl::World world; + pugl::VulkanLoader loader; + View view; + VulkanContext vulkan; + GraphicsDevice gpu; + Renderer renderer; + RectData rectData; + RectShaders rectShaders; + uint32_t framesDrawn{0}; + VkExtent2D extent{512u, 512u}; + std::vector<Rect> rects; + bool resizing{false}; + bool quit{false}; }; std::vector<Rect> makeRects(const size_t numRects, const uint32_t windowWidth) { - std::vector<Rect> rects(numRects); - for (size_t i = 0; i < numRects; ++i) { - rects[i] = makeRect(i, static_cast<float>(windowWidth)); - } + std::vector<Rect> rects(numRects); + for (size_t i = 0; i < numRects; ++i) { + rects[i] = makeRect(i, static_cast<float>(windowWidth)); + } - return rects; + return rects; } PuglVulkanDemo::PuglVulkanDemo(const char* const executablePath, const PuglTestOptions& o, const size_t numRects) - : programPath{executablePath} - , opts{o} - , world{pugl::WorldType::program, pugl::WorldFlag::threads} - , loader{world} - , view{world, *this} - , rects{makeRects(numRects, extent.width)} + : programPath{executablePath} + , opts{o} + , world{pugl::WorldType::program, pugl::WorldFlag::threads} + , loader{world} + , view{world, *this} + , rects{makeRects(numRects, extent.width)} {} VkResult @@ -1472,148 +1435,140 @@ recreateRenderer(PuglVulkanDemo& app, const RectData& rectData, const RectShaders& rectShaders) { - VkResult r = VK_SUCCESS; - VkSurfaceCapabilitiesKHR capabilities = {}; - if ((r = vk.getPhysicalDeviceSurfaceCapabilitiesKHR(gpu.physicalDevice, - gpu.surface, - capabilities))) { - return r; - } - - // There is a known race issue here, so we clamp and hope for the best - const VkExtent2D clampedExtent{ - std::min(capabilities.maxImageExtent.width, - std::max(capabilities.minImageExtent.width, extent.width)), - std::min(capabilities.maxImageExtent.height, - std::max(capabilities.minImageExtent.height, extent.height))}; - - if ((r = vk.deviceWaitIdle(gpu.device)) || - (r = app.renderer.recreate(vk, - gpu.surface, - gpu, - rectData, - rectShaders, - clampedExtent, - app.resizing))) { - return r; - } - - // Reset current (initially signaled) fence because we already waited - vk.resetFence(gpu.device, - app.renderer.sync.inFlight[app.renderer.sync.currentFrame]); - - // Record new command buffers - return recordCommandBuffers(vk, - app.renderer.swapchain, - app.renderer.renderPass, - app.renderer.rectPipeline, - rectData); + VkResult r = VK_SUCCESS; + VkSurfaceCapabilitiesKHR capabilities = {}; + if ((r = vk.getPhysicalDeviceSurfaceCapabilitiesKHR( + gpu.physicalDevice, gpu.surface, capabilities))) { + return r; + } + + // There is a known race issue here, so we clamp and hope for the best + const VkExtent2D clampedExtent{ + std::min(capabilities.maxImageExtent.width, + std::max(capabilities.minImageExtent.width, extent.width)), + std::min(capabilities.maxImageExtent.height, + std::max(capabilities.minImageExtent.height, extent.height))}; + + if ((r = vk.deviceWaitIdle(gpu.device)) || + (r = app.renderer.recreate(vk, + gpu.surface, + gpu, + rectData, + rectShaders, + clampedExtent, + app.resizing))) { + return r; + } + + // Reset current (initially signaled) fence because we already waited + vk.resetFence(gpu.device, + app.renderer.sync.inFlight[app.renderer.sync.currentFrame]); + + // Record new command buffers + return recordCommandBuffers(vk, + app.renderer.swapchain, + app.renderer.renderPass, + app.renderer.rectPipeline, + rectData); } pugl::Status View::onEvent(const pugl::ConfigureEvent& event) { - // We just record the size here and lazily resize the surface when exposed - _app.extent = {static_cast<uint32_t>(event.width), - static_cast<uint32_t>(event.height)}; + // We just record the size here and lazily resize the surface when exposed + _app.extent = {static_cast<uint32_t>(event.width), + static_cast<uint32_t>(event.height)}; - return pugl::Status::success; + return pugl::Status::success; } pugl::Status View::onEvent(const pugl::UpdateEvent&) { - return postRedisplay(); + return postRedisplay(); } VkResult beginFrame(PuglVulkanDemo& app, const sk::Device& device, uint32_t& imageIndex) { - const auto& vk = app.vulkan.vk; - - VkResult r = VK_SUCCESS; - - // Wait until we can start rendering the next frame - if ((r = vk.waitForFence( - device, - app.renderer.sync.inFlight[app.renderer.sync.currentFrame])) || - (r = vk.resetFence( - device, - app.renderer.sync.inFlight[app.renderer.sync.currentFrame]))) { - return r; - } - - // Rebuild the renderer first if the window size has changed - if (app.extent.width != app.renderer.swapchain.extent.width || - app.extent.height != app.renderer.swapchain.extent.height) { - if ((r = recreateRenderer(app, - vk, - app.gpu, - app.extent, - app.rectData, - app.rectShaders))) { - return r; - } - } - - // Acquire the next image to render, rebuilding if necessary - while ( - (r = vk.acquireNextImageKHR( - device, - app.renderer.swapchain.swapchain, - UINT64_MAX, - app.renderer.sync.imageAvailable[app.renderer.sync.currentFrame], - {}, - &imageIndex))) { - switch (r) { - case VK_SUBOPTIMAL_KHR: - case VK_ERROR_OUT_OF_DATE_KHR: - if ((r = recreateRenderer(app, - vk, - app.gpu, - app.renderer.swapchain.extent, - app.rectData, - app.rectShaders))) { - return r; - } - continue; - default: - return r; - } - } - - return VK_SUCCESS; + const auto& vk = app.vulkan.vk; + + VkResult r = VK_SUCCESS; + + // Wait until we can start rendering the next frame + if ((r = vk.waitForFence( + device, app.renderer.sync.inFlight[app.renderer.sync.currentFrame])) || + (r = vk.resetFence( + device, app.renderer.sync.inFlight[app.renderer.sync.currentFrame]))) { + return r; + } + + // Rebuild the renderer first if the window size has changed + if (app.extent.width != app.renderer.swapchain.extent.width || + app.extent.height != app.renderer.swapchain.extent.height) { + if ((r = recreateRenderer( + app, vk, app.gpu, app.extent, app.rectData, app.rectShaders))) { + return r; + } + } + + // Acquire the next image to render, rebuilding if necessary + while ((r = vk.acquireNextImageKHR( + device, + app.renderer.swapchain.swapchain, + UINT64_MAX, + app.renderer.sync.imageAvailable[app.renderer.sync.currentFrame], + {}, + &imageIndex))) { + switch (r) { + case VK_SUBOPTIMAL_KHR: + case VK_ERROR_OUT_OF_DATE_KHR: + if ((r = recreateRenderer(app, + vk, + app.gpu, + app.renderer.swapchain.extent, + app.rectData, + app.rectShaders))) { + return r; + } + continue; + default: + return r; + } + } + + return VK_SUCCESS; } void update(PuglVulkanDemo& app, const double time) { - // Animate rectangles - for (size_t i = 0; i < app.rects.size(); ++i) { - moveRect(&app.rects[i], - i, - app.rects.size(), - static_cast<float>(app.extent.width), - static_cast<float>(app.extent.height), - time); - } - - // Update vertex buffer - memcpy(app.rectData.vertexData.get(), - app.rects.data(), - sizeof(Rect) * app.rects.size()); - - // Update uniform buffer - UniformBufferObject ubo = {{}}; - mat4Ortho(ubo.projection, - 0.0f, - float(app.renderer.swapchain.extent.width), - 0.0f, - float(app.renderer.swapchain.extent.height), - -1.0f, - 1.0f); - - memcpy(app.rectData.uniformData.get(), &ubo, sizeof(ubo)); + // Animate rectangles + for (size_t i = 0; i < app.rects.size(); ++i) { + moveRect(&app.rects[i], + i, + app.rects.size(), + static_cast<float>(app.extent.width), + static_cast<float>(app.extent.height), + time); + } + + // Update vertex buffer + memcpy(app.rectData.vertexData.get(), + app.rects.data(), + sizeof(Rect) * app.rects.size()); + + // Update uniform buffer + UniformBufferObject ubo = {{}}; + mat4Ortho(ubo.projection, + 0.0f, + float(app.renderer.swapchain.extent.width), + 0.0f, + float(app.renderer.swapchain.extent.height), + -1.0f, + 1.0f); + + memcpy(app.rectData.uniformData.get(), &ubo, sizeof(ubo)); } VkResult @@ -1622,133 +1577,132 @@ endFrame(const sk::VulkanApi& vk, const Renderer& renderer, const uint32_t imageIndex) { - const auto currentFrame = renderer.sync.currentFrame; - VkResult r = VK_SUCCESS; - - static constexpr VkPipelineStageFlags waitStage = - VK_PIPELINE_STAGE_TRANSFER_BIT; - - const VkSubmitInfo submitInfo{ - VK_STRUCTURE_TYPE_SUBMIT_INFO, - nullptr, - SK_COUNTED(1, &renderer.sync.imageAvailable[currentFrame].get()), - &waitStage, - SK_COUNTED(1, &renderer.renderPass.commandBuffers[imageIndex]), - SK_COUNTED(1, &renderer.sync.renderFinished[imageIndex].get())}; - - if ((r = vk.queueSubmit(gpu.graphicsQueue, - submitInfo, - renderer.sync.inFlight[currentFrame]))) { - return r; - } - - const VkPresentInfoKHR presentInfo{ - VK_STRUCTURE_TYPE_PRESENT_INFO_KHR, - nullptr, - SK_COUNTED(1, &renderer.sync.renderFinished[imageIndex].get()), - SK_COUNTED(1, &renderer.swapchain.swapchain.get(), &imageIndex), - nullptr}; - - switch ((r = vk.queuePresentKHR(gpu.graphicsQueue, presentInfo))) { - case VK_SUCCESS: // Sucessfully presented - case VK_SUBOPTIMAL_KHR: // Probably a resize race, ignore - case VK_ERROR_OUT_OF_DATE_KHR: // Probably a resize race, ignore - break; - default: - return r; - } - - return VK_SUCCESS; + const auto currentFrame = renderer.sync.currentFrame; + VkResult r = VK_SUCCESS; + + static constexpr VkPipelineStageFlags waitStage = + VK_PIPELINE_STAGE_TRANSFER_BIT; + + const VkSubmitInfo submitInfo{ + VK_STRUCTURE_TYPE_SUBMIT_INFO, + nullptr, + SK_COUNTED(1, &renderer.sync.imageAvailable[currentFrame].get()), + &waitStage, + SK_COUNTED(1, &renderer.renderPass.commandBuffers[imageIndex]), + SK_COUNTED(1, &renderer.sync.renderFinished[imageIndex].get())}; + + if ((r = vk.queueSubmit(gpu.graphicsQueue, + submitInfo, + renderer.sync.inFlight[currentFrame]))) { + return r; + } + + const VkPresentInfoKHR presentInfo{ + VK_STRUCTURE_TYPE_PRESENT_INFO_KHR, + nullptr, + SK_COUNTED(1, &renderer.sync.renderFinished[imageIndex].get()), + SK_COUNTED(1, &renderer.swapchain.swapchain.get(), &imageIndex), + nullptr}; + + switch ((r = vk.queuePresentKHR(gpu.graphicsQueue, presentInfo))) { + case VK_SUCCESS: // Sucessfully presented + case VK_SUBOPTIMAL_KHR: // Probably a resize race, ignore + case VK_ERROR_OUT_OF_DATE_KHR: // Probably a resize race, ignore + break; + default: + return r; + } + + return VK_SUCCESS; } pugl::Status View::onEvent(const pugl::ExposeEvent&) { - const auto& vk = _app.vulkan.vk; - const auto& gpu = _app.gpu; + const auto& vk = _app.vulkan.vk; + const auto& gpu = _app.gpu; - // Acquire the next image, waiting and/or rebuilding if necessary - auto nextImageIndex = 0u; - if (beginFrame(_app, gpu.device, nextImageIndex)) { - return pugl::Status::unknownError; - } + // Acquire the next image, waiting and/or rebuilding if necessary + auto nextImageIndex = 0u; + if (beginFrame(_app, gpu.device, nextImageIndex)) { + return pugl::Status::unknownError; + } - // Ready to go, update the data to the current time - update(_app, world().time()); + // Ready to go, update the data to the current time + update(_app, world().time()); - // Submit the frame to the queue and present it - endFrame(vk, gpu, _app.renderer, nextImageIndex); + // Submit the frame to the queue and present it + endFrame(vk, gpu, _app.renderer, nextImageIndex); - ++_app.framesDrawn; - ++_app.renderer.sync.currentFrame; - _app.renderer.sync.currentFrame %= _app.renderer.sync.inFlight.size(); + ++_app.framesDrawn; + ++_app.renderer.sync.currentFrame; + _app.renderer.sync.currentFrame %= _app.renderer.sync.inFlight.size(); - return pugl::Status::success; + return pugl::Status::success; } pugl::Status View::onEvent(const pugl::LoopEnterEvent&) { - _app.resizing = true; - startTimer(resizeTimerId, - 1.0 / static_cast<double>(getHint(pugl::ViewHint::refreshRate))); + _app.resizing = true; + startTimer(resizeTimerId, + 1.0 / static_cast<double>(getHint(pugl::ViewHint::refreshRate))); - return pugl::Status::success; + return pugl::Status::success; } pugl::Status View::onEvent(const pugl::TimerEvent&) { - return postRedisplay(); + return postRedisplay(); } pugl::Status View::onEvent(const pugl::LoopLeaveEvent&) { - stopTimer(resizeTimerId); + stopTimer(resizeTimerId); - // Trigger a swapchain recreation with the normal present mode - _app.renderer.swapchain.extent = {}; - _app.resizing = false; + // Trigger a swapchain recreation with the normal present mode + _app.renderer.swapchain.extent = {}; + _app.resizing = false; - return pugl::Status::success; + return pugl::Status::success; } pugl::Status View::onEvent(const pugl::KeyPressEvent& event) { - if (event.key == PUGL_KEY_ESCAPE || event.key == 'q') { - _app.quit = true; - } + if (event.key == PUGL_KEY_ESCAPE || event.key == 'q') { + _app.quit = true; + } - return pugl::Status::success; + return pugl::Status::success; } pugl::Status View::onEvent(const pugl::CloseEvent&) { - _app.quit = true; + _app.quit = true; - return pugl::Status::success; + return pugl::Status::success; } VkResult VulkanContext::init(pugl::VulkanLoader& loader, const PuglTestOptions& opts) { - VkResult r = VK_SUCCESS; + VkResult r = VK_SUCCESS; - sk::VulkanInitApi initApi{}; + sk::VulkanInitApi initApi{}; - // Load Vulkan API and set up the fundamentals - if ((r = initApi.init(loader.getInstanceProcAddrFunc())) || - (r = createInstance(initApi, opts, instance)) || - (r = vk.init(initApi, instance)) || - (r = getDebugReportCallback( - vk, instance, opts.verbose, debugCallback))) { - return r; - } + // Load Vulkan API and set up the fundamentals + if ((r = initApi.init(loader.getInstanceProcAddrFunc())) || + (r = createInstance(initApi, opts, instance)) || + (r = vk.init(initApi, instance)) || + (r = getDebugReportCallback(vk, instance, opts.verbose, debugCallback))) { + return r; + } - return VK_SUCCESS; + return VK_SUCCESS; } int @@ -1756,90 +1710,90 @@ run(const char* const programPath, const PuglTestOptions opts, const size_t numRects) { - PuglVulkanDemo app{programPath, opts, numRects}; - - VkResult r = VK_SUCCESS; - const auto width = static_cast<int>(app.extent.width); - const auto height = static_cast<int>(app.extent.height); - - // Realize window so we can set up Vulkan - app.world.setClassName("PuglVulkanDemo"); - app.view.setWindowTitle("Pugl Vulkan Demo"); - app.view.setAspectRatio(1, 1, 16, 9); - app.view.setDefaultSize(width, height); - app.view.setMinSize(width / 4, height / 4); - app.view.setBackend(pugl::vulkanBackend()); - app.view.setHint(pugl::ViewHint::resizable, opts.resizable); - const pugl::Status st = app.view.realize(); - if (st != pugl::Status::success) { - return logError("Failed to create window (%s)\n", pugl::strerror(st)); - } - - if (!app.loader) { - return logError("Failed to load Vulkan library\n"); - } - - // Load Vulkan for the view - if ((r = app.vulkan.init(app.loader, opts))) { - return logError("Failed to set up Vulkan API (%s)\n", sk::string(r)); - } - - const auto& vk = app.vulkan.vk; - - // Set up the graphics device - if ((r = app.gpu.init(app.loader, app.vulkan, app.view, opts))) { - return logError("Failed to set up device (%s)\n", sk::string(r)); - } - - logInfo("Present mode", sk::string(app.gpu.presentMode)); - logInfo("Resize present mode", sk::string(app.gpu.resizePresentMode)); - - // Set up the rectangle data we will render every frame - if ((r = app.rectData.init(vk, app.gpu, app.rects.size()))) { - return logError("Failed to allocate render data (%s)\n", sk::string(r)); - } - - // Load shader modules - if ((r = app.rectShaders.init(vk, app.gpu, app.programPath))) { - return logError("Failed to load shaders (%s)\n", sk::string(r)); - } - - if ((r = app.renderer.init(app.vulkan.vk, - app.gpu, - app.rectData, - app.rectShaders, - app.extent, - false))) { - return logError("Failed to create renderer (%s)\n", sk::string(r)); - } - - logInfo("Swapchain frames", - std::to_string(app.renderer.swapchain.imageViews.size())); - logInfo("Frames in flight", - std::to_string(app.renderer.sync.inFlight.size())); - - recordCommandBuffers(app.vulkan.vk, - app.renderer.swapchain, - app.renderer.renderPass, - app.renderer.rectPipeline, - app.rectData); - - const int refreshRate = app.view.getHint(pugl::ViewHint::refreshRate); - const double frameDuration = 1.0 / static_cast<double>(refreshRate); - const double timeout = app.opts.sync ? frameDuration : 0.0; - - PuglFpsPrinter fpsPrinter = {app.world.time()}; - app.view.show(); - while (!app.quit) { - app.world.update(timeout); - puglPrintFps(app.world.cobj(), &fpsPrinter, &app.framesDrawn); - } - - if ((r = app.vulkan.vk.deviceWaitIdle(app.gpu.device))) { - return logError("Failed to wait for device idle (%s)\n", sk::string(r)); - } - - return 0; + PuglVulkanDemo app{programPath, opts, numRects}; + + VkResult r = VK_SUCCESS; + const auto width = static_cast<int>(app.extent.width); + const auto height = static_cast<int>(app.extent.height); + + // Realize window so we can set up Vulkan + app.world.setClassName("PuglVulkanDemo"); + app.view.setWindowTitle("Pugl Vulkan Demo"); + app.view.setAspectRatio(1, 1, 16, 9); + app.view.setDefaultSize(width, height); + app.view.setMinSize(width / 4, height / 4); + app.view.setBackend(pugl::vulkanBackend()); + app.view.setHint(pugl::ViewHint::resizable, opts.resizable); + const pugl::Status st = app.view.realize(); + if (st != pugl::Status::success) { + return logError("Failed to create window (%s)\n", pugl::strerror(st)); + } + + if (!app.loader) { + return logError("Failed to load Vulkan library\n"); + } + + // Load Vulkan for the view + if ((r = app.vulkan.init(app.loader, opts))) { + return logError("Failed to set up Vulkan API (%s)\n", sk::string(r)); + } + + const auto& vk = app.vulkan.vk; + + // Set up the graphics device + if ((r = app.gpu.init(app.loader, app.vulkan, app.view, opts))) { + return logError("Failed to set up device (%s)\n", sk::string(r)); + } + + logInfo("Present mode", sk::string(app.gpu.presentMode)); + logInfo("Resize present mode", sk::string(app.gpu.resizePresentMode)); + + // Set up the rectangle data we will render every frame + if ((r = app.rectData.init(vk, app.gpu, app.rects.size()))) { + return logError("Failed to allocate render data (%s)\n", sk::string(r)); + } + + // Load shader modules + if ((r = app.rectShaders.init(vk, app.gpu, app.programPath))) { + return logError("Failed to load shaders (%s)\n", sk::string(r)); + } + + if ((r = app.renderer.init(app.vulkan.vk, + app.gpu, + app.rectData, + app.rectShaders, + app.extent, + false))) { + return logError("Failed to create renderer (%s)\n", sk::string(r)); + } + + logInfo("Swapchain frames", + std::to_string(app.renderer.swapchain.imageViews.size())); + logInfo("Frames in flight", + std::to_string(app.renderer.sync.inFlight.size())); + + recordCommandBuffers(app.vulkan.vk, + app.renderer.swapchain, + app.renderer.renderPass, + app.renderer.rectPipeline, + app.rectData); + + const int refreshRate = app.view.getHint(pugl::ViewHint::refreshRate); + const double frameDuration = 1.0 / static_cast<double>(refreshRate); + const double timeout = app.opts.sync ? frameDuration : 0.0; + + PuglFpsPrinter fpsPrinter = {app.world.time()}; + app.view.show(); + while (!app.quit) { + app.world.update(timeout); + puglPrintFps(app.world.cobj(), &fpsPrinter, &app.framesDrawn); + } + + if ((r = app.vulkan.vk.deviceWaitIdle(app.gpu.device))) { + return logError("Failed to wait for device idle (%s)\n", sk::string(r)); + } + + return 0; } } // namespace @@ -1847,25 +1801,25 @@ run(const char* const programPath, int main(int argc, char** argv) { - // Parse command line options - const char* const programPath = argv[0]; - const PuglTestOptions opts = puglParseTestOptions(&argc, &argv); - if (opts.help) { - puglPrintTestUsage(programPath, ""); - return 0; - } - - // Parse number of rectangles argument, if given - int64_t numRects = 1000; - if (argc >= 1) { - char* endptr = nullptr; - numRects = strtol(argv[0], &endptr, 10); - if (endptr != argv[0] + strlen(argv[0]) || numRects < 1) { - logError("Invalid number of rectangles: %s\n", argv[0]); - return 1; - } - } - - // Run application - return run(programPath, opts, static_cast<size_t>(numRects)); + // Parse command line options + const char* const programPath = argv[0]; + const PuglTestOptions opts = puglParseTestOptions(&argc, &argv); + if (opts.help) { + puglPrintTestUsage(programPath, ""); + return 0; + } + + // Parse number of rectangles argument, if given + int64_t numRects = 1000; + if (argc >= 1) { + char* endptr = nullptr; + numRects = strtol(argv[0], &endptr, 10); + if (endptr != argv[0] + strlen(argv[0]) || numRects < 1) { + logError("Invalid number of rectangles: %s\n", argv[0]); + return 1; + } + } + + // Run application + return run(programPath, opts, static_cast<size_t>(numRects)); } diff --git a/subprojects/nk_pugl/pugl/examples/pugl_vulkan_demo.c b/subprojects/nk_pugl/pugl/examples/pugl_vulkan_demo.c index ec96ec3..0dfbadd 100644 --- a/subprojects/nk_pugl/pugl/examples/pugl_vulkan_demo.c +++ b/subprojects/nk_pugl/pugl/examples/pugl_vulkan_demo.c @@ -1,5 +1,5 @@ /* - Copyright 2019-2020 David Robillard <http://drobilla.net> + Copyright 2019-2020 David Robillard <d@drobilla.net> Copyright 2019 Jordan Halase <jordan@halase.me> Permission to use, copy, modify, and/or distribute this software for any @@ -50,55 +50,55 @@ /// Dynamically loaded Vulkan API functions typedef struct { - PFN_vkCreateDebugReportCallbackEXT vkCreateDebugReportCallbackEXT; - PFN_vkDestroyDebugReportCallbackEXT vkDestroyDebugReportCallbackEXT; + PFN_vkCreateDebugReportCallbackEXT vkCreateDebugReportCallbackEXT; + PFN_vkDestroyDebugReportCallbackEXT vkDestroyDebugReportCallbackEXT; } InstanceAPI; /// Vulkan swapchain and everything that depends on it typedef struct { - VkSwapchainKHR rawSwapchain; - uint32_t nImages; - VkExtent2D extent; - VkImage* images; - VkImageView* imageViews; - VkFence* fences; - VkCommandBuffer* commandBuffers; + VkSwapchainKHR rawSwapchain; + uint32_t nImages; + VkExtent2D extent; + VkImage* images; + VkImageView* imageViews; + VkFence* fences; + VkCommandBuffer* commandBuffers; } Swapchain; /// Synchronization semaphores typedef struct { - VkSemaphore presentComplete; - VkSemaphore renderFinished; + VkSemaphore presentComplete; + VkSemaphore renderFinished; } Sync; /// Vulkan state, purely Vulkan functions can depend on only this typedef struct { - InstanceAPI api; - VkInstance instance; - VkDebugReportCallbackEXT debugCallback; - VkSurfaceKHR surface; - VkSurfaceFormatKHR surfaceFormat; - VkPresentModeKHR presentMode; - VkPhysicalDeviceProperties deviceProperties; - VkPhysicalDevice physicalDevice; - uint32_t graphicsIndex; - VkDevice device; - VkQueue graphicsQueue; - VkCommandPool commandPool; - Swapchain* swapchain; - Sync sync; + InstanceAPI api; + VkInstance instance; + VkDebugReportCallbackEXT debugCallback; + VkSurfaceKHR surface; + VkSurfaceFormatKHR surfaceFormat; + VkPresentModeKHR presentMode; + VkPhysicalDeviceProperties deviceProperties; + VkPhysicalDevice physicalDevice; + uint32_t graphicsIndex; + VkDevice device; + VkQueue graphicsQueue; + VkCommandPool commandPool; + Swapchain* swapchain; + Sync sync; } VulkanState; /// Complete application typedef struct { - PuglTestOptions opts; - PuglWorld* world; - PuglView* view; - VulkanState vk; - uint32_t framesDrawn; - uint32_t width; - uint32_t height; - bool quit; + PuglTestOptions opts; + PuglWorld* world; + PuglView* view; + VulkanState vk; + uint32_t framesDrawn; + uint32_t width; + uint32_t height; + bool quit; } VulkanApp; static VKAPI_ATTR VkBool32 VKAPI_CALL @@ -111,27 +111,27 @@ debugCallback(VkDebugReportFlagsEXT flags, const char* msg, void* userData) { - (void)userData; - (void)objType; - (void)obj; - (void)location; - (void)code; - - if (flags & VK_DEBUG_REPORT_INFORMATION_BIT_EXT) { - fprintf(stderr, "note: "); - } else if (flags & VK_DEBUG_REPORT_WARNING_BIT_EXT) { - fprintf(stderr, "warning: "); - } else if (flags & VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT) { - fprintf(stderr, "performance warning: "); - } else if (flags & VK_DEBUG_REPORT_ERROR_BIT_EXT) { - fprintf(stderr, "error: "); - } else if (flags & VK_DEBUG_REPORT_DEBUG_BIT_EXT) { - fprintf(stderr, "debug: "); - } - - fprintf(stderr, "%s: ", layerPrefix); - fprintf(stderr, "%s\n", msg); - return VK_FALSE; + (void)userData; + (void)objType; + (void)obj; + (void)location; + (void)code; + + if (flags & VK_DEBUG_REPORT_INFORMATION_BIT_EXT) { + fprintf(stderr, "note: "); + } else if (flags & VK_DEBUG_REPORT_WARNING_BIT_EXT) { + fprintf(stderr, "warning: "); + } else if (flags & VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT) { + fprintf(stderr, "performance warning: "); + } else if (flags & VK_DEBUG_REPORT_ERROR_BIT_EXT) { + fprintf(stderr, "error: "); + } else if (flags & VK_DEBUG_REPORT_DEBUG_BIT_EXT) { + fprintf(stderr, "debug: "); + } + + fprintf(stderr, "%s: ", layerPrefix); + fprintf(stderr, "%s\n", msg); + return VK_FALSE; } static bool @@ -139,13 +139,13 @@ hasExtension(const char* const name, const VkExtensionProperties* const properties, const uint32_t count) { - for (uint32_t i = 0; i < count; ++i) { - if (!strcmp(properties[i].extensionName, name)) { - return true; - } - } + for (uint32_t i = 0; i < count; ++i) { + if (!strcmp(properties[i].extensionName, name)) { + return true; + } + } - return false; + return false; } static bool @@ -153,13 +153,13 @@ hasLayer(const char* const name, const VkLayerProperties* const properties, const uint32_t count) { - for (uint32_t i = 0; i < count; ++i) { - if (!strcmp(properties[i].layerName, name)) { - return true; - } - } + for (uint32_t i = 0; i < count; ++i) { + if (!strcmp(properties[i].layerName, name)) { + return true; + } + } - return false; + return false; } static void @@ -167,129 +167,129 @@ pushString(const char*** const array, uint32_t* const count, const char* const string) { - *array = (const char**)realloc(*array, (*count + 1) * sizeof(const char*)); - (*array)[*count] = string; - ++*count; + *array = (const char**)realloc(*array, (*count + 1) * sizeof(const char*)); + (*array)[*count] = string; + ++*count; } static VkResult createInstance(VulkanApp* const app) { - const VkApplicationInfo appInfo = { - VK_STRUCTURE_TYPE_APPLICATION_INFO, - NULL, - "Pugl Vulkan Test", - VK_MAKE_VERSION(0, 1, 0), - "Pugl Vulkan Test Engine", - VK_MAKE_VERSION(0, 1, 0), - VK_MAKE_VERSION(1, 0, 0), - }; - - // Get the number of supported extensions and layers - VkResult vr = VK_SUCCESS; - uint32_t nExtProps = 0; - uint32_t nLayerProps = 0; - if ((vr = vkEnumerateInstanceLayerProperties(&nLayerProps, NULL)) || - (vr = vkEnumerateInstanceExtensionProperties(NULL, &nExtProps, NULL))) { - return vr; - } - - // Get properties of supported extensions - VkExtensionProperties* extProps = AALLOC(nExtProps, VkExtensionProperties); - vkEnumerateInstanceExtensionProperties(NULL, &nExtProps, extProps); - - uint32_t nExtensions = 0; - const char** extensions = NULL; - - // Add extensions required by pugl - uint32_t nPuglExts = 0; - const char* const* puglExts = puglGetInstanceExtensions(&nPuglExts); - for (uint32_t i = 0; i < nPuglExts; ++i) { - pushString(&extensions, &nExtensions, puglExts[i]); - } - - // Add extra extensions we want to use if they are supported - if (hasExtension("VK_EXT_debug_report", extProps, nExtProps)) { - pushString(&extensions, &nExtensions, "VK_EXT_debug_report"); - } - - // Get properties of supported layers - VkLayerProperties* layerProps = AALLOC(nLayerProps, VkLayerProperties); - vkEnumerateInstanceLayerProperties(&nLayerProps, layerProps); - - // Add validation layers if error checking is enabled - uint32_t nLayers = 0; - const char** layers = NULL; - if (app->opts.errorChecking) { - const char* debugLayers[] = {"VK_LAYER_KHRONOS_validation", - "VK_LAYER_LUNARG_standard_validation", - NULL}; - - for (const char** l = debugLayers; *l; ++l) { - if (hasLayer(*l, layerProps, nLayerProps)) { - pushString(&layers, &nLayers, *l); - } - } - } - - for (uint32_t i = 0; i < nExtensions; ++i) { - printf("Using instance extension: %s\n", extensions[i]); - } - - for (uint32_t i = 0; i < nLayers; ++i) { - printf("Using instance layer: %s\n", layers[i]); - } - - const VkInstanceCreateInfo createInfo = { - VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO, - NULL, - 0, - &appInfo, - COUNTED(nLayers, layers), - COUNTED(nExtensions, extensions), - }; - - if ((vr = vkCreateInstance(&createInfo, ALLOC_VK, &app->vk.instance))) { - logError("Could not create Vulkan Instance: %d\n", vr); - } - - free(layers); - free(extensions); - free(layerProps); - free(extProps); - - return vr; + const VkApplicationInfo appInfo = { + VK_STRUCTURE_TYPE_APPLICATION_INFO, + NULL, + "Pugl Vulkan Test", + VK_MAKE_VERSION(0, 1, 0), + "Pugl Vulkan Test Engine", + VK_MAKE_VERSION(0, 1, 0), + VK_MAKE_VERSION(1, 0, 0), + }; + + // Get the number of supported extensions and layers + VkResult vr = VK_SUCCESS; + uint32_t nExtProps = 0; + uint32_t nLayerProps = 0; + if ((vr = vkEnumerateInstanceLayerProperties(&nLayerProps, NULL)) || + (vr = vkEnumerateInstanceExtensionProperties(NULL, &nExtProps, NULL))) { + return vr; + } + + // Get properties of supported extensions + VkExtensionProperties* extProps = AALLOC(nExtProps, VkExtensionProperties); + vkEnumerateInstanceExtensionProperties(NULL, &nExtProps, extProps); + + uint32_t nExtensions = 0; + const char** extensions = NULL; + + // Add extensions required by pugl + uint32_t nPuglExts = 0; + const char* const* puglExts = puglGetInstanceExtensions(&nPuglExts); + for (uint32_t i = 0; i < nPuglExts; ++i) { + pushString(&extensions, &nExtensions, puglExts[i]); + } + + // Add extra extensions we want to use if they are supported + if (hasExtension("VK_EXT_debug_report", extProps, nExtProps)) { + pushString(&extensions, &nExtensions, "VK_EXT_debug_report"); + } + + // Get properties of supported layers + VkLayerProperties* layerProps = AALLOC(nLayerProps, VkLayerProperties); + vkEnumerateInstanceLayerProperties(&nLayerProps, layerProps); + + // Add validation layers if error checking is enabled + uint32_t nLayers = 0; + const char** layers = NULL; + if (app->opts.errorChecking) { + const char* debugLayers[] = {"VK_LAYER_KHRONOS_validation", + "VK_LAYER_LUNARG_standard_validation", + NULL}; + + for (const char** l = debugLayers; *l; ++l) { + if (hasLayer(*l, layerProps, nLayerProps)) { + pushString(&layers, &nLayers, *l); + } + } + } + + for (uint32_t i = 0; i < nExtensions; ++i) { + printf("Using instance extension: %s\n", extensions[i]); + } + + for (uint32_t i = 0; i < nLayers; ++i) { + printf("Using instance layer: %s\n", layers[i]); + } + + const VkInstanceCreateInfo createInfo = { + VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO, + NULL, + 0, + &appInfo, + COUNTED(nLayers, layers), + COUNTED(nExtensions, extensions), + }; + + if ((vr = vkCreateInstance(&createInfo, ALLOC_VK, &app->vk.instance))) { + logError("Could not create Vulkan Instance: %d\n", vr); + } + + free(layers); + free(extensions); + free(layerProps); + free(extProps); + + return vr; } static VkResult enableDebugging(VulkanState* const vk) { - vk->api.vkCreateDebugReportCallbackEXT = - (PFN_vkCreateDebugReportCallbackEXT)vkGetInstanceProcAddr( - vk->instance, "vkCreateDebugReportCallbackEXT"); - - vk->api.vkDestroyDebugReportCallbackEXT = - (PFN_vkDestroyDebugReportCallbackEXT)vkGetInstanceProcAddr( - vk->instance, "vkDestroyDebugReportCallbackEXT"); - - if (vk->api.vkCreateDebugReportCallbackEXT) { - const VkDebugReportCallbackCreateInfoEXT info = { - VK_STRUCTURE_TYPE_DEBUG_REPORT_CALLBACK_CREATE_INFO_EXT, - NULL, - VK_DEBUG_REPORT_ERROR_BIT_EXT | VK_DEBUG_REPORT_WARNING_BIT_EXT, - debugCallback, - NULL, - }; - - VkResult vr = VK_SUCCESS; - if ((vr = vk->api.vkCreateDebugReportCallbackEXT( - vk->instance, &info, ALLOC_VK, &vk->debugCallback))) { - logError("Could not create debug reporter: %d\n", vr); - return vr; - } - } - - return VK_SUCCESS; + vk->api.vkCreateDebugReportCallbackEXT = + (PFN_vkCreateDebugReportCallbackEXT)vkGetInstanceProcAddr( + vk->instance, "vkCreateDebugReportCallbackEXT"); + + vk->api.vkDestroyDebugReportCallbackEXT = + (PFN_vkDestroyDebugReportCallbackEXT)vkGetInstanceProcAddr( + vk->instance, "vkDestroyDebugReportCallbackEXT"); + + if (vk->api.vkCreateDebugReportCallbackEXT) { + const VkDebugReportCallbackCreateInfoEXT info = { + VK_STRUCTURE_TYPE_DEBUG_REPORT_CALLBACK_CREATE_INFO_EXT, + NULL, + VK_DEBUG_REPORT_ERROR_BIT_EXT | VK_DEBUG_REPORT_WARNING_BIT_EXT, + debugCallback, + NULL, + }; + + VkResult vr = VK_SUCCESS; + if ((vr = vk->api.vkCreateDebugReportCallbackEXT( + vk->instance, &info, ALLOC_VK, &vk->debugCallback))) { + logError("Could not create debug reporter: %d\n", vr); + return vr; + } + } + + return VK_SUCCESS; } static VkResult @@ -297,52 +297,53 @@ getGraphicsQueueIndex(VkSurfaceKHR surface, VkPhysicalDevice device, uint32_t* graphicsIndex) { - VkResult r = VK_SUCCESS; - - uint32_t nProps = 0; - vkGetPhysicalDeviceQueueFamilyProperties(device, &nProps, NULL); - - VkQueueFamilyProperties* props = AALLOC(nProps, VkQueueFamilyProperties); - vkGetPhysicalDeviceQueueFamilyProperties(device, &nProps, props); - - for (uint32_t q = 0; q < nProps; ++q) { - if (props[q].queueFlags & VK_QUEUE_GRAPHICS_BIT) { - VkBool32 supported = false; - if ((r = vkGetPhysicalDeviceSurfaceSupportKHR( - device, q, surface, &supported))) { - free(props); - return r; - } else if (supported) { - *graphicsIndex = q; - free(props); - return VK_SUCCESS; - } - } - } - - free(props); - return VK_ERROR_FEATURE_NOT_PRESENT; + VkResult r = VK_SUCCESS; + + uint32_t nProps = 0; + vkGetPhysicalDeviceQueueFamilyProperties(device, &nProps, NULL); + + VkQueueFamilyProperties* props = AALLOC(nProps, VkQueueFamilyProperties); + vkGetPhysicalDeviceQueueFamilyProperties(device, &nProps, props); + + for (uint32_t q = 0; q < nProps; ++q) { + if (props[q].queueFlags & VK_QUEUE_GRAPHICS_BIT) { + VkBool32 supported = false; + if ((r = vkGetPhysicalDeviceSurfaceSupportKHR( + device, q, surface, &supported))) { + free(props); + return r; + } + + if (supported) { + *graphicsIndex = q; + free(props); + return VK_SUCCESS; + } + } + } + + free(props); + return VK_ERROR_FEATURE_NOT_PRESENT; } static bool supportsRequiredExtensions(const VkPhysicalDevice device) { - uint32_t nExtProps = 0; - vkEnumerateDeviceExtensionProperties(device, NULL, &nExtProps, NULL); - - VkExtensionProperties* extProps = AALLOC(nExtProps, VkExtensionProperties); - vkEnumerateDeviceExtensionProperties(device, NULL, &nExtProps, extProps); - - for (uint32_t i = 0; i < nExtProps; ++i) { - if (!strcmp(extProps[i].extensionName, - VK_KHR_SWAPCHAIN_EXTENSION_NAME)) { - free(extProps); - return true; - } - } - - free(extProps); - return false; + uint32_t nExtProps = 0; + vkEnumerateDeviceExtensionProperties(device, NULL, &nExtProps, NULL); + + VkExtensionProperties* extProps = AALLOC(nExtProps, VkExtensionProperties); + vkEnumerateDeviceExtensionProperties(device, NULL, &nExtProps, extProps); + + for (uint32_t i = 0; i < nExtProps; ++i) { + if (!strcmp(extProps[i].extensionName, VK_KHR_SWAPCHAIN_EXTENSION_NAME)) { + free(extProps); + return true; + } + } + + free(extProps); + return false; } static bool @@ -350,12 +351,12 @@ isDeviceSuitable(const VulkanState* const vk, const VkPhysicalDevice device, uint32_t* const graphicsIndex) { - if (!supportsRequiredExtensions(device) || - getGraphicsQueueIndex(vk->surface, device, graphicsIndex)) { - return false; - } + if (!supportsRequiredExtensions(device) || + getGraphicsQueueIndex(vk->surface, device, graphicsIndex)) { + return false; + } - return true; + return true; } /** @@ -366,134 +367,134 @@ isDeviceSuitable(const VulkanState* const vk, static VkResult selectPhysicalDevice(VulkanState* const vk) { - VkResult vr = VK_SUCCESS; - if (!vk->surface) { - logError("Cannot select a physical device without a surface\n"); - return VK_ERROR_SURFACE_LOST_KHR; - } - - uint32_t nDevices = 0; - if ((vr = vkEnumeratePhysicalDevices(vk->instance, &nDevices, NULL))) { - logError("Failed to get count of physical devices: %d\n", vr); - return vr; - } - - if (!nDevices) { - logError("No physical devices found\n"); - return VK_ERROR_DEVICE_LOST; - } - - VkPhysicalDevice* devices = AALLOC(nDevices, VkPhysicalDevice); - if ((vr = vkEnumeratePhysicalDevices(vk->instance, &nDevices, devices))) { - logError("Failed to enumerate physical devices: %d\n", vr); - free(devices); - return vr; - } - - uint32_t i = 0; - for (i = 0; i < nDevices; ++i) { - VkPhysicalDeviceProperties deviceProps = {0}; - vkGetPhysicalDeviceProperties(devices[i], &deviceProps); - - uint32_t graphicsIndex = 0; - if (isDeviceSuitable(vk, devices[i], &graphicsIndex)) { - printf("Using device %u/%u: \"%s\"\n", - i + 1, - nDevices, - deviceProps.deviceName); - vk->deviceProperties = deviceProps; - vk->physicalDevice = devices[i]; - vk->graphicsIndex = graphicsIndex; - printf("Using graphics queue family: %u\n", vk->graphicsIndex); - break; - } - - printf("Device \"%s\" not suitable\n", deviceProps.deviceName); - } - - if (i >= nDevices) { - logError("No suitable devices found\n"); - vr = VK_ERROR_DEVICE_LOST; - } - - free(devices); - return vr; + VkResult vr = VK_SUCCESS; + if (!vk->surface) { + logError("Cannot select a physical device without a surface\n"); + return VK_ERROR_SURFACE_LOST_KHR; + } + + uint32_t nDevices = 0; + if ((vr = vkEnumeratePhysicalDevices(vk->instance, &nDevices, NULL))) { + logError("Failed to get count of physical devices: %d\n", vr); + return vr; + } + + if (!nDevices) { + logError("No physical devices found\n"); + return VK_ERROR_DEVICE_LOST; + } + + VkPhysicalDevice* devices = AALLOC(nDevices, VkPhysicalDevice); + if ((vr = vkEnumeratePhysicalDevices(vk->instance, &nDevices, devices))) { + logError("Failed to enumerate physical devices: %d\n", vr); + free(devices); + return vr; + } + + uint32_t i = 0; + for (i = 0; i < nDevices; ++i) { + VkPhysicalDeviceProperties deviceProps = {0}; + vkGetPhysicalDeviceProperties(devices[i], &deviceProps); + + uint32_t graphicsIndex = 0; + if (isDeviceSuitable(vk, devices[i], &graphicsIndex)) { + printf("Using device %u/%u: \"%s\"\n", + i + 1, + nDevices, + deviceProps.deviceName); + vk->deviceProperties = deviceProps; + vk->physicalDevice = devices[i]; + vk->graphicsIndex = graphicsIndex; + printf("Using graphics queue family: %u\n", vk->graphicsIndex); + break; + } + + printf("Device \"%s\" not suitable\n", deviceProps.deviceName); + } + + if (i >= nDevices) { + logError("No suitable devices found\n"); + vr = VK_ERROR_DEVICE_LOST; + } + + free(devices); + return vr; } /// Opens the logical device and sets up the queue and command pool static VkResult openDevice(VulkanState* const vk) { - if (vk->device) { - logError("Renderer already has an opened device\n"); - return VK_NOT_READY; - } - - const float graphicsQueuePriority = 1.0f; - const char* const swapchainName = VK_KHR_SWAPCHAIN_EXTENSION_NAME; - - const VkDeviceQueueCreateInfo queueCreateInfo = { - VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO, - NULL, - 0, - vk->graphicsIndex, - COUNTED(1, &graphicsQueuePriority), - }; - - const VkDeviceCreateInfo createInfo = { - VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO, - NULL, - 0, - COUNTED(1, &queueCreateInfo), - COUNTED(0, NULL), - COUNTED(1, &swapchainName), - NULL, - }; - - VkDevice device = NULL; - VkResult vr = VK_SUCCESS; - if ((vr = vkCreateDevice( - vk->physicalDevice, &createInfo, ALLOC_VK, &device))) { - logError("Could not open device \"%s\": %d\n", - vk->deviceProperties.deviceName, - vr); - return vr; - } - - vk->device = device; - vkGetDeviceQueue(vk->device, vk->graphicsIndex, 0, &vk->graphicsQueue); - - const VkCommandPoolCreateInfo commandInfo = { - VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO, - NULL, - 0, - vk->graphicsIndex, - }; - - if ((vr = vkCreateCommandPool( - vk->device, &commandInfo, ALLOC_VK, &vk->commandPool))) { - logError("Could not create command pool: %d\n", vr); - return vr; - } - - return VK_SUCCESS; + if (vk->device) { + logError("Renderer already has an opened device\n"); + return VK_NOT_READY; + } + + const float graphicsQueuePriority = 1.0f; + const char* const swapchainName = VK_KHR_SWAPCHAIN_EXTENSION_NAME; + + const VkDeviceQueueCreateInfo queueCreateInfo = { + VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO, + NULL, + 0, + vk->graphicsIndex, + COUNTED(1, &graphicsQueuePriority), + }; + + const VkDeviceCreateInfo createInfo = { + VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO, + NULL, + 0, + COUNTED(1, &queueCreateInfo), + COUNTED(0, NULL), + COUNTED(1, &swapchainName), + NULL, + }; + + VkDevice device = NULL; + VkResult vr = VK_SUCCESS; + if ((vr = + vkCreateDevice(vk->physicalDevice, &createInfo, ALLOC_VK, &device))) { + logError("Could not open device \"%s\": %d\n", + vk->deviceProperties.deviceName, + vr); + return vr; + } + + vk->device = device; + vkGetDeviceQueue(vk->device, vk->graphicsIndex, 0, &vk->graphicsQueue); + + const VkCommandPoolCreateInfo commandInfo = { + VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO, + NULL, + 0, + vk->graphicsIndex, + }; + + if ((vr = vkCreateCommandPool( + vk->device, &commandInfo, ALLOC_VK, &vk->commandPool))) { + logError("Could not create command pool: %d\n", vr); + return vr; + } + + return VK_SUCCESS; } static const char* presentModeString(const VkPresentModeKHR presentMode) { - switch (presentMode) { - case VK_PRESENT_MODE_IMMEDIATE_KHR: - return "Immediate"; - case VK_PRESENT_MODE_MAILBOX_KHR: - return "Mailbox"; - case VK_PRESENT_MODE_FIFO_KHR: - return "FIFO"; - case VK_PRESENT_MODE_FIFO_RELAXED_KHR: - return "FIFO relaxed"; - default: - return "Other"; - } + switch (presentMode) { + case VK_PRESENT_MODE_IMMEDIATE_KHR: + return "Immediate"; + case VK_PRESENT_MODE_MAILBOX_KHR: + return "Mailbox"; + case VK_PRESENT_MODE_FIFO_KHR: + return "FIFO"; + case VK_PRESENT_MODE_FIFO_RELAXED_KHR: + return "FIFO relaxed"; + default: + return "Other"; + } } static bool @@ -501,90 +502,82 @@ hasPresentMode(const VkPresentModeKHR mode, const VkPresentModeKHR* const presentModes, const uint32_t nPresentModes) { - for (uint32_t i = 0; i < nPresentModes; ++i) { - if (presentModes[i] == mode) { - return true; - } - } + for (uint32_t i = 0; i < nPresentModes; ++i) { + if (presentModes[i] == mode) { + return true; + } + } - return false; + return false; } /// Configure the surface for the currently opened device static VkResult configureSurface(VulkanState* const vk) { - uint32_t nFormats = 0; - vkGetPhysicalDeviceSurfaceFormatsKHR(vk->physicalDevice, - vk->surface, - &nFormats, - NULL); - if (!nFormats) { - logError("No surface formats available\n"); - return VK_ERROR_FORMAT_NOT_SUPPORTED; - } - - VkSurfaceFormatKHR* surfaceFormats = AALLOC(nFormats, VkSurfaceFormatKHR); - vkGetPhysicalDeviceSurfaceFormatsKHR(vk->physicalDevice, - vk->surface, - &nFormats, - surfaceFormats); - - const VkSurfaceFormatKHR want = {VK_FORMAT_B8G8R8A8_UNORM, - VK_COLOR_SPACE_SRGB_NONLINEAR_KHR}; - - uint32_t formatIndex = 0; - for (formatIndex = 0; formatIndex < nFormats; ++formatIndex) { - if (surfaceFormats[formatIndex].format == want.format && - surfaceFormats[formatIndex].colorSpace == want.colorSpace) { - vk->surfaceFormat = want; - break; - } - } - free(surfaceFormats); - if (formatIndex >= nFormats) { - logError("Could not find a suitable surface format\n"); - return VK_ERROR_FORMAT_NOT_SUPPORTED; - } - - uint32_t nPresentModes = 0; - vkGetPhysicalDeviceSurfacePresentModesKHR(vk->physicalDevice, - vk->surface, - &nPresentModes, - NULL); - if (!nPresentModes) { - logError("No present modes available\n"); - return VK_ERROR_FORMAT_NOT_SUPPORTED; - } - - VkPresentModeKHR* presentModes = AALLOC(nPresentModes, VkPresentModeKHR); - vkGetPhysicalDeviceSurfacePresentModesKHR(vk->physicalDevice, - vk->surface, - &nPresentModes, - presentModes); - - const VkPresentModeKHR tryModes[] = { - VK_PRESENT_MODE_MAILBOX_KHR, - VK_PRESENT_MODE_FIFO_RELAXED_KHR, - VK_PRESENT_MODE_FIFO_KHR, - VK_PRESENT_MODE_IMMEDIATE_KHR, - }; - - VkPresentModeKHR presentMode = VK_PRESENT_MODE_FIFO_KHR; - for (uint32_t i = 0; i < sizeof(tryModes) / sizeof(VkPresentModeKHR); ++i) { - if (hasPresentMode(tryModes[i], presentModes, nPresentModes)) { - presentMode = tryModes[i]; - break; - } - } - - free(presentModes); - vk->presentMode = presentMode; - printf("Using present mode: \"%s\" (%u)\n", - presentModeString(presentMode), - presentMode); - - return VK_SUCCESS; + uint32_t nFormats = 0; + vkGetPhysicalDeviceSurfaceFormatsKHR( + vk->physicalDevice, vk->surface, &nFormats, NULL); + if (!nFormats) { + logError("No surface formats available\n"); + return VK_ERROR_FORMAT_NOT_SUPPORTED; + } + + VkSurfaceFormatKHR* surfaceFormats = AALLOC(nFormats, VkSurfaceFormatKHR); + vkGetPhysicalDeviceSurfaceFormatsKHR( + vk->physicalDevice, vk->surface, &nFormats, surfaceFormats); + + const VkSurfaceFormatKHR want = {VK_FORMAT_B8G8R8A8_UNORM, + VK_COLOR_SPACE_SRGB_NONLINEAR_KHR}; + + uint32_t formatIndex = 0; + for (formatIndex = 0; formatIndex < nFormats; ++formatIndex) { + if (surfaceFormats[formatIndex].format == want.format && + surfaceFormats[formatIndex].colorSpace == want.colorSpace) { + vk->surfaceFormat = want; + break; + } + } + free(surfaceFormats); + if (formatIndex >= nFormats) { + logError("Could not find a suitable surface format\n"); + return VK_ERROR_FORMAT_NOT_SUPPORTED; + } + + uint32_t nPresentModes = 0; + vkGetPhysicalDeviceSurfacePresentModesKHR( + vk->physicalDevice, vk->surface, &nPresentModes, NULL); + if (!nPresentModes) { + logError("No present modes available\n"); + return VK_ERROR_FORMAT_NOT_SUPPORTED; + } + + VkPresentModeKHR* presentModes = AALLOC(nPresentModes, VkPresentModeKHR); + vkGetPhysicalDeviceSurfacePresentModesKHR( + vk->physicalDevice, vk->surface, &nPresentModes, presentModes); + + const VkPresentModeKHR tryModes[] = { + VK_PRESENT_MODE_MAILBOX_KHR, + VK_PRESENT_MODE_FIFO_RELAXED_KHR, + VK_PRESENT_MODE_FIFO_KHR, + VK_PRESENT_MODE_IMMEDIATE_KHR, + }; + + VkPresentModeKHR presentMode = VK_PRESENT_MODE_FIFO_KHR; + for (uint32_t i = 0; i < sizeof(tryModes) / sizeof(VkPresentModeKHR); ++i) { + if (hasPresentMode(tryModes[i], presentModes, nPresentModes)) { + presentMode = tryModes[i]; + break; + } + } + + free(presentModes); + vk->presentMode = presentMode; + printf("Using present mode: \"%s\" (%u)\n", + presentModeString(presentMode), + presentMode); + + return VK_SUCCESS; } static VkResult @@ -592,140 +585,137 @@ createRawSwapchain(VulkanState* const vk, const uint32_t width, const uint32_t height) { - VkSurfaceCapabilitiesKHR surfaceCapabilities; - VkResult vr = VK_SUCCESS; - if ((vr = vkGetPhysicalDeviceSurfaceCapabilitiesKHR( - vk->physicalDevice, vk->surface, &surfaceCapabilities))) { - logError("Could not get surface capabilities: %d\n", vr); - return vr; - } - - /* There is a known race condition with window/surface sizes, so we clamp - to what Vulkan reports and hope for the best. */ - - vk->swapchain->extent.width = - CLAMP(width, - surfaceCapabilities.minImageExtent.width, - surfaceCapabilities.maxImageExtent.width); - - vk->swapchain->extent.height = - CLAMP(height, - surfaceCapabilities.minImageExtent.height, - surfaceCapabilities.maxImageExtent.height); - - vk->swapchain->nImages = surfaceCapabilities.minImageCount; - - const VkSwapchainCreateInfoKHR createInfo = { - VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR, - NULL, - 0, - vk->surface, - vk->swapchain->nImages, - vk->surfaceFormat.format, - VK_COLOR_SPACE_SRGB_NONLINEAR_KHR, - vk->swapchain->extent, - 1, - (VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT), - VK_SHARING_MODE_EXCLUSIVE, - COUNTED(0, NULL), - surfaceCapabilities.currentTransform, - VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR, - vk->presentMode, - VK_TRUE, - 0, - }; - - if ((vr = vkCreateSwapchainKHR(vk->device, - &createInfo, - ALLOC_VK, - &vk->swapchain->rawSwapchain))) { - logError("Could not create swapchain: %d\n", vr); - return vr; - } - - return VK_SUCCESS; + VkSurfaceCapabilitiesKHR surfaceCapabilities; + VkResult vr = VK_SUCCESS; + if ((vr = vkGetPhysicalDeviceSurfaceCapabilitiesKHR( + vk->physicalDevice, vk->surface, &surfaceCapabilities))) { + logError("Could not get surface capabilities: %d\n", vr); + return vr; + } + + /* There is a known race condition with window/surface sizes, so we clamp + to what Vulkan reports and hope for the best. */ + + vk->swapchain->extent.width = CLAMP(width, + surfaceCapabilities.minImageExtent.width, + surfaceCapabilities.maxImageExtent.width); + + vk->swapchain->extent.height = + CLAMP(height, + surfaceCapabilities.minImageExtent.height, + surfaceCapabilities.maxImageExtent.height); + + vk->swapchain->nImages = surfaceCapabilities.minImageCount; + + const VkSwapchainCreateInfoKHR createInfo = { + VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR, + NULL, + 0, + vk->surface, + vk->swapchain->nImages, + vk->surfaceFormat.format, + VK_COLOR_SPACE_SRGB_NONLINEAR_KHR, + vk->swapchain->extent, + 1, + (VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT), + VK_SHARING_MODE_EXCLUSIVE, + COUNTED(0, NULL), + surfaceCapabilities.currentTransform, + VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR, + vk->presentMode, + VK_TRUE, + 0, + }; + + if ((vr = vkCreateSwapchainKHR( + vk->device, &createInfo, ALLOC_VK, &vk->swapchain->rawSwapchain))) { + logError("Could not create swapchain: %d\n", vr); + return vr; + } + + return VK_SUCCESS; } static VkResult recordCommandBuffers(VulkanState* const vk) { - const VkClearColorValue clearValue = {{ - 0xA4 / (float)0x100, // R - 0x1E / (float)0x100, // G - 0x22 / (float)0x100, // B - 0xFF / (float)0x100, // A - }}; - - const VkImageSubresourceRange range = { - VK_IMAGE_ASPECT_COLOR_BIT, - 0, - 1, - 0, - 1, - }; - - const VkCommandBufferBeginInfo beginInfo = { - VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO, - NULL, - VK_COMMAND_BUFFER_USAGE_SIMULTANEOUS_USE_BIT, - NULL, - }; - - for (uint32_t i = 0; i < vk->swapchain->nImages; ++i) { - const VkImageMemoryBarrier toClearBarrier = { - VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, - NULL, - VK_ACCESS_MEMORY_READ_BIT, - VK_ACCESS_TRANSFER_WRITE_BIT, - VK_IMAGE_LAYOUT_UNDEFINED, - VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, - vk->graphicsIndex, - vk->graphicsIndex, - vk->swapchain->images[i], - range, - }; - - const VkImageMemoryBarrier toPresentBarrier = { - VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, - NULL, - VK_ACCESS_TRANSFER_WRITE_BIT, - VK_ACCESS_MEMORY_READ_BIT, - VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, - VK_IMAGE_LAYOUT_PRESENT_SRC_KHR, - vk->graphicsIndex, - vk->graphicsIndex, - vk->swapchain->images[i], - range, - }; - - vkBeginCommandBuffer(vk->swapchain->commandBuffers[i], &beginInfo); - - vkCmdPipelineBarrier(vk->swapchain->commandBuffers[i], - VK_PIPELINE_STAGE_TRANSFER_BIT, - VK_PIPELINE_STAGE_TRANSFER_BIT, - 0, - COUNTED(0, NULL), - COUNTED(0, NULL), - COUNTED(1, &toClearBarrier)); - - vkCmdClearColorImage(vk->swapchain->commandBuffers[i], - vk->swapchain->images[i], - VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, - &clearValue, - COUNTED(1, &range)); - - vkCmdPipelineBarrier(vk->swapchain->commandBuffers[i], - VK_PIPELINE_STAGE_TRANSFER_BIT, - VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, - 0, - COUNTED(0, NULL), - COUNTED(0, NULL), - COUNTED(1, &toPresentBarrier)); - - vkEndCommandBuffer(vk->swapchain->commandBuffers[i]); - } - - return VK_SUCCESS; + const VkClearColorValue clearValue = {{ + 0xA4 / (float)0x100, // R + 0x1E / (float)0x100, // G + 0x22 / (float)0x100, // B + 0xFF / (float)0x100, // A + }}; + + const VkImageSubresourceRange range = { + VK_IMAGE_ASPECT_COLOR_BIT, + 0, + 1, + 0, + 1, + }; + + const VkCommandBufferBeginInfo beginInfo = { + VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO, + NULL, + VK_COMMAND_BUFFER_USAGE_SIMULTANEOUS_USE_BIT, + NULL, + }; + + for (uint32_t i = 0; i < vk->swapchain->nImages; ++i) { + const VkImageMemoryBarrier toClearBarrier = { + VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, + NULL, + VK_ACCESS_MEMORY_READ_BIT, + VK_ACCESS_TRANSFER_WRITE_BIT, + VK_IMAGE_LAYOUT_UNDEFINED, + VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, + vk->graphicsIndex, + vk->graphicsIndex, + vk->swapchain->images[i], + range, + }; + + const VkImageMemoryBarrier toPresentBarrier = { + VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, + NULL, + VK_ACCESS_TRANSFER_WRITE_BIT, + VK_ACCESS_MEMORY_READ_BIT, + VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, + VK_IMAGE_LAYOUT_PRESENT_SRC_KHR, + vk->graphicsIndex, + vk->graphicsIndex, + vk->swapchain->images[i], + range, + }; + + vkBeginCommandBuffer(vk->swapchain->commandBuffers[i], &beginInfo); + + vkCmdPipelineBarrier(vk->swapchain->commandBuffers[i], + VK_PIPELINE_STAGE_TRANSFER_BIT, + VK_PIPELINE_STAGE_TRANSFER_BIT, + 0, + COUNTED(0, NULL), + COUNTED(0, NULL), + COUNTED(1, &toClearBarrier)); + + vkCmdClearColorImage(vk->swapchain->commandBuffers[i], + vk->swapchain->images[i], + VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, + &clearValue, + COUNTED(1, &range)); + + vkCmdPipelineBarrier(vk->swapchain->commandBuffers[i], + VK_PIPELINE_STAGE_TRANSFER_BIT, + VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, + 0, + COUNTED(0, NULL), + COUNTED(0, NULL), + COUNTED(1, &toPresentBarrier)); + + vkEndCommandBuffer(vk->swapchain->commandBuffers[i]); + } + + return VK_SUCCESS; } static VkResult @@ -733,204 +723,200 @@ createSwapchain(VulkanState* const vk, const uint32_t width, const uint32_t height) { - VkResult vr = VK_SUCCESS; - - vk->swapchain = AALLOC(1, Swapchain); - if ((vr = createRawSwapchain(vk, width, height))) { - return vr; - } - - if ((vr = vkGetSwapchainImagesKHR(vk->device, - vk->swapchain->rawSwapchain, - &vk->swapchain->nImages, - NULL))) { - logError("Failed to query swapchain images: %d\n", vr); - return vr; - } - - vk->swapchain->images = AALLOC(vk->swapchain->nImages, VkImage); - if ((vr = vkGetSwapchainImagesKHR(vk->device, - vk->swapchain->rawSwapchain, - &vk->swapchain->nImages, - vk->swapchain->images))) { - logError("Failed to get swapchain images: %d\n", vr); - return vr; - } - - const VkCommandBufferAllocateInfo allocInfo = { - VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO, - NULL, - vk->commandPool, - VK_COMMAND_BUFFER_LEVEL_PRIMARY, - vk->swapchain->nImages, - }; - - vk->swapchain->commandBuffers = AALLOC(vk->swapchain->nImages, - VkCommandBuffer); - - if ((vr = vkAllocateCommandBuffers(vk->device, - &allocInfo, - vk->swapchain->commandBuffers))) { - logError("Could not allocate command buffers: %d\n", vr); - return vr; - } - - const VkFenceCreateInfo fenceInfo = { - VK_STRUCTURE_TYPE_FENCE_CREATE_INFO, - NULL, - VK_FENCE_CREATE_SIGNALED_BIT, - }; - vk->swapchain->fences = AALLOC(vk->swapchain->nImages, VkFence); - - for (uint32_t i = 0; i < vk->swapchain->nImages; ++i) { - if ((vr = vkCreateFence(vk->device, - &fenceInfo, - ALLOC_VK, - &vk->swapchain->fences[i]))) { - logError("Could not create render finished fence: %d\n", vr); - return vr; - } - } - - if ((vr = recordCommandBuffers(vk))) { - logError("Failed to record command buffers\n"); - return vr; - } - - return VK_SUCCESS; + VkResult vr = VK_SUCCESS; + + vk->swapchain = AALLOC(1, Swapchain); + if ((vr = createRawSwapchain(vk, width, height))) { + return vr; + } + + if ((vr = vkGetSwapchainImagesKHR(vk->device, + vk->swapchain->rawSwapchain, + &vk->swapchain->nImages, + NULL))) { + logError("Failed to query swapchain images: %d\n", vr); + return vr; + } + + vk->swapchain->images = AALLOC(vk->swapchain->nImages, VkImage); + if ((vr = vkGetSwapchainImagesKHR(vk->device, + vk->swapchain->rawSwapchain, + &vk->swapchain->nImages, + vk->swapchain->images))) { + logError("Failed to get swapchain images: %d\n", vr); + return vr; + } + + const VkCommandBufferAllocateInfo allocInfo = { + VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO, + NULL, + vk->commandPool, + VK_COMMAND_BUFFER_LEVEL_PRIMARY, + vk->swapchain->nImages, + }; + + vk->swapchain->commandBuffers = + AALLOC(vk->swapchain->nImages, VkCommandBuffer); + + if ((vr = vkAllocateCommandBuffers( + vk->device, &allocInfo, vk->swapchain->commandBuffers))) { + logError("Could not allocate command buffers: %d\n", vr); + return vr; + } + + const VkFenceCreateInfo fenceInfo = { + VK_STRUCTURE_TYPE_FENCE_CREATE_INFO, + NULL, + VK_FENCE_CREATE_SIGNALED_BIT, + }; + vk->swapchain->fences = AALLOC(vk->swapchain->nImages, VkFence); + + for (uint32_t i = 0; i < vk->swapchain->nImages; ++i) { + if ((vr = vkCreateFence( + vk->device, &fenceInfo, ALLOC_VK, &vk->swapchain->fences[i]))) { + logError("Could not create render finished fence: %d\n", vr); + return vr; + } + } + + if ((vr = recordCommandBuffers(vk))) { + logError("Failed to record command buffers\n"); + return vr; + } + + return VK_SUCCESS; } static void destroySwapchain(VulkanState* const vk, Swapchain* const swapchain) { - if (!swapchain) { - return; - } - - for (uint32_t i = 0; i < swapchain->nImages; ++i) { - if (swapchain->fences[i]) { - vkDestroyFence(vk->device, swapchain->fences[i], ALLOC_VK); - } - - if (swapchain->imageViews && swapchain->imageViews[i]) { - vkDestroyImageView(vk->device, swapchain->imageViews[i], ALLOC_VK); - } - } - - free(swapchain->fences); - swapchain->fences = NULL; - free(swapchain->imageViews); - swapchain->imageViews = NULL; - - if (swapchain->images) { - free(swapchain->images); - swapchain->images = NULL; - } - - if (swapchain->commandBuffers) { - vkFreeCommandBuffers(vk->device, - vk->commandPool, - swapchain->nImages, - swapchain->commandBuffers); - free(swapchain->commandBuffers); - } - - if (swapchain->rawSwapchain) { - vkDestroySwapchainKHR(vk->device, swapchain->rawSwapchain, ALLOC_VK); - } - - free(swapchain); + if (!swapchain) { + return; + } + + for (uint32_t i = 0; i < swapchain->nImages; ++i) { + if (swapchain->fences[i]) { + vkDestroyFence(vk->device, swapchain->fences[i], ALLOC_VK); + } + + if (swapchain->imageViews && swapchain->imageViews[i]) { + vkDestroyImageView(vk->device, swapchain->imageViews[i], ALLOC_VK); + } + } + + free(swapchain->fences); + swapchain->fences = NULL; + free(swapchain->imageViews); + swapchain->imageViews = NULL; + + if (swapchain->images) { + free(swapchain->images); + swapchain->images = NULL; + } + + if (swapchain->commandBuffers) { + vkFreeCommandBuffers(vk->device, + vk->commandPool, + swapchain->nImages, + swapchain->commandBuffers); + free(swapchain->commandBuffers); + } + + if (swapchain->rawSwapchain) { + vkDestroySwapchainKHR(vk->device, swapchain->rawSwapchain, ALLOC_VK); + } + + free(swapchain); } static VkResult createSyncObjects(VulkanState* const vk) { - const VkSemaphoreCreateInfo info = { - VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO, - NULL, - 0, - }; - - vkCreateSemaphore(vk->device, &info, ALLOC_VK, &vk->sync.presentComplete); - vkCreateSemaphore(vk->device, &info, ALLOC_VK, &vk->sync.renderFinished); - return VK_SUCCESS; + const VkSemaphoreCreateInfo info = { + VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO, + NULL, + 0, + }; + + vkCreateSemaphore(vk->device, &info, ALLOC_VK, &vk->sync.presentComplete); + vkCreateSemaphore(vk->device, &info, ALLOC_VK, &vk->sync.renderFinished); + return VK_SUCCESS; } static void destroySyncObjects(VulkanState* const vk) { - if (vk->sync.renderFinished) { - vkDestroySemaphore(vk->device, vk->sync.renderFinished, ALLOC_VK); - vk->sync.renderFinished = VK_NULL_HANDLE; - } - if (vk->sync.presentComplete) { - vkDestroySemaphore(vk->device, vk->sync.presentComplete, ALLOC_VK); - vk->sync.presentComplete = VK_NULL_HANDLE; - } + if (vk->sync.renderFinished) { + vkDestroySemaphore(vk->device, vk->sync.renderFinished, ALLOC_VK); + vk->sync.renderFinished = VK_NULL_HANDLE; + } + if (vk->sync.presentComplete) { + vkDestroySemaphore(vk->device, vk->sync.presentComplete, ALLOC_VK); + vk->sync.presentComplete = VK_NULL_HANDLE; + } } static void closeDevice(VulkanState* const vk) { - if (vk->device) { - vkDeviceWaitIdle(vk->device); - destroySyncObjects(vk); - destroySwapchain(vk, vk->swapchain); - if (vk->commandPool) { - vkDestroyCommandPool(vk->device, vk->commandPool, ALLOC_VK); - vk->commandPool = VK_NULL_HANDLE; - } - vk->graphicsQueue = VK_NULL_HANDLE; - vkDestroyDevice(vk->device, ALLOC_VK); - vk->device = VK_NULL_HANDLE; - } + if (vk->device) { + vkDeviceWaitIdle(vk->device); + destroySyncObjects(vk); + destroySwapchain(vk, vk->swapchain); + if (vk->commandPool) { + vkDestroyCommandPool(vk->device, vk->commandPool, ALLOC_VK); + vk->commandPool = VK_NULL_HANDLE; + } + vk->graphicsQueue = VK_NULL_HANDLE; + vkDestroyDevice(vk->device, ALLOC_VK); + vk->device = VK_NULL_HANDLE; + } } static void destroyWorld(VulkanApp* const app) { - VulkanState* vk = &app->vk; - - if (vk) { - closeDevice(vk); - - if (app->view) { - puglHide(app->view); - puglFreeView(app->view); - app->view = NULL; - } - if (vk->debugCallback && vk->api.vkDestroyDebugReportCallbackEXT) { - vk->api.vkDestroyDebugReportCallbackEXT(vk->instance, - vk->debugCallback, - ALLOC_VK); - vk->debugCallback = VK_NULL_HANDLE; - } - if (vk->surface) { - vkDestroySurfaceKHR(vk->instance, vk->surface, ALLOC_VK); - vk->surface = VK_NULL_HANDLE; - } - if (vk->instance) { - fflush(stderr); - vkDestroyInstance(vk->instance, ALLOC_VK); - vk->instance = VK_NULL_HANDLE; - } - if (app->world) { - puglFreeWorld(app->world); - app->world = NULL; - } - } + VulkanState* vk = &app->vk; + + if (vk) { + closeDevice(vk); + + if (app->view) { + puglHide(app->view); + puglFreeView(app->view); + app->view = NULL; + } + if (vk->debugCallback && vk->api.vkDestroyDebugReportCallbackEXT) { + vk->api.vkDestroyDebugReportCallbackEXT( + vk->instance, vk->debugCallback, ALLOC_VK); + vk->debugCallback = VK_NULL_HANDLE; + } + if (vk->surface) { + vkDestroySurfaceKHR(vk->instance, vk->surface, ALLOC_VK); + vk->surface = VK_NULL_HANDLE; + } + if (vk->instance) { + fflush(stderr); + vkDestroyInstance(vk->instance, ALLOC_VK); + vk->instance = VK_NULL_HANDLE; + } + if (app->world) { + puglFreeWorld(app->world); + app->world = NULL; + } + } } static PuglStatus onConfigure(PuglView* const view, const double width, const double height) { - VulkanApp* const app = (VulkanApp*)puglGetHandle(view); + VulkanApp* const app = (VulkanApp*)puglGetHandle(view); - // We just record the size here and lazily resize the surface when exposed - app->width = (uint32_t)width; - app->height = (uint32_t)height; + // We just record the size here and lazily resize the surface when exposed + app->width = (uint32_t)width; + app->height = (uint32_t)height; - return PUGL_SUCCESS; + return PUGL_SUCCESS; } static PuglStatus @@ -938,202 +924,204 @@ recreateSwapchain(VulkanState* const vk, const uint32_t width, const uint32_t height) { - vkDeviceWaitIdle(vk->device); - destroySwapchain(vk, vk->swapchain); + vkDeviceWaitIdle(vk->device); + destroySwapchain(vk, vk->swapchain); - if (createSwapchain(vk, width, height)) { - logError("Failed to recreate swapchain\n"); - return PUGL_UNKNOWN_ERROR; - } + if (createSwapchain(vk, width, height)) { + logError("Failed to recreate swapchain\n"); + return PUGL_UNKNOWN_ERROR; + } - return PUGL_SUCCESS; + return PUGL_SUCCESS; } static PuglStatus onExpose(PuglView* const view) { - VulkanApp* app = (VulkanApp*)puglGetHandle(view); - VulkanState* vk = &app->vk; - uint32_t imageIndex = 0; - VkResult result = VK_SUCCESS; - - // Recreate swapchain if the window size has changed - const Swapchain* swapchain = vk->swapchain; - if (swapchain->extent.width != app->width || - swapchain->extent.height != app->height) { - recreateSwapchain(vk, app->width, app->height); - } - - // Acquire the next image to render, rebuilding if necessary - while ((result = vkAcquireNextImageKHR(vk->device, - vk->swapchain->rawSwapchain, - UINT64_MAX, - vk->sync.presentComplete, - VK_NULL_HANDLE, - &imageIndex))) { - switch (result) { - case VK_SUCCESS: - break; - case VK_SUBOPTIMAL_KHR: - case VK_ERROR_OUT_OF_DATE_KHR: - recreateSwapchain(vk, app->width, app->height); - continue; - default: - logError("Could not acquire swapchain image: %d\n", result); - return PUGL_UNKNOWN_ERROR; - } - } - - // Wait until we can start rendering this frame - vkWaitForFences(vk->device, - COUNTED(1, &vk->swapchain->fences[imageIndex]), - VK_TRUE, - UINT64_MAX); - vkResetFences(vk->device, 1, &vk->swapchain->fences[imageIndex]); - - const VkPipelineStageFlags waitStage = VK_PIPELINE_STAGE_TRANSFER_BIT; - - // Submit command buffer to render this frame - const VkSubmitInfo submitInfo = { - VK_STRUCTURE_TYPE_SUBMIT_INFO, - NULL, - COUNTED(1, &vk->sync.presentComplete), - &waitStage, - COUNTED(1, &vk->swapchain->commandBuffers[imageIndex]), - COUNTED(1, &vk->sync.renderFinished)}; - if ((result = vkQueueSubmit(vk->graphicsQueue, - 1, - &submitInfo, - vk->swapchain->fences[imageIndex]))) { - logError("Could not submit to queue: %d\n", result); - return PUGL_FAILURE; - } - - // Present this frame - const VkPresentInfoKHR presentInfo = { - VK_STRUCTURE_TYPE_PRESENT_INFO_KHR, - NULL, - COUNTED(1, &vk->sync.renderFinished), - COUNTED(1, &vk->swapchain->rawSwapchain, &imageIndex, NULL), - }; - if ((result = vkQueuePresentKHR(vk->graphicsQueue, &presentInfo))) { - logError("Could not present image: %d\n", result); - } - - if (app->opts.continuous) { - ++app->framesDrawn; - } - - return PUGL_SUCCESS; + VulkanApp* app = (VulkanApp*)puglGetHandle(view); + VulkanState* vk = &app->vk; + uint32_t imageIndex = 0; + VkResult result = VK_SUCCESS; + + // Recreate swapchain if the window size has changed + const Swapchain* swapchain = vk->swapchain; + if (swapchain->extent.width != app->width || + swapchain->extent.height != app->height) { + recreateSwapchain(vk, app->width, app->height); + } + + // Acquire the next image to render, rebuilding if necessary + while ((result = vkAcquireNextImageKHR(vk->device, + vk->swapchain->rawSwapchain, + UINT64_MAX, + vk->sync.presentComplete, + VK_NULL_HANDLE, + &imageIndex))) { + switch (result) { + case VK_SUCCESS: + break; + case VK_SUBOPTIMAL_KHR: + case VK_ERROR_OUT_OF_DATE_KHR: + recreateSwapchain(vk, app->width, app->height); + continue; + default: + logError("Could not acquire swapchain image: %d\n", result); + return PUGL_UNKNOWN_ERROR; + } + } + + // Wait until we can start rendering this frame + vkWaitForFences(vk->device, + COUNTED(1, &vk->swapchain->fences[imageIndex]), + VK_TRUE, + UINT64_MAX); + vkResetFences(vk->device, 1, &vk->swapchain->fences[imageIndex]); + + const VkPipelineStageFlags waitStage = VK_PIPELINE_STAGE_TRANSFER_BIT; + + // Submit command buffer to render this frame + const VkSubmitInfo submitInfo = { + VK_STRUCTURE_TYPE_SUBMIT_INFO, + NULL, + COUNTED(1, &vk->sync.presentComplete), + &waitStage, + COUNTED(1, &vk->swapchain->commandBuffers[imageIndex]), + COUNTED(1, &vk->sync.renderFinished)}; + if ((result = vkQueueSubmit(vk->graphicsQueue, + 1, + &submitInfo, + vk->swapchain->fences[imageIndex]))) { + logError("Could not submit to queue: %d\n", result); + return PUGL_FAILURE; + } + + // Present this frame + const VkPresentInfoKHR presentInfo = { + VK_STRUCTURE_TYPE_PRESENT_INFO_KHR, + NULL, + COUNTED(1, &vk->sync.renderFinished), + COUNTED(1, &vk->swapchain->rawSwapchain, &imageIndex, NULL), + }; + if ((result = vkQueuePresentKHR(vk->graphicsQueue, &presentInfo))) { + logError("Could not present image: %d\n", result); + } + + if (app->opts.continuous) { + ++app->framesDrawn; + } + + return PUGL_SUCCESS; } static PuglStatus onEvent(PuglView* const view, const PuglEvent* const e) { - VulkanApp* const app = (VulkanApp*)puglGetHandle(view); - - printEvent(e, "Event: ", app->opts.verbose); - - switch (e->type) { - case PUGL_EXPOSE: - return onExpose(view); - case PUGL_CONFIGURE: - return onConfigure(view, e->configure.width, e->configure.height); - case PUGL_CLOSE: - app->quit = 1; - break; - case PUGL_KEY_PRESS: - switch (e->key.key) { - case PUGL_KEY_ESCAPE: - case 'q': - app->quit = 1; - break; - } - break; - default: - break; - } - return PUGL_SUCCESS; + VulkanApp* const app = (VulkanApp*)puglGetHandle(view); + + printEvent(e, "Event: ", app->opts.verbose); + + switch (e->type) { + case PUGL_EXPOSE: + return onExpose(view); + case PUGL_CONFIGURE: + return onConfigure(view, e->configure.width, e->configure.height); + case PUGL_CLOSE: + app->quit = 1; + break; + case PUGL_KEY_PRESS: + switch (e->key.key) { + case PUGL_KEY_ESCAPE: + case 'q': + app->quit = 1; + break; + } + break; + default: + break; + } + return PUGL_SUCCESS; } int main(int argc, char** argv) { - VulkanApp app = {0}; - VulkanState* vk = &app.vk; - const uint32_t defaultWidth = 640; - const uint32_t defaultHeight = 360; - const PuglRect frame = {0, 0, defaultWidth, defaultHeight}; - - // Parse command line options - app.opts = puglParseTestOptions(&argc, &argv); - if (app.opts.help) { - puglPrintTestUsage(argv[0], ""); - return 0; - } - - // Create world and view - if (!(app.world = puglNewWorld(PUGL_PROGRAM, PUGL_WORLD_THREADS))) { - return logError("Failed to create world\n"); - } else if (!(app.view = puglNewView(app.world))) { - puglFreeWorld(app.world); - return logError("Failed to create Pugl World and View\n"); - } - - // Create Vulkan instance - if (createInstance(&app)) { - puglFreeWorld(app.world); - return logError("Failed to create instance\n"); - } - - // Create window - puglSetWindowTitle(app.view, "Pugl Vulkan"); - puglSetFrame(app.view, frame); - puglSetHandle(app.view, &app); - puglSetBackend(app.view, puglVulkanBackend()); - puglSetViewHint(app.view, PUGL_RESIZABLE, app.opts.resizable); - puglSetEventFunc(app.view, onEvent); - const PuglStatus st = puglRealize(app.view); - if (st) { - puglFreeWorld(app.world); - puglFreeView(app.view); - return logError("Failed to create window (%s)\n", puglStrerror(st)); - } - - // Create Vulkan surface for Window - PuglVulkanLoader* loader = puglNewVulkanLoader(app.world); - if (puglCreateSurface(puglGetInstanceProcAddrFunc(loader), - app.view, - vk->instance, - ALLOC_VK, - &vk->surface)) { - return logError("Failed to create surface\n"); - } - - // Set up Vulkan - VkResult vr = VK_SUCCESS; - if ((vr = enableDebugging(vk)) || // - (vr = selectPhysicalDevice(vk)) || // - (vr = openDevice(vk)) || // - (vr = configureSurface(vk)) || // - (vr = createSwapchain(vk, defaultWidth, defaultHeight)) || // - (vr = createSyncObjects(vk))) { - destroyWorld(&app); - return logError("Failed to set up graphics (%d)\n", vr); - } - - printf("Swapchain images: %u\n", app.vk.swapchain->nImages); - - PuglFpsPrinter fpsPrinter = {puglGetTime(app.world)}; - puglShow(app.view); - while (!app.quit) { - puglUpdate(app.world, -1.0); - - if (app.opts.continuous) { - puglPrintFps(app.world, &fpsPrinter, &app.framesDrawn); - } - } - - destroyWorld(&app); - return 0; + VulkanApp app = {0}; + VulkanState* vk = &app.vk; + const uint32_t defaultWidth = 640; + const uint32_t defaultHeight = 360; + const PuglRect frame = {0, 0, defaultWidth, defaultHeight}; + + // Parse command line options + app.opts = puglParseTestOptions(&argc, &argv); + if (app.opts.help) { + puglPrintTestUsage(argv[0], ""); + return 0; + } + + // Create world and view + if (!(app.world = puglNewWorld(PUGL_PROGRAM, PUGL_WORLD_THREADS))) { + return logError("Failed to create world\n"); + } + + if (!(app.view = puglNewView(app.world))) { + puglFreeWorld(app.world); + return logError("Failed to create Pugl World and View\n"); + } + + // Create Vulkan instance + if (createInstance(&app)) { + puglFreeWorld(app.world); + return logError("Failed to create instance\n"); + } + + // Create window + puglSetWindowTitle(app.view, "Pugl Vulkan"); + puglSetFrame(app.view, frame); + puglSetHandle(app.view, &app); + puglSetBackend(app.view, puglVulkanBackend()); + puglSetViewHint(app.view, PUGL_RESIZABLE, app.opts.resizable); + puglSetEventFunc(app.view, onEvent); + const PuglStatus st = puglRealize(app.view); + if (st) { + puglFreeWorld(app.world); + puglFreeView(app.view); + return logError("Failed to create window (%s)\n", puglStrerror(st)); + } + + // Create Vulkan surface for Window + PuglVulkanLoader* loader = puglNewVulkanLoader(app.world); + if (puglCreateSurface(puglGetInstanceProcAddrFunc(loader), + app.view, + vk->instance, + ALLOC_VK, + &vk->surface)) { + return logError("Failed to create surface\n"); + } + + // Set up Vulkan + VkResult vr = VK_SUCCESS; + if ((vr = enableDebugging(vk)) || // + (vr = selectPhysicalDevice(vk)) || // + (vr = openDevice(vk)) || // + (vr = configureSurface(vk)) || // + (vr = createSwapchain(vk, defaultWidth, defaultHeight)) || // + (vr = createSyncObjects(vk))) { + destroyWorld(&app); + return logError("Failed to set up graphics (%d)\n", vr); + } + + printf("Swapchain images: %u\n", app.vk.swapchain->nImages); + + PuglFpsPrinter fpsPrinter = {puglGetTime(app.world)}; + puglShow(app.view); + while (!app.quit) { + puglUpdate(app.world, -1.0); + + if (app.opts.continuous) { + puglPrintFps(app.world, &fpsPrinter, &app.framesDrawn); + } + } + + destroyWorld(&app); + return 0; } diff --git a/subprojects/nk_pugl/pugl/examples/pugl_window_demo.c b/subprojects/nk_pugl/pugl/examples/pugl_window_demo.c index 3dfc39a..be320dd 100644 --- a/subprojects/nk_pugl/pugl/examples/pugl_window_demo.c +++ b/subprojects/nk_pugl/pugl/examples/pugl_window_demo.c @@ -30,22 +30,22 @@ #include <string.h> typedef struct { - PuglView* view; - double xAngle; - double yAngle; - double lastMouseX; - double lastMouseY; - double lastDrawTime; - float dist; - bool entered; + PuglView* view; + double xAngle; + double yAngle; + double lastMouseX; + double lastMouseY; + double lastDrawTime; + float dist; + bool entered; } CubeView; typedef struct { - PuglWorld* world; - CubeView cubes[2]; - int quit; - bool continuous; - bool verbose; + PuglWorld* world; + CubeView cubes[2]; + int quit; + bool continuous; + bool verbose; } PuglTestApp; static const double pad = 64.0; @@ -53,207 +53,201 @@ static const double pad = 64.0; static void onDisplay(PuglView* view) { - PuglWorld* world = puglGetWorld(view); - PuglTestApp* app = (PuglTestApp*)puglGetWorldHandle(world); - CubeView* cube = (CubeView*)puglGetHandle(view); + PuglWorld* world = puglGetWorld(view); + PuglTestApp* app = (PuglTestApp*)puglGetWorldHandle(world); + CubeView* cube = (CubeView*)puglGetHandle(view); - const double thisTime = puglGetTime(app->world); - if (app->continuous) { - const double dTime = thisTime - cube->lastDrawTime; + const double thisTime = puglGetTime(app->world); + if (app->continuous) { + const double dTime = thisTime - cube->lastDrawTime; - cube->xAngle = fmod(cube->xAngle + dTime * 100.0, 360.0); - cube->yAngle = fmod(cube->yAngle + dTime * 100.0, 360.0); - } + cube->xAngle = fmod(cube->xAngle + dTime * 100.0, 360.0); + cube->yAngle = fmod(cube->yAngle + dTime * 100.0, 360.0); + } - displayCube(view, - cube->dist, - (float)cube->xAngle, - (float)cube->yAngle, - cube->entered); + displayCube( + view, cube->dist, (float)cube->xAngle, (float)cube->yAngle, cube->entered); - cube->lastDrawTime = thisTime; + cube->lastDrawTime = thisTime; } static void onKeyPress(PuglView* view, const PuglEventKey* event) { - PuglWorld* world = puglGetWorld(view); - PuglTestApp* app = (PuglTestApp*)puglGetWorldHandle(world); - PuglRect frame = puglGetFrame(view); - - if (event->key == 'q' || event->key == PUGL_KEY_ESCAPE) { - app->quit = 1; - } else if (event->state & PUGL_MOD_SHIFT) { - if (event->key == PUGL_KEY_UP) { - frame.height += 10; - } else if (event->key == PUGL_KEY_DOWN) { - frame.height -= 10; - } else if (event->key == PUGL_KEY_LEFT) { - frame.width -= 10; - } else if (event->key == PUGL_KEY_RIGHT) { - frame.width += 10; - } else { - return; - } - puglSetFrame(view, frame); - } else { - if (event->key == PUGL_KEY_UP) { - frame.y -= 10; - } else if (event->key == PUGL_KEY_DOWN) { - frame.y += 10; - } else if (event->key == PUGL_KEY_LEFT) { - frame.x -= 10; - } else if (event->key == PUGL_KEY_RIGHT) { - frame.x += 10; - } else { - return; - } - puglSetFrame(view, frame); - } + PuglWorld* world = puglGetWorld(view); + PuglTestApp* app = (PuglTestApp*)puglGetWorldHandle(world); + PuglRect frame = puglGetFrame(view); + + if (event->key == 'q' || event->key == PUGL_KEY_ESCAPE) { + app->quit = 1; + } else if (event->state & PUGL_MOD_SHIFT) { + if (event->key == PUGL_KEY_UP) { + frame.height += 10; + } else if (event->key == PUGL_KEY_DOWN) { + frame.height -= 10; + } else if (event->key == PUGL_KEY_LEFT) { + frame.width -= 10; + } else if (event->key == PUGL_KEY_RIGHT) { + frame.width += 10; + } else { + return; + } + puglSetFrame(view, frame); + } else { + if (event->key == PUGL_KEY_UP) { + frame.y -= 10; + } else if (event->key == PUGL_KEY_DOWN) { + frame.y += 10; + } else if (event->key == PUGL_KEY_LEFT) { + frame.x -= 10; + } else if (event->key == PUGL_KEY_RIGHT) { + frame.x += 10; + } else { + return; + } + puglSetFrame(view, frame); + } } static void redisplayView(PuglTestApp* app, PuglView* view) { - if (!app->continuous) { - puglPostRedisplay(view); - } + if (!app->continuous) { + puglPostRedisplay(view); + } } static PuglStatus onEvent(PuglView* view, const PuglEvent* event) { - PuglWorld* world = puglGetWorld(view); - PuglTestApp* app = (PuglTestApp*)puglGetWorldHandle(world); - CubeView* cube = (CubeView*)puglGetHandle(view); - - const char* const prefix = cube == &app->cubes[0] ? "View 1: " : "View 2: "; - printEvent(event, prefix, app->verbose); - - switch (event->type) { - case PUGL_CONFIGURE: - reshapeCube((float)event->configure.width, - (float)event->configure.height); - break; - case PUGL_UPDATE: - if (app->continuous) { - puglPostRedisplay(view); - } - break; - case PUGL_EXPOSE: - onDisplay(view); - break; - case PUGL_CLOSE: - app->quit = 1; - break; - case PUGL_KEY_PRESS: - onKeyPress(view, &event->key); - break; - case PUGL_MOTION: - cube->xAngle -= event->motion.x - cube->lastMouseX; - cube->yAngle += event->motion.y - cube->lastMouseY; - cube->lastMouseX = event->motion.x; - cube->lastMouseY = event->motion.y; - redisplayView(app, view); - break; - case PUGL_SCROLL: - cube->dist = fmaxf(10.0f, cube->dist + (float)event->scroll.dy); - redisplayView(app, view); - break; - case PUGL_POINTER_IN: - cube->entered = true; - redisplayView(app, view); - break; - case PUGL_POINTER_OUT: - cube->entered = false; - redisplayView(app, view); - break; - case PUGL_FOCUS_IN: - case PUGL_FOCUS_OUT: - redisplayView(app, view); - break; - default: - break; - } - - return PUGL_SUCCESS; + PuglWorld* world = puglGetWorld(view); + PuglTestApp* app = (PuglTestApp*)puglGetWorldHandle(world); + CubeView* cube = (CubeView*)puglGetHandle(view); + + const char* const prefix = cube == &app->cubes[0] ? "View 1: " : "View 2: "; + printEvent(event, prefix, app->verbose); + + switch (event->type) { + case PUGL_CONFIGURE: + reshapeCube((float)event->configure.width, (float)event->configure.height); + break; + case PUGL_UPDATE: + if (app->continuous) { + puglPostRedisplay(view); + } + break; + case PUGL_EXPOSE: + onDisplay(view); + break; + case PUGL_CLOSE: + app->quit = 1; + break; + case PUGL_KEY_PRESS: + onKeyPress(view, &event->key); + break; + case PUGL_MOTION: + cube->xAngle -= event->motion.x - cube->lastMouseX; + cube->yAngle += event->motion.y - cube->lastMouseY; + cube->lastMouseX = event->motion.x; + cube->lastMouseY = event->motion.y; + redisplayView(app, view); + break; + case PUGL_SCROLL: + cube->dist = fmaxf(10.0f, cube->dist + (float)event->scroll.dy); + redisplayView(app, view); + break; + case PUGL_POINTER_IN: + cube->entered = true; + redisplayView(app, view); + break; + case PUGL_POINTER_OUT: + cube->entered = false; + redisplayView(app, view); + break; + case PUGL_FOCUS_IN: + case PUGL_FOCUS_OUT: + redisplayView(app, view); + break; + default: + break; + } + + return PUGL_SUCCESS; } int main(int argc, char** argv) { - PuglTestApp app = {0}; - - const PuglTestOptions opts = puglParseTestOptions(&argc, &argv); - if (opts.help) { - puglPrintTestUsage(argv[0], ""); - return 1; - } - - app.continuous = opts.continuous; - app.verbose = opts.verbose; - - app.world = puglNewWorld(PUGL_PROGRAM, 0); - app.cubes[0].view = puglNewView(app.world); - app.cubes[1].view = puglNewView(app.world); - - puglSetWorldHandle(app.world, &app); - puglSetClassName(app.world, "Pugl Test"); - - PuglStatus st = PUGL_SUCCESS; - for (unsigned i = 0; i < 2; ++i) { - CubeView* cube = &app.cubes[i]; - PuglView* view = cube->view; - const PuglRect frame = {pad + (128.0 + pad) * i, - pad + (128.0 + pad) * i, - 512.0, - 512.0}; - - cube->dist = 10; - - puglSetWindowTitle(view, "Pugl Window Demo"); - puglSetFrame(view, frame); - puglSetDefaultSize(view, 512, 512); - puglSetMinSize(view, 128, 128); - puglSetBackend(view, puglGlBackend()); - - puglSetViewHint(view, PUGL_USE_DEBUG_CONTEXT, opts.errorChecking); - puglSetViewHint(view, PUGL_RESIZABLE, opts.resizable); - puglSetViewHint(view, PUGL_SAMPLES, opts.samples); - puglSetViewHint(view, PUGL_DOUBLE_BUFFER, opts.doubleBuffer); - puglSetViewHint(view, PUGL_SWAP_INTERVAL, opts.sync); - puglSetViewHint(view, PUGL_IGNORE_KEY_REPEAT, opts.ignoreKeyRepeat); - puglSetHandle(view, cube); - puglSetEventFunc(view, onEvent); - - if (i == 1) { - puglSetTransientFor(app.cubes[1].view, - puglGetNativeWindow(app.cubes[0].view)); - } - - if ((st = puglRealize(view))) { - return logError("Failed to create window (%s)\n", puglStrerror(st)); - } - - puglShow(view); - } - - PuglFpsPrinter fpsPrinter = {puglGetTime(app.world)}; - unsigned framesDrawn = 0; - while (!app.quit) { - puglUpdate(app.world, app.continuous ? 0.0 : -1.0); - ++framesDrawn; - - if (app.continuous) { - puglPrintFps(app.world, &fpsPrinter, &framesDrawn); - } - } - - for (size_t i = 0; i < 2; ++i) { - puglFreeView(app.cubes[i].view); - } - - puglFreeWorld(app.world); - - return 0; + PuglTestApp app = {0}; + + const PuglTestOptions opts = puglParseTestOptions(&argc, &argv); + if (opts.help) { + puglPrintTestUsage(argv[0], ""); + return 1; + } + + app.continuous = opts.continuous; + app.verbose = opts.verbose; + + app.world = puglNewWorld(PUGL_PROGRAM, 0); + app.cubes[0].view = puglNewView(app.world); + app.cubes[1].view = puglNewView(app.world); + + puglSetWorldHandle(app.world, &app); + puglSetClassName(app.world, "Pugl Test"); + + PuglStatus st = PUGL_SUCCESS; + for (unsigned i = 0; i < 2; ++i) { + CubeView* cube = &app.cubes[i]; + PuglView* view = cube->view; + const PuglRect frame = { + pad + (128.0 + pad) * i, pad + (128.0 + pad) * i, 512.0, 512.0}; + + cube->dist = 10; + + puglSetWindowTitle(view, "Pugl Window Demo"); + puglSetFrame(view, frame); + puglSetDefaultSize(view, 512, 512); + puglSetMinSize(view, 128, 128); + puglSetBackend(view, puglGlBackend()); + + puglSetViewHint(view, PUGL_USE_DEBUG_CONTEXT, opts.errorChecking); + puglSetViewHint(view, PUGL_RESIZABLE, opts.resizable); + puglSetViewHint(view, PUGL_SAMPLES, opts.samples); + puglSetViewHint(view, PUGL_DOUBLE_BUFFER, opts.doubleBuffer); + puglSetViewHint(view, PUGL_SWAP_INTERVAL, opts.sync); + puglSetViewHint(view, PUGL_IGNORE_KEY_REPEAT, opts.ignoreKeyRepeat); + puglSetHandle(view, cube); + puglSetEventFunc(view, onEvent); + + if (i == 1) { + puglSetTransientFor(app.cubes[1].view, + puglGetNativeWindow(app.cubes[0].view)); + } + + if ((st = puglRealize(view))) { + return logError("Failed to create window (%s)\n", puglStrerror(st)); + } + + puglShow(view); + } + + PuglFpsPrinter fpsPrinter = {puglGetTime(app.world)}; + unsigned framesDrawn = 0; + while (!app.quit) { + puglUpdate(app.world, app.continuous ? 0.0 : -1.0); + ++framesDrawn; + + if (app.continuous) { + puglPrintFps(app.world, &fpsPrinter, &framesDrawn); + } + } + + for (size_t i = 0; i < 2; ++i) { + puglFreeView(app.cubes[i].view); + } + + puglFreeWorld(app.world); + + return 0; } diff --git a/subprojects/nk_pugl/pugl/examples/rects.h b/subprojects/nk_pugl/pugl/examples/rects.h index 3537a5b..b99d9f0 100644 --- a/subprojects/nk_pugl/pugl/examples/rects.h +++ b/subprojects/nk_pugl/pugl/examples/rects.h @@ -23,16 +23,16 @@ typedef float vec2[2]; typedef struct { - float pos[2]; - float size[2]; - float fillColor[4]; + float pos[2]; + float size[2]; + float fillColor[4]; } Rect; static const vec2 rectVertices[] = { - {0.0f, 0.0f}, // TL - {1.0f, 0.0f}, // TR - {0.0f, 1.0f}, // BL - {1.0f, 1.0f} // BR + {0.0f, 0.0f}, // TL + {1.0f, 0.0f}, // TR + {0.0f, 1.0f}, // BL + {1.0f, 1.0f} // BR }; static const unsigned rectIndices[4] = {0, 1, 2, 3}; @@ -41,19 +41,19 @@ static const unsigned rectIndices[4] = {0, 1, 2, 3}; static inline Rect makeRect(const size_t index, const float frameWidth) { - static const float alpha = 0.3f; - const float minSize = frameWidth / 64.0f; - const float maxSize = frameWidth / 6.0f; - const float s = (sinf((float)index) / 2.0f + 0.5f); - const float c = (cosf((float)index) / 2.0f + 0.5f); + static const float alpha = 0.3f; + const float minSize = frameWidth / 64.0f; + const float maxSize = frameWidth / 6.0f; + const float s = (sinf((float)index) / 2.0f + 0.5f); + const float c = (cosf((float)index) / 2.0f + 0.5f); - const Rect rect = { - {0.0f, 0.0f}, // Position is set later during expose - {minSize + s * maxSize, minSize + c * maxSize}, - {0.0f, s / 2.0f + 0.25f, c / 2.0f + 0.25f, alpha}, - }; + const Rect rect = { + {0.0f, 0.0f}, // Position is set later during expose + {minSize + s * maxSize, minSize + c * maxSize}, + {0.0f, s / 2.0f + 0.25f, c / 2.0f + 0.25f, alpha}, + }; - return rect; + return rect; } /// Move `rect` with the given index around in an arbitrary way that looks cool @@ -65,15 +65,15 @@ moveRect(Rect* const rect, const float frameHeight, const double time) { - const float normal = (float)index / (float)numRects; - const float offset[2] = {normal * 128.0f, normal * 128.0f}; + const float normal = (float)index / (float)numRects; + const float offset[2] = {normal * 128.0f, normal * 128.0f}; - rect->pos[0] = (frameWidth - rect->size[0] + offset[0]) * - (sinf((float)time * rect->size[0] / 64.0f + normal) + 1.0f) / - 2.0f; - rect->pos[1] = (frameHeight - rect->size[1] + offset[1]) * - (cosf((float)time * rect->size[1] / 64.0f + normal) + 1.0f) / - 2.0f; + rect->pos[0] = (frameWidth - rect->size[0] + offset[0]) * + (sinf((float)time * rect->size[0] / 64.0f + normal) + 1.0f) / + 2.0f; + rect->pos[1] = (frameHeight - rect->size[1] + offset[1]) * + (cosf((float)time * rect->size[1] / 64.0f + normal) + 1.0f) / + 2.0f; } #endif // EXAMPLES_RECTS_H diff --git a/subprojects/nk_pugl/pugl/examples/shader_utils.h b/subprojects/nk_pugl/pugl/examples/shader_utils.h index 217ba47..2575f47 100644 --- a/subprojects/nk_pugl/pugl/examples/shader_utils.h +++ b/subprojects/nk_pugl/pugl/examples/shader_utils.h @@ -23,45 +23,44 @@ #include <stdlib.h> #include <string.h> -typedef struct -{ - GLuint vertexShader; - GLuint fragmentShader; - GLuint program; +typedef struct { + GLuint vertexShader; + GLuint fragmentShader; + GLuint program; } Program; static GLuint compileShader(const char* header, const char* source, const GLenum type) { - const GLchar* sources[] = {header, source}; - const GLint lengths[] = {(GLint)strlen(header), (GLint)strlen(source)}; - GLuint shader = glCreateShader(type); - glShaderSource(shader, 2, sources, lengths); - glCompileShader(shader); - - int status = 0; - glGetShaderiv(shader, GL_COMPILE_STATUS, &status); - if (status == GL_FALSE) { - GLint length = 0; - glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &length); - - char* log = (char*)calloc(1, (size_t)length); - glGetShaderInfoLog(shader, length, &length, log); - fprintf(stderr, "error: Failed to compile shader (%s)\n", log); - free(log); - - return 0; - } - - return shader; + const GLchar* sources[] = {header, source}; + const GLint lengths[] = {(GLint)strlen(header), (GLint)strlen(source)}; + GLuint shader = glCreateShader(type); + glShaderSource(shader, 2, sources, lengths); + glCompileShader(shader); + + int status = 0; + glGetShaderiv(shader, GL_COMPILE_STATUS, &status); + if (status == GL_FALSE) { + GLint length = 0; + glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &length); + + char* log = (char*)calloc(1, (size_t)length); + glGetShaderInfoLog(shader, length, &length, log); + fprintf(stderr, "error: Failed to compile shader (%s)\n", log); + free(log); + + return 0; + } + + return shader; } static void deleteProgram(Program program) { - glDeleteShader(program.vertexShader); - glDeleteShader(program.fragmentShader); - glDeleteProgram(program.program); + glDeleteShader(program.vertexShader); + glDeleteShader(program.fragmentShader); + glDeleteProgram(program.program); } static Program @@ -69,39 +68,39 @@ compileProgram(const char* headerSource, const char* vertexSource, const char* fragmentSource) { - static const Program nullProgram = {0, 0, 0}; - - Program program = { - compileShader(headerSource, vertexSource, GL_VERTEX_SHADER), - compileShader(headerSource, fragmentSource, GL_FRAGMENT_SHADER), - glCreateProgram(), - }; - - if (!program.vertexShader || !program.fragmentShader || !program.program) { - deleteProgram(program); - return nullProgram; - } - - glAttachShader(program.program, program.vertexShader); - glAttachShader(program.program, program.fragmentShader); - glLinkProgram(program.program); - - GLint status = 0; - glGetProgramiv(program.program, GL_LINK_STATUS, &status); - if (status == GL_FALSE) { - GLint length = 0; - glGetProgramiv(program.program, GL_INFO_LOG_LENGTH, &length); - - char* log = (char*)calloc(1, (size_t)length); - glGetProgramInfoLog(program.program, length, &length, &log[0]); - fprintf(stderr, "error: Failed to link program (%s)\n", log); - free(log); - - deleteProgram(program); - return nullProgram; - } - - return program; + static const Program nullProgram = {0, 0, 0}; + + Program program = { + compileShader(headerSource, vertexSource, GL_VERTEX_SHADER), + compileShader(headerSource, fragmentSource, GL_FRAGMENT_SHADER), + glCreateProgram(), + }; + + if (!program.vertexShader || !program.fragmentShader || !program.program) { + deleteProgram(program); + return nullProgram; + } + + glAttachShader(program.program, program.vertexShader); + glAttachShader(program.program, program.fragmentShader); + glLinkProgram(program.program); + + GLint status = 0; + glGetProgramiv(program.program, GL_LINK_STATUS, &status); + if (status == GL_FALSE) { + GLint length = 0; + glGetProgramiv(program.program, GL_INFO_LOG_LENGTH, &length); + + char* log = (char*)calloc(1, (size_t)length); + glGetProgramInfoLog(program.program, length, &length, &log[0]); + fprintf(stderr, "error: Failed to link program (%s)\n", log); + free(log); + + deleteProgram(program); + return nullProgram; + } + + return program; } #endif // EXAMPLES_SHADER_UTILS_H diff --git a/subprojects/nk_pugl/pugl/examples/shaders/header_330.glsl b/subprojects/nk_pugl/pugl/examples/shaders/header_330.glsl index bfe7a00..59d5f6f 100644 --- a/subprojects/nk_pugl/pugl/examples/shaders/header_330.glsl +++ b/subprojects/nk_pugl/pugl/examples/shaders/header_330.glsl @@ -2,4 +2,3 @@ #define INTER(qualifiers) #define UBO(qualifiers) layout(std140) - diff --git a/subprojects/nk_pugl/pugl/examples/shaders/header_420.glsl b/subprojects/nk_pugl/pugl/examples/shaders/header_420.glsl index 55fbe8a..2beaad0 100644 --- a/subprojects/nk_pugl/pugl/examples/shaders/header_420.glsl +++ b/subprojects/nk_pugl/pugl/examples/shaders/header_420.glsl @@ -2,4 +2,3 @@ #define INTER(qualifiers) layout(qualifiers) #define UBO(qualifiers) layout(std140, qualifiers) - diff --git a/subprojects/nk_pugl/pugl/examples/shaders/rect.frag b/subprojects/nk_pugl/pugl/examples/shaders/rect.frag index ecec50d..33bfbb2 100644 --- a/subprojects/nk_pugl/pugl/examples/shaders/rect.frag +++ b/subprojects/nk_pugl/pugl/examples/shaders/rect.frag @@ -17,17 +17,17 @@ layout(location = 0) out vec4 FragColor; void main() { - const float borderWidth = 2.0; + const float borderWidth = 2.0; - vec4 borderColor = f_fillColor + vec4(0.0, 0.4, 0.4, 0.0); - float t = step(borderWidth, f_uv[1]); - float r = step(borderWidth, f_size.x - f_uv[0]); - float b = step(borderWidth, f_size.y - f_uv[1]); - float l = step(borderWidth, f_uv[0]); - float fillMix = t * r * b * l; - float borderMix = 1.0 - fillMix; - vec4 fill = fillMix * f_fillColor; - vec4 border = borderMix * borderColor; + vec4 borderColor = f_fillColor + vec4(0.0, 0.4, 0.4, 0.0); + float t = step(borderWidth, f_uv[1]); + float r = step(borderWidth, f_size.x - f_uv[0]); + float b = step(borderWidth, f_size.y - f_uv[1]); + float l = step(borderWidth, f_uv[0]); + float fillMix = t * r * b * l; + float borderMix = 1.0 - fillMix; + vec4 fill = fillMix * f_fillColor; + vec4 border = borderMix * borderColor; - FragColor = fill + border; + FragColor = fill + border; } diff --git a/subprojects/nk_pugl/pugl/examples/shaders/rect.vert b/subprojects/nk_pugl/pugl/examples/shaders/rect.vert index 09f1917..2c7b5f1 100644 --- a/subprojects/nk_pugl/pugl/examples/shaders/rect.vert +++ b/subprojects/nk_pugl/pugl/examples/shaders/rect.vert @@ -3,8 +3,9 @@ UBO(binding = 0) uniform UniformBufferObject { - mat4 projection; -} ubo; + mat4 projection; +} +ubo; layout(location = 0) in vec2 v_position; layout(location = 1) in vec2 v_origin; @@ -18,18 +19,18 @@ INTER(location = 2) noperspective out vec4 f_fillColor; void main() { - // clang-format off - mat4 m = mat4(v_size[0], 0.0, 0.0, 0.0, - 0.0, v_size[1], 0.0, 0.0, - 0.0, 0.0, 1.0, 0.0, - v_origin[0], v_origin[1], 0.0, 1.0); - // clang-format on + // clang-format off + mat4 m = mat4(v_size[0], 0.0, 0.0, 0.0, + 0.0, v_size[1], 0.0, 0.0, + 0.0, 0.0, 1.0, 0.0, + v_origin[0], v_origin[1], 0.0, 1.0); + // clang-format on - mat4 MVP = ubo.projection * m; + mat4 MVP = ubo.projection * m; - f_uv = v_position * v_size; - f_size = v_size; - f_fillColor = v_fillColor; + f_uv = v_position * v_size; + f_size = v_size; + f_fillColor = v_fillColor; - gl_Position = MVP * vec4(v_position, 0.0, 1.0); + gl_Position = MVP * vec4(v_position, 0.0, 1.0); } diff --git a/subprojects/nk_pugl/pugl/examples/sybok.hpp b/subprojects/nk_pugl/pugl/examples/sybok.hpp index 8985547..7740824 100644 --- a/subprojects/nk_pugl/pugl/examples/sybok.hpp +++ b/subprojects/nk_pugl/pugl/examples/sybok.hpp @@ -1,5 +1,5 @@ /* - Copyright 2020 David Robillard <http://drobilla.net> + Copyright 2020 David Robillard <d@drobilla.net> Permission to use, copy, modify, and/or distribute this software for any purpose with or without fee is hereby granted, provided that the above @@ -63,16 +63,25 @@ #ifndef SYBOK_HPP #define SYBOK_HPP +#ifdef VULKAN_CORE_H_ +# error "sybok.hpp must be included before or instead of vulkan headers" +#endif + +#ifdef __GNUC__ +# pragma GCC diagnostic push +# pragma GCC diagnostic ignored "-Wswitch-enum" +#endif + #define VK_NO_PROTOTYPES // On 64-bit platforms, all handles are "dispatchable" pointers -#if defined(__LP64__) || defined(_WIN64) || \ - (defined(__x86_64__) && !defined(__ILP32__)) || defined(_M_X64) || \ - defined(__ia64) || defined(_M_IA64) || defined(__aarch64__) || \ - defined(__powerpc64__) +#if defined(__LP64__) || defined(_WIN64) || \ + (defined(__x86_64__) && !defined(__ILP32__)) || defined(_M_X64) || \ + defined(__ia64) || defined(_M_IA64) || defined(__aarch64__) || \ + defined(__powerpc64__) -# define VK_DEFINE_NON_DISPATCHABLE_HANDLE(object) \ - typedef struct object##_T* object; +# define VK_DEFINE_NON_DISPATCHABLE_HANDLE(object) \ + typedef struct object##_T* object; // NOLINT(bugprone-macro-parentheses) // On 32-bit platforms, some "non-dispatchable" handles are 64 bit integers #else @@ -80,18 +89,18 @@ /// Trivial wrapper class for a 64-bit integer handle for type safety template<class Tag> struct NonDispatchableHandle { - explicit operator uint64_t() const noexcept { return handle; } - explicit operator bool() const noexcept { return handle; } + explicit operator uint64_t() const noexcept { return handle; } + explicit operator bool() const noexcept { return handle; } - uint64_t handle; + uint64_t handle; }; -# define VK_DEFINE_NON_DISPATCHABLE_HANDLE(object) \ - using object = NonDispatchableHandle<struct Sk##object##Tag>; +# define VK_DEFINE_NON_DISPATCHABLE_HANDLE(object) \ + using object = NonDispatchableHandle<struct Sk##object##Tag>; #endif -#include <vulkan/vulkan_core.h> +#include <vulkan/vulkan_core.h> // IWYU pragma: export #include <array> #include <cassert> @@ -101,11 +110,11 @@ struct NonDispatchableHandle { #include <utility> #if __cplusplus >= 201703L -# define SYBOK_NODISCARD [[nodiscard]] +# define SYBOK_NODISCARD [[nodiscard]] #elif defined(__GNUC__) -# define SYBOK_NODISCARD [[gnu::warn_unused_result]] +# define SYBOK_NODISCARD [[gnu::warn_unused_result]] #else -# define SYBOK_NODISCARD +# define SYBOK_NODISCARD #endif /// Helper macro to make array arguments format nicely @@ -116,298 +125,299 @@ namespace sk { class CommandScope; class RenderCommandScope; -static inline const char* +inline const char* string(const VkResult result) { - switch (result) { - case VK_SUCCESS: - return "Success"; - case VK_NOT_READY: - return "Not Ready"; - case VK_TIMEOUT: - return "Timeout"; - case VK_EVENT_SET: - return "Event set"; - case VK_EVENT_RESET: - return "Event reset"; - case VK_INCOMPLETE: - return "Incomplete"; - case VK_ERROR_OUT_OF_HOST_MEMORY: - return "Out of host memory"; - case VK_ERROR_OUT_OF_DEVICE_MEMORY: - return "Out of device memory"; - case VK_ERROR_INITIALIZATION_FAILED: - return "Initialization failed"; - case VK_ERROR_DEVICE_LOST: - return "Device lost"; - case VK_ERROR_MEMORY_MAP_FAILED: - return "Memory map failed"; - case VK_ERROR_LAYER_NOT_PRESENT: - return "Layer not present"; - case VK_ERROR_EXTENSION_NOT_PRESENT: - return "Extension not present"; - case VK_ERROR_FEATURE_NOT_PRESENT: - return "Feature not present"; - case VK_ERROR_INCOMPATIBLE_DRIVER: - return "Incompatible driver"; - case VK_ERROR_TOO_MANY_OBJECTS: - return "Too many objects"; - case VK_ERROR_FORMAT_NOT_SUPPORTED: - return "Format not supported"; - case VK_ERROR_FRAGMENTED_POOL: - return "Fragmented pool"; - case VK_ERROR_OUT_OF_POOL_MEMORY: // Vulkan 1.1 - return "Out of pool memory"; - case VK_ERROR_INVALID_EXTERNAL_HANDLE: // Vulkan 1.1 - return "Invalid external handle"; - case VK_ERROR_SURFACE_LOST_KHR: // VK_KHR_surface - return "Surface lost"; - case VK_ERROR_NATIVE_WINDOW_IN_USE_KHR: // VK_KHR_surface - return "Native window in use"; - case VK_SUBOPTIMAL_KHR: // VK_KHR_swapchain - return "Suboptimal"; - case VK_ERROR_OUT_OF_DATE_KHR: // VK_KHR_swapchain - return "Out of date"; - case VK_ERROR_VALIDATION_FAILED_EXT: // VK_EXT_debug_report - return "Validation failed"; - default: - break; - } - - return "Unknown error"; + switch (result) { + case VK_SUCCESS: + return "Success"; + case VK_NOT_READY: + return "Not Ready"; + case VK_TIMEOUT: + return "Timeout"; + case VK_EVENT_SET: + return "Event set"; + case VK_EVENT_RESET: + return "Event reset"; + case VK_INCOMPLETE: + return "Incomplete"; + case VK_ERROR_OUT_OF_HOST_MEMORY: + return "Out of host memory"; + case VK_ERROR_OUT_OF_DEVICE_MEMORY: + return "Out of device memory"; + case VK_ERROR_INITIALIZATION_FAILED: + return "Initialization failed"; + case VK_ERROR_DEVICE_LOST: + return "Device lost"; + case VK_ERROR_MEMORY_MAP_FAILED: + return "Memory map failed"; + case VK_ERROR_LAYER_NOT_PRESENT: + return "Layer not present"; + case VK_ERROR_EXTENSION_NOT_PRESENT: + return "Extension not present"; + case VK_ERROR_FEATURE_NOT_PRESENT: + return "Feature not present"; + case VK_ERROR_INCOMPATIBLE_DRIVER: + return "Incompatible driver"; + case VK_ERROR_TOO_MANY_OBJECTS: + return "Too many objects"; + case VK_ERROR_FORMAT_NOT_SUPPORTED: + return "Format not supported"; + case VK_ERROR_FRAGMENTED_POOL: + return "Fragmented pool"; + case VK_ERROR_OUT_OF_POOL_MEMORY: // Vulkan 1.1 + return "Out of pool memory"; + case VK_ERROR_INVALID_EXTERNAL_HANDLE: // Vulkan 1.1 + return "Invalid external handle"; + case VK_ERROR_SURFACE_LOST_KHR: // VK_KHR_surface + return "Surface lost"; + case VK_ERROR_NATIVE_WINDOW_IN_USE_KHR: // VK_KHR_surface + return "Native window in use"; + case VK_SUBOPTIMAL_KHR: // VK_KHR_swapchain + return "Suboptimal"; + case VK_ERROR_OUT_OF_DATE_KHR: // VK_KHR_swapchain + return "Out of date"; + case VK_ERROR_VALIDATION_FAILED_EXT: // VK_EXT_debug_report + return "Validation failed"; + default: + break; + } + + return "Unknown error"; } -static inline const char* +inline const char* string(const VkPresentModeKHR presentMode) { - switch (presentMode) { - case VK_PRESENT_MODE_IMMEDIATE_KHR: - return "Immediate"; - case VK_PRESENT_MODE_MAILBOX_KHR: - return "Mailbox"; - case VK_PRESENT_MODE_FIFO_KHR: - return "FIFO"; - case VK_PRESENT_MODE_FIFO_RELAXED_KHR: - return "Relaxed FIFO"; - default: - break; - } - - return "Unknown present mode"; + switch (presentMode) { + case VK_PRESENT_MODE_IMMEDIATE_KHR: + return "Immediate"; + case VK_PRESENT_MODE_MAILBOX_KHR: + return "Mailbox"; + case VK_PRESENT_MODE_FIFO_KHR: + return "FIFO"; + case VK_PRESENT_MODE_FIFO_RELAXED_KHR: + return "Relaxed FIFO"; + default: + break; + } + + return "Unknown present mode"; } -static inline const char* +inline const char* string(const VkDebugReportFlagBitsEXT flag) { - switch (flag) { - case VK_DEBUG_REPORT_INFORMATION_BIT_EXT: - return "Information"; - case VK_DEBUG_REPORT_WARNING_BIT_EXT: - return "Warning"; - case VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT: - return "Performance Warning"; - case VK_DEBUG_REPORT_ERROR_BIT_EXT: - return "Error"; - case VK_DEBUG_REPORT_DEBUG_BIT_EXT: - return "Debug"; - default: - break; - } - - return "Unknown report"; + switch (flag) { + case VK_DEBUG_REPORT_INFORMATION_BIT_EXT: + return "Information"; + case VK_DEBUG_REPORT_WARNING_BIT_EXT: + return "Warning"; + case VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT: + return "Performance Warning"; + case VK_DEBUG_REPORT_ERROR_BIT_EXT: + return "Error"; + case VK_DEBUG_REPORT_DEBUG_BIT_EXT: + return "Debug"; + default: + break; + } + + return "Unknown report"; } template<class T> class GlobalDeleter { public: - using DestroyFunc = void (*)(T, const VkAllocationCallbacks*); + using DestroyFunc = void (*)(T, const VkAllocationCallbacks*); - GlobalDeleter() = default; - ~GlobalDeleter() = default; + GlobalDeleter() = default; + ~GlobalDeleter() = default; - GlobalDeleter(DestroyFunc destroyFunc) noexcept - : _destroyFunc{destroyFunc} - {} + // NOLINTNEXTLINE(google-explicit-constructor, hicpp-explicit-conversions) + GlobalDeleter(DestroyFunc destroyFunc) noexcept + : _destroyFunc{destroyFunc} + {} - GlobalDeleter(const GlobalDeleter&) = delete; - GlobalDeleter& operator=(const GlobalDeleter&) = delete; + GlobalDeleter(const GlobalDeleter&) = delete; + GlobalDeleter& operator=(const GlobalDeleter&) = delete; - GlobalDeleter(GlobalDeleter&& other) noexcept - { - std::swap(_destroyFunc, other._destroyFunc); - } + GlobalDeleter(GlobalDeleter&& other) noexcept + { + std::swap(_destroyFunc, other._destroyFunc); + } - GlobalDeleter& operator=(GlobalDeleter&& other) noexcept - { - std::swap(_destroyFunc, other._destroyFunc); - return *this; - } + GlobalDeleter& operator=(GlobalDeleter&& other) noexcept + { + std::swap(_destroyFunc, other._destroyFunc); + return *this; + } - void operator()(T handle) noexcept - { - if (_destroyFunc && handle) { - _destroyFunc(handle, nullptr); - } - } + void operator()(T handle) noexcept + { + if (_destroyFunc && handle) { + _destroyFunc(handle, nullptr); + } + } private: - DestroyFunc _destroyFunc{}; + DestroyFunc _destroyFunc{}; }; template<class T, class Parent> class DependantDeleter { public: - using DestroyFunc = void (*)(Parent, T, const VkAllocationCallbacks*); + using DestroyFunc = void (*)(Parent, T, const VkAllocationCallbacks*); - DependantDeleter() = default; - ~DependantDeleter() = default; + DependantDeleter() = default; + ~DependantDeleter() = default; - DependantDeleter(Parent parent, DestroyFunc destroyFunc) noexcept - : _parent{parent} - , _destroyFunc{destroyFunc} - {} + DependantDeleter(Parent parent, DestroyFunc destroyFunc) noexcept + : _parent{parent} + , _destroyFunc{destroyFunc} + {} - DependantDeleter(const DependantDeleter&) = delete; - DependantDeleter& operator=(const DependantDeleter&) = delete; + DependantDeleter(const DependantDeleter&) = delete; + DependantDeleter& operator=(const DependantDeleter&) = delete; - DependantDeleter(DependantDeleter&& other) noexcept { swap(other); } + DependantDeleter(DependantDeleter&& other) noexcept { swap(other); } - DependantDeleter& operator=(DependantDeleter&& other) noexcept - { - swap(other); - return *this; - } + DependantDeleter& operator=(DependantDeleter&& other) noexcept + { + swap(other); + return *this; + } - void operator()(T handle) noexcept - { - if (_parent && _destroyFunc && handle) { - _destroyFunc(_parent, handle, nullptr); - } - } + void operator()(T handle) noexcept + { + if (_parent && _destroyFunc && handle) { + _destroyFunc(_parent, handle, nullptr); + } + } private: - void swap(DependantDeleter& other) noexcept - { - std::swap(_parent, other._parent); - std::swap(_destroyFunc, other._destroyFunc); - } - - Parent _parent{}; - DestroyFunc _destroyFunc{}; + void swap(DependantDeleter& other) noexcept + { + std::swap(_parent, other._parent); + std::swap(_destroyFunc, other._destroyFunc); + } + + Parent _parent{}; + DestroyFunc _destroyFunc{}; }; template<class T, class Pool, class FreeFuncResult> class PoolDeleter { public: - using FreeFunc = FreeFuncResult (*)(VkDevice, Pool, uint32_t, const T*); - - PoolDeleter() noexcept = default; - ~PoolDeleter() noexcept = default; - - PoolDeleter(VkDevice device, - Pool pool, - uint32_t count, - FreeFunc freeFunc) noexcept - : _device{device} - , _pool{pool} - , _count{count} - , _freeFunc{freeFunc} - {} - - PoolDeleter(const PoolDeleter&) = delete; - PoolDeleter& operator=(const PoolDeleter&) = delete; - - PoolDeleter(PoolDeleter&& other) noexcept { swap(other); } - - PoolDeleter& operator=(PoolDeleter&& other) noexcept - { - swap(other); - return *this; - } - - void operator()(T* handle) noexcept - { - if (_device && _pool && handle) { - _freeFunc(_device, _pool, _count, handle); - } - } + using FreeFunc = FreeFuncResult (*)(VkDevice, Pool, uint32_t, const T*); + + PoolDeleter() noexcept = default; + ~PoolDeleter() noexcept = default; + + PoolDeleter(VkDevice device, + Pool pool, + uint32_t count, + FreeFunc freeFunc) noexcept + : _device{device} + , _pool{pool} + , _count{count} + , _freeFunc{freeFunc} + {} + + PoolDeleter(const PoolDeleter&) = delete; + PoolDeleter& operator=(const PoolDeleter&) = delete; + + PoolDeleter(PoolDeleter&& other) noexcept { swap(other); } + + PoolDeleter& operator=(PoolDeleter&& other) noexcept + { + swap(other); + return *this; + } + + void operator()(T* handle) noexcept + { + if (_device && _pool && handle) { + _freeFunc(_device, _pool, _count, handle); + } + } private: - void swap(PoolDeleter& other) noexcept - { - std::swap(_device, other._device); - std::swap(_pool, other._pool); - std::swap(_count, other._count); - std::swap(_freeFunc, other._freeFunc); - } - - VkDevice _device{}; - Pool _pool{}; - uint32_t _count{}; - FreeFunc _freeFunc{}; + void swap(PoolDeleter& other) noexcept + { + std::swap(_device, other._device); + std::swap(_pool, other._pool); + std::swap(_count, other._count); + std::swap(_freeFunc, other._freeFunc); + } + + VkDevice _device{}; + Pool _pool{}; + uint32_t _count{}; + FreeFunc _freeFunc{}; }; template<class T, class TDeleter> class UniqueDispatchableHandle { public: - using Deleter = TDeleter; - using Handle = T; + using Deleter = TDeleter; + using Handle = T; - static_assert(std::is_pointer<T>::value, ""); + static_assert(std::is_pointer<T>::value, ""); - UniqueDispatchableHandle() = default; + UniqueDispatchableHandle() = default; - UniqueDispatchableHandle(Handle handle, Deleter deleter) noexcept - : _handle{handle} - , _deleter{std::move(deleter)} - {} + UniqueDispatchableHandle(Handle handle, Deleter deleter) noexcept + : _handle{handle} + , _deleter{std::move(deleter)} + {} - ~UniqueDispatchableHandle() noexcept - { - if (_handle) { - _deleter(_handle); - } - } + ~UniqueDispatchableHandle() noexcept + { + if (_handle) { + _deleter(_handle); + } + } - UniqueDispatchableHandle(const UniqueDispatchableHandle&) noexcept = delete; - UniqueDispatchableHandle& - operator=(const UniqueDispatchableHandle&) noexcept = delete; + UniqueDispatchableHandle(const UniqueDispatchableHandle&) noexcept = delete; + UniqueDispatchableHandle& operator =( + const UniqueDispatchableHandle&) noexcept = delete; - UniqueDispatchableHandle(UniqueDispatchableHandle&& other) noexcept - { - swap(other); - } + UniqueDispatchableHandle(UniqueDispatchableHandle&& other) noexcept + { + swap(other); + } - UniqueDispatchableHandle& - operator=(UniqueDispatchableHandle&& other) noexcept - { - swap(other); - return *this; - } + UniqueDispatchableHandle& operator=(UniqueDispatchableHandle&& other) noexcept + { + swap(other); + return *this; + } - const Handle& get() const noexcept { return _handle; } + const Handle& get() const noexcept { return _handle; } - operator Handle() const noexcept { return _handle; } + // NOLINTNEXTLINE(google-explicit-constructor, hicpp-explicit-conversions) + operator Handle() const noexcept { return _handle; } private: - void swap(UniqueDispatchableHandle& other) noexcept - { - std::swap(_handle, other._handle); - std::swap(_deleter, other._deleter); - } - - Handle _handle{}; - Deleter _deleter{}; + void swap(UniqueDispatchableHandle& other) noexcept + { + std::swap(_handle, other._handle); + std::swap(_deleter, other._deleter); + } + + Handle _handle{}; + Deleter _deleter{}; }; -#if defined(__LP64__) || defined(_WIN64) || \ - (defined(__x86_64__) && !defined(__ILP32__)) || defined(_M_X64) || \ - defined(__ia64) || defined(_M_IA64) || defined(__aarch64__) || \ - defined(__powerpc64__) +#if defined(__LP64__) || defined(_WIN64) || \ + (defined(__x86_64__) && !defined(__ILP32__)) || defined(_M_X64) || \ + defined(__ia64) || defined(_M_IA64) || defined(__aarch64__) || \ + defined(__powerpc64__) template<class T, class TDeleter> using UniqueNonDispatchableHandle = UniqueDispatchableHandle<T, TDeleter>; @@ -418,55 +428,55 @@ template<class T, class TDeleter> class UniqueNonDispatchableHandle { public: - using Deleter = TDeleter; - using Handle = T; - - UniqueNonDispatchableHandle() = default; - - UniqueNonDispatchableHandle(T handle, Deleter deleter) noexcept - : _handle{handle} - , _deleter{std::move(deleter)} - { - assert(handle); - } - - ~UniqueNonDispatchableHandle() noexcept - { - if (_handle) { - _deleter(_handle); - } - } - - UniqueNonDispatchableHandle(const UniqueNonDispatchableHandle&) noexcept = - delete; - UniqueNonDispatchableHandle& - operator=(const UniqueNonDispatchableHandle&) noexcept = delete; - - UniqueNonDispatchableHandle(UniqueNonDispatchableHandle&& other) noexcept - { - swap(other); - } - - UniqueNonDispatchableHandle& - operator=(UniqueNonDispatchableHandle&& other) noexcept - { - swap(other); - return *this; - } - - const Handle& get() const noexcept { return _handle; } - - operator Handle() const noexcept { return _handle; } + using Deleter = TDeleter; + using Handle = T; + + UniqueNonDispatchableHandle() = default; + + UniqueNonDispatchableHandle(T handle, Deleter deleter) noexcept + : _handle{handle} + , _deleter{std::move(deleter)} + { + assert(handle); + } + + ~UniqueNonDispatchableHandle() noexcept + { + if (_handle) { + _deleter(_handle); + } + } + + UniqueNonDispatchableHandle(const UniqueNonDispatchableHandle&) noexcept = + delete; + UniqueNonDispatchableHandle& operator =( + const UniqueNonDispatchableHandle&) noexcept = delete; + + UniqueNonDispatchableHandle(UniqueNonDispatchableHandle&& other) noexcept + { + swap(other); + } + + UniqueNonDispatchableHandle& operator=( + UniqueNonDispatchableHandle&& other) noexcept + { + swap(other); + return *this; + } + + const Handle& get() const noexcept { return _handle; } + + operator Handle() const noexcept { return _handle; } private: - void swap(UniqueNonDispatchableHandle& other) noexcept - { - std::swap(_handle, other._handle); - std::swap(_deleter, other._deleter); - } - - T _handle{}; - Deleter _deleter{}; + void swap(UniqueNonDispatchableHandle& other) noexcept + { + std::swap(_handle, other._handle); + std::swap(_deleter, other._deleter); + } + + T _handle{}; + Deleter _deleter{}; }; #endif @@ -475,83 +485,83 @@ template<class Vector, class Deleter> class UniqueArrayHandle { public: - using T = typename Vector::value_type; + using T = typename Vector::value_type; - UniqueArrayHandle() = default; + UniqueArrayHandle() = default; - UniqueArrayHandle(uint32_t size, Vector&& array, Deleter deleter) noexcept - : _array{std::move(array)} - , _deleter{std::move(deleter)} - , _size{size} - { - assert(!_array.empty()); - } + UniqueArrayHandle(uint32_t size, Vector&& array, Deleter deleter) noexcept + : _array{std::move(array)} + , _deleter{std::move(deleter)} + , _size{size} + { + assert(!_array.empty()); + } - ~UniqueArrayHandle() noexcept - { - if (!_array.empty()) { - _deleter(_array.data()); - } - } + ~UniqueArrayHandle() noexcept + { + if (!_array.empty()) { + _deleter(_array.data()); + } + } - UniqueArrayHandle(const UniqueArrayHandle&) noexcept = delete; - UniqueArrayHandle& operator=(const UniqueArrayHandle&) noexcept = delete; + UniqueArrayHandle(const UniqueArrayHandle&) noexcept = delete; + UniqueArrayHandle& operator=(const UniqueArrayHandle&) noexcept = delete; - UniqueArrayHandle(UniqueArrayHandle&& other) noexcept { swap(other); } + UniqueArrayHandle(UniqueArrayHandle&& other) noexcept { swap(other); } - UniqueArrayHandle& operator=(UniqueArrayHandle&& other) noexcept - { - swap(other); - return *this; - } + UniqueArrayHandle& operator=(UniqueArrayHandle&& other) noexcept + { + swap(other); + return *this; + } - const T& operator[](const size_t index) const noexcept - { - return _array[index]; - } + const T& operator[](const size_t index) const noexcept + { + return _array[index]; + } - T& operator[](const size_t index) noexcept { return _array[index]; } + T& operator[](const size_t index) noexcept { return _array[index]; } - const T* get() const noexcept { return _array.data(); } - T* get() noexcept { return _array.data(); } + const T* get() const noexcept { return _array.data(); } + T* get() noexcept { return _array.data(); } private: - void swap(UniqueArrayHandle& other) noexcept - { - std::swap(_array, other._array); - std::swap(_deleter, other._deleter); - std::swap(_size, other._size); - } - - Vector _array{}; - Deleter _deleter{}; - uint32_t _size{}; + void swap(UniqueArrayHandle& other) noexcept + { + std::swap(_array, other._array); + std::swap(_deleter, other._deleter); + std::swap(_size, other._size); + } + + Vector _array{}; + Deleter _deleter{}; + uint32_t _size{}; }; template<typename T> class OptionalParameter { public: - using Handle = typename T::Handle; + using Handle = typename T::Handle; - OptionalParameter(const T& value) noexcept - : _handle{value.get()} - {} + // NOLINTNEXTLINE(hicpp-explicit-conversions, google-explicit-constructor) + OptionalParameter(const T& value) noexcept + : _handle{value.get()} + {} - OptionalParameter() noexcept - : _handle{} - {} + OptionalParameter() noexcept = default; + ~OptionalParameter() noexcept = default; - OptionalParameter(const OptionalParameter&) = delete; - OptionalParameter& operator=(const OptionalParameter&) = delete; + OptionalParameter(const OptionalParameter&) = delete; + OptionalParameter& operator=(const OptionalParameter&) = delete; - OptionalParameter(OptionalParameter&&) = delete; - OptionalParameter& operator=(OptionalParameter&&) = delete; + OptionalParameter(OptionalParameter&&) = delete; + OptionalParameter& operator=(OptionalParameter&&) = delete; - const Handle get() const noexcept { return _handle; } + Handle get() const noexcept { return _handle; } private: - Handle _handle{}; + Handle _handle{}; }; template<typename T> @@ -559,20 +569,20 @@ using GlobalObject = UniqueDispatchableHandle<T, GlobalDeleter<T>>; template<typename T> using InstanceChild = - UniqueNonDispatchableHandle<T, DependantDeleter<T, VkInstance>>; + UniqueNonDispatchableHandle<T, DependantDeleter<T, VkInstance>>; template<typename T> using DispatchableDeviceChild = - UniqueDispatchableHandle<T, DependantDeleter<T, VkDevice>>; + UniqueDispatchableHandle<T, DependantDeleter<T, VkDevice>>; template<typename T> using NonDispatchableDeviceChild = - UniqueNonDispatchableHandle<T, DependantDeleter<T, VkDevice>>; + UniqueNonDispatchableHandle<T, DependantDeleter<T, VkDevice>>; template<typename Vector, typename Pool, typename FreeFuncResult> using PoolChild = UniqueArrayHandle< - Vector, - PoolDeleter<typename Vector::value_type, Pool, FreeFuncResult>>; + Vector, + PoolDeleter<typename Vector::value_type, Pool, FreeFuncResult>>; using Device = GlobalObject<VkDevice>; using Instance = GlobalObject<VkInstance>; @@ -606,7 +616,7 @@ using CommandBuffers = PoolChild<VkCommandBufferVector, VkCommandPool, void>; template<class VkDescriptorSetVector> using DescriptorSets = - PoolChild<VkDescriptorSetVector, VkDescriptorPool, VkResult>; + PoolChild<VkDescriptorSetVector, VkDescriptorPool, VkResult>; // VK_KHR_swapchain using SwapchainKHR = NonDispatchableDeviceChild<VkSwapchainKHR>; @@ -622,11 +632,11 @@ struct IndexSequence {}; template<size_t N, size_t... Next> struct IndexSequenceHelper - : public IndexSequenceHelper<N - 1U, N - 1U, Next...> {}; + : public IndexSequenceHelper<N - 1U, N - 1U, Next...> {}; template<size_t... Next> struct IndexSequenceHelper<0U, Next...> { - using type = IndexSequence<Next...>; + using type = IndexSequence<Next...>; }; template<size_t N> @@ -639,7 +649,7 @@ make_handle_array_h(Parent parent, std::array<typename T::Handle, count> handles, IndexSequence<Is...>) noexcept { - return {T{handles[Is], {parent, destroyFunc}}...}; + return {T{handles[Is], {parent, destroyFunc}}...}; } template<class T, class Parent, class DestroyFunc, size_t count> @@ -648,8 +658,8 @@ make_handle_array(Parent parent, DestroyFunc destroyFunc, std::array<typename T::Handle, count> handles) noexcept { - return make_handle_array_h<T, Parent, DestroyFunc, count>( - parent, destroyFunc, handles, makeIndexSequence<count>()); + return make_handle_array_h<T, Parent, DestroyFunc, count>( + parent, destroyFunc, handles, makeIndexSequence<count>()); } namespace detail { @@ -658,20 +668,20 @@ template<class Value, class Vector, class Func, class... Args> inline VkResult wrapVectorAccessor(Vector& vector, Func func, Args... args) noexcept { - uint32_t count = 0u; - VkResult r = func(args..., &count, nullptr); - if (r > VK_INCOMPLETE) { - vector.clear(); - return r; - } - - vector = Vector(count); - if ((r = func(args..., &count, vector.data()))) { - vector.clear(); - return r; - } - - return VK_SUCCESS; + uint32_t count = 0u; + VkResult r = func(args..., &count, nullptr); + if (r > VK_INCOMPLETE) { + vector.clear(); + return r; + } + + vector = Vector(count); + if ((r = func(args..., &count, vector.data()))) { + vector.clear(); + return r; + } + + return VK_SUCCESS; } } // namespace detail @@ -679,148 +689,149 @@ wrapVectorAccessor(Vector& vector, Func func, Args... args) noexcept class VulkanApi; struct MappedMemory { - MappedMemory() noexcept = default; - - MappedMemory(const VulkanApi& api, - VkDevice device, - VkDeviceMemory memory, - void* data) noexcept - : _api{&api} - , _device{device} - , _memory{memory} - , _data{data} - {} - - MappedMemory(const MappedMemory&) = delete; - MappedMemory& operator=(const MappedMemory&) = delete; - - MappedMemory(MappedMemory&& mappedMemory) noexcept - : _api{mappedMemory._api} - , _device{mappedMemory._device} - , _memory{mappedMemory._memory} - , _data{mappedMemory._data} - { - mappedMemory._device = {}; - mappedMemory._memory = {}; - mappedMemory._data = {}; - } - - MappedMemory& operator=(MappedMemory&& mappedMemory) noexcept - { - std::swap(_api, mappedMemory._api); - std::swap(_device, mappedMemory._device); - std::swap(_memory, mappedMemory._memory); - std::swap(_data, mappedMemory._data); - return *this; - } - - ~MappedMemory() noexcept; - - const void* get() const noexcept { return _data; } - void* get() noexcept { return _data; } + MappedMemory() noexcept = default; + + MappedMemory(const VulkanApi& api, + VkDevice device, + VkDeviceMemory memory, + void* data) noexcept + : _api{&api} + , _device{device} + , _memory{memory} + , _data{data} + {} + + MappedMemory(const MappedMemory&) = delete; + MappedMemory& operator=(const MappedMemory&) = delete; + + MappedMemory(MappedMemory&& mappedMemory) noexcept + : _api{mappedMemory._api} + , _device{mappedMemory._device} + , _memory{mappedMemory._memory} + , _data{mappedMemory._data} + { + mappedMemory._device = {}; + mappedMemory._memory = {}; + mappedMemory._data = {}; + } + + MappedMemory& operator=(MappedMemory&& mappedMemory) noexcept + { + std::swap(_api, mappedMemory._api); + std::swap(_device, mappedMemory._device); + std::swap(_memory, mappedMemory._memory); + std::swap(_data, mappedMemory._data); + return *this; + } + + ~MappedMemory() noexcept; + + const void* get() const noexcept { return _data; } + void* get() noexcept { return _data; } private: - const VulkanApi* _api{}; - VkDevice _device{}; - VkDeviceMemory _memory{}; - void* _data{}; + const VulkanApi* _api{}; + VkDevice _device{}; + VkDeviceMemory _memory{}; + void* _data{}; }; class VulkanInitApi { public: - template<typename NotFoundFunc> - VkResult init(PFN_vkGetInstanceProcAddr pGetInstanceProcAddr, - NotFoundFunc notFound) noexcept - { -#define SK_INIT(name) \ - do { \ - if (!(name = PFN_##name(getInstanceProcAddr(NULL, #name)))) { \ - notFound(#name); \ - } \ - } while (0) - - vkGetInstanceProcAddr = pGetInstanceProcAddr; - SK_INIT(vkCreateInstance); - vkDestroyInstance = {}; // Loaded after we create an instance - SK_INIT(vkEnumerateInstanceExtensionProperties); - SK_INIT(vkEnumerateInstanceLayerProperties); - - if (!vkCreateInstance || !vkEnumerateInstanceExtensionProperties || - !vkEnumerateInstanceLayerProperties) { - return VK_ERROR_INITIALIZATION_FAILED; - } - - return VK_SUCCESS; + template<typename NotFoundFunc> + VkResult init(PFN_vkGetInstanceProcAddr pGetInstanceProcAddr, + NotFoundFunc notFound) noexcept + { +#define SK_INIT(name) \ + do { \ + if (!(name = PFN_##name(getInstanceProcAddr(NULL, #name)))) { \ + notFound(#name); \ + } \ + } while (0) + + vkGetInstanceProcAddr = pGetInstanceProcAddr; + SK_INIT(vkCreateInstance); + vkDestroyInstance = {}; // Loaded after we create an instance + SK_INIT(vkEnumerateInstanceExtensionProperties); + SK_INIT(vkEnumerateInstanceLayerProperties); + + if (!vkCreateInstance || !vkEnumerateInstanceExtensionProperties || + !vkEnumerateInstanceLayerProperties) { + return VK_ERROR_INITIALIZATION_FAILED; + } + + return VK_SUCCESS; #undef SK_INIT - } - - VkResult init(PFN_vkGetInstanceProcAddr pGetInstanceProcAddr) noexcept - { - return init(pGetInstanceProcAddr, [](const char*) {}); - } - - PFN_vkVoidFunction - getInstanceProcAddr(VkInstance instance, - const char* const name) const noexcept - { - return vkGetInstanceProcAddr(instance, name); - } - - VkResult createInstance(const VkInstanceCreateInfo& createInfo, - Instance& instance) noexcept - { - VkInstance h = {}; - if (const VkResult r = vkCreateInstance(&createInfo, nullptr, &h)) { - return r; - } else if (!h) { - // Shouldn't actually happen, but this lets the compiler know that - return VK_ERROR_INITIALIZATION_FAILED; - } - - if (!vkDestroyInstance) { - vkDestroyInstance = PFN_vkDestroyInstance( - getInstanceProcAddr(instance, "vkDestroyInstance")); - } - - instance = {h, {vkDestroyInstance}}; - return VK_SUCCESS; - } - - template<class Vector> - VkResult - enumerateInstanceExtensionProperties(Vector& properties) const noexcept - { - return detail::wrapVectorAccessor<VkExtensionProperties>( - properties, vkEnumerateInstanceExtensionProperties, nullptr); - } - - template<class Vector> - VkResult - enumerateInstanceExtensionProperties(const char* const layerName, - Vector& properties) const noexcept - { - return detail::wrapVectorAccessor<VkExtensionProperties>( - properties, vkEnumerateInstanceExtensionProperties, layerName); - } - - template<class Vector> - VkResult enumerateInstanceLayerProperties(Vector& properties) const noexcept - { - return detail::wrapVectorAccessor<VkLayerProperties>( - properties, vkEnumerateInstanceLayerProperties); - } + } + + VkResult init(PFN_vkGetInstanceProcAddr pGetInstanceProcAddr) noexcept + { + return init(pGetInstanceProcAddr, [](const char*) {}); + } + + PFN_vkVoidFunction getInstanceProcAddr(VkInstance instance, + const char* const name) const noexcept + { + return vkGetInstanceProcAddr(instance, name); + } + + VkResult createInstance(const VkInstanceCreateInfo& createInfo, + Instance& instance) noexcept + { + VkInstance h = {}; + if (const VkResult r = vkCreateInstance(&createInfo, nullptr, &h)) { + return r; + } + + if (!h) { + // Shouldn't actually happen, but this lets the compiler know that + return VK_ERROR_INITIALIZATION_FAILED; + } + + if (!vkDestroyInstance) { + vkDestroyInstance = PFN_vkDestroyInstance( + getInstanceProcAddr(instance, "vkDestroyInstance")); + } + + instance = {h, {vkDestroyInstance}}; + return VK_SUCCESS; + } + + template<class Vector> + VkResult enumerateInstanceExtensionProperties( + Vector& properties) const noexcept + { + return detail::wrapVectorAccessor<VkExtensionProperties>( + properties, vkEnumerateInstanceExtensionProperties, nullptr); + } + + template<class Vector> + VkResult enumerateInstanceExtensionProperties( + const char* const layerName, + Vector& properties) const noexcept + { + return detail::wrapVectorAccessor<VkExtensionProperties>( + properties, vkEnumerateInstanceExtensionProperties, layerName); + } + + template<class Vector> + VkResult enumerateInstanceLayerProperties(Vector& properties) const noexcept + { + return detail::wrapVectorAccessor<VkLayerProperties>( + properties, vkEnumerateInstanceLayerProperties); + } private: - PFN_vkGetInstanceProcAddr vkGetInstanceProcAddr; + PFN_vkGetInstanceProcAddr vkGetInstanceProcAddr{}; #define SK_FUNC(name) \ - PFN_##name name {} + PFN_##name name {} - SK_FUNC(vkCreateInstance); - SK_FUNC(vkDestroyInstance); - SK_FUNC(vkEnumerateInstanceExtensionProperties); - SK_FUNC(vkEnumerateInstanceLayerProperties); + SK_FUNC(vkCreateInstance); + SK_FUNC(vkDestroyInstance); + SK_FUNC(vkEnumerateInstanceExtensionProperties); + SK_FUNC(vkEnumerateInstanceLayerProperties); #undef SK_FUNC }; @@ -828,1531 +839,1487 @@ private: class VulkanApi { public: - template<typename NotFoundFunc> - VkResult init(const VulkanInitApi& initApi, - const Instance& instance, - NotFoundFunc notFound) noexcept - { - VkResult r = VK_SUCCESS; - - const auto notFoundWrapper = [&r, notFound](const char* name) { - r = VK_INCOMPLETE; - notFound(name); - }; - -#define SK_INIT(name) \ - do { \ - if (!(name = PFN_##name( \ - initApi.getInstanceProcAddr(instance, #name)))) { \ - notFoundWrapper(#name); \ - } \ - } while (0) - - SK_INIT(vkAllocateCommandBuffers); - SK_INIT(vkAllocateDescriptorSets); - SK_INIT(vkAllocateMemory); - SK_INIT(vkBeginCommandBuffer); - SK_INIT(vkBindBufferMemory); - SK_INIT(vkBindImageMemory); - SK_INIT(vkCmdBeginQuery); - SK_INIT(vkCmdBeginRenderPass); - SK_INIT(vkCmdBindDescriptorSets); - SK_INIT(vkCmdBindIndexBuffer); - SK_INIT(vkCmdBindPipeline); - SK_INIT(vkCmdBindVertexBuffers); - SK_INIT(vkCmdBlitImage); - SK_INIT(vkCmdClearAttachments); - SK_INIT(vkCmdClearColorImage); - SK_INIT(vkCmdClearDepthStencilImage); - SK_INIT(vkCmdCopyBuffer); - SK_INIT(vkCmdCopyBufferToImage); - SK_INIT(vkCmdCopyImage); - SK_INIT(vkCmdCopyImageToBuffer); - SK_INIT(vkCmdCopyQueryPoolResults); - SK_INIT(vkCmdDispatch); - SK_INIT(vkCmdDispatchIndirect); - SK_INIT(vkCmdDraw); - SK_INIT(vkCmdDrawIndexed); - SK_INIT(vkCmdDrawIndexedIndirect); - SK_INIT(vkCmdDrawIndirect); - SK_INIT(vkCmdEndQuery); - SK_INIT(vkCmdEndRenderPass); - SK_INIT(vkCmdExecuteCommands); - SK_INIT(vkCmdFillBuffer); - SK_INIT(vkCmdNextSubpass); - SK_INIT(vkCmdPipelineBarrier); - SK_INIT(vkCmdPushConstants); - SK_INIT(vkCmdResetEvent); - SK_INIT(vkCmdResetQueryPool); - SK_INIT(vkCmdResolveImage); - SK_INIT(vkCmdSetBlendConstants); - SK_INIT(vkCmdSetDepthBias); - SK_INIT(vkCmdSetDepthBounds); - SK_INIT(vkCmdSetEvent); - SK_INIT(vkCmdSetLineWidth); - SK_INIT(vkCmdSetScissor); - SK_INIT(vkCmdSetStencilCompareMask); - SK_INIT(vkCmdSetStencilReference); - SK_INIT(vkCmdSetStencilWriteMask); - SK_INIT(vkCmdSetViewport); - SK_INIT(vkCmdUpdateBuffer); - SK_INIT(vkCmdWaitEvents); - SK_INIT(vkCmdWriteTimestamp); - SK_INIT(vkCreateBuffer); - SK_INIT(vkCreateBufferView); - SK_INIT(vkCreateCommandPool); - SK_INIT(vkCreateComputePipelines); - SK_INIT(vkCreateDescriptorPool); - SK_INIT(vkCreateDescriptorSetLayout); - SK_INIT(vkCreateDevice); - SK_INIT(vkCreateEvent); - SK_INIT(vkCreateFence); - SK_INIT(vkCreateFramebuffer); - SK_INIT(vkCreateGraphicsPipelines); - SK_INIT(vkCreateImage); - SK_INIT(vkCreateImageView); - SK_INIT(vkCreateInstance); - SK_INIT(vkCreatePipelineCache); - SK_INIT(vkCreatePipelineLayout); - SK_INIT(vkCreateQueryPool); - SK_INIT(vkCreateRenderPass); - SK_INIT(vkCreateSampler); - SK_INIT(vkCreateSemaphore); - SK_INIT(vkCreateShaderModule); - SK_INIT(vkDestroyBuffer); - SK_INIT(vkDestroyBufferView); - SK_INIT(vkDestroyCommandPool); - SK_INIT(vkDestroyDescriptorPool); - SK_INIT(vkDestroyDescriptorSetLayout); - SK_INIT(vkDestroyDevice); - SK_INIT(vkDestroyEvent); - SK_INIT(vkDestroyFence); - SK_INIT(vkDestroyFramebuffer); - SK_INIT(vkDestroyImage); - SK_INIT(vkDestroyImageView); - SK_INIT(vkDestroyPipeline); - SK_INIT(vkDestroyPipelineCache); - SK_INIT(vkDestroyPipelineLayout); - SK_INIT(vkDestroyQueryPool); - SK_INIT(vkDestroyRenderPass); - SK_INIT(vkDestroySampler); - SK_INIT(vkDestroySemaphore); - SK_INIT(vkDestroyShaderModule); - SK_INIT(vkDeviceWaitIdle); - SK_INIT(vkEndCommandBuffer); - SK_INIT(vkEnumerateDeviceExtensionProperties); - SK_INIT(vkEnumerateDeviceLayerProperties); - SK_INIT(vkEnumeratePhysicalDevices); - SK_INIT(vkFlushMappedMemoryRanges); - SK_INIT(vkFreeCommandBuffers); - SK_INIT(vkFreeDescriptorSets); - SK_INIT(vkFreeMemory); - SK_INIT(vkGetBufferMemoryRequirements); - SK_INIT(vkGetDeviceMemoryCommitment); - SK_INIT(vkGetDeviceProcAddr); - SK_INIT(vkGetDeviceQueue); - SK_INIT(vkGetEventStatus); - SK_INIT(vkGetFenceStatus); - SK_INIT(vkGetImageMemoryRequirements); - SK_INIT(vkGetImageSparseMemoryRequirements); - SK_INIT(vkGetImageSubresourceLayout); - SK_INIT(vkGetInstanceProcAddr); - SK_INIT(vkGetPhysicalDeviceFeatures); - SK_INIT(vkGetPhysicalDeviceFormatProperties); - SK_INIT(vkGetPhysicalDeviceImageFormatProperties); - SK_INIT(vkGetPhysicalDeviceMemoryProperties); - SK_INIT(vkGetPhysicalDeviceProperties); - SK_INIT(vkGetPhysicalDeviceQueueFamilyProperties); - SK_INIT(vkGetPhysicalDeviceSparseImageFormatProperties); - SK_INIT(vkGetPipelineCacheData); - SK_INIT(vkGetQueryPoolResults); - SK_INIT(vkGetRenderAreaGranularity); - SK_INIT(vkInvalidateMappedMemoryRanges); - SK_INIT(vkMapMemory); - SK_INIT(vkMergePipelineCaches); - SK_INIT(vkQueueBindSparse); - SK_INIT(vkQueueSubmit); - SK_INIT(vkQueueWaitIdle); - SK_INIT(vkResetCommandBuffer); - SK_INIT(vkResetCommandPool); - SK_INIT(vkResetDescriptorPool); - SK_INIT(vkResetEvent); - SK_INIT(vkResetFences); - SK_INIT(vkSetEvent); - SK_INIT(vkUnmapMemory); - SK_INIT(vkUpdateDescriptorSets); - SK_INIT(vkWaitForFences); - - // VK_EXT_debug_report - SK_INIT(vkCreateDebugReportCallbackEXT); - SK_INIT(vkDebugReportMessageEXT); - SK_INIT(vkDestroyDebugReportCallbackEXT); - - // VK_KHR_surface - SK_INIT(vkDestroySurfaceKHR); - SK_INIT(vkGetPhysicalDeviceSurfaceCapabilitiesKHR); - SK_INIT(vkGetPhysicalDeviceSurfaceFormatsKHR); - SK_INIT(vkGetPhysicalDeviceSurfacePresentModesKHR); - SK_INIT(vkGetPhysicalDeviceSurfaceSupportKHR); - - // VK_KHR_swapchain - SK_INIT(vkAcquireNextImageKHR); - SK_INIT(vkCreateSwapchainKHR); - SK_INIT(vkDestroySwapchainKHR); - SK_INIT(vkGetDeviceGroupPresentCapabilitiesKHR); - SK_INIT(vkGetDeviceGroupSurfacePresentModesKHR); - SK_INIT(vkGetPhysicalDevicePresentRectanglesKHR); - SK_INIT(vkGetSwapchainImagesKHR); - SK_INIT(vkQueuePresentKHR); + template<typename NotFoundFunc> + VkResult init(const VulkanInitApi& initApi, + const Instance& instance, + NotFoundFunc notFound) noexcept + { + VkResult r = VK_SUCCESS; + + const auto notFoundWrapper = [&r, notFound](const char* name) { + r = VK_INCOMPLETE; + notFound(name); + }; + +#define SK_INIT(name) \ + do { \ + if (!(name = PFN_##name(initApi.getInstanceProcAddr(instance, #name)))) { \ + notFoundWrapper(#name); \ + } \ + } while (0) + + SK_INIT(vkAllocateCommandBuffers); + SK_INIT(vkAllocateDescriptorSets); + SK_INIT(vkAllocateMemory); + SK_INIT(vkBeginCommandBuffer); + SK_INIT(vkBindBufferMemory); + SK_INIT(vkBindImageMemory); + SK_INIT(vkCmdBeginQuery); + SK_INIT(vkCmdBeginRenderPass); + SK_INIT(vkCmdBindDescriptorSets); + SK_INIT(vkCmdBindIndexBuffer); + SK_INIT(vkCmdBindPipeline); + SK_INIT(vkCmdBindVertexBuffers); + SK_INIT(vkCmdBlitImage); + SK_INIT(vkCmdClearAttachments); + SK_INIT(vkCmdClearColorImage); + SK_INIT(vkCmdClearDepthStencilImage); + SK_INIT(vkCmdCopyBuffer); + SK_INIT(vkCmdCopyBufferToImage); + SK_INIT(vkCmdCopyImage); + SK_INIT(vkCmdCopyImageToBuffer); + SK_INIT(vkCmdCopyQueryPoolResults); + SK_INIT(vkCmdDispatch); + SK_INIT(vkCmdDispatchIndirect); + SK_INIT(vkCmdDraw); + SK_INIT(vkCmdDrawIndexed); + SK_INIT(vkCmdDrawIndexedIndirect); + SK_INIT(vkCmdDrawIndirect); + SK_INIT(vkCmdEndQuery); + SK_INIT(vkCmdEndRenderPass); + SK_INIT(vkCmdExecuteCommands); + SK_INIT(vkCmdFillBuffer); + SK_INIT(vkCmdNextSubpass); + SK_INIT(vkCmdPipelineBarrier); + SK_INIT(vkCmdPushConstants); + SK_INIT(vkCmdResetEvent); + SK_INIT(vkCmdResetQueryPool); + SK_INIT(vkCmdResolveImage); + SK_INIT(vkCmdSetBlendConstants); + SK_INIT(vkCmdSetDepthBias); + SK_INIT(vkCmdSetDepthBounds); + SK_INIT(vkCmdSetEvent); + SK_INIT(vkCmdSetLineWidth); + SK_INIT(vkCmdSetScissor); + SK_INIT(vkCmdSetStencilCompareMask); + SK_INIT(vkCmdSetStencilReference); + SK_INIT(vkCmdSetStencilWriteMask); + SK_INIT(vkCmdSetViewport); + SK_INIT(vkCmdUpdateBuffer); + SK_INIT(vkCmdWaitEvents); + SK_INIT(vkCmdWriteTimestamp); + SK_INIT(vkCreateBuffer); + SK_INIT(vkCreateBufferView); + SK_INIT(vkCreateCommandPool); + SK_INIT(vkCreateComputePipelines); + SK_INIT(vkCreateDescriptorPool); + SK_INIT(vkCreateDescriptorSetLayout); + SK_INIT(vkCreateDevice); + SK_INIT(vkCreateEvent); + SK_INIT(vkCreateFence); + SK_INIT(vkCreateFramebuffer); + SK_INIT(vkCreateGraphicsPipelines); + SK_INIT(vkCreateImage); + SK_INIT(vkCreateImageView); + SK_INIT(vkCreateInstance); + SK_INIT(vkCreatePipelineCache); + SK_INIT(vkCreatePipelineLayout); + SK_INIT(vkCreateQueryPool); + SK_INIT(vkCreateRenderPass); + SK_INIT(vkCreateSampler); + SK_INIT(vkCreateSemaphore); + SK_INIT(vkCreateShaderModule); + SK_INIT(vkDestroyBuffer); + SK_INIT(vkDestroyBufferView); + SK_INIT(vkDestroyCommandPool); + SK_INIT(vkDestroyDescriptorPool); + SK_INIT(vkDestroyDescriptorSetLayout); + SK_INIT(vkDestroyDevice); + SK_INIT(vkDestroyEvent); + SK_INIT(vkDestroyFence); + SK_INIT(vkDestroyFramebuffer); + SK_INIT(vkDestroyImage); + SK_INIT(vkDestroyImageView); + SK_INIT(vkDestroyPipeline); + SK_INIT(vkDestroyPipelineCache); + SK_INIT(vkDestroyPipelineLayout); + SK_INIT(vkDestroyQueryPool); + SK_INIT(vkDestroyRenderPass); + SK_INIT(vkDestroySampler); + SK_INIT(vkDestroySemaphore); + SK_INIT(vkDestroyShaderModule); + SK_INIT(vkDeviceWaitIdle); + SK_INIT(vkEndCommandBuffer); + SK_INIT(vkEnumerateDeviceExtensionProperties); + SK_INIT(vkEnumerateDeviceLayerProperties); + SK_INIT(vkEnumeratePhysicalDevices); + SK_INIT(vkFlushMappedMemoryRanges); + SK_INIT(vkFreeCommandBuffers); + SK_INIT(vkFreeDescriptorSets); + SK_INIT(vkFreeMemory); + SK_INIT(vkGetBufferMemoryRequirements); + SK_INIT(vkGetDeviceMemoryCommitment); + SK_INIT(vkGetDeviceProcAddr); + SK_INIT(vkGetDeviceQueue); + SK_INIT(vkGetEventStatus); + SK_INIT(vkGetFenceStatus); + SK_INIT(vkGetImageMemoryRequirements); + SK_INIT(vkGetImageSparseMemoryRequirements); + SK_INIT(vkGetImageSubresourceLayout); + SK_INIT(vkGetInstanceProcAddr); + SK_INIT(vkGetPhysicalDeviceFeatures); + SK_INIT(vkGetPhysicalDeviceFormatProperties); + SK_INIT(vkGetPhysicalDeviceImageFormatProperties); + SK_INIT(vkGetPhysicalDeviceMemoryProperties); + SK_INIT(vkGetPhysicalDeviceProperties); + SK_INIT(vkGetPhysicalDeviceQueueFamilyProperties); + SK_INIT(vkGetPhysicalDeviceSparseImageFormatProperties); + SK_INIT(vkGetPipelineCacheData); + SK_INIT(vkGetQueryPoolResults); + SK_INIT(vkGetRenderAreaGranularity); + SK_INIT(vkInvalidateMappedMemoryRanges); + SK_INIT(vkMapMemory); + SK_INIT(vkMergePipelineCaches); + SK_INIT(vkQueueBindSparse); + SK_INIT(vkQueueSubmit); + SK_INIT(vkQueueWaitIdle); + SK_INIT(vkResetCommandBuffer); + SK_INIT(vkResetCommandPool); + SK_INIT(vkResetDescriptorPool); + SK_INIT(vkResetEvent); + SK_INIT(vkResetFences); + SK_INIT(vkSetEvent); + SK_INIT(vkUnmapMemory); + SK_INIT(vkUpdateDescriptorSets); + SK_INIT(vkWaitForFences); + + // VK_EXT_debug_report + SK_INIT(vkCreateDebugReportCallbackEXT); + SK_INIT(vkDebugReportMessageEXT); + SK_INIT(vkDestroyDebugReportCallbackEXT); + + // VK_KHR_surface + SK_INIT(vkDestroySurfaceKHR); + SK_INIT(vkGetPhysicalDeviceSurfaceCapabilitiesKHR); + SK_INIT(vkGetPhysicalDeviceSurfaceFormatsKHR); + SK_INIT(vkGetPhysicalDeviceSurfacePresentModesKHR); + SK_INIT(vkGetPhysicalDeviceSurfaceSupportKHR); + + // VK_KHR_swapchain + SK_INIT(vkAcquireNextImageKHR); + SK_INIT(vkCreateSwapchainKHR); + SK_INIT(vkDestroySwapchainKHR); + SK_INIT(vkGetDeviceGroupPresentCapabilitiesKHR); + SK_INIT(vkGetDeviceGroupSurfacePresentModesKHR); + SK_INIT(vkGetPhysicalDevicePresentRectanglesKHR); + SK_INIT(vkGetSwapchainImagesKHR); + SK_INIT(vkQueuePresentKHR); #undef SK_INIT - return r; - } - - VkResult - init(const VulkanInitApi& initApi, const Instance& instance) noexcept - { - return init(initApi, instance, [](const char*) {}); - } - - template<class VkCommandBufferVector> - VkResult allocateCommandBuffers( - const Device& device, - const VkCommandBufferAllocateInfo& allocateInfo, - CommandBuffers<VkCommandBufferVector>& commandBuffers) const noexcept - { - VkCommandBufferVector rawCommandBuffers = VkCommandBufferVector( - allocateInfo.commandBufferCount); - - if (const VkResult r = vkAllocateCommandBuffers( - device, &allocateInfo, rawCommandBuffers.data())) { - return r; - } - - commandBuffers = CommandBuffers<VkCommandBufferVector>{ - allocateInfo.commandBufferCount, - std::move(rawCommandBuffers), - PoolDeleter<VkCommandBuffer, VkCommandPool, void>{ - device, - allocateInfo.commandPool, - allocateInfo.commandBufferCount, - vkFreeCommandBuffers}}; - return VK_SUCCESS; - } - - template<class VkDescriptorSetVector> - VkResult allocateDescriptorSets( - const Device& device, - const VkDescriptorSetAllocateInfo& allocateInfo, - DescriptorSets<VkDescriptorSetVector>& descriptorSets) const noexcept - { - auto descriptorSetVector = VkDescriptorSetVector( - allocateInfo.descriptorSetCount); - - if (const VkResult r = vkAllocateDescriptorSets( - device, &allocateInfo, descriptorSetVector.data())) { - return r; - } - - descriptorSets = DescriptorSets<VkDescriptorSetVector>{ - allocateInfo.descriptorSetCount, - std::move(descriptorSetVector), - PoolDeleter<VkDescriptorSet, VkDescriptorPool, VkResult>{ - device, - allocateInfo.descriptorPool, - allocateInfo.descriptorSetCount, - vkFreeDescriptorSets}}; - return VK_SUCCESS; - } - - VkResult bindBufferMemory(const Device& device, - const Buffer& buffer, - const DeviceMemory& memory, - VkDeviceSize memoryOffset) const noexcept - { - return vkBindBufferMemory - ? vkBindBufferMemory(device, buffer, memory, memoryOffset) - : VK_ERROR_FEATURE_NOT_PRESENT; - } - - VkResult createBuffer(const Device& device, - const VkBufferCreateInfo& createInfo, - Buffer& buffer) const noexcept - { - VkBuffer h = {}; - const VkResult r = vkCreateBuffer(device, &createInfo, nullptr, &h); - return wrapResult(r, h, {device, vkDestroyBuffer}, buffer); - } - - VkResult createBufferView(const Device& device, - const VkBufferViewCreateInfo& createInfo, - BufferView& bufferView) const noexcept - { - VkBufferView h = {}; - const VkResult r = vkCreateBufferView(device, &createInfo, nullptr, &h); - return wrapResult(r, h, {device, vkDestroyBufferView}, bufferView); - } - - VkResult createCommandPool(const Device& device, - const VkCommandPoolCreateInfo& createInfo, - CommandPool& commandPool) const noexcept - { - VkCommandPool h = {}; - const VkResult r = - vkCreateCommandPool(device, &createInfo, nullptr, &h); - return wrapResult(r, h, {device, vkDestroyCommandPool}, commandPool); - } - - VkResult createDescriptorPool(const Device& device, - const VkDescriptorPoolCreateInfo& createInfo, - DescriptorPool& descriptorPool) const noexcept - { - VkDescriptorPool h = {}; - const VkResult r = - vkCreateDescriptorPool(device, &createInfo, nullptr, &h); - - return wrapResult(r, - h, - {device, vkDestroyDescriptorPool}, - descriptorPool); - } - - VkResult createDescriptorSetLayout( - const Device& device, - const VkDescriptorSetLayoutCreateInfo& createInfo, - DescriptorSetLayout& descriptorSetLayout) const noexcept - { - VkDescriptorSetLayout h = {}; - const VkResult r = - vkCreateDescriptorSetLayout(device, &createInfo, nullptr, &h); - - return wrapResult(r, - h, - {device, vkDestroyDescriptorSetLayout}, - descriptorSetLayout); - } - - VkResult createDevice(const PhysicalDevice& physicalDevice, - const VkDeviceCreateInfo& createInfo, - Device& result) const noexcept - { - VkDevice h = {}; - const VkResult r = - vkCreateDevice(physicalDevice, &createInfo, nullptr, &h); - - return wrapResult(r, h, {vkDestroyDevice}, result); - } - - VkResult createEvent(const Device& device, - const VkEventCreateInfo& createInfo, - Event& event) const noexcept - { - VkEvent h = {}; - const VkResult r = vkCreateEvent(device, &createInfo, nullptr, &h); - - return wrapResult(r, h, {device, vkDestroyEvent}, event); - } - - VkResult createFence(const Device& device, - const VkFenceCreateInfo& createInfo, - Fence& fence) const noexcept - { - VkFence h = {}; - const VkResult r = vkCreateFence(device, &createInfo, nullptr, &h); - - return wrapResult(r, h, {device, vkDestroyFence}, fence); - } - - VkResult createFramebuffer(const Device& device, - const VkFramebufferCreateInfo& createInfo, - Framebuffer& framebuffer) const noexcept - { - VkFramebuffer h = {}; - const VkResult r = - vkCreateFramebuffer(device, &createInfo, nullptr, &h); - - return wrapResult(r, h, {device, vkDestroyFramebuffer}, framebuffer); - } - - VkResult createImage(const Device& device, - const VkImageCreateInfo& createInfo, - Image& image) const noexcept - { - VkImage h = {}; - const VkResult r = vkCreateImage(device, &createInfo, nullptr, &h); - - return wrapResult(r, h, {device, vkDestroyImage}, image); - } - - VkResult createImageView(const Device& device, - const VkImageViewCreateInfo& createInfo, - ImageView& imageView) const noexcept - { - VkImageView h = {}; - const VkResult r = vkCreateImageView(device, &createInfo, nullptr, &h); - - return wrapResult(r, h, {device, vkDestroyImageView}, imageView); - } - - template<size_t count> - VkResult createGraphicsPipelines( - const Device& device, - const OptionalParameter<PipelineCache>& pipelineCache, - const std::array<VkGraphicsPipelineCreateInfo, count>& createInfos, - std::array<Pipeline, count>& pipelines) const noexcept - { - std::array<VkPipeline, count> pipelineHandles{}; - - if (const VkResult r = vkCreateGraphicsPipelines( - device, - pipelineCache.get(), - static_cast<uint32_t>(createInfos.size()), - createInfos.data(), - nullptr, - pipelineHandles.data())) { - return r; - } - - pipelines = make_handle_array<Pipeline>(device.get(), - vkDestroyPipeline, - pipelineHandles); - return VK_SUCCESS; - } - - VkResult createPipelineCache(const Device& device, - const VkPipelineCacheCreateInfo& createInfo, - PipelineCache& pipelineCache) const noexcept - { - VkPipelineCache h = {}; - const VkResult r = - vkCreatePipelineCache(device, &createInfo, nullptr, &h); - - return wrapResult(r, - h, - {device, vkDestroyPipelineCache}, - pipelineCache); - } - - VkResult createPipelineLayout(const Device& device, - const VkPipelineLayoutCreateInfo& createInfo, - PipelineLayout& pipelineLayout) const noexcept - { - VkPipelineLayout h = {}; - const VkResult r = - vkCreatePipelineLayout(device, &createInfo, nullptr, &h); - - return wrapResult(r, - h, - {device, vkDestroyPipelineLayout}, - pipelineLayout); - } - - VkResult createQueryPool(const Device& device, - const VkQueryPoolCreateInfo& createInfo, - QueryPool& queryPool) const noexcept - { - VkQueryPool h = {}; - const VkResult r = vkCreateQueryPool(device, &createInfo, nullptr, &h); - - return wrapResult(r, h, {device, vkDestroyQueryPool}, queryPool); - } - - VkResult createRenderPass(const Device& device, - const VkRenderPassCreateInfo& createInfo, - RenderPass& renderPass) const noexcept - { - VkRenderPass h = {}; - const VkResult r = vkCreateRenderPass(device, &createInfo, nullptr, &h); - - return wrapResult(r, h, {device, vkDestroyRenderPass}, renderPass); - } - - VkResult createSampler(const Device& device, - const VkSamplerCreateInfo& createInfo, - Sampler& sampler) const noexcept - { - VkSampler h = {}; - const VkResult r = vkCreateSampler(device, &createInfo, nullptr, &h); - - return wrapResult(r, h, {device, vkDestroySampler}, sampler); - } - - VkResult createSemaphore(const Device& device, - const VkSemaphoreCreateInfo& createInfo, - Semaphore& semaphore) const noexcept - { - VkSemaphore h = {}; - const VkResult r = vkCreateSemaphore(device, &createInfo, nullptr, &h); - - return wrapResult(r, h, {device, vkDestroySemaphore}, semaphore); - } - - VkResult createShaderModule(const Device& device, - const VkShaderModuleCreateInfo& createInfo, - ShaderModule& shaderModule) const noexcept - { - VkShaderModule h = {}; - const VkResult r = - vkCreateShaderModule(device, &createInfo, nullptr, &h); - - return wrapResult(r, h, {device, vkDestroyShaderModule}, shaderModule); - } - - VkResult deviceWaitIdle(const Device& device) const noexcept - { - return vkDeviceWaitIdle(device); - } - - template<class Vector> - VkResult - enumerateDeviceExtensionProperties(const PhysicalDevice& physicalDevice, - const char* const layerName, - Vector& properties) const noexcept - { - return detail::wrapVectorAccessor<VkExtensionProperties>( - properties, - vkEnumerateDeviceExtensionProperties, - physicalDevice, - layerName); - } - - template<class Vector> - VkResult - enumerateDeviceExtensionProperties(const PhysicalDevice& physicalDevice, - Vector& properties) const noexcept - { - return detail::wrapVectorAccessor<VkExtensionProperties>( - properties, - vkEnumerateDeviceExtensionProperties, - physicalDevice, - nullptr); - } - - template<class Vector> - VkResult enumeratePhysicalDevices(const Instance& instance, - Vector& physicalDevices) const noexcept - { - uint32_t count = 0u; - VkResult r = vkEnumeratePhysicalDevices(instance, &count, nullptr); - if (r > VK_INCOMPLETE) { - return r; - } - - physicalDevices = Vector(count); - if ((r = vkEnumeratePhysicalDevices(instance, - &count, - physicalDevices.data()))) { - return r; - } - - return VK_SUCCESS; - } - - sk::Queue getDeviceQueue(const Device& device, - const uint32_t queueFamilyIndex, - const uint32_t queueIndex) const noexcept - { - VkQueue queue{}; - vkGetDeviceQueue(device, queueFamilyIndex, queueIndex, &queue); - return sk::Queue{queue}; - } - - VkPhysicalDeviceMemoryProperties getPhysicalDeviceMemoryProperties( - VkPhysicalDevice physicalDevice) const noexcept - { - VkPhysicalDeviceMemoryProperties properties{}; - vkGetPhysicalDeviceMemoryProperties(physicalDevice, &properties); - return properties; - } - - VkPhysicalDeviceProperties getPhysicalDeviceProperties( - const PhysicalDevice& physicalDevice) const noexcept - { - VkPhysicalDeviceProperties properties{}; - vkGetPhysicalDeviceProperties(physicalDevice, &properties); - return properties; - } - - template<class Vector> - VkResult getPhysicalDeviceQueueFamilyProperties( - const PhysicalDevice& physicalDevice, - Vector& queueFamilyProperties) const noexcept - { - uint32_t count = 0u; - vkGetPhysicalDeviceQueueFamilyProperties(physicalDevice, - &count, - nullptr); - - queueFamilyProperties = Vector(count); - vkGetPhysicalDeviceQueueFamilyProperties(physicalDevice, - &count, - queueFamilyProperties.data()); - - return VK_SUCCESS; - } - - VkMemoryRequirements - getBufferMemoryRequirements(const Device& device, - const Buffer& buffer) const noexcept - { - VkMemoryRequirements requirements; - vkGetBufferMemoryRequirements(device, buffer, &requirements); - return requirements; - } - - VkResult allocateMemory(const Device& device, - const VkMemoryAllocateInfo& info, - DeviceMemory& memory) const noexcept - { - VkDeviceMemory h = {}; - if (const VkResult r = vkAllocateMemory(device, &info, nullptr, &h)) { - return r; - } else if (!h) { - return VK_ERROR_OUT_OF_DEVICE_MEMORY; - } - - memory = DeviceMemory{h, {device, vkFreeMemory}}; - return VK_SUCCESS; - } - - VkResult mapMemory(const Device& device, - const DeviceMemory& memory, - VkDeviceSize offset, - VkDeviceSize size, - VkMemoryMapFlags flags, - MappedMemory& mappedMemory) const noexcept - { - void* data = nullptr; - if (const VkResult r = - vkMapMemory(device, memory, offset, size, flags, &data)) { - return r; - } - - mappedMemory = MappedMemory{*this, device, memory, data}; - return VK_SUCCESS; - } - - VkResult queueSubmit(const Queue& queue, - uint32_t submitCount, - const VkSubmitInfo& submits, - const Fence& fence) const noexcept - { - return vkQueueSubmit(queue, submitCount, &submits, fence); - } - - VkResult queueSubmit(const Queue& queue, - const VkSubmitInfo& submit, - const Fence& fence) const noexcept - { - return vkQueueSubmit(queue, 1u, &submit, fence); - } - - template<size_t descriptorWriteCount, size_t descriptorCopyCount> - void updateDescriptorSets( - const Device& device, - std::array<VkWriteDescriptorSet, descriptorWriteCount> descriptorWrites, - std::array<VkCopyDescriptorSet, descriptorCopyCount> descriptorCopies) - const noexcept - { - vkUpdateDescriptorSets(device, - static_cast<uint32_t>(descriptorWrites.size()), - descriptorWrites.data(), - static_cast<uint32_t>(descriptorCopies.size()), - descriptorCopies.data()); - } - - VkResult resetFence(const Device& device, const Fence& fence) const noexcept - { - VkFence h = fence; - return vkResetFences(device, 1u, &h); - } - - VkResult waitForFence(const Device& device, - const Fence& fence, - uint64_t timeout) const noexcept - { - VkFence h = fence; - return vkWaitForFences(device, 1u, &h, VK_TRUE, timeout); - } - - VkResult - waitForFence(const Device& device, const Fence& fence) const noexcept - { - VkFence h = fence; - return vkWaitForFences(device, 1u, &h, VK_TRUE, UINT64_MAX); - } - - // Scoped command buffer interface - SYBOK_NODISCARD - CommandScope - beginCommandBuffer(VkCommandBuffer commandBuffer, - VkCommandBufferBeginInfo beginInfo) const noexcept; - - // VK_EXT_debug_report - - VkResult createDebugReportCallbackEXT( - const Instance& instance, - const VkDebugReportCallbackCreateInfoEXT& createInfo, - DebugReportCallbackEXT& callback) const noexcept - { - VkDebugReportCallbackEXT h = {}; - - if (const VkResult r = vkCreateDebugReportCallbackEXT( - instance, &createInfo, nullptr, &h)) { - return r; - } else if (!h) { - return VK_ERROR_FEATURE_NOT_PRESENT; - } - - callback = {h, {instance, vkDestroyDebugReportCallbackEXT}}; - return VK_SUCCESS; - } - - // VK_KHR_surface - - VkResult getPhysicalDeviceSurfaceCapabilitiesKHR( - const PhysicalDevice& physicalDevice, - const SurfaceKHR& surface, - VkSurfaceCapabilitiesKHR& capabilities) const noexcept - { - return vkGetPhysicalDeviceSurfaceCapabilitiesKHR(physicalDevice, - surface, - &capabilities); - } - - template<typename Vector> - VkResult - getPhysicalDeviceSurfaceFormatsKHR(const PhysicalDevice& physicalDevice, - const SurfaceKHR& surface, - Vector& surfaceFormats) const noexcept - { - return detail::wrapVectorAccessor<VkSurfaceFormatKHR>( - surfaceFormats, - vkGetPhysicalDeviceSurfaceFormatsKHR, - physicalDevice, - surface.get()); - } - - template<typename Vector> - VkResult getPhysicalDeviceSurfacePresentModesKHR( - const PhysicalDevice& physicalDevice, - const SurfaceKHR& surface, - Vector& presentModes) const noexcept - { - return detail::wrapVectorAccessor<VkPresentModeKHR>( - presentModes, - vkGetPhysicalDeviceSurfacePresentModesKHR, - physicalDevice, - surface.get()); - } - - VkResult - getPhysicalDeviceSurfaceSupportKHR(const PhysicalDevice& physicalDevice, - uint32_t queueFamilyIndex, - const SurfaceKHR& surface, - bool& supported) const noexcept - { - VkBool32 s = {}; - - if (VkResult r = vkGetPhysicalDeviceSurfaceSupportKHR( - physicalDevice, queueFamilyIndex, surface, &s)) { - return r; - } - - supported = s; - return VK_SUCCESS; - } - - // VK_KHR_swapchain - - VkResult acquireNextImageKHR(const Device& device, - const SwapchainKHR& swapchain, - uint64_t timeout, - const Semaphore& semaphore, - const OptionalParameter<Fence>& fence, - uint32_t* pImageIndex) const noexcept - { - return vkAcquireNextImageKHR( - device, swapchain, timeout, semaphore, fence.get(), pImageIndex); - } - - template<class Vector> - VkResult getSwapchainImagesKHR(const Device& device, - const SwapchainKHR& swapchain, - Vector& images) const noexcept - { - return detail::wrapVectorAccessor<VkImage>(images, - vkGetSwapchainImagesKHR, - device.get(), - swapchain.get()); - } - - VkResult createSwapchainKHR(const Device& device, - const VkSwapchainCreateInfoKHR& createInfo, - SwapchainKHR& swapchain) const noexcept - { - VkSwapchainKHR h = {}; - const VkResult r = - vkCreateSwapchainKHR(device, &createInfo, nullptr, &h); - - if (r) { - return r; - } else if (!h) { - return VK_ERROR_INCOMPATIBLE_DRIVER; - } - - swapchain = {h, {device, vkDestroySwapchainKHR}}; - return VK_SUCCESS; - } - - VkResult queuePresentKHR(const Queue& queue, - const VkPresentInfoKHR& presentInfo) const noexcept - { - return vkQueuePresentKHR(queue, &presentInfo); - } + return r; + } + + VkResult init(const VulkanInitApi& initApi, const Instance& instance) noexcept + { + return init(initApi, instance, [](const char*) {}); + } + + template<class VkCommandBufferVector> + VkResult allocateCommandBuffers( + const Device& device, + const VkCommandBufferAllocateInfo& allocateInfo, + CommandBuffers<VkCommandBufferVector>& commandBuffers) const noexcept + { + VkCommandBufferVector rawCommandBuffers = + VkCommandBufferVector(allocateInfo.commandBufferCount); + + if (const VkResult r = vkAllocateCommandBuffers( + device, &allocateInfo, rawCommandBuffers.data())) { + return r; + } + + commandBuffers = CommandBuffers<VkCommandBufferVector>{ + allocateInfo.commandBufferCount, + std::move(rawCommandBuffers), + PoolDeleter<VkCommandBuffer, VkCommandPool, void>{ + device, + allocateInfo.commandPool, + allocateInfo.commandBufferCount, + vkFreeCommandBuffers}}; + return VK_SUCCESS; + } + + template<class VkDescriptorSetVector> + VkResult allocateDescriptorSets( + const Device& device, + const VkDescriptorSetAllocateInfo& allocateInfo, + DescriptorSets<VkDescriptorSetVector>& descriptorSets) const noexcept + { + auto descriptorSetVector = + VkDescriptorSetVector(allocateInfo.descriptorSetCount); + + if (const VkResult r = vkAllocateDescriptorSets( + device, &allocateInfo, descriptorSetVector.data())) { + return r; + } + + descriptorSets = DescriptorSets<VkDescriptorSetVector>{ + allocateInfo.descriptorSetCount, + std::move(descriptorSetVector), + PoolDeleter<VkDescriptorSet, VkDescriptorPool, VkResult>{ + device, + allocateInfo.descriptorPool, + allocateInfo.descriptorSetCount, + vkFreeDescriptorSets}}; + return VK_SUCCESS; + } + + VkResult bindBufferMemory(const Device& device, + const Buffer& buffer, + const DeviceMemory& memory, + VkDeviceSize memoryOffset) const noexcept + { + return vkBindBufferMemory + ? vkBindBufferMemory(device, buffer, memory, memoryOffset) + : VK_ERROR_FEATURE_NOT_PRESENT; + } + + VkResult createBuffer(const Device& device, + const VkBufferCreateInfo& createInfo, + Buffer& buffer) const noexcept + { + VkBuffer h = {}; + const VkResult r = vkCreateBuffer(device, &createInfo, nullptr, &h); + return wrapResult(r, h, {device, vkDestroyBuffer}, buffer); + } + + VkResult createBufferView(const Device& device, + const VkBufferViewCreateInfo& createInfo, + BufferView& bufferView) const noexcept + { + VkBufferView h = {}; + const VkResult r = vkCreateBufferView(device, &createInfo, nullptr, &h); + return wrapResult(r, h, {device, vkDestroyBufferView}, bufferView); + } + + VkResult createCommandPool(const Device& device, + const VkCommandPoolCreateInfo& createInfo, + CommandPool& commandPool) const noexcept + { + VkCommandPool h = {}; + const VkResult r = vkCreateCommandPool(device, &createInfo, nullptr, &h); + return wrapResult(r, h, {device, vkDestroyCommandPool}, commandPool); + } + + VkResult createDescriptorPool(const Device& device, + const VkDescriptorPoolCreateInfo& createInfo, + DescriptorPool& descriptorPool) const noexcept + { + VkDescriptorPool h = {}; + const VkResult r = vkCreateDescriptorPool(device, &createInfo, nullptr, &h); + + return wrapResult(r, h, {device, vkDestroyDescriptorPool}, descriptorPool); + } + + VkResult createDescriptorSetLayout( + const Device& device, + const VkDescriptorSetLayoutCreateInfo& createInfo, + DescriptorSetLayout& descriptorSetLayout) const noexcept + { + VkDescriptorSetLayout h = {}; + const VkResult r = + vkCreateDescriptorSetLayout(device, &createInfo, nullptr, &h); + + return wrapResult( + r, h, {device, vkDestroyDescriptorSetLayout}, descriptorSetLayout); + } + + VkResult createDevice(const PhysicalDevice& physicalDevice, + const VkDeviceCreateInfo& createInfo, + Device& result) const noexcept + { + VkDevice h = {}; + const VkResult r = vkCreateDevice(physicalDevice, &createInfo, nullptr, &h); + + return wrapResult(r, h, {vkDestroyDevice}, result); + } + + VkResult createEvent(const Device& device, + const VkEventCreateInfo& createInfo, + Event& event) const noexcept + { + VkEvent h = {}; + const VkResult r = vkCreateEvent(device, &createInfo, nullptr, &h); + + return wrapResult(r, h, {device, vkDestroyEvent}, event); + } + + VkResult createFence(const Device& device, + const VkFenceCreateInfo& createInfo, + Fence& fence) const noexcept + { + VkFence h = {}; + const VkResult r = vkCreateFence(device, &createInfo, nullptr, &h); + + return wrapResult(r, h, {device, vkDestroyFence}, fence); + } + + VkResult createFramebuffer(const Device& device, + const VkFramebufferCreateInfo& createInfo, + Framebuffer& framebuffer) const noexcept + { + VkFramebuffer h = {}; + const VkResult r = vkCreateFramebuffer(device, &createInfo, nullptr, &h); + + return wrapResult(r, h, {device, vkDestroyFramebuffer}, framebuffer); + } + + VkResult createImage(const Device& device, + const VkImageCreateInfo& createInfo, + Image& image) const noexcept + { + VkImage h = {}; + const VkResult r = vkCreateImage(device, &createInfo, nullptr, &h); + + return wrapResult(r, h, {device, vkDestroyImage}, image); + } + + VkResult createImageView(const Device& device, + const VkImageViewCreateInfo& createInfo, + ImageView& imageView) const noexcept + { + VkImageView h = {}; + const VkResult r = vkCreateImageView(device, &createInfo, nullptr, &h); + + return wrapResult(r, h, {device, vkDestroyImageView}, imageView); + } + + template<size_t count> + VkResult createGraphicsPipelines( + const Device& device, + const OptionalParameter<PipelineCache>& pipelineCache, + const std::array<VkGraphicsPipelineCreateInfo, count>& createInfos, + std::array<Pipeline, count>& pipelines) const noexcept + { + std::array<VkPipeline, count> pipelineHandles{}; + + if (const VkResult r = + vkCreateGraphicsPipelines(device, + pipelineCache.get(), + static_cast<uint32_t>(createInfos.size()), + createInfos.data(), + nullptr, + pipelineHandles.data())) { + return r; + } + + pipelines = make_handle_array<Pipeline>( + device.get(), vkDestroyPipeline, pipelineHandles); + return VK_SUCCESS; + } + + VkResult createPipelineCache(const Device& device, + const VkPipelineCacheCreateInfo& createInfo, + PipelineCache& pipelineCache) const noexcept + { + VkPipelineCache h = {}; + const VkResult r = vkCreatePipelineCache(device, &createInfo, nullptr, &h); + + return wrapResult(r, h, {device, vkDestroyPipelineCache}, pipelineCache); + } + + VkResult createPipelineLayout(const Device& device, + const VkPipelineLayoutCreateInfo& createInfo, + PipelineLayout& pipelineLayout) const noexcept + { + VkPipelineLayout h = {}; + const VkResult r = vkCreatePipelineLayout(device, &createInfo, nullptr, &h); + + return wrapResult(r, h, {device, vkDestroyPipelineLayout}, pipelineLayout); + } + + VkResult createQueryPool(const Device& device, + const VkQueryPoolCreateInfo& createInfo, + QueryPool& queryPool) const noexcept + { + VkQueryPool h = {}; + const VkResult r = vkCreateQueryPool(device, &createInfo, nullptr, &h); + + return wrapResult(r, h, {device, vkDestroyQueryPool}, queryPool); + } + + VkResult createRenderPass(const Device& device, + const VkRenderPassCreateInfo& createInfo, + RenderPass& renderPass) const noexcept + { + VkRenderPass h = {}; + const VkResult r = vkCreateRenderPass(device, &createInfo, nullptr, &h); + + return wrapResult(r, h, {device, vkDestroyRenderPass}, renderPass); + } + + VkResult createSampler(const Device& device, + const VkSamplerCreateInfo& createInfo, + Sampler& sampler) const noexcept + { + VkSampler h = {}; + const VkResult r = vkCreateSampler(device, &createInfo, nullptr, &h); + + return wrapResult(r, h, {device, vkDestroySampler}, sampler); + } + + VkResult createSemaphore(const Device& device, + const VkSemaphoreCreateInfo& createInfo, + Semaphore& semaphore) const noexcept + { + VkSemaphore h = {}; + const VkResult r = vkCreateSemaphore(device, &createInfo, nullptr, &h); + + return wrapResult(r, h, {device, vkDestroySemaphore}, semaphore); + } + + VkResult createShaderModule(const Device& device, + const VkShaderModuleCreateInfo& createInfo, + ShaderModule& shaderModule) const noexcept + { + VkShaderModule h = {}; + const VkResult r = vkCreateShaderModule(device, &createInfo, nullptr, &h); + + return wrapResult(r, h, {device, vkDestroyShaderModule}, shaderModule); + } + + VkResult deviceWaitIdle(const Device& device) const noexcept + { + return vkDeviceWaitIdle(device); + } + + template<class Vector> + VkResult enumerateDeviceExtensionProperties( + const PhysicalDevice& physicalDevice, + const char* const layerName, + Vector& properties) const noexcept + { + return detail::wrapVectorAccessor<VkExtensionProperties>( + properties, + vkEnumerateDeviceExtensionProperties, + physicalDevice, + layerName); + } + + template<class Vector> + VkResult enumerateDeviceExtensionProperties( + const PhysicalDevice& physicalDevice, + Vector& properties) const noexcept + { + return detail::wrapVectorAccessor<VkExtensionProperties>( + properties, + vkEnumerateDeviceExtensionProperties, + physicalDevice, + nullptr); + } + + template<class Vector> + VkResult enumeratePhysicalDevices(const Instance& instance, + Vector& physicalDevices) const noexcept + { + uint32_t count = 0u; + VkResult r = vkEnumeratePhysicalDevices(instance, &count, nullptr); + if (r > VK_INCOMPLETE) { + return r; + } + + physicalDevices = Vector(count); + if ((r = vkEnumeratePhysicalDevices( + instance, &count, physicalDevices.data()))) { + return r; + } + + return VK_SUCCESS; + } + + sk::Queue getDeviceQueue(const Device& device, + const uint32_t queueFamilyIndex, + const uint32_t queueIndex) const noexcept + { + VkQueue queue{}; + vkGetDeviceQueue(device, queueFamilyIndex, queueIndex, &queue); + return sk::Queue{queue}; + } + + VkPhysicalDeviceMemoryProperties getPhysicalDeviceMemoryProperties( + VkPhysicalDevice physicalDevice) const noexcept + { + VkPhysicalDeviceMemoryProperties properties{}; + vkGetPhysicalDeviceMemoryProperties(physicalDevice, &properties); + return properties; + } + + VkPhysicalDeviceProperties getPhysicalDeviceProperties( + const PhysicalDevice& physicalDevice) const noexcept + { + VkPhysicalDeviceProperties properties{}; + vkGetPhysicalDeviceProperties(physicalDevice, &properties); + return properties; + } + + template<class Vector> + VkResult getPhysicalDeviceQueueFamilyProperties( + const PhysicalDevice& physicalDevice, + Vector& queueFamilyProperties) const noexcept + { + uint32_t count = 0u; + vkGetPhysicalDeviceQueueFamilyProperties(physicalDevice, &count, nullptr); + + queueFamilyProperties = Vector(count); + vkGetPhysicalDeviceQueueFamilyProperties( + physicalDevice, &count, queueFamilyProperties.data()); + + return VK_SUCCESS; + } + + VkMemoryRequirements getBufferMemoryRequirements( + const Device& device, + const Buffer& buffer) const noexcept + { + VkMemoryRequirements requirements; + vkGetBufferMemoryRequirements(device, buffer, &requirements); + return requirements; + } + + VkResult allocateMemory(const Device& device, + const VkMemoryAllocateInfo& info, + DeviceMemory& memory) const noexcept + { + VkDeviceMemory h = {}; + if (const VkResult r = vkAllocateMemory(device, &info, nullptr, &h)) { + return r; + } + + if (!h) { + return VK_ERROR_OUT_OF_DEVICE_MEMORY; + } + + memory = DeviceMemory{h, {device, vkFreeMemory}}; + return VK_SUCCESS; + } + + VkResult mapMemory(const Device& device, + const DeviceMemory& memory, + VkDeviceSize offset, + VkDeviceSize size, + VkMemoryMapFlags flags, + MappedMemory& mappedMemory) const noexcept + { + void* data = nullptr; + if (const VkResult r = + vkMapMemory(device, memory, offset, size, flags, &data)) { + return r; + } + + mappedMemory = MappedMemory{*this, device, memory, data}; + return VK_SUCCESS; + } + + VkResult queueSubmit(const Queue& queue, + uint32_t submitCount, + const VkSubmitInfo& submits, + const Fence& fence) const noexcept + { + return vkQueueSubmit(queue, submitCount, &submits, fence); + } + + VkResult queueSubmit(const Queue& queue, + const VkSubmitInfo& submit, + const Fence& fence) const noexcept + { + return vkQueueSubmit(queue, 1u, &submit, fence); + } + + template<size_t descriptorWriteCount, size_t descriptorCopyCount> + void updateDescriptorSets( + const Device& device, + std::array<VkWriteDescriptorSet, descriptorWriteCount> descriptorWrites, + std::array<VkCopyDescriptorSet, descriptorCopyCount> descriptorCopies) + const noexcept + { + vkUpdateDescriptorSets(device, + static_cast<uint32_t>(descriptorWrites.size()), + descriptorWrites.data(), + static_cast<uint32_t>(descriptorCopies.size()), + descriptorCopies.data()); + } + + VkResult resetFence(const Device& device, const Fence& fence) const noexcept + { + VkFence h = fence; + return vkResetFences(device, 1u, &h); + } + + VkResult waitForFence(const Device& device, + const Fence& fence, + uint64_t timeout) const noexcept + { + VkFence h = fence; + return vkWaitForFences(device, 1u, &h, VK_TRUE, timeout); + } + + VkResult waitForFence(const Device& device, const Fence& fence) const noexcept + { + VkFence h = fence; + return vkWaitForFences(device, 1u, &h, VK_TRUE, UINT64_MAX); + } + + // Scoped command buffer interface + SYBOK_NODISCARD + CommandScope beginCommandBuffer( + VkCommandBuffer commandBuffer, + VkCommandBufferBeginInfo beginInfo) const noexcept; + + // VK_EXT_debug_report + + VkResult createDebugReportCallbackEXT( + const Instance& instance, + const VkDebugReportCallbackCreateInfoEXT& createInfo, + DebugReportCallbackEXT& callback) const noexcept + { + VkDebugReportCallbackEXT h = {}; + + if (const VkResult r = + vkCreateDebugReportCallbackEXT(instance, &createInfo, nullptr, &h)) { + return r; + } + + if (!h) { + return VK_ERROR_FEATURE_NOT_PRESENT; + } + + callback = {h, {instance, vkDestroyDebugReportCallbackEXT}}; + return VK_SUCCESS; + } + + // VK_KHR_surface + + VkResult getPhysicalDeviceSurfaceCapabilitiesKHR( + const PhysicalDevice& physicalDevice, + const SurfaceKHR& surface, + VkSurfaceCapabilitiesKHR& capabilities) const noexcept + { + return vkGetPhysicalDeviceSurfaceCapabilitiesKHR( + physicalDevice, surface, &capabilities); + } + + template<typename Vector> + VkResult getPhysicalDeviceSurfaceFormatsKHR( + const PhysicalDevice& physicalDevice, + const SurfaceKHR& surface, + Vector& surfaceFormats) const noexcept + { + return detail::wrapVectorAccessor<VkSurfaceFormatKHR>( + surfaceFormats, + vkGetPhysicalDeviceSurfaceFormatsKHR, + physicalDevice, + surface.get()); + } + + template<typename Vector> + VkResult getPhysicalDeviceSurfacePresentModesKHR( + const PhysicalDevice& physicalDevice, + const SurfaceKHR& surface, + Vector& presentModes) const noexcept + { + return detail::wrapVectorAccessor<VkPresentModeKHR>( + presentModes, + vkGetPhysicalDeviceSurfacePresentModesKHR, + physicalDevice, + surface.get()); + } + + VkResult getPhysicalDeviceSurfaceSupportKHR( + const PhysicalDevice& physicalDevice, + uint32_t queueFamilyIndex, + const SurfaceKHR& surface, + bool& supported) const noexcept + { + VkBool32 s = {}; + + if (VkResult r = vkGetPhysicalDeviceSurfaceSupportKHR( + physicalDevice, queueFamilyIndex, surface, &s)) { + return r; + } + + supported = s; + return VK_SUCCESS; + } + + // VK_KHR_swapchain + + VkResult acquireNextImageKHR(const Device& device, + const SwapchainKHR& swapchain, + uint64_t timeout, + const Semaphore& semaphore, + const OptionalParameter<Fence>& fence, + uint32_t* pImageIndex) const noexcept + { + return vkAcquireNextImageKHR( + device, swapchain, timeout, semaphore, fence.get(), pImageIndex); + } + + template<class Vector> + VkResult getSwapchainImagesKHR(const Device& device, + const SwapchainKHR& swapchain, + Vector& images) const noexcept + { + return detail::wrapVectorAccessor<VkImage>( + images, vkGetSwapchainImagesKHR, device.get(), swapchain.get()); + } + + VkResult createSwapchainKHR(const Device& device, + const VkSwapchainCreateInfoKHR& createInfo, + SwapchainKHR& swapchain) const noexcept + { + VkSwapchainKHR h = {}; + const VkResult r = vkCreateSwapchainKHR(device, &createInfo, nullptr, &h); + + if (r) { + return r; + } + + if (!h) { + return VK_ERROR_INCOMPATIBLE_DRIVER; + } + + swapchain = {h, {device, vkDestroySwapchainKHR}}; + return VK_SUCCESS; + } + + VkResult queuePresentKHR(const Queue& queue, + const VkPresentInfoKHR& presentInfo) const noexcept + { + return vkQueuePresentKHR(queue, &presentInfo); + } #define SK_FUNC(name) \ - PFN_##name name {} // NOLINT - - // Vulkan 1.0 Core - SK_FUNC(vkAllocateCommandBuffers); - SK_FUNC(vkAllocateDescriptorSets); - SK_FUNC(vkAllocateMemory); - SK_FUNC(vkBeginCommandBuffer); - SK_FUNC(vkBindBufferMemory); - SK_FUNC(vkBindImageMemory); - SK_FUNC(vkCmdBeginQuery); - SK_FUNC(vkCmdBeginRenderPass); - SK_FUNC(vkCmdBindDescriptorSets); - SK_FUNC(vkCmdBindIndexBuffer); - SK_FUNC(vkCmdBindPipeline); - SK_FUNC(vkCmdBindVertexBuffers); - SK_FUNC(vkCmdBlitImage); - SK_FUNC(vkCmdClearAttachments); - SK_FUNC(vkCmdClearColorImage); - SK_FUNC(vkCmdClearDepthStencilImage); - SK_FUNC(vkCmdCopyBuffer); - SK_FUNC(vkCmdCopyBufferToImage); - SK_FUNC(vkCmdCopyImage); - SK_FUNC(vkCmdCopyImageToBuffer); - SK_FUNC(vkCmdCopyQueryPoolResults); - SK_FUNC(vkCmdDispatch); - SK_FUNC(vkCmdDispatchIndirect); - SK_FUNC(vkCmdDraw); - SK_FUNC(vkCmdDrawIndexed); - SK_FUNC(vkCmdDrawIndexedIndirect); - SK_FUNC(vkCmdDrawIndirect); - SK_FUNC(vkCmdEndQuery); - SK_FUNC(vkCmdEndRenderPass); - SK_FUNC(vkCmdExecuteCommands); - SK_FUNC(vkCmdFillBuffer); - SK_FUNC(vkCmdNextSubpass); - SK_FUNC(vkCmdPipelineBarrier); - SK_FUNC(vkCmdPushConstants); - SK_FUNC(vkCmdResetEvent); - SK_FUNC(vkCmdResetQueryPool); - SK_FUNC(vkCmdResolveImage); - SK_FUNC(vkCmdSetBlendConstants); - SK_FUNC(vkCmdSetDepthBias); - SK_FUNC(vkCmdSetDepthBounds); - SK_FUNC(vkCmdSetEvent); - SK_FUNC(vkCmdSetLineWidth); - SK_FUNC(vkCmdSetScissor); - SK_FUNC(vkCmdSetStencilCompareMask); - SK_FUNC(vkCmdSetStencilReference); - SK_FUNC(vkCmdSetStencilWriteMask); - SK_FUNC(vkCmdSetViewport); - SK_FUNC(vkCmdUpdateBuffer); - SK_FUNC(vkCmdWaitEvents); - SK_FUNC(vkCmdWriteTimestamp); - SK_FUNC(vkCreateBuffer); - SK_FUNC(vkCreateBufferView); - SK_FUNC(vkCreateCommandPool); - SK_FUNC(vkCreateComputePipelines); - SK_FUNC(vkCreateDescriptorPool); - SK_FUNC(vkCreateDescriptorSetLayout); - SK_FUNC(vkCreateDevice); - SK_FUNC(vkCreateEvent); - SK_FUNC(vkCreateFence); - SK_FUNC(vkCreateFramebuffer); - SK_FUNC(vkCreateGraphicsPipelines); - SK_FUNC(vkCreateImage); - SK_FUNC(vkCreateImageView); - SK_FUNC(vkCreateInstance); - SK_FUNC(vkCreatePipelineCache); - SK_FUNC(vkCreatePipelineLayout); - SK_FUNC(vkCreateQueryPool); - SK_FUNC(vkCreateRenderPass); - SK_FUNC(vkCreateSampler); - SK_FUNC(vkCreateSemaphore); - SK_FUNC(vkCreateShaderModule); - SK_FUNC(vkDestroyBuffer); - SK_FUNC(vkDestroyBufferView); - SK_FUNC(vkDestroyCommandPool); - SK_FUNC(vkDestroyDescriptorPool); - SK_FUNC(vkDestroyDescriptorSetLayout); - SK_FUNC(vkDestroyDevice); - SK_FUNC(vkDestroyEvent); - SK_FUNC(vkDestroyFence); - SK_FUNC(vkDestroyFramebuffer); - SK_FUNC(vkDestroyImage); - SK_FUNC(vkDestroyImageView); - SK_FUNC(vkDestroyPipeline); - SK_FUNC(vkDestroyPipelineCache); - SK_FUNC(vkDestroyPipelineLayout); - SK_FUNC(vkDestroyQueryPool); - SK_FUNC(vkDestroyRenderPass); - SK_FUNC(vkDestroySampler); - SK_FUNC(vkDestroySemaphore); - SK_FUNC(vkDestroyShaderModule); - SK_FUNC(vkDeviceWaitIdle); - SK_FUNC(vkEndCommandBuffer); - SK_FUNC(vkEnumerateDeviceExtensionProperties); - SK_FUNC(vkEnumerateDeviceLayerProperties); - SK_FUNC(vkEnumeratePhysicalDevices); - SK_FUNC(vkFlushMappedMemoryRanges); - SK_FUNC(vkFreeCommandBuffers); - SK_FUNC(vkFreeDescriptorSets); - SK_FUNC(vkFreeMemory); - SK_FUNC(vkGetBufferMemoryRequirements); - SK_FUNC(vkGetDeviceMemoryCommitment); - SK_FUNC(vkGetDeviceProcAddr); - SK_FUNC(vkGetDeviceQueue); - SK_FUNC(vkGetEventStatus); - SK_FUNC(vkGetFenceStatus); - SK_FUNC(vkGetImageMemoryRequirements); - SK_FUNC(vkGetImageSparseMemoryRequirements); - SK_FUNC(vkGetImageSubresourceLayout); - SK_FUNC(vkGetInstanceProcAddr); - SK_FUNC(vkGetPhysicalDeviceFeatures); - SK_FUNC(vkGetPhysicalDeviceFormatProperties); - SK_FUNC(vkGetPhysicalDeviceImageFormatProperties); - SK_FUNC(vkGetPhysicalDeviceMemoryProperties); - SK_FUNC(vkGetPhysicalDeviceProperties); - SK_FUNC(vkGetPhysicalDeviceQueueFamilyProperties); - SK_FUNC(vkGetPhysicalDeviceSparseImageFormatProperties); - SK_FUNC(vkGetPipelineCacheData); - SK_FUNC(vkGetQueryPoolResults); - SK_FUNC(vkGetRenderAreaGranularity); - SK_FUNC(vkInvalidateMappedMemoryRanges); - SK_FUNC(vkMapMemory); - SK_FUNC(vkMergePipelineCaches); - SK_FUNC(vkQueueBindSparse); - SK_FUNC(vkQueueSubmit); - SK_FUNC(vkQueueWaitIdle); - SK_FUNC(vkResetCommandBuffer); - SK_FUNC(vkResetCommandPool); - SK_FUNC(vkResetDescriptorPool); - SK_FUNC(vkResetEvent); - SK_FUNC(vkResetFences); - SK_FUNC(vkSetEvent); - SK_FUNC(vkUnmapMemory); - SK_FUNC(vkUpdateDescriptorSets); - SK_FUNC(vkWaitForFences); - - // VK_EXT_debug_report - SK_FUNC(vkCreateDebugReportCallbackEXT); - SK_FUNC(vkDebugReportMessageEXT); - SK_FUNC(vkDestroyDebugReportCallbackEXT); - - // VK_KHR_surface - SK_FUNC(vkDestroySurfaceKHR); - SK_FUNC(vkGetPhysicalDeviceSurfaceCapabilitiesKHR); - SK_FUNC(vkGetPhysicalDeviceSurfaceFormatsKHR); - SK_FUNC(vkGetPhysicalDeviceSurfacePresentModesKHR); - SK_FUNC(vkGetPhysicalDeviceSurfaceSupportKHR); - - // VK_KHR_swapchain - SK_FUNC(vkAcquireNextImageKHR); - SK_FUNC(vkCreateSwapchainKHR); - SK_FUNC(vkDestroySwapchainKHR); - SK_FUNC(vkGetDeviceGroupPresentCapabilitiesKHR); - SK_FUNC(vkGetDeviceGroupSurfacePresentModesKHR); - SK_FUNC(vkGetPhysicalDevicePresentRectanglesKHR); - SK_FUNC(vkGetSwapchainImagesKHR); - SK_FUNC(vkQueuePresentKHR); + PFN_##name name {} // NOLINT + + // Vulkan 1.0 Core + SK_FUNC(vkAllocateCommandBuffers); + SK_FUNC(vkAllocateDescriptorSets); + SK_FUNC(vkAllocateMemory); + SK_FUNC(vkBeginCommandBuffer); + SK_FUNC(vkBindBufferMemory); + SK_FUNC(vkBindImageMemory); + SK_FUNC(vkCmdBeginQuery); + SK_FUNC(vkCmdBeginRenderPass); + SK_FUNC(vkCmdBindDescriptorSets); + SK_FUNC(vkCmdBindIndexBuffer); + SK_FUNC(vkCmdBindPipeline); + SK_FUNC(vkCmdBindVertexBuffers); + SK_FUNC(vkCmdBlitImage); + SK_FUNC(vkCmdClearAttachments); + SK_FUNC(vkCmdClearColorImage); + SK_FUNC(vkCmdClearDepthStencilImage); + SK_FUNC(vkCmdCopyBuffer); + SK_FUNC(vkCmdCopyBufferToImage); + SK_FUNC(vkCmdCopyImage); + SK_FUNC(vkCmdCopyImageToBuffer); + SK_FUNC(vkCmdCopyQueryPoolResults); + SK_FUNC(vkCmdDispatch); + SK_FUNC(vkCmdDispatchIndirect); + SK_FUNC(vkCmdDraw); + SK_FUNC(vkCmdDrawIndexed); + SK_FUNC(vkCmdDrawIndexedIndirect); + SK_FUNC(vkCmdDrawIndirect); + SK_FUNC(vkCmdEndQuery); + SK_FUNC(vkCmdEndRenderPass); + SK_FUNC(vkCmdExecuteCommands); + SK_FUNC(vkCmdFillBuffer); + SK_FUNC(vkCmdNextSubpass); + SK_FUNC(vkCmdPipelineBarrier); + SK_FUNC(vkCmdPushConstants); + SK_FUNC(vkCmdResetEvent); + SK_FUNC(vkCmdResetQueryPool); + SK_FUNC(vkCmdResolveImage); + SK_FUNC(vkCmdSetBlendConstants); + SK_FUNC(vkCmdSetDepthBias); + SK_FUNC(vkCmdSetDepthBounds); + SK_FUNC(vkCmdSetEvent); + SK_FUNC(vkCmdSetLineWidth); + SK_FUNC(vkCmdSetScissor); + SK_FUNC(vkCmdSetStencilCompareMask); + SK_FUNC(vkCmdSetStencilReference); + SK_FUNC(vkCmdSetStencilWriteMask); + SK_FUNC(vkCmdSetViewport); + SK_FUNC(vkCmdUpdateBuffer); + SK_FUNC(vkCmdWaitEvents); + SK_FUNC(vkCmdWriteTimestamp); + SK_FUNC(vkCreateBuffer); + SK_FUNC(vkCreateBufferView); + SK_FUNC(vkCreateCommandPool); + SK_FUNC(vkCreateComputePipelines); + SK_FUNC(vkCreateDescriptorPool); + SK_FUNC(vkCreateDescriptorSetLayout); + SK_FUNC(vkCreateDevice); + SK_FUNC(vkCreateEvent); + SK_FUNC(vkCreateFence); + SK_FUNC(vkCreateFramebuffer); + SK_FUNC(vkCreateGraphicsPipelines); + SK_FUNC(vkCreateImage); + SK_FUNC(vkCreateImageView); + SK_FUNC(vkCreateInstance); + SK_FUNC(vkCreatePipelineCache); + SK_FUNC(vkCreatePipelineLayout); + SK_FUNC(vkCreateQueryPool); + SK_FUNC(vkCreateRenderPass); + SK_FUNC(vkCreateSampler); + SK_FUNC(vkCreateSemaphore); + SK_FUNC(vkCreateShaderModule); + SK_FUNC(vkDestroyBuffer); + SK_FUNC(vkDestroyBufferView); + SK_FUNC(vkDestroyCommandPool); + SK_FUNC(vkDestroyDescriptorPool); + SK_FUNC(vkDestroyDescriptorSetLayout); + SK_FUNC(vkDestroyDevice); + SK_FUNC(vkDestroyEvent); + SK_FUNC(vkDestroyFence); + SK_FUNC(vkDestroyFramebuffer); + SK_FUNC(vkDestroyImage); + SK_FUNC(vkDestroyImageView); + SK_FUNC(vkDestroyPipeline); + SK_FUNC(vkDestroyPipelineCache); + SK_FUNC(vkDestroyPipelineLayout); + SK_FUNC(vkDestroyQueryPool); + SK_FUNC(vkDestroyRenderPass); + SK_FUNC(vkDestroySampler); + SK_FUNC(vkDestroySemaphore); + SK_FUNC(vkDestroyShaderModule); + SK_FUNC(vkDeviceWaitIdle); + SK_FUNC(vkEndCommandBuffer); + SK_FUNC(vkEnumerateDeviceExtensionProperties); + SK_FUNC(vkEnumerateDeviceLayerProperties); + SK_FUNC(vkEnumeratePhysicalDevices); + SK_FUNC(vkFlushMappedMemoryRanges); + SK_FUNC(vkFreeCommandBuffers); + SK_FUNC(vkFreeDescriptorSets); + SK_FUNC(vkFreeMemory); + SK_FUNC(vkGetBufferMemoryRequirements); + SK_FUNC(vkGetDeviceMemoryCommitment); + SK_FUNC(vkGetDeviceProcAddr); + SK_FUNC(vkGetDeviceQueue); + SK_FUNC(vkGetEventStatus); + SK_FUNC(vkGetFenceStatus); + SK_FUNC(vkGetImageMemoryRequirements); + SK_FUNC(vkGetImageSparseMemoryRequirements); + SK_FUNC(vkGetImageSubresourceLayout); + SK_FUNC(vkGetInstanceProcAddr); + SK_FUNC(vkGetPhysicalDeviceFeatures); + SK_FUNC(vkGetPhysicalDeviceFormatProperties); + SK_FUNC(vkGetPhysicalDeviceImageFormatProperties); + SK_FUNC(vkGetPhysicalDeviceMemoryProperties); + SK_FUNC(vkGetPhysicalDeviceProperties); + SK_FUNC(vkGetPhysicalDeviceQueueFamilyProperties); + SK_FUNC(vkGetPhysicalDeviceSparseImageFormatProperties); + SK_FUNC(vkGetPipelineCacheData); + SK_FUNC(vkGetQueryPoolResults); + SK_FUNC(vkGetRenderAreaGranularity); + SK_FUNC(vkInvalidateMappedMemoryRanges); + SK_FUNC(vkMapMemory); + SK_FUNC(vkMergePipelineCaches); + SK_FUNC(vkQueueBindSparse); + SK_FUNC(vkQueueSubmit); + SK_FUNC(vkQueueWaitIdle); + SK_FUNC(vkResetCommandBuffer); + SK_FUNC(vkResetCommandPool); + SK_FUNC(vkResetDescriptorPool); + SK_FUNC(vkResetEvent); + SK_FUNC(vkResetFences); + SK_FUNC(vkSetEvent); + SK_FUNC(vkUnmapMemory); + SK_FUNC(vkUpdateDescriptorSets); + SK_FUNC(vkWaitForFences); + + // VK_EXT_debug_report + SK_FUNC(vkCreateDebugReportCallbackEXT); + SK_FUNC(vkDebugReportMessageEXT); + SK_FUNC(vkDestroyDebugReportCallbackEXT); + + // VK_KHR_surface + SK_FUNC(vkDestroySurfaceKHR); + SK_FUNC(vkGetPhysicalDeviceSurfaceCapabilitiesKHR); + SK_FUNC(vkGetPhysicalDeviceSurfaceFormatsKHR); + SK_FUNC(vkGetPhysicalDeviceSurfacePresentModesKHR); + SK_FUNC(vkGetPhysicalDeviceSurfaceSupportKHR); + + // VK_KHR_swapchain + SK_FUNC(vkAcquireNextImageKHR); + SK_FUNC(vkCreateSwapchainKHR); + SK_FUNC(vkDestroySwapchainKHR); + SK_FUNC(vkGetDeviceGroupPresentCapabilitiesKHR); + SK_FUNC(vkGetDeviceGroupSurfacePresentModesKHR); + SK_FUNC(vkGetPhysicalDevicePresentRectanglesKHR); + SK_FUNC(vkGetSwapchainImagesKHR); + SK_FUNC(vkQueuePresentKHR); #undef SK_FUNC private: - template<class T> - static inline VkResult wrapResult(const VkResult r, - const typename T::Handle handle, - typename T::Deleter&& deleter, - T& result) noexcept - { - if (r) { - return r; - } else if (!handle) { - return VK_ERROR_INITIALIZATION_FAILED; - } - - result = T{handle, std::move(deleter)}; - return VK_SUCCESS; - } + template<class T> + static inline VkResult wrapResult(const VkResult r, + const typename T::Handle handle, + typename T::Deleter&& deleter, + T& result) noexcept + { + if (r) { + return r; + } + + if (!handle) { + return VK_ERROR_INITIALIZATION_FAILED; + } + + result = T{handle, std::move(deleter)}; + return VK_SUCCESS; + } }; /// Scope for commands that work both inside and outside a render pass class CommonCommandScope { public: - CommonCommandScope(const VulkanApi& api, - VkCommandBuffer commandBuffer, - VkResult result) noexcept - : _api{api} - , _commandBuffer{commandBuffer} - , _result{result} - {} - - CommonCommandScope(const CommonCommandScope&) noexcept = delete; - CommonCommandScope& operator=(const CommonCommandScope&) noexcept = delete; - - CommonCommandScope(CommonCommandScope&& scope) noexcept - : _api{scope._api} - , _commandBuffer{scope._commandBuffer} - { - scope._commandBuffer = {}; - } - - CommonCommandScope& operator=(CommonCommandScope&&) = delete; - - ~CommonCommandScope() noexcept = default; - - explicit operator bool() const noexcept { return _result == VK_SUCCESS; } - - VkResult error() const noexcept { return _result; } - - void bindPipeline(VkPipelineBindPoint pipelineBindPoint, - VkPipeline pipeline) const noexcept - { - _api.vkCmdBindPipeline(_commandBuffer, pipelineBindPoint, pipeline); - } - - void setViewport(uint32_t firstViewport, - uint32_t viewportCount, - const VkViewport* pViewports) const noexcept - { - _api.vkCmdSetViewport(_commandBuffer, - firstViewport, - viewportCount, - pViewports); - } - - void setScissor(uint32_t firstScissor, - uint32_t scissorCount, - const VkRect2D* pScissors) const noexcept - { - _api.vkCmdSetScissor(_commandBuffer, - firstScissor, - scissorCount, - pScissors); - } - - void setLineWidth(float lineWidth) const noexcept - { - _api.vkCmdSetLineWidth(_commandBuffer, lineWidth); - } - - void setDepthBias(float depthBiasConstantFactor, - float depthBiasClamp, - float depthBiasSlopeFactor) const noexcept - { - _api.vkCmdSetDepthBias(_commandBuffer, - depthBiasConstantFactor, - depthBiasClamp, - depthBiasSlopeFactor); - } - - void setBlendConstants(const float blendConstants[4]) const noexcept - { - _api.vkCmdSetBlendConstants(_commandBuffer, blendConstants); - } - - void - setDepthBounds(float minDepthBounds, float maxDepthBounds) const noexcept - { - _api.vkCmdSetDepthBounds(_commandBuffer, - minDepthBounds, - maxDepthBounds); - } - - void setStencilCompareMask(VkStencilFaceFlags faceMask, - uint32_t compareMask) const noexcept - { - _api.vkCmdSetStencilCompareMask(_commandBuffer, faceMask, compareMask); - } - - void setStencilWriteMask(VkStencilFaceFlags faceMask, - uint32_t writeMask) const noexcept - { - _api.vkCmdSetStencilWriteMask(_commandBuffer, faceMask, writeMask); - } - - void setStencilReference(VkStencilFaceFlags faceMask, - uint32_t reference) const noexcept - { - _api.vkCmdSetStencilReference(_commandBuffer, faceMask, reference); - } - - void bindDescriptorSets(VkPipelineBindPoint pipelineBindPoint, - VkPipelineLayout layout, - uint32_t firstSet, - uint32_t descriptorSetCount, - const VkDescriptorSet* pDescriptorSets, - uint32_t dynamicOffsetCount, - const uint32_t* pDynamicOffsets) const noexcept - { - _api.vkCmdBindDescriptorSets(_commandBuffer, - pipelineBindPoint, - layout, - firstSet, - descriptorSetCount, - pDescriptorSets, - dynamicOffsetCount, - pDynamicOffsets); - } - - void bindIndexBuffer(VkBuffer buffer, - VkDeviceSize offset, - VkIndexType indexType) const noexcept - { - _api.vkCmdBindIndexBuffer(_commandBuffer, buffer, offset, indexType); - } - - void bindVertexBuffers(uint32_t firstBinding, - uint32_t bindingCount, - const VkBuffer* pBuffers, - const VkDeviceSize* pOffsets) const noexcept - { - _api.vkCmdBindVertexBuffers( - _commandBuffer, firstBinding, bindingCount, pBuffers, pOffsets); - } - - void - waitEvents(uint32_t eventCount, - const VkEvent* pEvents, - VkPipelineStageFlags srcStageMask, - VkPipelineStageFlags dstStageMask, - uint32_t memoryBarrierCount, - const VkMemoryBarrier* pMemoryBarriers, - uint32_t bufferMemoryBarrierCount, - const VkBufferMemoryBarrier* pBufferMemoryBarriers, - uint32_t imageMemoryBarrierCount, - const VkImageMemoryBarrier* pImageMemoryBarriers) const noexcept - { - _api.vkCmdWaitEvents(_commandBuffer, - eventCount, - pEvents, - srcStageMask, - dstStageMask, - memoryBarrierCount, - pMemoryBarriers, - bufferMemoryBarrierCount, - pBufferMemoryBarriers, - imageMemoryBarrierCount, - pImageMemoryBarriers); - } - - void pipelineBarrier( - VkPipelineStageFlags srcStageMask, - VkPipelineStageFlags dstStageMask, - VkDependencyFlags dependencyFlags, - uint32_t memoryBarrierCount, - const VkMemoryBarrier* pMemoryBarriers, - uint32_t bufferMemoryBarrierCount, - const VkBufferMemoryBarrier* pBufferMemoryBarriers, - uint32_t imageMemoryBarrierCount, - const VkImageMemoryBarrier* pImageMemoryBarriers) const noexcept - { - _api.vkCmdPipelineBarrier(_commandBuffer, - srcStageMask, - dstStageMask, - dependencyFlags, - memoryBarrierCount, - pMemoryBarriers, - bufferMemoryBarrierCount, - pBufferMemoryBarriers, - imageMemoryBarrierCount, - pImageMemoryBarriers); - } - - void beginQuery(VkQueryPool queryPool, - uint32_t query, - VkQueryControlFlags flags) const noexcept - { - _api.vkCmdBeginQuery(_commandBuffer, queryPool, query, flags); - } - - void endQuery(VkQueryPool queryPool, uint32_t query) const noexcept - { - _api.vkCmdEndQuery(_commandBuffer, queryPool, query); - } - - void writeTimestamp(VkPipelineStageFlagBits pipelineStage, - VkQueryPool queryPool, - uint32_t query) const noexcept - { - _api.vkCmdWriteTimestamp(_commandBuffer, - pipelineStage, - queryPool, - query); - } - - void pushConstants(VkPipelineLayout layout, - VkShaderStageFlags stageFlags, - uint32_t offset, - uint32_t size, - const void* pValues) const noexcept - { - _api.vkCmdPushConstants( - _commandBuffer, layout, stageFlags, offset, size, pValues); - } - - void executeCommands(uint32_t commandBufferCount, - const VkCommandBuffer* pCommandBuffers) const noexcept - { - _api.vkCmdExecuteCommands(_commandBuffer, - commandBufferCount, - pCommandBuffers); - } + CommonCommandScope(const VulkanApi& api, + VkCommandBuffer commandBuffer, + VkResult result) noexcept + : _api{api} + , _commandBuffer{commandBuffer} + , _result{result} + {} + + CommonCommandScope(const CommonCommandScope&) noexcept = delete; + CommonCommandScope& operator=(const CommonCommandScope&) noexcept = delete; + + CommonCommandScope(CommonCommandScope&& scope) noexcept + : _api{scope._api} + , _commandBuffer{scope._commandBuffer} + , _result{scope._result} + { + scope._commandBuffer = {}; + } + + CommonCommandScope& operator=(CommonCommandScope&&) = delete; + + ~CommonCommandScope() noexcept = default; + + explicit operator bool() const noexcept { return _result == VK_SUCCESS; } + + VkResult error() const noexcept { return _result; } + + void bindPipeline(VkPipelineBindPoint pipelineBindPoint, + VkPipeline pipeline) const noexcept + { + _api.vkCmdBindPipeline(_commandBuffer, pipelineBindPoint, pipeline); + } + + void setViewport(uint32_t firstViewport, + uint32_t viewportCount, + const VkViewport* pViewports) const noexcept + { + _api.vkCmdSetViewport( + _commandBuffer, firstViewport, viewportCount, pViewports); + } + + void setScissor(uint32_t firstScissor, + uint32_t scissorCount, + const VkRect2D* pScissors) const noexcept + { + _api.vkCmdSetScissor(_commandBuffer, firstScissor, scissorCount, pScissors); + } + + void setLineWidth(float lineWidth) const noexcept + { + _api.vkCmdSetLineWidth(_commandBuffer, lineWidth); + } + + void setDepthBias(float depthBiasConstantFactor, + float depthBiasClamp, + float depthBiasSlopeFactor) const noexcept + { + _api.vkCmdSetDepthBias(_commandBuffer, + depthBiasConstantFactor, + depthBiasClamp, + depthBiasSlopeFactor); + } + + void setBlendConstants(const float blendConstants[4]) const noexcept + { + _api.vkCmdSetBlendConstants(_commandBuffer, blendConstants); + } + + void setDepthBounds(float minDepthBounds, float maxDepthBounds) const noexcept + { + _api.vkCmdSetDepthBounds(_commandBuffer, minDepthBounds, maxDepthBounds); + } + + void setStencilCompareMask(VkStencilFaceFlags faceMask, + uint32_t compareMask) const noexcept + { + _api.vkCmdSetStencilCompareMask(_commandBuffer, faceMask, compareMask); + } + + void setStencilWriteMask(VkStencilFaceFlags faceMask, + uint32_t writeMask) const noexcept + { + _api.vkCmdSetStencilWriteMask(_commandBuffer, faceMask, writeMask); + } + + void setStencilReference(VkStencilFaceFlags faceMask, + uint32_t reference) const noexcept + { + _api.vkCmdSetStencilReference(_commandBuffer, faceMask, reference); + } + + void bindDescriptorSets(VkPipelineBindPoint pipelineBindPoint, + VkPipelineLayout layout, + uint32_t firstSet, + uint32_t descriptorSetCount, + const VkDescriptorSet* pDescriptorSets, + uint32_t dynamicOffsetCount, + const uint32_t* pDynamicOffsets) const noexcept + { + _api.vkCmdBindDescriptorSets(_commandBuffer, + pipelineBindPoint, + layout, + firstSet, + descriptorSetCount, + pDescriptorSets, + dynamicOffsetCount, + pDynamicOffsets); + } + + void bindIndexBuffer(VkBuffer buffer, + VkDeviceSize offset, + VkIndexType indexType) const noexcept + { + _api.vkCmdBindIndexBuffer(_commandBuffer, buffer, offset, indexType); + } + + void bindVertexBuffers(uint32_t firstBinding, + uint32_t bindingCount, + const VkBuffer* pBuffers, + const VkDeviceSize* pOffsets) const noexcept + { + _api.vkCmdBindVertexBuffers( + _commandBuffer, firstBinding, bindingCount, pBuffers, pOffsets); + } + + void waitEvents( + uint32_t eventCount, + const VkEvent* pEvents, + VkPipelineStageFlags srcStageMask, + VkPipelineStageFlags dstStageMask, + uint32_t memoryBarrierCount, + const VkMemoryBarrier* pMemoryBarriers, + uint32_t bufferMemoryBarrierCount, + const VkBufferMemoryBarrier* pBufferMemoryBarriers, + uint32_t imageMemoryBarrierCount, + const VkImageMemoryBarrier* pImageMemoryBarriers) const noexcept + { + _api.vkCmdWaitEvents(_commandBuffer, + eventCount, + pEvents, + srcStageMask, + dstStageMask, + memoryBarrierCount, + pMemoryBarriers, + bufferMemoryBarrierCount, + pBufferMemoryBarriers, + imageMemoryBarrierCount, + pImageMemoryBarriers); + } + + void pipelineBarrier( + VkPipelineStageFlags srcStageMask, + VkPipelineStageFlags dstStageMask, + VkDependencyFlags dependencyFlags, + uint32_t memoryBarrierCount, + const VkMemoryBarrier* pMemoryBarriers, + uint32_t bufferMemoryBarrierCount, + const VkBufferMemoryBarrier* pBufferMemoryBarriers, + uint32_t imageMemoryBarrierCount, + const VkImageMemoryBarrier* pImageMemoryBarriers) const noexcept + { + _api.vkCmdPipelineBarrier(_commandBuffer, + srcStageMask, + dstStageMask, + dependencyFlags, + memoryBarrierCount, + pMemoryBarriers, + bufferMemoryBarrierCount, + pBufferMemoryBarriers, + imageMemoryBarrierCount, + pImageMemoryBarriers); + } + + void beginQuery(VkQueryPool queryPool, + uint32_t query, + VkQueryControlFlags flags) const noexcept + { + _api.vkCmdBeginQuery(_commandBuffer, queryPool, query, flags); + } + + void endQuery(VkQueryPool queryPool, uint32_t query) const noexcept + { + _api.vkCmdEndQuery(_commandBuffer, queryPool, query); + } + + void writeTimestamp(VkPipelineStageFlagBits pipelineStage, + VkQueryPool queryPool, + uint32_t query) const noexcept + { + _api.vkCmdWriteTimestamp(_commandBuffer, pipelineStage, queryPool, query); + } + + void pushConstants(VkPipelineLayout layout, + VkShaderStageFlags stageFlags, + uint32_t offset, + uint32_t size, + const void* pValues) const noexcept + { + _api.vkCmdPushConstants( + _commandBuffer, layout, stageFlags, offset, size, pValues); + } + + void executeCommands(uint32_t commandBufferCount, + const VkCommandBuffer* pCommandBuffers) const noexcept + { + _api.vkCmdExecuteCommands( + _commandBuffer, commandBufferCount, pCommandBuffers); + } protected: - const VulkanApi& _api; - VkCommandBuffer _commandBuffer; - VkResult _result; + const VulkanApi& _api; + VkCommandBuffer _commandBuffer; + VkResult _result; }; // Top level command scope outside a render pass class CommandScope : public CommonCommandScope { public: - CommandScope(const VulkanApi& api, - VkCommandBuffer commandBuffer, - VkResult result) noexcept - : CommonCommandScope{api, commandBuffer, result} - {} - - CommandScope(const CommandScope&) = delete; - CommandScope& operator=(const CommandScope&) = delete; - - CommandScope(CommandScope&& scope) noexcept - : CommonCommandScope{std::forward<CommandScope>(scope)} - {} - - CommandScope& operator=(CommandScope&&) = delete; - - ~CommandScope() noexcept - { - assert(!_commandBuffer); // Buffer must be finished with end() - } - - VkResult end() noexcept - { - if (_commandBuffer) { - VkResult r = _api.vkEndCommandBuffer(_commandBuffer); - _commandBuffer = {}; - return r; - } - - return VK_NOT_READY; - } - - void dispatch(uint32_t groupCountX, - uint32_t groupCountY, - uint32_t groupCountZ) const noexcept - { - _api.vkCmdDispatch(_commandBuffer, - groupCountX, - groupCountY, - groupCountZ); - } - - void dispatchIndirect(VkBuffer buffer, VkDeviceSize offset) const noexcept - { - _api.vkCmdDispatchIndirect(_commandBuffer, buffer, offset); - } - - void copyBuffer(VkBuffer srcBuffer, - VkBuffer dstBuffer, - uint32_t regionCount, - const VkBufferCopy* pRegions) const noexcept - { - _api.vkCmdCopyBuffer( - _commandBuffer, srcBuffer, dstBuffer, regionCount, pRegions); - } - - void copyImage(VkImage srcImage, - VkImageLayout srcImageLayout, - VkImage dstImage, - VkImageLayout dstImageLayout, - uint32_t regionCount, - const VkImageCopy* pRegions) const noexcept - { - _api.vkCmdCopyImage(_commandBuffer, - srcImage, - srcImageLayout, - dstImage, - dstImageLayout, - regionCount, - pRegions); - } - - void blitImage(VkImage srcImage, - VkImageLayout srcImageLayout, - VkImage dstImage, - VkImageLayout dstImageLayout, - uint32_t regionCount, - const VkImageBlit* pRegions, - VkFilter filter) const noexcept - { - _api.vkCmdBlitImage(_commandBuffer, - srcImage, - srcImageLayout, - dstImage, - dstImageLayout, - regionCount, - pRegions, - filter); - } - - void copyBufferToImage(VkBuffer srcBuffer, - VkImage dstImage, - VkImageLayout dstImageLayout, - uint32_t regionCount, - const VkBufferImageCopy* pRegions) const noexcept - { - _api.vkCmdCopyBufferToImage(_commandBuffer, - srcBuffer, - dstImage, - dstImageLayout, - regionCount, - pRegions); - } - - void copyImageToBuffer(VkImage srcImage, - VkImageLayout srcImageLayout, - VkBuffer dstBuffer, - uint32_t regionCount, - const VkBufferImageCopy* pRegions) const noexcept - { - _api.vkCmdCopyImageToBuffer(_commandBuffer, - srcImage, - srcImageLayout, - dstBuffer, - regionCount, - pRegions); - } - - void updateBuffer(VkBuffer dstBuffer, - VkDeviceSize dstOffset, - VkDeviceSize dataSize, - const void* pData) const noexcept - { - _api.vkCmdUpdateBuffer( - _commandBuffer, dstBuffer, dstOffset, dataSize, pData); - } - - void fillBuffer(VkBuffer dstBuffer, - VkDeviceSize dstOffset, - VkDeviceSize size, - uint32_t data) const noexcept - { - _api.vkCmdFillBuffer(_commandBuffer, dstBuffer, dstOffset, size, data); - } - - void clearColorImage(VkImage image, - VkImageLayout imageLayout, - const VkClearColorValue& color, - uint32_t rangeCount, - const VkImageSubresourceRange* pRanges) const noexcept - { - _api.vkCmdClearColorImage( - _commandBuffer, image, imageLayout, &color, rangeCount, pRanges); - } - - void clearDepthStencilImage( - VkImage image, - VkImageLayout imageLayout, - const VkClearDepthStencilValue& depthStencil, - uint32_t rangeCount, - const VkImageSubresourceRange* pRanges) const noexcept - { - _api.vkCmdClearDepthStencilImage(_commandBuffer, - image, - imageLayout, - &depthStencil, - rangeCount, - pRanges); - } - - void resolveImage(VkImage srcImage, - VkImageLayout srcImageLayout, - VkImage dstImage, - VkImageLayout dstImageLayout, - uint32_t regionCount, - const VkImageResolve* pRegions) const noexcept - { - _api.vkCmdResolveImage(_commandBuffer, - srcImage, - srcImageLayout, - dstImage, - dstImageLayout, - regionCount, - pRegions); - } - - void setEvent(VkEvent event, VkPipelineStageFlags stageMask) const noexcept - { - _api.vkCmdSetEvent(_commandBuffer, event, stageMask); - } - - void - resetEvent(VkEvent event, VkPipelineStageFlags stageMask) const noexcept - { - _api.vkCmdResetEvent(_commandBuffer, event, stageMask); - } - - void resetQueryPool(VkQueryPool queryPool, - uint32_t firstQuery, - uint32_t queryCount) const noexcept - { - _api.vkCmdResetQueryPool(_commandBuffer, - queryPool, - firstQuery, - queryCount); - } - - void copyQueryPoolResults(VkQueryPool queryPool, - uint32_t firstQuery, - uint32_t queryCount, - VkBuffer dstBuffer, - VkDeviceSize dstOffset, - VkDeviceSize stride, - VkQueryResultFlags flags) const noexcept - { - _api.vkCmdCopyQueryPoolResults(_commandBuffer, - queryPool, - firstQuery, - queryCount, - dstBuffer, - dstOffset, - stride, - flags); - } - - SYBOK_NODISCARD - RenderCommandScope - beginRenderPass(const VkRenderPassBeginInfo& renderPassBegin, - VkSubpassContents contents) const noexcept; + CommandScope(const VulkanApi& api, + VkCommandBuffer commandBuffer, + VkResult result) noexcept + : CommonCommandScope{api, commandBuffer, result} + {} + + CommandScope(const CommandScope&) = delete; + CommandScope& operator=(const CommandScope&) = delete; + + CommandScope(CommandScope&& scope) noexcept + : CommonCommandScope{std::forward<CommandScope>(scope)} + {} + + CommandScope& operator=(CommandScope&&) = delete; + + ~CommandScope() noexcept + { + assert(!_commandBuffer); // Buffer must be finished with end() + } + + VkResult end() noexcept + { + if (_commandBuffer) { + VkResult r = _api.vkEndCommandBuffer(_commandBuffer); + _commandBuffer = {}; + return r; + } + + return VK_NOT_READY; + } + + void dispatch(uint32_t groupCountX, + uint32_t groupCountY, + uint32_t groupCountZ) const noexcept + { + _api.vkCmdDispatch(_commandBuffer, groupCountX, groupCountY, groupCountZ); + } + + void dispatchIndirect(VkBuffer buffer, VkDeviceSize offset) const noexcept + { + _api.vkCmdDispatchIndirect(_commandBuffer, buffer, offset); + } + + void copyBuffer(VkBuffer srcBuffer, + VkBuffer dstBuffer, + uint32_t regionCount, + const VkBufferCopy* pRegions) const noexcept + { + _api.vkCmdCopyBuffer( + _commandBuffer, srcBuffer, dstBuffer, regionCount, pRegions); + } + + void copyImage(VkImage srcImage, + VkImageLayout srcImageLayout, + VkImage dstImage, + VkImageLayout dstImageLayout, + uint32_t regionCount, + const VkImageCopy* pRegions) const noexcept + { + _api.vkCmdCopyImage(_commandBuffer, + srcImage, + srcImageLayout, + dstImage, + dstImageLayout, + regionCount, + pRegions); + } + + void blitImage(VkImage srcImage, + VkImageLayout srcImageLayout, + VkImage dstImage, + VkImageLayout dstImageLayout, + uint32_t regionCount, + const VkImageBlit* pRegions, + VkFilter filter) const noexcept + { + _api.vkCmdBlitImage(_commandBuffer, + srcImage, + srcImageLayout, + dstImage, + dstImageLayout, + regionCount, + pRegions, + filter); + } + + void copyBufferToImage(VkBuffer srcBuffer, + VkImage dstImage, + VkImageLayout dstImageLayout, + uint32_t regionCount, + const VkBufferImageCopy* pRegions) const noexcept + { + _api.vkCmdCopyBufferToImage(_commandBuffer, + srcBuffer, + dstImage, + dstImageLayout, + regionCount, + pRegions); + } + + void copyImageToBuffer(VkImage srcImage, + VkImageLayout srcImageLayout, + VkBuffer dstBuffer, + uint32_t regionCount, + const VkBufferImageCopy* pRegions) const noexcept + { + _api.vkCmdCopyImageToBuffer(_commandBuffer, + srcImage, + srcImageLayout, + dstBuffer, + regionCount, + pRegions); + } + + void updateBuffer(VkBuffer dstBuffer, + VkDeviceSize dstOffset, + VkDeviceSize dataSize, + const void* pData) const noexcept + { + _api.vkCmdUpdateBuffer( + _commandBuffer, dstBuffer, dstOffset, dataSize, pData); + } + + void fillBuffer(VkBuffer dstBuffer, + VkDeviceSize dstOffset, + VkDeviceSize size, + uint32_t data) const noexcept + { + _api.vkCmdFillBuffer(_commandBuffer, dstBuffer, dstOffset, size, data); + } + + void clearColorImage(VkImage image, + VkImageLayout imageLayout, + const VkClearColorValue& color, + uint32_t rangeCount, + const VkImageSubresourceRange* pRanges) const noexcept + { + _api.vkCmdClearColorImage( + _commandBuffer, image, imageLayout, &color, rangeCount, pRanges); + } + + void clearDepthStencilImage( + VkImage image, + VkImageLayout imageLayout, + const VkClearDepthStencilValue& depthStencil, + uint32_t rangeCount, + const VkImageSubresourceRange* pRanges) const noexcept + { + _api.vkCmdClearDepthStencilImage( + _commandBuffer, image, imageLayout, &depthStencil, rangeCount, pRanges); + } + + void resolveImage(VkImage srcImage, + VkImageLayout srcImageLayout, + VkImage dstImage, + VkImageLayout dstImageLayout, + uint32_t regionCount, + const VkImageResolve* pRegions) const noexcept + { + _api.vkCmdResolveImage(_commandBuffer, + srcImage, + srcImageLayout, + dstImage, + dstImageLayout, + regionCount, + pRegions); + } + + void setEvent(VkEvent event, VkPipelineStageFlags stageMask) const noexcept + { + _api.vkCmdSetEvent(_commandBuffer, event, stageMask); + } + + void resetEvent(VkEvent event, VkPipelineStageFlags stageMask) const noexcept + { + _api.vkCmdResetEvent(_commandBuffer, event, stageMask); + } + + void resetQueryPool(VkQueryPool queryPool, + uint32_t firstQuery, + uint32_t queryCount) const noexcept + { + _api.vkCmdResetQueryPool(_commandBuffer, queryPool, firstQuery, queryCount); + } + + void copyQueryPoolResults(VkQueryPool queryPool, + uint32_t firstQuery, + uint32_t queryCount, + VkBuffer dstBuffer, + VkDeviceSize dstOffset, + VkDeviceSize stride, + VkQueryResultFlags flags) const noexcept + { + _api.vkCmdCopyQueryPoolResults(_commandBuffer, + queryPool, + firstQuery, + queryCount, + dstBuffer, + dstOffset, + stride, + flags); + } + + SYBOK_NODISCARD + RenderCommandScope beginRenderPass( + const VkRenderPassBeginInfo& renderPassBegin, + VkSubpassContents contents) const noexcept; }; class RenderCommandScope : public CommonCommandScope { public: - RenderCommandScope(const VulkanApi& api, - VkCommandBuffer commandBuffer) noexcept - : CommonCommandScope{api, commandBuffer, VK_SUCCESS} - {} - - RenderCommandScope(const RenderCommandScope&) = delete; - RenderCommandScope& operator=(const RenderCommandScope&) = delete; - - RenderCommandScope(RenderCommandScope&& scope) noexcept - : CommonCommandScope{std::forward<RenderCommandScope>(scope)} - {} - - RenderCommandScope& operator=(RenderCommandScope&&) = delete; - - ~RenderCommandScope() noexcept { _api.vkCmdEndRenderPass(_commandBuffer); } - - void draw(uint32_t vertexCount, - uint32_t instanceCount, - uint32_t firstVertex, - uint32_t firstInstance) const noexcept - { - _api.vkCmdDraw(_commandBuffer, - vertexCount, - instanceCount, - firstVertex, - firstInstance); - } - - void drawIndexed(uint32_t indexCount, - uint32_t instanceCount, - uint32_t firstIndex, - int32_t vertexOffset, - uint32_t firstInstance) const noexcept - { - _api.vkCmdDrawIndexed(_commandBuffer, - indexCount, - instanceCount, - firstIndex, - vertexOffset, - firstInstance); - } - - void drawIndirect(VkBuffer buffer, - VkDeviceSize offset, - uint32_t drawCount, - uint32_t stride) const noexcept - { - _api.vkCmdDrawIndirect( - _commandBuffer, buffer, offset, drawCount, stride); - } - - void drawIndexedIndirect(VkBuffer buffer, - VkDeviceSize offset, - uint32_t drawCount, - uint32_t stride) const noexcept - { - _api.vkCmdDrawIndexedIndirect( - _commandBuffer, buffer, offset, drawCount, stride); - } - - void clearAttachments(uint32_t attachmentCount, - const VkClearAttachment& attachments, - uint32_t rectCount, - const VkClearRect* pRects) const noexcept - { - _api.vkCmdClearAttachments( - _commandBuffer, attachmentCount, &attachments, rectCount, pRects); - } - - void nextSubpass(VkSubpassContents contents) const noexcept - { - _api.vkCmdNextSubpass(_commandBuffer, contents); - } + RenderCommandScope(const VulkanApi& api, + VkCommandBuffer commandBuffer) noexcept + : CommonCommandScope{api, commandBuffer, VK_SUCCESS} + {} + + RenderCommandScope(const RenderCommandScope&) = delete; + RenderCommandScope& operator=(const RenderCommandScope&) = delete; + + RenderCommandScope(RenderCommandScope&& scope) noexcept + : CommonCommandScope{std::forward<RenderCommandScope>(scope)} + {} + + RenderCommandScope& operator=(RenderCommandScope&&) = delete; + + ~RenderCommandScope() noexcept { _api.vkCmdEndRenderPass(_commandBuffer); } + + void draw(uint32_t vertexCount, + uint32_t instanceCount, + uint32_t firstVertex, + uint32_t firstInstance) const noexcept + { + _api.vkCmdDraw( + _commandBuffer, vertexCount, instanceCount, firstVertex, firstInstance); + } + + void drawIndexed(uint32_t indexCount, + uint32_t instanceCount, + uint32_t firstIndex, + int32_t vertexOffset, + uint32_t firstInstance) const noexcept + { + _api.vkCmdDrawIndexed(_commandBuffer, + indexCount, + instanceCount, + firstIndex, + vertexOffset, + firstInstance); + } + + void drawIndirect(VkBuffer buffer, + VkDeviceSize offset, + uint32_t drawCount, + uint32_t stride) const noexcept + { + _api.vkCmdDrawIndirect(_commandBuffer, buffer, offset, drawCount, stride); + } + + void drawIndexedIndirect(VkBuffer buffer, + VkDeviceSize offset, + uint32_t drawCount, + uint32_t stride) const noexcept + { + _api.vkCmdDrawIndexedIndirect( + _commandBuffer, buffer, offset, drawCount, stride); + } + + void clearAttachments(uint32_t attachmentCount, + const VkClearAttachment& attachments, + uint32_t rectCount, + const VkClearRect* pRects) const noexcept + { + _api.vkCmdClearAttachments( + _commandBuffer, attachmentCount, &attachments, rectCount, pRects); + } + + void nextSubpass(VkSubpassContents contents) const noexcept + { + _api.vkCmdNextSubpass(_commandBuffer, contents); + } }; -CommandScope +inline CommandScope VulkanApi::beginCommandBuffer( - VkCommandBuffer commandBuffer, - const VkCommandBufferBeginInfo beginInfo) const noexcept + VkCommandBuffer commandBuffer, + const VkCommandBufferBeginInfo beginInfo) const noexcept { - if (const VkResult r = vkBeginCommandBuffer(commandBuffer, &beginInfo)) { - return {*this, nullptr, r}; - } + if (const VkResult r = vkBeginCommandBuffer(commandBuffer, &beginInfo)) { + return {*this, nullptr, r}; + } - return {*this, commandBuffer, VK_SUCCESS}; + return {*this, commandBuffer, VK_SUCCESS}; } inline RenderCommandScope CommandScope::beginRenderPass(const VkRenderPassBeginInfo& renderPassBegin, VkSubpassContents contents) const noexcept { - _api.vkCmdBeginRenderPass(_commandBuffer, &renderPassBegin, contents); + _api.vkCmdBeginRenderPass(_commandBuffer, &renderPassBegin, contents); - return {_api, _commandBuffer}; + return {_api, _commandBuffer}; } inline MappedMemory::~MappedMemory() noexcept { - if (_api && _memory) { - _api->vkUnmapMemory(_device, _memory); - } + if (_api && _memory) { + _api->vkUnmapMemory(_device, _memory); + } } } // namespace sk +#ifdef __GNUC__ +# pragma GCC diagnostic pop +#endif + #endif // SYBOK_HPP diff --git a/subprojects/nk_pugl/pugl/include/pugl/cairo.h b/subprojects/nk_pugl/pugl/include/pugl/cairo.h index d72580d..48e868e 100644 --- a/subprojects/nk_pugl/pugl/include/pugl/cairo.h +++ b/subprojects/nk_pugl/pugl/include/pugl/cairo.h @@ -33,7 +33,8 @@ PUGL_BEGIN_DECLS Pass the returned value to puglSetBackend() to draw to a view with Cairo. */ -PUGL_API PUGL_CONST_FUNC const PuglBackend* +PUGL_CONST_API +const PuglBackend* puglCairoBackend(void); /** diff --git a/subprojects/nk_pugl/pugl/include/pugl/gl.h b/subprojects/nk_pugl/pugl/include/pugl/gl.h index eb86c3d..51c4a7d 100644 --- a/subprojects/nk_pugl/pugl/include/pugl/gl.h +++ b/subprojects/nk_pugl/pugl/include/pugl/gl.h @@ -25,25 +25,25 @@ enable pure portable programs. */ #ifndef PUGL_NO_INCLUDE_GL_H -# ifdef __APPLE__ -# include "OpenGL/gl.h" -# else -# ifdef _WIN32 -# include <windows.h> -# endif -# include "GL/gl.h" -# endif +# ifdef __APPLE__ +# include <OpenGL/gl.h> +# else +# ifdef _WIN32 +# include <windows.h> +# endif +# include <GL/gl.h> +# endif #endif #ifndef PUGL_NO_INCLUDE_GLU_H -# ifdef __APPLE__ -# include "OpenGL/glu.h" -# else -# ifdef _WIN32 -# include <windows.h> -# endif -# include "GL/glu.h" -# endif +# ifdef __APPLE__ +# include <OpenGL/glu.h> +# else +# ifdef _WIN32 +# include <windows.h> +# endif +# include <GL/glu.h> +# endif #endif // IWYU pragma: end_exports @@ -65,7 +65,8 @@ typedef void (*PuglGlFunc)(void); /** Return the address of an OpenGL extension function. */ -PUGL_API PuglGlFunc +PUGL_API +PuglGlFunc puglGetProcAddress(const char* name); /** @@ -75,7 +76,8 @@ puglGetProcAddress(const char* name); doing things like loading textures. Note that this must not be used for drawing, which may only be done while processing an expose event. */ -PUGL_API PuglStatus +PUGL_API +PuglStatus puglEnterContext(PuglView* view); /** @@ -83,7 +85,8 @@ puglEnterContext(PuglView* view); This must only be called after puglEnterContext(). */ -PUGL_API PuglStatus +PUGL_API +PuglStatus puglLeaveContext(PuglView* view); /** @@ -91,7 +94,8 @@ puglLeaveContext(PuglView* view); Pass the returned value to puglSetBackend() to draw to a view with OpenGL. */ -PUGL_API PUGL_CONST_FUNC const PuglBackend* +PUGL_CONST_API +const PuglBackend* puglGlBackend(void); PUGL_END_DECLS diff --git a/subprojects/nk_pugl/pugl/include/pugl/pugl.h b/subprojects/nk_pugl/pugl/include/pugl/pugl.h index 9ddc1ec..8a261c7 100644 --- a/subprojects/nk_pugl/pugl/include/pugl/pugl.h +++ b/subprojects/nk_pugl/pugl/include/pugl/pugl.h @@ -21,45 +21,42 @@ #include <stddef.h> #include <stdint.h> -#ifdef PUGL_SHARED -# ifdef _WIN32 -# define PUGL_LIB_IMPORT __declspec(dllimport) -# define PUGL_LIB_EXPORT __declspec(dllexport) -# else -# define PUGL_LIB_IMPORT __attribute__((visibility("default"))) -# define PUGL_LIB_EXPORT __attribute__((visibility("default"))) -# endif -# ifdef PUGL_INTERNAL -# define PUGL_API PUGL_LIB_EXPORT -# else -# define PUGL_API PUGL_LIB_IMPORT -# endif +#if defined(_WIN32) && !defined(PUGL_STATIC) && defined(PUGL_INTERNAL) +# define PUGL_API __declspec(dllexport) +#elif defined(_WIN32) && !defined(PUGL_STATIC) +# define PUGL_API __declspec(dllimport) +#elif defined(__GNUC__) && !defined(PUGL_STATIC) +# define PUGL_API __attribute__((visibility("default"))) #else -# define PUGL_API +# define PUGL_API #endif #ifndef PUGL_DISABLE_DEPRECATED -# if defined(__clang__) -# define PUGL_DEPRECATED_BY(rep) __attribute__((deprecated("", rep))) -# elif defined(__GNUC__) -# define PUGL_DEPRECATED_BY(rep) __attribute__((deprecated("Use " rep))) -# else -# define PUGL_DEPRECATED_BY(rep) -# endif +# if defined(__clang__) +# define PUGL_DEPRECATED_BY(rep) __attribute__((deprecated("", rep))) +# elif defined(__GNUC__) +# define PUGL_DEPRECATED_BY(rep) __attribute__((deprecated("Use " rep))) +# else +# define PUGL_DEPRECATED_BY(rep) +# endif #endif #if defined(__GNUC__) -# define PUGL_CONST_FUNC __attribute__((const)) +# define PUGL_CONST_FUNC __attribute__((const)) #else -# define PUGL_CONST_FUNC +# define PUGL_CONST_FUNC #endif +#define PUGL_CONST_API \ + PUGL_API \ + PUGL_CONST_FUNC + #ifdef __cplusplus -# define PUGL_BEGIN_DECLS extern "C" { -# define PUGL_END_DECLS } +# define PUGL_BEGIN_DECLS extern "C" { +# define PUGL_END_DECLS } #else -# define PUGL_BEGIN_DECLS -# define PUGL_END_DECLS +# define PUGL_BEGIN_DECLS +# define PUGL_END_DECLS #endif PUGL_BEGIN_DECLS @@ -77,10 +74,10 @@ PUGL_BEGIN_DECLS uses coordinates where the top left corner is 0,0. */ typedef struct { - double x; - double y; - double width; - double height; + double x; + double y; + double width; + double height; } PuglRect; /** @@ -96,10 +93,10 @@ typedef struct { /// Keyboard modifier flags typedef enum { - PUGL_MOD_SHIFT = 1u << 0u, ///< Shift key - PUGL_MOD_CTRL = 1u << 1u, ///< Control key - PUGL_MOD_ALT = 1u << 2u, ///< Alt/Option key - PUGL_MOD_SUPER = 1u << 3u ///< Mod4/Command/Windows key + PUGL_MOD_SHIFT = 1u << 0u, ///< Shift key + PUGL_MOD_CTRL = 1u << 1u, ///< Control key + PUGL_MOD_ALT = 1u << 2u, ///< Alt/Option key + PUGL_MOD_SUPER = 1u << 3u ///< Mod4/Command/Windows key } PuglMod; /// Bitwise OR of #PuglMod values @@ -120,92 +117,92 @@ typedef uint32_t PuglMods; mapping used here is arbitrary and specific to Pugl. */ typedef enum { - // ASCII control codes - PUGL_KEY_BACKSPACE = 0x08, - PUGL_KEY_ESCAPE = 0x1B, - PUGL_KEY_DELETE = 0x7F, - - // Unicode Private Use Area - PUGL_KEY_F1 = 0xE000, - PUGL_KEY_F2, - PUGL_KEY_F3, - PUGL_KEY_F4, - PUGL_KEY_F5, - PUGL_KEY_F6, - PUGL_KEY_F7, - PUGL_KEY_F8, - PUGL_KEY_F9, - PUGL_KEY_F10, - PUGL_KEY_F11, - PUGL_KEY_F12, - PUGL_KEY_LEFT, - PUGL_KEY_UP, - PUGL_KEY_RIGHT, - PUGL_KEY_DOWN, - PUGL_KEY_PAGE_UP, - PUGL_KEY_PAGE_DOWN, - PUGL_KEY_HOME, - PUGL_KEY_END, - PUGL_KEY_INSERT, - PUGL_KEY_SHIFT, - PUGL_KEY_SHIFT_L = PUGL_KEY_SHIFT, - PUGL_KEY_SHIFT_R, - PUGL_KEY_CTRL, - PUGL_KEY_CTRL_L = PUGL_KEY_CTRL, - PUGL_KEY_CTRL_R, - PUGL_KEY_ALT, - PUGL_KEY_ALT_L = PUGL_KEY_ALT, - PUGL_KEY_ALT_R, - PUGL_KEY_SUPER, - PUGL_KEY_SUPER_L = PUGL_KEY_SUPER, - PUGL_KEY_SUPER_R, - PUGL_KEY_MENU, - PUGL_KEY_CAPS_LOCK, - PUGL_KEY_SCROLL_LOCK, - PUGL_KEY_NUM_LOCK, - PUGL_KEY_PRINT_SCREEN, - PUGL_KEY_PAUSE + // ASCII control codes + PUGL_KEY_BACKSPACE = 0x08, + PUGL_KEY_ESCAPE = 0x1B, + PUGL_KEY_DELETE = 0x7F, + + // Unicode Private Use Area + PUGL_KEY_F1 = 0xE000, + PUGL_KEY_F2, + PUGL_KEY_F3, + PUGL_KEY_F4, + PUGL_KEY_F5, + PUGL_KEY_F6, + PUGL_KEY_F7, + PUGL_KEY_F8, + PUGL_KEY_F9, + PUGL_KEY_F10, + PUGL_KEY_F11, + PUGL_KEY_F12, + PUGL_KEY_LEFT, + PUGL_KEY_UP, + PUGL_KEY_RIGHT, + PUGL_KEY_DOWN, + PUGL_KEY_PAGE_UP, + PUGL_KEY_PAGE_DOWN, + PUGL_KEY_HOME, + PUGL_KEY_END, + PUGL_KEY_INSERT, + PUGL_KEY_SHIFT, + PUGL_KEY_SHIFT_L = PUGL_KEY_SHIFT, + PUGL_KEY_SHIFT_R, + PUGL_KEY_CTRL, + PUGL_KEY_CTRL_L = PUGL_KEY_CTRL, + PUGL_KEY_CTRL_R, + PUGL_KEY_ALT, + PUGL_KEY_ALT_L = PUGL_KEY_ALT, + PUGL_KEY_ALT_R, + PUGL_KEY_SUPER, + PUGL_KEY_SUPER_L = PUGL_KEY_SUPER, + PUGL_KEY_SUPER_R, + PUGL_KEY_MENU, + PUGL_KEY_CAPS_LOCK, + PUGL_KEY_SCROLL_LOCK, + PUGL_KEY_NUM_LOCK, + PUGL_KEY_PRINT_SCREEN, + PUGL_KEY_PAUSE } PuglKey; /// The type of a PuglEvent typedef enum { - PUGL_NOTHING, ///< No event - PUGL_CREATE, ///< View created, a #PuglEventCreate - PUGL_DESTROY, ///< View destroyed, a #PuglEventDestroy - PUGL_CONFIGURE, ///< View moved/resized, a #PuglEventConfigure - PUGL_MAP, ///< View made visible, a #PuglEventMap - PUGL_UNMAP, ///< View made invisible, a #PuglEventUnmap - PUGL_UPDATE, ///< View ready to draw, a #PuglEventUpdate - PUGL_EXPOSE, ///< View must be drawn, a #PuglEventExpose - PUGL_CLOSE, ///< View will be closed, a #PuglEventClose - PUGL_FOCUS_IN, ///< Keyboard focus entered view, a #PuglEventFocus - PUGL_FOCUS_OUT, ///< Keyboard focus left view, a #PuglEventFocus - PUGL_KEY_PRESS, ///< Key pressed, a #PuglEventKey - PUGL_KEY_RELEASE, ///< Key released, a #PuglEventKey - PUGL_TEXT, ///< Character entered, a #PuglEventText - PUGL_POINTER_IN, ///< Pointer entered view, a #PuglEventCrossing - PUGL_POINTER_OUT, ///< Pointer left view, a #PuglEventCrossing - PUGL_BUTTON_PRESS, ///< Mouse button pressed, a #PuglEventButton - PUGL_BUTTON_RELEASE, ///< Mouse button released, a #PuglEventButton - PUGL_MOTION, ///< Pointer moved, a #PuglEventMotion - PUGL_SCROLL, ///< Scrolled, a #PuglEventScroll - PUGL_CLIENT, ///< Custom client message, a #PuglEventClient - PUGL_TIMER, ///< Timer triggered, a #PuglEventTimer - PUGL_LOOP_ENTER, ///< Recursive loop entered, a #PuglEventLoopEnter - PUGL_LOOP_LEAVE, ///< Recursive loop left, a #PuglEventLoopLeave + PUGL_NOTHING, ///< No event + PUGL_CREATE, ///< View created, a #PuglEventCreate + PUGL_DESTROY, ///< View destroyed, a #PuglEventDestroy + PUGL_CONFIGURE, ///< View moved/resized, a #PuglEventConfigure + PUGL_MAP, ///< View made visible, a #PuglEventMap + PUGL_UNMAP, ///< View made invisible, a #PuglEventUnmap + PUGL_UPDATE, ///< View ready to draw, a #PuglEventUpdate + PUGL_EXPOSE, ///< View must be drawn, a #PuglEventExpose + PUGL_CLOSE, ///< View will be closed, a #PuglEventClose + PUGL_FOCUS_IN, ///< Keyboard focus entered view, a #PuglEventFocus + PUGL_FOCUS_OUT, ///< Keyboard focus left view, a #PuglEventFocus + PUGL_KEY_PRESS, ///< Key pressed, a #PuglEventKey + PUGL_KEY_RELEASE, ///< Key released, a #PuglEventKey + PUGL_TEXT, ///< Character entered, a #PuglEventText + PUGL_POINTER_IN, ///< Pointer entered view, a #PuglEventCrossing + PUGL_POINTER_OUT, ///< Pointer left view, a #PuglEventCrossing + PUGL_BUTTON_PRESS, ///< Mouse button pressed, a #PuglEventButton + PUGL_BUTTON_RELEASE, ///< Mouse button released, a #PuglEventButton + PUGL_MOTION, ///< Pointer moved, a #PuglEventMotion + PUGL_SCROLL, ///< Scrolled, a #PuglEventScroll + PUGL_CLIENT, ///< Custom client message, a #PuglEventClient + PUGL_TIMER, ///< Timer triggered, a #PuglEventTimer + PUGL_LOOP_ENTER, ///< Recursive loop entered, a #PuglEventLoopEnter + PUGL_LOOP_LEAVE, ///< Recursive loop left, a #PuglEventLoopLeave #ifndef PUGL_DISABLE_DEPRECATED - PUGL_ENTER_NOTIFY PUGL_DEPRECATED_BY("PUGL_POINTER_IN") = PUGL_POINTER_IN, - PUGL_LEAVE_NOTIFY PUGL_DEPRECATED_BY("PUGL_POINTER_OUT") = PUGL_POINTER_OUT, - PUGL_MOTION_NOTIFY PUGL_DEPRECATED_BY("PUGL_MOTION") = PUGL_MOTION, + PUGL_ENTER_NOTIFY PUGL_DEPRECATED_BY("PUGL_POINTER_IN") = PUGL_POINTER_IN, + PUGL_LEAVE_NOTIFY PUGL_DEPRECATED_BY("PUGL_POINTER_OUT") = PUGL_POINTER_OUT, + PUGL_MOTION_NOTIFY PUGL_DEPRECATED_BY("PUGL_MOTION") = PUGL_MOTION, #endif } PuglEventType; /// Common flags for all event types typedef enum { - PUGL_IS_SEND_EVENT = 1, ///< Event is synthetic - PUGL_IS_HINT = 2 ///< Event is a hint (not direct user input) + PUGL_IS_SEND_EVENT = 1, ///< Event is synthetic + PUGL_IS_HINT = 2 ///< Event is a hint (not direct user input) } PuglEventFlag; /// Bitwise OR of #PuglEventFlag values @@ -213,9 +210,9 @@ typedef uint32_t PuglEventFlags; /// Reason for a PuglEventCrossing typedef enum { - PUGL_CROSSING_NORMAL, ///< Crossing due to pointer motion - PUGL_CROSSING_GRAB, ///< Crossing due to a grab - PUGL_CROSSING_UNGRAB ///< Crossing due to a grab release + PUGL_CROSSING_NORMAL, ///< Crossing due to pointer motion + PUGL_CROSSING_GRAB, ///< Crossing due to a grab + PUGL_CROSSING_UNGRAB ///< Crossing due to a grab release } PuglCrossingMode; /** @@ -227,17 +224,17 @@ typedef enum { arbitrary scroll direction freedom, like some touchpads. */ typedef enum { - PUGL_SCROLL_UP, ///< Scroll up - PUGL_SCROLL_DOWN, ///< Scroll down - PUGL_SCROLL_LEFT, ///< Scroll left - PUGL_SCROLL_RIGHT, ///< Scroll right - PUGL_SCROLL_SMOOTH ///< Smooth scroll in any direction + PUGL_SCROLL_UP, ///< Scroll up + PUGL_SCROLL_DOWN, ///< Scroll down + PUGL_SCROLL_LEFT, ///< Scroll left + PUGL_SCROLL_RIGHT, ///< Scroll right + PUGL_SCROLL_SMOOTH ///< Smooth scroll in any direction } PuglScrollDirection; /// Common header for all event structs typedef struct { - PuglEventType type; ///< Event type - PuglEventFlags flags; ///< Bitwise OR of #PuglEventFlag values + PuglEventType type; ///< Event type + PuglEventFlags flags; ///< Bitwise OR of #PuglEventFlag values } PuglEventAny; /** @@ -275,12 +272,12 @@ typedef PuglEventAny PuglEventDestroy; otherwise configure the context, but not to draw anything. */ typedef struct { - PuglEventType type; ///< #PUGL_CONFIGURE - PuglEventFlags flags; ///< Bitwise OR of #PuglEventFlag values - double x; ///< New parent-relative X coordinate - double y; ///< New parent-relative Y coordinate - double width; ///< New width - double height; ///< New height + PuglEventType type; ///< #PUGL_CONFIGURE + PuglEventFlags flags; ///< Bitwise OR of #PuglEventFlag values + double x; ///< New parent-relative X coordinate + double y; ///< New parent-relative Y coordinate + double width; ///< New width + double height; ///< New height } PuglEventConfigure; /** @@ -321,12 +318,12 @@ typedef PuglEventAny PuglEventUpdate; undefined, there is no preservation of anything drawn previously. */ typedef struct { - PuglEventType type; ///< #PUGL_EXPOSE - PuglEventFlags flags; ///< Bitwise OR of #PuglEventFlag values - double x; ///< View-relative X coordinate - double y; ///< View-relative Y coordinate - double width; ///< Width of exposed region - double height; ///< Height of exposed region + PuglEventType type; ///< #PUGL_EXPOSE + PuglEventFlags flags; ///< Bitwise OR of #PuglEventFlag values + double x; ///< View-relative X coordinate + double y; ///< View-relative Y coordinate + double width; ///< Width of exposed region + double height; ///< Height of exposed region } PuglEventExpose; /** @@ -346,9 +343,9 @@ typedef PuglEventAny PuglEventClose; view with the keyboard focus will receive any key press or release events. */ typedef struct { - PuglEventType type; ///< #PUGL_FOCUS_IN or #PUGL_FOCUS_OUT - PuglEventFlags flags; ///< Bitwise OR of #PuglEventFlag values - PuglCrossingMode mode; ///< Reason for focus change + PuglEventType type; ///< #PUGL_FOCUS_IN or #PUGL_FOCUS_OUT + PuglEventFlags flags; ///< Bitwise OR of #PuglEventFlag values + PuglCrossingMode mode; ///< Reason for focus change } PuglEventFocus; /** @@ -369,16 +366,16 @@ typedef struct { and hardware. */ typedef struct { - PuglEventType type; ///< #PUGL_KEY_PRESS or #PUGL_KEY_RELEASE - PuglEventFlags flags; ///< Bitwise OR of #PuglEventFlag values - double time; ///< Time in seconds - double x; ///< View-relative X coordinate - double y; ///< View-relative Y coordinate - double xRoot; ///< Root-relative X coordinate - double yRoot; ///< Root-relative Y coordinate - PuglMods state; ///< Bitwise OR of #PuglMod flags - uint32_t keycode; ///< Raw key code - uint32_t key; ///< Unshifted Unicode character code, or 0 + PuglEventType type; ///< #PUGL_KEY_PRESS or #PUGL_KEY_RELEASE + PuglEventFlags flags; ///< Bitwise OR of #PuglEventFlag values + double time; ///< Time in seconds + double x; ///< View-relative X coordinate + double y; ///< View-relative Y coordinate + double xRoot; ///< Root-relative X coordinate + double yRoot; ///< Root-relative Y coordinate + PuglMods state; ///< Bitwise OR of #PuglMod flags + uint32_t keycode; ///< Raw key code + uint32_t key; ///< Unshifted Unicode character code, or 0 } PuglEventKey; /** @@ -393,17 +390,17 @@ typedef struct { presses will generate a single character. */ typedef struct { - PuglEventType type; ///< #PUGL_TEXT - PuglEventFlags flags; ///< Bitwise OR of #PuglEventFlag values - double time; ///< Time in seconds - double x; ///< View-relative X coordinate - double y; ///< View-relative Y coordinate - double xRoot; ///< Root-relative X coordinate - double yRoot; ///< Root-relative Y coordinate - PuglMods state; ///< Bitwise OR of #PuglMod flags - uint32_t keycode; ///< Raw key code - uint32_t character; ///< Unicode character code - char string[8]; ///< UTF-8 string + PuglEventType type; ///< #PUGL_TEXT + PuglEventFlags flags; ///< Bitwise OR of #PuglEventFlag values + double time; ///< Time in seconds + double x; ///< View-relative X coordinate + double y; ///< View-relative Y coordinate + double xRoot; ///< Root-relative X coordinate + double yRoot; ///< Root-relative Y coordinate + PuglMods state; ///< Bitwise OR of #PuglMod flags + uint32_t keycode; ///< Raw key code + uint32_t character; ///< Unicode character code + char string[8]; ///< UTF-8 string } PuglEventText; /** @@ -414,44 +411,44 @@ typedef struct { window edge), as described by the `mode` field. */ typedef struct { - PuglEventType type; ///< #PUGL_POINTER_IN or #PUGL_POINTER_OUT - PuglEventFlags flags; ///< Bitwise OR of #PuglEventFlag values - double time; ///< Time in seconds - double x; ///< View-relative X coordinate - double y; ///< View-relative Y coordinate - double xRoot; ///< Root-relative X coordinate - double yRoot; ///< Root-relative Y coordinate - PuglMods state; ///< Bitwise OR of #PuglMod flags - PuglCrossingMode mode; ///< Reason for crossing + PuglEventType type; ///< #PUGL_POINTER_IN or #PUGL_POINTER_OUT + PuglEventFlags flags; ///< Bitwise OR of #PuglEventFlag values + double time; ///< Time in seconds + double x; ///< View-relative X coordinate + double y; ///< View-relative Y coordinate + double xRoot; ///< Root-relative X coordinate + double yRoot; ///< Root-relative Y coordinate + PuglMods state; ///< Bitwise OR of #PuglMod flags + PuglCrossingMode mode; ///< Reason for crossing } PuglEventCrossing; /** Button press or release event. */ typedef struct { - PuglEventType type; ///< #PUGL_BUTTON_PRESS or #PUGL_BUTTON_RELEASE - PuglEventFlags flags; ///< Bitwise OR of #PuglEventFlag values - double time; ///< Time in seconds - double x; ///< View-relative X coordinate - double y; ///< View-relative Y coordinate - double xRoot; ///< Root-relative X coordinate - double yRoot; ///< Root-relative Y coordinate - PuglMods state; ///< Bitwise OR of #PuglMod flags - uint32_t button; ///< Button number starting from 1 + PuglEventType type; ///< #PUGL_BUTTON_PRESS or #PUGL_BUTTON_RELEASE + PuglEventFlags flags; ///< Bitwise OR of #PuglEventFlag values + double time; ///< Time in seconds + double x; ///< View-relative X coordinate + double y; ///< View-relative Y coordinate + double xRoot; ///< Root-relative X coordinate + double yRoot; ///< Root-relative Y coordinate + PuglMods state; ///< Bitwise OR of #PuglMod flags + uint32_t button; ///< Button number starting from 1 } PuglEventButton; /** Pointer motion event. */ typedef struct { - PuglEventType type; ///< #PUGL_MOTION - PuglEventFlags flags; ///< Bitwise OR of #PuglEventFlag values - double time; ///< Time in seconds - double x; ///< View-relative X coordinate - double y; ///< View-relative Y coordinate - double xRoot; ///< Root-relative X coordinate - double yRoot; ///< Root-relative Y coordinate - PuglMods state; ///< Bitwise OR of #PuglMod flags + PuglEventType type; ///< #PUGL_MOTION + PuglEventFlags flags; ///< Bitwise OR of #PuglEventFlag values + double time; ///< Time in seconds + double x; ///< View-relative X coordinate + double y; ///< View-relative Y coordinate + double xRoot; ///< Root-relative X coordinate + double yRoot; ///< Root-relative Y coordinate + PuglMods state; ///< Bitwise OR of #PuglMod flags } PuglEventMotion; /** @@ -464,17 +461,17 @@ typedef struct { gracefully. */ typedef struct { - PuglEventType type; ///< #PUGL_SCROLL - PuglEventFlags flags; ///< Bitwise OR of #PuglEventFlag values - double time; ///< Time in seconds - double x; ///< View-relative X coordinate - double y; ///< View-relative Y coordinate - double xRoot; ///< Root-relative X coordinate - double yRoot; ///< Root-relative Y coordinate - PuglMods state; ///< Bitwise OR of #PuglMod flags - PuglScrollDirection direction; ///< Scroll direction - double dx; ///< Scroll X distance in lines - double dy; ///< Scroll Y distance in lines + PuglEventType type; ///< #PUGL_SCROLL + PuglEventFlags flags; ///< Bitwise OR of #PuglEventFlag values + double time; ///< Time in seconds + double x; ///< View-relative X coordinate + double y; ///< View-relative Y coordinate + double xRoot; ///< Root-relative X coordinate + double yRoot; ///< Root-relative Y coordinate + PuglMods state; ///< Bitwise OR of #PuglMod flags + PuglScrollDirection direction; ///< Scroll direction + double dx; ///< Scroll X distance in lines + double dy; ///< Scroll Y distance in lines } PuglEventScroll; /** @@ -485,10 +482,10 @@ typedef struct { things, this makes it possible to wake up the event loop for any reason. */ typedef struct { - PuglEventType type; ///< #PUGL_CLIENT - PuglEventFlags flags; ///< Bitwise OR of #PuglEventFlag values - uintptr_t data1; ///< Client-specific data - uintptr_t data2; ///< Client-specific data + PuglEventType type; ///< #PUGL_CLIENT + PuglEventFlags flags; ///< Bitwise OR of #PuglEventFlag values + uintptr_t data1; ///< Client-specific data + uintptr_t data2; ///< Client-specific data } PuglEventClient; /** @@ -502,9 +499,9 @@ typedef struct { event handler, even in applications that register only one timer. */ typedef struct { - PuglEventType type; ///< #PUGL_TIMER - PuglEventFlags flags; ///< Bitwise OR of #PuglEventFlag values - uintptr_t id; ///< Timer ID + PuglEventType type; ///< #PUGL_TIMER + PuglEventFlags flags; ///< Bitwise OR of #PuglEventFlag values + uintptr_t id; ///< Timer ID } PuglEventTimer; /** @@ -551,19 +548,19 @@ typedef PuglEventAny PuglEventLoopLeave; and #PUGL_EXPOSE, but only enabled for drawing for #PUGL_EXPOSE. */ typedef union { - PuglEventAny any; ///< Valid for all event types - PuglEventType type; ///< Event type - PuglEventButton button; ///< #PUGL_BUTTON_PRESS, #PUGL_BUTTON_RELEASE - PuglEventConfigure configure; ///< #PUGL_CONFIGURE - PuglEventExpose expose; ///< #PUGL_EXPOSE - PuglEventKey key; ///< #PUGL_KEY_PRESS, #PUGL_KEY_RELEASE - PuglEventText text; ///< #PUGL_TEXT - PuglEventCrossing crossing; ///< #PUGL_POINTER_IN, #PUGL_POINTER_OUT - PuglEventMotion motion; ///< #PUGL_MOTION - PuglEventScroll scroll; ///< #PUGL_SCROLL - PuglEventFocus focus; ///< #PUGL_FOCUS_IN, #PUGL_FOCUS_OUT - PuglEventClient client; ///< #PUGL_CLIENT - PuglEventTimer timer; ///< #PUGL_TIMER + PuglEventAny any; ///< Valid for all event types + PuglEventType type; ///< Event type + PuglEventButton button; ///< #PUGL_BUTTON_PRESS, #PUGL_BUTTON_RELEASE + PuglEventConfigure configure; ///< #PUGL_CONFIGURE + PuglEventExpose expose; ///< #PUGL_EXPOSE + PuglEventKey key; ///< #PUGL_KEY_PRESS, #PUGL_KEY_RELEASE + PuglEventText text; ///< #PUGL_TEXT + PuglEventCrossing crossing; ///< #PUGL_POINTER_IN, #PUGL_POINTER_OUT + PuglEventMotion motion; ///< #PUGL_MOTION + PuglEventScroll scroll; ///< #PUGL_SCROLL + PuglEventFocus focus; ///< #PUGL_FOCUS_IN, #PUGL_FOCUS_OUT + PuglEventClient client; ///< #PUGL_CLIENT + PuglEventTimer timer; ///< #PUGL_TIMER } PuglEvent; /** @@ -577,22 +574,22 @@ typedef union { /// Return status code typedef enum { - PUGL_SUCCESS, ///< Success - PUGL_FAILURE, ///< Non-fatal failure - PUGL_UNKNOWN_ERROR, ///< Unknown system error - PUGL_BAD_BACKEND, ///< Invalid or missing backend - PUGL_BAD_CONFIGURATION, ///< Invalid view configuration - PUGL_BAD_PARAMETER, ///< Invalid parameter - PUGL_BACKEND_FAILED, ///< Backend initialization failed - PUGL_REGISTRATION_FAILED, ///< Class registration failed - PUGL_REALIZE_FAILED, ///< System view realization failed - PUGL_SET_FORMAT_FAILED, ///< Failed to set pixel format - PUGL_CREATE_CONTEXT_FAILED, ///< Failed to create drawing context - PUGL_UNSUPPORTED_TYPE, ///< Unsupported data type + PUGL_SUCCESS, ///< Success + PUGL_FAILURE, ///< Non-fatal failure + PUGL_UNKNOWN_ERROR, ///< Unknown system error + PUGL_BAD_BACKEND, ///< Invalid or missing backend + PUGL_BAD_CONFIGURATION, ///< Invalid view configuration + PUGL_BAD_PARAMETER, ///< Invalid parameter + PUGL_BACKEND_FAILED, ///< Backend initialization failed + PUGL_REGISTRATION_FAILED, ///< Class registration failed + PUGL_REALIZE_FAILED, ///< System view realization failed + PUGL_SET_FORMAT_FAILED, ///< Failed to set pixel format + PUGL_CREATE_CONTEXT_FAILED, ///< Failed to create drawing context + PUGL_UNSUPPORTED_TYPE, ///< Unsupported data type } PuglStatus; /// Return a string describing a status code -PUGL_API PUGL_CONST_FUNC +PUGL_CONST_API const char* puglStrerror(PuglStatus status); @@ -625,18 +622,18 @@ typedef void* PuglWorldHandle; /// The type of a World typedef enum { - PUGL_PROGRAM, ///< Top-level application - PUGL_MODULE ///< Plugin or module within a larger application + PUGL_PROGRAM, ///< Top-level application + PUGL_MODULE ///< Plugin or module within a larger application } PuglWorldType; /// World flags typedef enum { - /** - Set up support for threads if necessary. + /** + Set up support for threads if necessary. - - X11: Calls XInitThreads() which is required for some drivers. - */ - PUGL_WORLD_THREADS = 1u << 0u + - X11: Calls XInitThreads() which is required for some drivers. + */ + PUGL_WORLD_THREADS = 1u << 0u } PuglWorldFlag; /// Bitwise OR of #PuglWorldFlag values @@ -649,11 +646,13 @@ typedef uint32_t PuglWorldFlags; @param flags Flags to control world features. @return A new world, which must be later freed with puglFreeWorld(). */ -PUGL_API PuglWorld* +PUGL_API +PuglWorld* puglNewWorld(PuglWorldType type, PuglWorldFlags flags); /// Free a world allocated with puglNewWorld() -PUGL_API void +PUGL_API +void puglFreeWorld(PuglWorld* world); /** @@ -664,11 +663,13 @@ puglFreeWorld(PuglWorld* world); The handle is opaque to Pugl and is not interpreted in any way. */ -PUGL_API void +PUGL_API +void puglSetWorldHandle(PuglWorld* world, PuglWorldHandle handle); /// Get the user data for the world -PUGL_API PuglWorldHandle +PUGL_API +PuglWorldHandle puglGetWorldHandle(PuglWorld* world); /** @@ -680,7 +681,8 @@ puglGetWorldHandle(PuglWorld* world); Windows: Returns the `HMODULE` of the calling process. */ -PUGL_API void* +PUGL_API +void* puglGetNativeWorld(PuglWorld* world); /** @@ -692,7 +694,8 @@ puglGetNativeWorld(PuglWorld* world); for every instance of the application, but different from other applications. */ -PUGL_API PuglStatus +PUGL_API +PuglStatus puglSetClassName(PuglWorld* world, const char* name); /** @@ -702,7 +705,8 @@ puglSetClassName(PuglWorld* world, const char* name); time is only useful to compare against other times returned by this function, its absolute value has no meaning. */ -PUGL_API double +PUGL_API +double puglGetTime(const PuglWorld* world); /** @@ -726,7 +730,8 @@ puglGetTime(const PuglWorld* world); @return #PUGL_SUCCESS if events are read, #PUGL_FAILURE if not, or an error. */ -PUGL_API PuglStatus +PUGL_API +PuglStatus puglUpdate(PuglWorld* world, double timeout); /** @@ -775,31 +780,31 @@ typedef void* PuglHandle; /// A hint for configuring a view typedef enum { - PUGL_USE_COMPAT_PROFILE, ///< Use compatible (not core) OpenGL profile - PUGL_USE_DEBUG_CONTEXT, ///< True to use a debug OpenGL context - PUGL_CONTEXT_VERSION_MAJOR, ///< OpenGL context major version - PUGL_CONTEXT_VERSION_MINOR, ///< OpenGL context minor version - PUGL_RED_BITS, ///< Number of bits for red channel - PUGL_GREEN_BITS, ///< Number of bits for green channel - PUGL_BLUE_BITS, ///< Number of bits for blue channel - PUGL_ALPHA_BITS, ///< Number of bits for alpha channel - PUGL_DEPTH_BITS, ///< Number of bits for depth buffer - PUGL_STENCIL_BITS, ///< Number of bits for stencil buffer - PUGL_SAMPLES, ///< Number of samples per pixel (AA) - PUGL_DOUBLE_BUFFER, ///< True if double buffering should be used - PUGL_SWAP_INTERVAL, ///< Number of frames between buffer swaps - PUGL_RESIZABLE, ///< True if view should be resizable - PUGL_IGNORE_KEY_REPEAT, ///< True if key repeat events are ignored - PUGL_REFRESH_RATE, ///< Refresh rate in Hz - - PUGL_NUM_VIEW_HINTS + PUGL_USE_COMPAT_PROFILE, ///< Use compatible (not core) OpenGL profile + PUGL_USE_DEBUG_CONTEXT, ///< True to use a debug OpenGL context + PUGL_CONTEXT_VERSION_MAJOR, ///< OpenGL context major version + PUGL_CONTEXT_VERSION_MINOR, ///< OpenGL context minor version + PUGL_RED_BITS, ///< Number of bits for red channel + PUGL_GREEN_BITS, ///< Number of bits for green channel + PUGL_BLUE_BITS, ///< Number of bits for blue channel + PUGL_ALPHA_BITS, ///< Number of bits for alpha channel + PUGL_DEPTH_BITS, ///< Number of bits for depth buffer + PUGL_STENCIL_BITS, ///< Number of bits for stencil buffer + PUGL_SAMPLES, ///< Number of samples per pixel (AA) + PUGL_DOUBLE_BUFFER, ///< True if double buffering should be used + PUGL_SWAP_INTERVAL, ///< Number of frames between buffer swaps + PUGL_RESIZABLE, ///< True if view should be resizable + PUGL_IGNORE_KEY_REPEAT, ///< True if key repeat events are ignored + PUGL_REFRESH_RATE, ///< Refresh rate in Hz + + PUGL_NUM_VIEW_HINTS } PuglViewHint; /// A special view hint value typedef enum { - PUGL_DONT_CARE = -1, ///< Use best available value - PUGL_FALSE = 0, ///< Explicitly false - PUGL_TRUE = 1 ///< Explicitly true + PUGL_DONT_CARE = -1, ///< Use best available value + PUGL_FALSE = 0, ///< Explicitly false + PUGL_TRUE = 1 ///< Explicitly true } PuglViewHintValue; /// A function called when an event occurs @@ -818,15 +823,18 @@ typedef PuglStatus (*PuglEventFunc)(PuglView* view, const PuglEvent* event); It must first be configured, then the system view can be created with puglRealize(). */ -PUGL_API PuglView* +PUGL_API +PuglView* puglNewView(PuglWorld* world); /// Free a view created with puglNewView() -PUGL_API void +PUGL_API +void puglFreeView(PuglView* view); /// Return the world that `view` is a part of -PUGL_API PuglWorld* +PUGL_API +PuglWorld* puglGetWorld(PuglView* view); /** @@ -838,11 +846,13 @@ puglGetWorld(PuglView* view); The handle is opaque to Pugl and is not interpreted in any way. */ -PUGL_API void +PUGL_API +void puglSetHandle(PuglView* view, PuglHandle handle); /// Get the user data for a view -PUGL_API PuglHandle +PUGL_API +PuglHandle puglGetHandle(PuglView* view); /** @@ -862,11 +872,13 @@ puglGetHandle(PuglView* view); applications must link against the appropriate backend library, or be sure to compile in the appropriate code if using a local copy of Pugl. */ -PUGL_API PuglStatus +PUGL_API +PuglStatus puglSetBackend(PuglView* view, const PuglBackend* backend); /// Set the function to call when an event occurs -PUGL_API PuglStatus +PUGL_API +PuglStatus puglSetEventFunc(PuglView* view, PuglEventFunc eventFunc); /** @@ -874,7 +886,8 @@ puglSetEventFunc(PuglView* view, PuglEventFunc eventFunc); This only has an effect when called before puglRealize(). */ -PUGL_API PuglStatus +PUGL_API +PuglStatus puglSetViewHint(PuglView* view, PuglViewHint hint, int value); /** @@ -884,7 +897,8 @@ puglSetViewHint(PuglView* view, PuglViewHint hint, int value); hint which was initially set to PUGL_DONT_CARE, or has been adjusted from the suggested value. */ -PUGL_API int +PUGL_API +int puglGetViewHint(const PuglView* view, PuglViewHint hint); /** @@ -899,7 +913,8 @@ puglGetViewHint(const PuglView* view, PuglViewHint hint); The position is in screen coordinates with an upper left origin. */ -PUGL_API PuglRect +PUGL_API +PuglRect puglGetFrame(const PuglView* view); /** @@ -910,7 +925,8 @@ puglGetFrame(const PuglView* view); @return #PUGL_UNKNOWN_ERROR on failure, in which case the view frame is unchanged. */ -PUGL_API PuglStatus +PUGL_API +PuglStatus puglSetFrame(PuglView* view, PuglRect frame); /** @@ -923,7 +939,8 @@ puglSetFrame(PuglView* view, PuglRect frame); @return #PUGL_UNKNOWN_ERROR on failure, but always succeeds if the view is not yet realized. */ -PUGL_API PuglStatus +PUGL_API +PuglStatus puglSetDefaultSize(PuglView* view, int width, int height); /** @@ -935,7 +952,8 @@ puglSetDefaultSize(PuglView* view, int width, int height); @return #PUGL_UNKNOWN_ERROR on failure, but always succeeds if the view is not yet realized. */ -PUGL_API PuglStatus +PUGL_API +PuglStatus puglSetMinSize(PuglView* view, int width, int height); /** @@ -947,7 +965,8 @@ puglSetMinSize(PuglView* view, int width, int height); @return #PUGL_UNKNOWN_ERROR on failure, but always succeeds if the view is not yet realized. */ -PUGL_API PuglStatus +PUGL_API +PuglStatus puglSetMaxSize(PuglView* view, int width, int height); /** @@ -966,7 +985,8 @@ puglSetMaxSize(PuglView* view, int width, int height); @return #PUGL_UNKNOWN_ERROR on failure, but always succeeds if the view is not yet realized. */ -PUGL_API PuglStatus +PUGL_API +PuglStatus puglSetAspectRatio(PuglView* view, int minX, int minY, int maxX, int maxY); /** @@ -983,7 +1003,8 @@ puglSetAspectRatio(PuglView* view, int minX, int minY, int maxX, int maxY); top-level window, and sets the title, typically displayed in the title bar or in window switchers. */ -PUGL_API PuglStatus +PUGL_API +PuglStatus puglSetWindowTitle(PuglView* view, const char* title); /** @@ -991,7 +1012,8 @@ puglSetWindowTitle(PuglView* view, const char* title); This must be called before puglRealize(), reparenting is not supported. */ -PUGL_API PuglStatus +PUGL_API +PuglStatus puglSetParentWindow(PuglView* view, PuglNativeView parent); /** @@ -1004,7 +1026,8 @@ puglSetParentWindow(PuglView* view, PuglNativeView parent); A view can either have a parent (for embedding) or a transient parent (for top-level windows like dialogs), but not both. */ -PUGL_API PuglStatus +PUGL_API +PuglStatus puglSetTransientFor(PuglView* view, PuglNativeView parent); /** @@ -1018,7 +1041,8 @@ puglSetTransientFor(PuglView* view, PuglNativeView parent); The view should be fully configured using the above functions before this is called. This function may only be called once per view. */ -PUGL_API PuglStatus +PUGL_API +PuglStatus puglRealize(PuglView* view); /** @@ -1030,19 +1054,23 @@ puglRealize(PuglView* view); If the view is currently hidden, it will be shown and possibly raised to the top depending on the platform. */ -PUGL_API PuglStatus +PUGL_API +PuglStatus puglShow(PuglView* view); /// Hide the current window -PUGL_API PuglStatus +PUGL_API +PuglStatus puglHide(PuglView* view); /// Return true iff the view is currently visible -PUGL_API bool +PUGL_API +bool puglGetVisible(const PuglView* view); /// Return the native window handle -PUGL_API PuglNativeView +PUGL_API +PuglNativeView puglGetNativeWindow(PuglView* view); /** @@ -1063,7 +1091,8 @@ puglGetNativeWindow(PuglView* view); All other backends: returns null. */ -PUGL_API void* +PUGL_API +void* puglGetContext(PuglView* view); /** @@ -1075,7 +1104,8 @@ puglGetContext(PuglView* view); platforms. If called elsewhere, an expose will be enqueued to be processed in the next event loop iteration. */ -PUGL_API PuglStatus +PUGL_API +PuglStatus puglPostRedisplay(PuglView* view); /** @@ -1084,7 +1114,8 @@ puglPostRedisplay(PuglView* view); This has the same semantics as puglPostRedisplay(), but allows giving a precise region for redrawing only a portion of the view. */ -PUGL_API PuglStatus +PUGL_API +PuglStatus puglPostRedisplayRect(PuglView* view, PuglRect rect); /** @@ -1101,21 +1132,23 @@ puglPostRedisplayRect(PuglView* view, PuglRect rect); Windows. */ typedef enum { - PUGL_CURSOR_ARROW, ///< Default pointing arrow - PUGL_CURSOR_CARET, ///< Caret (I-Beam) for text entry - PUGL_CURSOR_CROSSHAIR, ///< Cross-hair - PUGL_CURSOR_HAND, ///< Hand with a pointing finger - PUGL_CURSOR_NO, ///< Operation not allowed - PUGL_CURSOR_LEFT_RIGHT, ///< Left/right arrow for horizontal resize - PUGL_CURSOR_UP_DOWN, ///< Up/down arrow for vertical resize + PUGL_CURSOR_ARROW, ///< Default pointing arrow + PUGL_CURSOR_CARET, ///< Caret (I-Beam) for text entry + PUGL_CURSOR_CROSSHAIR, ///< Cross-hair + PUGL_CURSOR_HAND, ///< Hand with a pointing finger + PUGL_CURSOR_NO, ///< Operation not allowed + PUGL_CURSOR_LEFT_RIGHT, ///< Left/right arrow for horizontal resize + PUGL_CURSOR_UP_DOWN, ///< Up/down arrow for vertical resize } PuglCursor; /// Grab the keyboard input focus -PUGL_API PuglStatus +PUGL_API +PuglStatus puglGrabFocus(PuglView* view); /// Return whether `view` has the keyboard input focus -PUGL_API bool +PUGL_API +bool puglHasFocus(const PuglView* view); /** @@ -1129,7 +1162,8 @@ puglHasFocus(const PuglView* view); @param data The data to copy to the clipboard. @param len The length of data in bytes (including terminator if necessary). */ -PUGL_API PuglStatus +PUGL_API +PuglStatus puglSetClipboard(PuglView* view, const char* type, const void* data, @@ -1146,7 +1180,8 @@ puglSetClipboard(PuglView* view, @param[out] len Set to the length of the data in bytes. @return The clipboard contents, or `NULL`. */ -PUGL_API const void* +PUGL_API +const void* puglGetClipboard(PuglView* view, const char** type, size_t* len); /** @@ -1160,7 +1195,8 @@ puglGetClipboard(PuglView* view, const char** type, size_t* len); - #PUGL_BAD_PARAMETER if the given cursor is invalid. - #PUGL_FAILURE if the cursor isknown but loading it from the system fails. */ -PUGL_API PuglStatus +PUGL_API +PuglStatus puglSetCursor(PuglView* view, PuglCursor cursor); /** @@ -1170,7 +1206,8 @@ puglSetCursor(PuglView* view, PuglCursor cursor); from the user. The exact effect depends on the platform, but is usually something like a flashing task bar entry or bouncing application icon. */ -PUGL_API PuglStatus +PUGL_API +PuglStatus puglRequestAttention(PuglView* view); /** @@ -1200,7 +1237,8 @@ puglRequestAttention(PuglView* view); - #PUGL_FAILURE if timers are not supported by this system or build. - #PUGL_UNKNOWN_ERROR if setting the timer failed. */ -PUGL_API PuglStatus +PUGL_API +PuglStatus puglStartTimer(PuglView* view, uintptr_t id, double timeout); /** @@ -1213,7 +1251,8 @@ puglStartTimer(PuglView* view, uintptr_t id, double timeout); - #PUGL_FAILURE if timers are not supported by this system or build. - #PUGL_UNKNOWN_ERROR if stopping the timer failed. */ -PUGL_API PuglStatus +PUGL_API +PuglStatus puglStopTimer(PuglView* view, uintptr_t id); /** @@ -1233,7 +1272,8 @@ puglStopTimer(PuglView* view, uintptr_t id); - #PUGL_UNSUPPORTED_TYPE if sending events of this type is not supported. - #PUGL_UNKNOWN_ERROR if sending the event failed. */ -PUGL_API PuglStatus +PUGL_API +PuglStatus puglSendEvent(PuglView* view, const PuglEvent* event); /** @@ -1271,13 +1311,14 @@ typedef uintptr_t PuglNativeWindow; @param argv Arguments (currently unused). @return A newly created view. */ -static inline PUGL_DEPRECATED_BY("puglNewView") PuglView* +static inline PUGL_DEPRECATED_BY("puglNewView") +PuglView* puglInit(const int* pargc, char** argv) { - (void)pargc; - (void)argv; + (void)pargc; + (void)argv; - return puglNewView(puglNewWorld(PUGL_MODULE, 0)); + return puglNewView(puglNewWorld(PUGL_MODULE, 0)); } /** @@ -1285,22 +1326,24 @@ puglInit(const int* pargc, char** argv) @deprecated Use puglFreeApp() and puglFreeView(). */ -static inline PUGL_DEPRECATED_BY("puglFreeView") void +static inline PUGL_DEPRECATED_BY("puglFreeView") +void puglDestroy(PuglView* view) { - PuglWorld* const world = puglGetWorld(view); + PuglWorld* const world = puglGetWorld(view); - puglFreeView(view); - puglFreeWorld(world); + puglFreeView(view); + puglFreeWorld(world); } /** Set the window class name before creating a window. */ -static inline PUGL_DEPRECATED_BY("puglSetClassName") void +static inline PUGL_DEPRECATED_BY("puglSetClassName") +void puglInitWindowClass(PuglView* view, const char* name) { - puglSetClassName(puglGetWorld(view), name); + puglSetClassName(puglGetWorld(view), name); } /** @@ -1308,24 +1351,26 @@ puglInitWindowClass(PuglView* view, const char* name) @deprecated Use puglSetFrame(). */ -static inline PUGL_DEPRECATED_BY("puglSetFrame") void +static inline PUGL_DEPRECATED_BY("puglSetFrame") +void puglInitWindowSize(PuglView* view, int width, int height) { - PuglRect frame = puglGetFrame(view); + PuglRect frame = puglGetFrame(view); - frame.width = width; - frame.height = height; + frame.width = width; + frame.height = height; - puglSetFrame(view, frame); + puglSetFrame(view, frame); } /** Set the minimum window size before creating a window. */ -static inline PUGL_DEPRECATED_BY("puglSetMinSize") void +static inline PUGL_DEPRECATED_BY("puglSetMinSize") +void puglInitWindowMinSize(PuglView* view, int width, int height) { - puglSetMinSize(view, width, height); + puglSetMinSize(view, width, height); } /** @@ -1338,14 +1383,15 @@ puglInitWindowMinSize(PuglView* view, int width, int height) currenty work on MacOS (the minimum is used), so only setting a fixed aspect ratio works properly across all platforms. */ -static inline PUGL_DEPRECATED_BY("puglSetAspectRatio") void +static inline PUGL_DEPRECATED_BY("puglSetAspectRatio") +void puglInitWindowAspectRatio(PuglView* view, int minX, int minY, int maxX, int maxY) { - puglSetAspectRatio(view, minX, minY, maxX, maxY); + puglSetAspectRatio(view, minX, minY, maxX, maxY); } /** @@ -1354,10 +1400,11 @@ puglInitWindowAspectRatio(PuglView* view, On X11, parent must be a Window. On OSX, parent must be an NSView*. */ -static inline PUGL_DEPRECATED_BY("puglSetTransientFor") void +static inline PUGL_DEPRECATED_BY("puglSetTransientFor") +void puglInitTransientFor(PuglView* view, uintptr_t parent) { - puglSetTransientFor(view, (PuglNativeWindow)parent); + puglSetTransientFor(view, (PuglNativeWindow)parent); } /** @@ -1365,10 +1412,11 @@ puglInitTransientFor(PuglView* view, uintptr_t parent) @deprecated Use puglSetViewHint() with #PUGL_RESIZABLE. */ -static inline PUGL_DEPRECATED_BY("puglSetViewHint") void +static inline PUGL_DEPRECATED_BY("puglSetViewHint") +void puglInitResizable(PuglView* view, bool resizable) { - puglSetViewHint(view, PUGL_RESIZABLE, resizable); + puglSetViewHint(view, PUGL_RESIZABLE, resizable); } /** @@ -1377,13 +1425,14 @@ puglInitResizable(PuglView* view, bool resizable) @deprecated Use puglGetFrame(). */ -static inline PUGL_DEPRECATED_BY("puglGetFrame") void +static inline PUGL_DEPRECATED_BY("puglGetFrame") +void puglGetSize(PuglView* view, int* width, int* height) { - const PuglRect frame = puglGetFrame(view); + const PuglRect frame = puglGetFrame(view); - *width = (int)frame.width; - *height = (int)frame.height; + *width = (int)frame.width; + *height = (int)frame.height; } /** @@ -1391,10 +1440,11 @@ puglGetSize(PuglView* view, int* width, int* height) @deprecated Use puglSetViewHint() with #PUGL_IGNORE_KEY_REPEAT. */ -static inline PUGL_DEPRECATED_BY("puglSetViewHint") void +static inline PUGL_DEPRECATED_BY("puglSetViewHint") +void puglIgnoreKeyRepeat(PuglView* view, bool ignore) { - puglSetViewHint(view, PUGL_IGNORE_KEY_REPEAT, ignore); + puglSetViewHint(view, PUGL_IGNORE_KEY_REPEAT, ignore); } /** @@ -1402,10 +1452,11 @@ puglIgnoreKeyRepeat(PuglView* view, bool ignore) @deprecated Use puglSetWindowHint(). */ -static inline PUGL_DEPRECATED_BY("puglSetViewHint") void +static inline PUGL_DEPRECATED_BY("puglSetViewHint") +void puglInitWindowHint(PuglView* view, PuglViewHint hint, int value) { - puglSetViewHint(view, hint, value); + puglSetViewHint(view, hint, value); } /** @@ -1413,10 +1464,11 @@ puglInitWindowHint(PuglView* view, PuglViewHint hint, int value) @deprecated Use puglSetWindowParent(). */ -static inline PUGL_DEPRECATED_BY("puglSetParentWindow") void +static inline PUGL_DEPRECATED_BY("puglSetParentWindow") +void puglInitWindowParent(PuglView* view, PuglNativeWindow parent) { - puglSetParentWindow(view, parent); + puglSetParentWindow(view, parent); } /** @@ -1424,10 +1476,11 @@ puglInitWindowParent(PuglView* view, PuglNativeWindow parent) @deprecated Use puglSetBackend(). */ -static inline PUGL_DEPRECATED_BY("puglSetBackend") int +static inline PUGL_DEPRECATED_BY("puglSetBackend") +int puglInitBackend(PuglView* view, const PuglBackend* backend) { - return (int)puglSetBackend(view, backend); + return (int)puglSetBackend(view, backend); } /** @@ -1438,11 +1491,12 @@ puglInitBackend(PuglView* view, const PuglBackend* backend) @deprecated Use puglRealize(), or just show the view. */ -static inline PUGL_DEPRECATED_BY("puglRealize") PuglStatus +static inline PUGL_DEPRECATED_BY("puglRealize") +PuglStatus puglCreateWindow(PuglView* view, const char* title) { - puglSetWindowTitle(view, title); - return puglRealize(view); + puglSetWindowTitle(view, title); + return puglRealize(view); } /** @@ -1455,7 +1509,9 @@ puglCreateWindow(PuglView* view, const char* title) @deprecated Use puglPollEvents(). */ -PUGL_API PUGL_DEPRECATED_BY("puglPollEvents") PuglStatus +PUGL_API +PUGL_DEPRECATED_BY("puglPollEvents") +PuglStatus puglWaitForEvent(PuglView* view); /** @@ -1467,7 +1523,9 @@ puglWaitForEvent(PuglView* view); @deprecated Use puglDispatchEvents(). */ -PUGL_API PUGL_DEPRECATED_BY("puglDispatchEvents") PuglStatus +PUGL_API +PUGL_DEPRECATED_BY("puglDispatchEvents") +PuglStatus puglProcessEvents(PuglView* view); /** @@ -1485,7 +1543,9 @@ puglProcessEvents(PuglView* view); @deprecated Use puglUpdate(). */ -PUGL_API PUGL_DEPRECATED_BY("puglUpdate") PuglStatus +PUGL_API +PUGL_DEPRECATED_BY("puglUpdate") +PuglStatus puglPollEvents(PuglWorld* world, double timeout); /** @@ -1498,13 +1558,19 @@ puglPollEvents(PuglWorld* world, double timeout); @deprecated Use puglUpdate(). */ -PUGL_API PUGL_DEPRECATED_BY("puglUpdate") PuglStatus +PUGL_API +PUGL_DEPRECATED_BY("puglUpdate") +PuglStatus puglDispatchEvents(PuglWorld* world); -PUGL_API PUGL_DEPRECATED_BY("puglShow") PuglStatus +PUGL_API +PUGL_DEPRECATED_BY("puglShow") +PuglStatus puglShowWindow(PuglView* view); -PUGL_API PUGL_DEPRECATED_BY("puglHide") PuglStatus +PUGL_API +PUGL_DEPRECATED_BY("puglHide") +PuglStatus puglHideWindow(PuglView* view); #endif // PUGL_DISABLE_DEPRECATED diff --git a/subprojects/nk_pugl/pugl/include/pugl/stub.h b/subprojects/nk_pugl/pugl/include/pugl/stub.h index d2d1236..d1a699a 100644 --- a/subprojects/nk_pugl/pugl/include/pugl/stub.h +++ b/subprojects/nk_pugl/pugl/include/pugl/stub.h @@ -34,7 +34,7 @@ PUGL_BEGIN_DECLS This backend just creates a simple native window without setting up any portable graphics API. */ -PUGL_API PUGL_CONST_FUNC +PUGL_CONST_API const PuglBackend* puglStubBackend(void); diff --git a/subprojects/nk_pugl/pugl/include/pugl/vulkan.h b/subprojects/nk_pugl/pugl/include/pugl/vulkan.h index bd4ad8e..f12ad97 100644 --- a/subprojects/nk_pugl/pugl/include/pugl/vulkan.h +++ b/subprojects/nk_pugl/pugl/include/pugl/vulkan.h @@ -1,5 +1,5 @@ /* - Copyright 2012-2020 David Robillard <http://drobilla.net> + Copyright 2012-2020 David Robillard <d@drobilla.net> Permission to use, copy, modify, and/or distribute this software for any purpose with or without fee is hereby granted, provided that the above @@ -25,7 +25,9 @@ #include "pugl/pugl.h" -#include <vulkan/vulkan.h> +#include <vulkan/vulkan_core.h> + +#include <stdint.h> PUGL_BEGIN_DECLS @@ -66,11 +68,13 @@ typedef struct PuglVulkanLoaderImpl PuglVulkanLoader; /** Create a new dynamic loader for Vulkan functions. - This dynamically loads the Vulkan library and gets the load functions from it. + This dynamically loads the Vulkan library and gets the load functions from + it. @return A new Vulkan loader, or null on failure. */ -PUGL_API PuglVulkanLoader* +PUGL_API +PuglVulkanLoader* puglNewVulkanLoader(PuglWorld* world); /** @@ -79,7 +83,8 @@ puglNewVulkanLoader(PuglWorld* world); Note that this closes the Vulkan library, so no Vulkan objects or API may be used after this is called. */ -PUGL_API void +PUGL_API +void puglFreeVulkanLoader(PuglVulkanLoader* loader); /** @@ -88,7 +93,8 @@ puglFreeVulkanLoader(PuglVulkanLoader* loader); @return Null if the Vulkan library does not contain this function (which is unlikely and indicates a broken system). */ -PUGL_API PFN_vkGetInstanceProcAddr +PUGL_API +PFN_vkGetInstanceProcAddr puglGetInstanceProcAddrFunc(const PuglVulkanLoader* loader); /** @@ -97,7 +103,8 @@ puglGetInstanceProcAddrFunc(const PuglVulkanLoader* loader); @return Null if the Vulkan library does not contain this function (which is unlikely and indicates a broken system). */ -PUGL_API PFN_vkGetDeviceProcAddr +PUGL_API +PFN_vkGetDeviceProcAddr puglGetDeviceProcAddrFunc(const PuglVulkanLoader* loader); /** @@ -109,7 +116,8 @@ puglGetDeviceProcAddrFunc(const PuglVulkanLoader* loader); @param[out] count The number of extensions in the returned array. @return An array of extension name strings. */ -PUGL_API const char* const* +PUGL_API +const char* const* puglGetInstanceExtensions(uint32_t* count); /** @@ -122,7 +130,8 @@ puglGetInstanceExtensions(uint32_t* count); @param[out] surface Pointed to a newly created Vulkan surface. @return `VK_SUCCESS` on success, or a Vulkan error code. */ -PUGL_API VkResult +PUGL_API +VkResult puglCreateSurface(PFN_vkGetInstanceProcAddr vkGetInstanceProcAddr, PuglView* view, VkInstance instance, @@ -134,7 +143,8 @@ puglCreateSurface(PFN_vkGetInstanceProcAddr vkGetInstanceProcAddr, Pass the returned value to puglSetBackend() to draw to a view with Vulkan. */ -PUGL_API PUGL_CONST_FUNC const PuglBackend* +PUGL_CONST_API +const PuglBackend* puglVulkanBackend(void); /** diff --git a/subprojects/nk_pugl/pugl/src/.clang-tidy b/subprojects/nk_pugl/pugl/src/.clang-tidy index 808cbb1..11b620e 100644 --- a/subprojects/nk_pugl/pugl/src/.clang-tidy +++ b/subprojects/nk_pugl/pugl/src/.clang-tidy @@ -11,9 +11,7 @@ Checks: > -clang-diagnostic-unused-macros, -hicpp-multiway-paths-covered, -hicpp-signed-bitwise, - -llvm-else-after-return, -llvm-header-guard, -llvmlibc-*, - -readability-else-after-return, FormatStyle: file HeaderFilterRegex: 'pugl/.*' diff --git a/subprojects/nk_pugl/pugl/src/implementation.c b/subprojects/nk_pugl/pugl/src/implementation.c index e9b7e5a..47b52b8 100644 --- a/subprojects/nk_pugl/pugl/src/implementation.c +++ b/subprojects/nk_pugl/pugl/src/implementation.c @@ -26,249 +26,250 @@ const char* puglStrerror(const PuglStatus status) { - // clang-format off - switch (status) { - case PUGL_SUCCESS: return "Success"; - case PUGL_FAILURE: return "Non-fatal failure"; - case PUGL_UNKNOWN_ERROR: return "Unknown system error"; - case PUGL_BAD_BACKEND: return "Invalid or missing backend"; - case PUGL_BAD_CONFIGURATION: return "Invalid view configuration"; - case PUGL_BAD_PARAMETER: return "Invalid parameter"; - case PUGL_BACKEND_FAILED: return "Backend initialisation failed"; - case PUGL_REGISTRATION_FAILED: return "Class registration failed"; - case PUGL_REALIZE_FAILED: return "View creation failed"; - case PUGL_SET_FORMAT_FAILED: return "Failed to set pixel format"; - case PUGL_CREATE_CONTEXT_FAILED: return "Failed to create drawing context"; - case PUGL_UNSUPPORTED_TYPE: return "Unsupported data type"; - } - // clang-format on - - return "Unknown error"; + // clang-format off + switch (status) { + case PUGL_SUCCESS: return "Success"; + case PUGL_FAILURE: return "Non-fatal failure"; + case PUGL_UNKNOWN_ERROR: return "Unknown system error"; + case PUGL_BAD_BACKEND: return "Invalid or missing backend"; + case PUGL_BAD_CONFIGURATION: return "Invalid view configuration"; + case PUGL_BAD_PARAMETER: return "Invalid parameter"; + case PUGL_BACKEND_FAILED: return "Backend initialisation failed"; + case PUGL_REGISTRATION_FAILED: return "Class registration failed"; + case PUGL_REALIZE_FAILED: return "View creation failed"; + case PUGL_SET_FORMAT_FAILED: return "Failed to set pixel format"; + case PUGL_CREATE_CONTEXT_FAILED: return "Failed to create drawing context"; + case PUGL_UNSUPPORTED_TYPE: return "Unsupported data type"; + } + // clang-format on + + return "Unknown error"; } void puglSetString(char** dest, const char* string) { - if (*dest != string) { - const size_t len = strlen(string); + if (*dest != string) { + const size_t len = strlen(string); - *dest = (char*)realloc(*dest, len + 1); - strncpy(*dest, string, len + 1); - } + *dest = (char*)realloc(*dest, len + 1); + strncpy(*dest, string, len + 1); + } } void puglSetBlob(PuglBlob* const dest, const void* const data, const size_t len) { - if (data) { - dest->len = len; - dest->data = realloc(dest->data, len + 1); - memcpy(dest->data, data, len); - ((char*)dest->data)[len] = 0; - } else { - dest->len = 0; - dest->data = NULL; - } + if (data) { + dest->len = len; + dest->data = realloc(dest->data, len + 1); + memcpy(dest->data, data, len); + ((char*)dest->data)[len] = 0; + } else { + dest->len = 0; + dest->data = NULL; + } } static void puglSetDefaultHints(PuglHints hints) { - hints[PUGL_USE_COMPAT_PROFILE] = PUGL_TRUE; - hints[PUGL_CONTEXT_VERSION_MAJOR] = 2; - hints[PUGL_CONTEXT_VERSION_MINOR] = 0; - hints[PUGL_RED_BITS] = 8; - hints[PUGL_GREEN_BITS] = 8; - hints[PUGL_BLUE_BITS] = 8; - hints[PUGL_ALPHA_BITS] = 8; - hints[PUGL_DEPTH_BITS] = 0; - hints[PUGL_STENCIL_BITS] = 0; - hints[PUGL_SAMPLES] = 0; - hints[PUGL_DOUBLE_BUFFER] = PUGL_TRUE; - hints[PUGL_SWAP_INTERVAL] = PUGL_DONT_CARE; - hints[PUGL_RESIZABLE] = PUGL_FALSE; - hints[PUGL_IGNORE_KEY_REPEAT] = PUGL_FALSE; - hints[PUGL_REFRESH_RATE] = PUGL_DONT_CARE; + hints[PUGL_USE_COMPAT_PROFILE] = PUGL_TRUE; + hints[PUGL_CONTEXT_VERSION_MAJOR] = 2; + hints[PUGL_CONTEXT_VERSION_MINOR] = 0; + hints[PUGL_RED_BITS] = 8; + hints[PUGL_GREEN_BITS] = 8; + hints[PUGL_BLUE_BITS] = 8; + hints[PUGL_ALPHA_BITS] = 8; + hints[PUGL_DEPTH_BITS] = 0; + hints[PUGL_STENCIL_BITS] = 0; + hints[PUGL_SAMPLES] = 0; + hints[PUGL_DOUBLE_BUFFER] = PUGL_TRUE; + hints[PUGL_SWAP_INTERVAL] = PUGL_DONT_CARE; + hints[PUGL_RESIZABLE] = PUGL_FALSE; + hints[PUGL_IGNORE_KEY_REPEAT] = PUGL_FALSE; + hints[PUGL_REFRESH_RATE] = PUGL_DONT_CARE; } PuglWorld* puglNewWorld(PuglWorldType type, PuglWorldFlags flags) { - PuglWorld* world = (PuglWorld*)calloc(1, sizeof(PuglWorld)); - if (!world || !(world->impl = puglInitWorldInternals(type, flags))) { - free(world); - return NULL; - } + PuglWorld* world = (PuglWorld*)calloc(1, sizeof(PuglWorld)); + if (!world || !(world->impl = puglInitWorldInternals(type, flags))) { + free(world); + return NULL; + } - world->startTime = puglGetTime(world); + world->startTime = puglGetTime(world); - puglSetString(&world->className, "Pugl"); + puglSetString(&world->className, "Pugl"); - return world; + return world; } void puglFreeWorld(PuglWorld* const world) { - puglFreeWorldInternals(world); - free(world->className); - free(world->views); - free(world); + puglFreeWorldInternals(world); + free(world->className); + free(world->views); + free(world); } void puglSetWorldHandle(PuglWorld* world, PuglWorldHandle handle) { - world->handle = handle; + world->handle = handle; } PuglWorldHandle puglGetWorldHandle(PuglWorld* world) { - return world->handle; + return world->handle; } PuglStatus puglSetClassName(PuglWorld* const world, const char* const name) { - puglSetString(&world->className, name); - return PUGL_SUCCESS; + puglSetString(&world->className, name); + return PUGL_SUCCESS; } PuglView* puglNewView(PuglWorld* const world) { - PuglView* view = (PuglView*)calloc(1, sizeof(PuglView)); - if (!view || !(view->impl = puglInitViewInternals())) { - free(view); - return NULL; - } + PuglView* view = (PuglView*)calloc(1, sizeof(PuglView)); + if (!view || !(view->impl = puglInitViewInternals())) { + free(view); + return NULL; + } - view->world = world; - view->minWidth = 1; - view->minHeight = 1; + view->world = world; + view->minWidth = 1; + view->minHeight = 1; - puglSetDefaultHints(view->hints); + puglSetDefaultHints(view->hints); - // Add to world view list - ++world->numViews; - world->views = (PuglView**)realloc(world->views, - world->numViews * sizeof(PuglView*)); + // Add to world view list + ++world->numViews; + world->views = + (PuglView**)realloc(world->views, world->numViews * sizeof(PuglView*)); - world->views[world->numViews - 1] = view; + world->views[world->numViews - 1] = view; - return view; + return view; } void puglFreeView(PuglView* view) { - puglDispatchSimpleEvent(view, PUGL_DESTROY); - - // Remove from world view list - PuglWorld* world = view->world; - for (size_t i = 0; i < world->numViews; ++i) { - if (world->views[i] == view) { - if (i == world->numViews - 1) { - world->views[i] = NULL; - } else { - memmove(world->views + i, world->views + i + 1, - sizeof(PuglView*) * (world->numViews - i - 1)); - world->views[world->numViews - 1] = NULL; - } - --world->numViews; - } - } - - free(view->title); - free(view->clipboard.data); + puglDispatchSimpleEvent(view, PUGL_DESTROY); + + // Remove from world view list + PuglWorld* world = view->world; + for (size_t i = 0; i < world->numViews; ++i) { + if (world->views[i] == view) { + if (i == world->numViews - 1) { + world->views[i] = NULL; + } else { + memmove(world->views + i, + world->views + i + 1, + sizeof(PuglView*) * (world->numViews - i - 1)); + world->views[world->numViews - 1] = NULL; + } + --world->numViews; + } + } + + free(view->title); + free(view->clipboard.data); free(view->clipboardType.data); - puglFreeViewInternals(view); - free(view); + puglFreeViewInternals(view); + free(view); } PuglWorld* puglGetWorld(PuglView* view) { - return view->world; + return view->world; } PuglStatus puglSetViewHint(PuglView* view, PuglViewHint hint, int value) { - if (value == PUGL_DONT_CARE) { - switch (hint) { - case PUGL_USE_COMPAT_PROFILE: - case PUGL_USE_DEBUG_CONTEXT: - case PUGL_CONTEXT_VERSION_MAJOR: - case PUGL_CONTEXT_VERSION_MINOR: - case PUGL_SWAP_INTERVAL: - return PUGL_BAD_PARAMETER; - default: - break; - } - } + if (value == PUGL_DONT_CARE) { + switch (hint) { + case PUGL_USE_COMPAT_PROFILE: + case PUGL_USE_DEBUG_CONTEXT: + case PUGL_CONTEXT_VERSION_MAJOR: + case PUGL_CONTEXT_VERSION_MINOR: + case PUGL_SWAP_INTERVAL: + return PUGL_BAD_PARAMETER; + default: + break; + } + } - if (hint < PUGL_NUM_VIEW_HINTS) { - view->hints[hint] = value; - return PUGL_SUCCESS; - } + if (hint < PUGL_NUM_VIEW_HINTS) { + view->hints[hint] = value; + return PUGL_SUCCESS; + } - return PUGL_BAD_PARAMETER; + return PUGL_BAD_PARAMETER; } int puglGetViewHint(const PuglView* view, PuglViewHint hint) { - if (hint < PUGL_NUM_VIEW_HINTS) { - return view->hints[hint]; - } + if (hint < PUGL_NUM_VIEW_HINTS) { + return view->hints[hint]; + } - return PUGL_DONT_CARE; + return PUGL_DONT_CARE; } PuglStatus puglSetParentWindow(PuglView* view, PuglNativeView parent) { - view->parent = parent; - return PUGL_SUCCESS; + view->parent = parent; + return PUGL_SUCCESS; } PuglStatus puglSetBackend(PuglView* view, const PuglBackend* backend) { - view->backend = backend; - return PUGL_SUCCESS; + view->backend = backend; + return PUGL_SUCCESS; } void puglSetHandle(PuglView* view, PuglHandle handle) { - view->handle = handle; + view->handle = handle; } PuglHandle puglGetHandle(PuglView* view) { - return view->handle; + return view->handle; } bool puglGetVisible(const PuglView* view) { - return view->visible; + return view->visible; } PuglRect puglGetFrame(const PuglView* view) { - return view->frame; + return view->frame; } void* puglGetContext(PuglView* view) { - return view->backend->getContext(view); + return view->backend->getContext(view); } #ifndef PUGL_DISABLE_DEPRECATED @@ -276,25 +277,25 @@ puglGetContext(PuglView* view) PuglStatus puglPollEvents(PuglWorld* world, double timeout) { - return puglUpdate(world, timeout); + return puglUpdate(world, timeout); } PuglStatus puglDispatchEvents(PuglWorld* world) { - return puglUpdate(world, 0.0); + return puglUpdate(world, 0.0); } PuglStatus puglShowWindow(PuglView* view) { - return puglShow(view); + return puglShow(view); } PuglStatus puglHideWindow(PuglView* view) { - return puglHide(view); + return puglHide(view); } #endif @@ -302,112 +303,125 @@ puglHideWindow(PuglView* view) PuglStatus puglSetEventFunc(PuglView* view, PuglEventFunc eventFunc) { - view->eventFunc = eventFunc; - return PUGL_SUCCESS; + view->eventFunc = eventFunc; + return PUGL_SUCCESS; } /// Return the code point for buf, or the replacement character on error uint32_t puglDecodeUTF8(const uint8_t* buf) { -#define FAIL_IF(cond) do { if (cond) return 0xFFFD; } while (0) - - // http://en.wikipedia.org/wiki/UTF-8 - - if (buf[0] < 0x80) { - return buf[0]; - } else if (buf[0] < 0xC2) { - return 0xFFFD; - } else if (buf[0] < 0xE0) { - FAIL_IF((buf[1] & 0xC0u) != 0x80); - return ((uint32_t)buf[0] << 6u) + buf[1] - 0x3080u; - } else if (buf[0] < 0xF0) { - FAIL_IF((buf[1] & 0xC0u) != 0x80); - FAIL_IF(buf[0] == 0xE0 && buf[1] < 0xA0); - FAIL_IF((buf[2] & 0xC0u) != 0x80); - return ((uint32_t)buf[0] << 12u) + // - ((uint32_t)buf[1] << 6u) + // - ((uint32_t)buf[2] - 0xE2080u); - } else if (buf[0] < 0xF5) { - FAIL_IF((buf[1] & 0xC0u) != 0x80); - FAIL_IF(buf[0] == 0xF0 && buf[1] < 0x90); - FAIL_IF(buf[0] == 0xF4 && buf[1] >= 0x90); - FAIL_IF((buf[2] & 0xC0u) != 0x80u); - FAIL_IF((buf[3] & 0xC0u) != 0x80u); - return (((uint32_t)buf[0] << 18u) + // - ((uint32_t)buf[1] << 12u) + // - ((uint32_t)buf[2] << 6u) + // - ((uint32_t)buf[3] - 0x3C82080u)); - } - return 0xFFFD; +#define FAIL_IF(cond) \ + do { \ + if (cond) \ + return 0xFFFD; \ + } while (0) + + // http://en.wikipedia.org/wiki/UTF-8 + + if (buf[0] < 0x80) { + return buf[0]; + } + + if (buf[0] < 0xC2) { + return 0xFFFD; + } + + if (buf[0] < 0xE0) { + FAIL_IF((buf[1] & 0xC0u) != 0x80); + return ((uint32_t)buf[0] << 6u) + buf[1] - 0x3080u; + } + + if (buf[0] < 0xF0) { + FAIL_IF((buf[1] & 0xC0u) != 0x80); + FAIL_IF(buf[0] == 0xE0 && buf[1] < 0xA0); + FAIL_IF((buf[2] & 0xC0u) != 0x80); + return ((uint32_t)buf[0] << 12u) + // + ((uint32_t)buf[1] << 6u) + // + ((uint32_t)buf[2] - 0xE2080u); + } + + if (buf[0] < 0xF5) { + FAIL_IF((buf[1] & 0xC0u) != 0x80); + FAIL_IF(buf[0] == 0xF0 && buf[1] < 0x90); + FAIL_IF(buf[0] == 0xF4 && buf[1] >= 0x90); + FAIL_IF((buf[2] & 0xC0u) != 0x80u); + FAIL_IF((buf[3] & 0xC0u) != 0x80u); + return (((uint32_t)buf[0] << 18u) + // + ((uint32_t)buf[1] << 12u) + // + ((uint32_t)buf[2] << 6u) + // + ((uint32_t)buf[3] - 0x3C82080u)); + } + + return 0xFFFD; } static inline bool puglMustConfigure(PuglView* view, const PuglEventConfigure* configure) { - return memcmp(configure, &view->lastConfigure, sizeof(PuglEventConfigure)); + return memcmp(configure, &view->lastConfigure, sizeof(PuglEventConfigure)); } void puglDispatchSimpleEvent(PuglView* view, const PuglEventType type) { - assert(type == PUGL_CREATE || type == PUGL_DESTROY || type == PUGL_MAP || - type == PUGL_UNMAP || type == PUGL_UPDATE || type == PUGL_CLOSE || - type == PUGL_LOOP_ENTER || type == PUGL_LOOP_LEAVE); + assert(type == PUGL_CREATE || type == PUGL_DESTROY || type == PUGL_MAP || + type == PUGL_UNMAP || type == PUGL_UPDATE || type == PUGL_CLOSE || + type == PUGL_LOOP_ENTER || type == PUGL_LOOP_LEAVE); - const PuglEvent event = {{type, 0}}; - puglDispatchEvent(view, &event); + const PuglEvent event = {{type, 0}}; + puglDispatchEvent(view, &event); } void puglDispatchEventInContext(PuglView* view, const PuglEvent* event) { - if (event->type == PUGL_CONFIGURE) { - view->frame.x = event->configure.x; - view->frame.y = event->configure.y; - view->frame.width = event->configure.width; - view->frame.height = event->configure.height; - - if (puglMustConfigure(view, &event->configure)) { - view->eventFunc(view, event); - view->lastConfigure = event->configure; - } - } else if (event->type == PUGL_EXPOSE) { - if (event->expose.width > 0 && event->expose.height > 0) { - view->eventFunc(view, event); - } - } else { - view->eventFunc(view, event); - } + if (event->type == PUGL_CONFIGURE) { + view->frame.x = event->configure.x; + view->frame.y = event->configure.y; + view->frame.width = event->configure.width; + view->frame.height = event->configure.height; + + if (puglMustConfigure(view, &event->configure)) { + view->eventFunc(view, event); + view->lastConfigure = event->configure; + } + } else if (event->type == PUGL_EXPOSE) { + if (event->expose.width > 0 && event->expose.height > 0) { + view->eventFunc(view, event); + } + } else { + view->eventFunc(view, event); + } } void puglDispatchEvent(PuglView* view, const PuglEvent* event) { - switch (event->type) { - case PUGL_NOTHING: - break; - case PUGL_CREATE: - case PUGL_DESTROY: - view->backend->enter(view, NULL); - view->eventFunc(view, event); - view->backend->leave(view, NULL); - break; - case PUGL_CONFIGURE: - if (puglMustConfigure(view, &event->configure)) { - view->backend->enter(view, NULL); - puglDispatchEventInContext(view, event); - view->backend->leave(view, NULL); - } - break; - case PUGL_EXPOSE: - view->backend->enter(view, &event->expose); - puglDispatchEventInContext(view, event); - view->backend->leave(view, &event->expose); - break; - default: - view->eventFunc(view, event); - } + switch (event->type) { + case PUGL_NOTHING: + break; + case PUGL_CREATE: + case PUGL_DESTROY: + view->backend->enter(view, NULL); + view->eventFunc(view, event); + view->backend->leave(view, NULL); + break; + case PUGL_CONFIGURE: + if (puglMustConfigure(view, &event->configure)) { + view->backend->enter(view, NULL); + puglDispatchEventInContext(view, event); + view->backend->leave(view, NULL); + } + break; + case PUGL_EXPOSE: + view->backend->enter(view, &event->expose); + puglDispatchEventInContext(view, event); + view->backend->leave(view, &event->expose); + break; + default: + view->eventFunc(view, event); + } } const void* @@ -415,15 +429,15 @@ puglGetInternalClipboard(const PuglView* const view, const char** const type, size_t* const len) { - if (len) { - *len = view->clipboard.len; - } + if (len) { + *len = view->clipboard.len; + } - if (type) { + if (type) { *type = view->clipboardType.data; - } + } - return view->clipboard.data; + return view->clipboard.data; } PuglStatus @@ -433,11 +447,10 @@ puglSetInternalClipboard(PuglView* const view, const size_t len) { if (!type) { - return PUGL_UNSUPPORTED_TYPE; - } + return PUGL_UNSUPPORTED_TYPE; + } puglSetBlob(&view->clipboardType, type, strlen(type) + 1); - puglSetBlob(&view->clipboard, data, len); - return PUGL_SUCCESS; + puglSetBlob(&view->clipboard, data, len); + return PUGL_SUCCESS; } - diff --git a/subprojects/nk_pugl/pugl/src/mac.h b/subprojects/nk_pugl/pugl/src/mac.h index d17c74f..35e6e0d 100644 --- a/subprojects/nk_pugl/pugl/src/mac.h +++ b/subprojects/nk_pugl/pugl/src/mac.h @@ -38,18 +38,18 @@ @end struct PuglWorldInternalsImpl { - NSApplication* app; - NSAutoreleasePool* autoreleasePool; + NSApplication* app; + NSAutoreleasePool* autoreleasePool; }; struct PuglInternalsImpl { - NSApplication* app; - PuglWrapperView* wrapperView; - NSView* drawView; - NSCursor* cursor; - PuglWindow* window; - uint32_t mods; - bool mouseTracked; + NSApplication* app; + PuglWrapperView* wrapperView; + NSView* drawView; + NSCursor* cursor; + PuglWindow* window; + uint32_t mods; + bool mouseTracked; }; #endif // PUGL_DETAIL_MAC_H diff --git a/subprojects/nk_pugl/pugl/src/mac.m b/subprojects/nk_pugl/pugl/src/mac.m index 90fcfd0..58f16c7 100644 --- a/subprojects/nk_pugl/pugl/src/mac.m +++ b/subprojects/nk_pugl/pugl/src/mac.m @@ -40,85 +40,85 @@ typedef NSUInteger NSWindowStyleMask; static NSRect rectToScreen(NSScreen* screen, NSRect rect) { - const double screenHeight = [screen frame].size.height; + const double screenHeight = [screen frame].size.height; - rect.origin.y = screenHeight - rect.origin.y - rect.size.height; - return rect; + rect.origin.y = screenHeight - rect.origin.y - rect.size.height; + return rect; } static NSScreen* viewScreen(PuglView* view) { - return view->impl->window ? [view->impl->window screen] : [NSScreen mainScreen]; + return view->impl->window ? [view->impl->window screen] + : [NSScreen mainScreen]; } static NSRect nsRectToPoints(PuglView* view, const NSRect rect) { - const double scaleFactor = [viewScreen(view) backingScaleFactor]; + const double scaleFactor = [viewScreen(view) backingScaleFactor]; - return NSMakeRect(rect.origin.x / scaleFactor, - rect.origin.y / scaleFactor, - rect.size.width / scaleFactor, - rect.size.height / scaleFactor); + return NSMakeRect(rect.origin.x / scaleFactor, + rect.origin.y / scaleFactor, + rect.size.width / scaleFactor, + rect.size.height / scaleFactor); } static NSRect nsRectFromPoints(PuglView* view, const NSRect rect) { - const double scaleFactor = [viewScreen(view) backingScaleFactor]; + const double scaleFactor = [viewScreen(view) backingScaleFactor]; - return NSMakeRect(rect.origin.x * scaleFactor, - rect.origin.y * scaleFactor, - rect.size.width * scaleFactor, - rect.size.height * scaleFactor); + return NSMakeRect(rect.origin.x * scaleFactor, + rect.origin.y * scaleFactor, + rect.size.width * scaleFactor, + rect.size.height * scaleFactor); } static NSPoint nsPointFromPoints(PuglView* view, const NSPoint point) { - const double scaleFactor = [viewScreen(view) backingScaleFactor]; + const double scaleFactor = [viewScreen(view) backingScaleFactor]; - return NSMakePoint(point.x * scaleFactor, point.y * scaleFactor); + return NSMakePoint(point.x * scaleFactor, point.y * scaleFactor); } static NSRect rectToNsRect(const PuglRect rect) { - return NSMakeRect(rect.x, rect.y, rect.width, rect.height); + return NSMakeRect(rect.x, rect.y, rect.width, rect.height); } static NSSize sizePoints(PuglView* view, const double width, const double height) { - const double scaleFactor = [viewScreen(view) backingScaleFactor]; + const double scaleFactor = [viewScreen(view) backingScaleFactor]; - return NSMakeSize(width / scaleFactor, height / scaleFactor); + return NSMakeSize(width / scaleFactor, height / scaleFactor); } static void updateViewRect(PuglView* view) { - NSWindow* const window = view->impl->window; - if (window) { - const NSRect screenFramePt = [[NSScreen mainScreen] frame]; - const NSRect screenFramePx = nsRectFromPoints(view, screenFramePt); - const NSRect framePt = [window frame]; - const NSRect contentPt = [window contentRectForFrameRect:framePt]; - const NSRect contentPx = nsRectFromPoints(view, contentPt); - const double screenHeight = screenFramePx.size.height; - - view->frame.x = contentPx.origin.x; - view->frame.y = screenHeight - contentPx.origin.y - contentPx.size.height; - view->frame.width = contentPx.size.width; - view->frame.height = contentPx.size.height; - } + NSWindow* const window = view->impl->window; + if (window) { + const NSRect screenFramePt = [[NSScreen mainScreen] frame]; + const NSRect screenFramePx = nsRectFromPoints(view, screenFramePt); + const NSRect framePt = [window frame]; + const NSRect contentPt = [window contentRectForFrameRect:framePt]; + const NSRect contentPx = nsRectFromPoints(view, contentPt); + const double screenHeight = screenFramePx.size.height; + + view->frame.x = contentPx.origin.x; + view->frame.y = screenHeight - contentPx.origin.y - contentPx.size.height; + view->frame.width = contentPx.size.width; + view->frame.height = contentPx.size.height; + } } -@implementation PuglWindow -{ +@implementation PuglWindow { @public - PuglView* puglview; + PuglView* puglview; } - (id)initWithContentRect:(NSRect)contentRect @@ -126,617 +126,638 @@ updateViewRect(PuglView* view) backing:(NSBackingStoreType)bufferingType defer:(BOOL)flag { - (void)flag; + (void)flag; - NSWindow* result = [super initWithContentRect:contentRect - styleMask:aStyle - backing:bufferingType - defer:NO]; + NSWindow* result = [super initWithContentRect:contentRect + styleMask:aStyle + backing:bufferingType + defer:NO]; - [result setAcceptsMouseMovedEvents:YES]; - return (PuglWindow*)result; + [result setAcceptsMouseMovedEvents:YES]; + return (PuglWindow*)result; } - (void)setPuglview:(PuglView*)view { - puglview = view; + puglview = view; - [self - setContentSize:sizePoints(view, view->frame.width, view->frame.height)]; + [self setContentSize:sizePoints(view, view->frame.width, view->frame.height)]; } - (BOOL)canBecomeKeyWindow { - return YES; + return YES; } - (BOOL)canBecomeMainWindow { - return YES; + return YES; } - (void)setIsVisible:(BOOL)flag { - if (flag && !puglview->visible) { - const PuglEventConfigure ev = { - PUGL_CONFIGURE, - 0, - puglview->frame.x, - puglview->frame.y, - puglview->frame.width, - puglview->frame.height, - }; - - puglDispatchEvent(puglview, (const PuglEvent*)&ev); - puglDispatchSimpleEvent(puglview, PUGL_MAP); - } else if (!flag && puglview->visible) { - puglDispatchSimpleEvent(puglview, PUGL_UNMAP); - } + if (flag && !puglview->visible) { + const PuglEventConfigure ev = { + PUGL_CONFIGURE, + 0, + puglview->frame.x, + puglview->frame.y, + puglview->frame.width, + puglview->frame.height, + }; + + puglDispatchEvent(puglview, (const PuglEvent*)&ev); + puglDispatchSimpleEvent(puglview, PUGL_MAP); + } else if (!flag && puglview->visible) { + puglDispatchSimpleEvent(puglview, PUGL_UNMAP); + } - puglview->visible = flag; + puglview->visible = flag; - [super setIsVisible:flag]; + [super setIsVisible:flag]; } @end -@implementation PuglWrapperView -{ +@implementation PuglWrapperView { @public - PuglView* puglview; - NSTrackingArea* trackingArea; - NSMutableAttributedString* markedText; - NSMutableDictionary* userTimers; - bool reshaped; + PuglView* puglview; + NSTrackingArea* trackingArea; + NSMutableAttributedString* markedText; + NSMutableDictionary* userTimers; + bool reshaped; } - (void)dispatchExpose:(NSRect)rect { - const double scaleFactor = [[NSScreen mainScreen] backingScaleFactor]; + const double scaleFactor = [[NSScreen mainScreen] backingScaleFactor]; - if (reshaped) { - updateViewRect(puglview); + if (reshaped) { + updateViewRect(puglview); - const PuglEventConfigure ev = { - PUGL_CONFIGURE, - 0, - puglview->frame.x, - puglview->frame.y, - puglview->frame.width, - puglview->frame.height, - }; + const PuglEventConfigure ev = { + PUGL_CONFIGURE, + 0, + puglview->frame.x, + puglview->frame.y, + puglview->frame.width, + puglview->frame.height, + }; - puglDispatchEvent(puglview, (const PuglEvent*)&ev); - reshaped = false; - } + puglDispatchEvent(puglview, (const PuglEvent*)&ev); + reshaped = false; + } - if (![[puglview->impl->drawView window] isVisible]) { - return; - } + if (![[puglview->impl->drawView window] isVisible]) { + return; + } - const PuglEventExpose ev = { - PUGL_EXPOSE, - 0, - rect.origin.x * scaleFactor, - rect.origin.y * scaleFactor, - rect.size.width * scaleFactor, - rect.size.height * scaleFactor, - }; + const PuglEventExpose ev = { + PUGL_EXPOSE, + 0, + rect.origin.x * scaleFactor, + rect.origin.y * scaleFactor, + rect.size.width * scaleFactor, + rect.size.height * scaleFactor, + }; - puglDispatchEvent(puglview, (const PuglEvent*)&ev); + puglDispatchEvent(puglview, (const PuglEvent*)&ev); } - (NSSize)intrinsicContentSize { - if (puglview->defaultWidth || puglview->defaultHeight) { - return sizePoints(puglview, - puglview->defaultWidth, - puglview->defaultHeight); - } + if (puglview->defaultWidth || puglview->defaultHeight) { + return sizePoints( + puglview, puglview->defaultWidth, puglview->defaultHeight); + } - return NSMakeSize(NSViewNoInstrinsicMetric, NSViewNoInstrinsicMetric); + return NSMakeSize(NSViewNoInstrinsicMetric, NSViewNoInstrinsicMetric); } - (BOOL)isFlipped { - return YES; + return YES; } - (BOOL)acceptsFirstResponder { - return YES; + return YES; } - (void)setReshaped { - reshaped = true; + reshaped = true; } static uint32_t getModifiers(const NSEvent* const ev) { - const NSEventModifierFlags modifierFlags = [ev modifierFlags]; + const NSEventModifierFlags modifierFlags = [ev modifierFlags]; - return (((modifierFlags & NSShiftKeyMask) ? PUGL_MOD_SHIFT : 0) | - ((modifierFlags & NSControlKeyMask) ? PUGL_MOD_CTRL : 0) | - ((modifierFlags & NSAlternateKeyMask) ? PUGL_MOD_ALT : 0) | - ((modifierFlags & NSCommandKeyMask) ? PUGL_MOD_SUPER : 0)); + return (((modifierFlags & NSShiftKeyMask) ? PUGL_MOD_SHIFT : 0) | + ((modifierFlags & NSControlKeyMask) ? PUGL_MOD_CTRL : 0) | + ((modifierFlags & NSAlternateKeyMask) ? PUGL_MOD_ALT : 0) | + ((modifierFlags & NSCommandKeyMask) ? PUGL_MOD_SUPER : 0)); } static PuglKey keySymToSpecial(const NSEvent* const ev) { - NSString* chars = [ev charactersIgnoringModifiers]; - if ([chars length] == 1) { - switch ([chars characterAtIndex:0]) { - case NSF1FunctionKey: return PUGL_KEY_F1; - case NSF2FunctionKey: return PUGL_KEY_F2; - case NSF3FunctionKey: return PUGL_KEY_F3; - case NSF4FunctionKey: return PUGL_KEY_F4; - case NSF5FunctionKey: return PUGL_KEY_F5; - case NSF6FunctionKey: return PUGL_KEY_F6; - case NSF7FunctionKey: return PUGL_KEY_F7; - case NSF8FunctionKey: return PUGL_KEY_F8; - case NSF9FunctionKey: return PUGL_KEY_F9; - case NSF10FunctionKey: return PUGL_KEY_F10; - case NSF11FunctionKey: return PUGL_KEY_F11; - case NSF12FunctionKey: return PUGL_KEY_F12; - case NSDeleteCharacter: return PUGL_KEY_BACKSPACE; - case NSDeleteFunctionKey: return PUGL_KEY_DELETE; - case NSLeftArrowFunctionKey: return PUGL_KEY_LEFT; - case NSUpArrowFunctionKey: return PUGL_KEY_UP; - case NSRightArrowFunctionKey: return PUGL_KEY_RIGHT; - case NSDownArrowFunctionKey: return PUGL_KEY_DOWN; - case NSPageUpFunctionKey: return PUGL_KEY_PAGE_UP; - case NSPageDownFunctionKey: return PUGL_KEY_PAGE_DOWN; - case NSHomeFunctionKey: return PUGL_KEY_HOME; - case NSEndFunctionKey: return PUGL_KEY_END; - case NSInsertFunctionKey: return PUGL_KEY_INSERT; - case NSMenuFunctionKey: return PUGL_KEY_MENU; - case NSScrollLockFunctionKey: return PUGL_KEY_SCROLL_LOCK; - case NSClearLineFunctionKey: return PUGL_KEY_NUM_LOCK; - case NSPrintScreenFunctionKey: return PUGL_KEY_PRINT_SCREEN; - case NSPauseFunctionKey: return PUGL_KEY_PAUSE; - } - // SHIFT, CTRL, ALT, and SUPER are handled in [flagsChanged] - } - return (PuglKey)0; + NSString* chars = [ev charactersIgnoringModifiers]; + if ([chars length] == 1) { + switch ([chars characterAtIndex:0]) { + case NSF1FunctionKey: + return PUGL_KEY_F1; + case NSF2FunctionKey: + return PUGL_KEY_F2; + case NSF3FunctionKey: + return PUGL_KEY_F3; + case NSF4FunctionKey: + return PUGL_KEY_F4; + case NSF5FunctionKey: + return PUGL_KEY_F5; + case NSF6FunctionKey: + return PUGL_KEY_F6; + case NSF7FunctionKey: + return PUGL_KEY_F7; + case NSF8FunctionKey: + return PUGL_KEY_F8; + case NSF9FunctionKey: + return PUGL_KEY_F9; + case NSF10FunctionKey: + return PUGL_KEY_F10; + case NSF11FunctionKey: + return PUGL_KEY_F11; + case NSF12FunctionKey: + return PUGL_KEY_F12; + case NSDeleteCharacter: + return PUGL_KEY_BACKSPACE; + case NSDeleteFunctionKey: + return PUGL_KEY_DELETE; + case NSLeftArrowFunctionKey: + return PUGL_KEY_LEFT; + case NSUpArrowFunctionKey: + return PUGL_KEY_UP; + case NSRightArrowFunctionKey: + return PUGL_KEY_RIGHT; + case NSDownArrowFunctionKey: + return PUGL_KEY_DOWN; + case NSPageUpFunctionKey: + return PUGL_KEY_PAGE_UP; + case NSPageDownFunctionKey: + return PUGL_KEY_PAGE_DOWN; + case NSHomeFunctionKey: + return PUGL_KEY_HOME; + case NSEndFunctionKey: + return PUGL_KEY_END; + case NSInsertFunctionKey: + return PUGL_KEY_INSERT; + case NSMenuFunctionKey: + return PUGL_KEY_MENU; + case NSScrollLockFunctionKey: + return PUGL_KEY_SCROLL_LOCK; + case NSClearLineFunctionKey: + return PUGL_KEY_NUM_LOCK; + case NSPrintScreenFunctionKey: + return PUGL_KEY_PRINT_SCREEN; + case NSPauseFunctionKey: + return PUGL_KEY_PAUSE; + } + // SHIFT, CTRL, ALT, and SUPER are handled in [flagsChanged] + } + return (PuglKey)0; } - (void)updateTrackingAreas { - if (trackingArea != nil) { - [self removeTrackingArea:trackingArea]; - [trackingArea release]; - } + if (trackingArea != nil) { + [self removeTrackingArea:trackingArea]; + [trackingArea release]; + } - const int opts = (NSTrackingMouseEnteredAndExited | - NSTrackingMouseMoved | - NSTrackingActiveAlways); - trackingArea = [[NSTrackingArea alloc] initWithRect:[self bounds] - options:opts - owner:self - userInfo:nil]; - [self addTrackingArea:trackingArea]; - [super updateTrackingAreas]; + const int opts = (NSTrackingMouseEnteredAndExited | NSTrackingMouseMoved | + NSTrackingActiveAlways); + trackingArea = [[NSTrackingArea alloc] initWithRect:[self bounds] + options:opts + owner:self + userInfo:nil]; + [self addTrackingArea:trackingArea]; + [super updateTrackingAreas]; } - (NSPoint)eventLocation:(NSEvent*)event { - return nsPointFromPoints(puglview, - [self convertPoint:[event locationInWindow] - fromView:nil]); + return nsPointFromPoints( + puglview, [self convertPoint:[event locationInWindow] fromView:nil]); } static void handleCrossing(PuglWrapperView* view, NSEvent* event, const PuglEventType type) { - const NSPoint wloc = [view eventLocation:event]; - const NSPoint rloc = [NSEvent mouseLocation]; - const PuglEventCrossing ev = { - type, - 0, - [event timestamp], - wloc.x, - wloc.y, - rloc.x, - [[NSScreen mainScreen] frame].size.height - rloc.y, - getModifiers(event), - PUGL_CROSSING_NORMAL, - }; + const NSPoint wloc = [view eventLocation:event]; + const NSPoint rloc = [NSEvent mouseLocation]; + const PuglEventCrossing ev = { + type, + 0, + [event timestamp], + wloc.x, + wloc.y, + rloc.x, + [[NSScreen mainScreen] frame].size.height - rloc.y, + getModifiers(event), + PUGL_CROSSING_NORMAL, + }; - puglDispatchEvent(view->puglview, (const PuglEvent*)&ev); + puglDispatchEvent(view->puglview, (const PuglEvent*)&ev); } - (void)mouseEntered:(NSEvent*)event { - handleCrossing(self, event, PUGL_POINTER_IN); - [puglview->impl->cursor set]; - puglview->impl->mouseTracked = true; + handleCrossing(self, event, PUGL_POINTER_IN); + [puglview->impl->cursor set]; + puglview->impl->mouseTracked = true; } - (void)mouseExited:(NSEvent*)event { - [[NSCursor arrowCursor] set]; - handleCrossing(self, event, PUGL_POINTER_OUT); - puglview->impl->mouseTracked = false; + [[NSCursor arrowCursor] set]; + handleCrossing(self, event, PUGL_POINTER_OUT); + puglview->impl->mouseTracked = false; } - (void)cursorUpdate:(NSEvent*)event { - (void)event; - [puglview->impl->cursor set]; + (void)event; + [puglview->impl->cursor set]; } - (void)mouseMoved:(NSEvent*)event { - const NSPoint wloc = [self eventLocation:event]; - const NSPoint rloc = [NSEvent mouseLocation]; - const PuglEventMotion ev = { - PUGL_MOTION, - 0, - [event timestamp], - wloc.x, - wloc.y, - rloc.x, - [[NSScreen mainScreen] frame].size.height - rloc.y, - getModifiers(event), - }; + const NSPoint wloc = [self eventLocation:event]; + const NSPoint rloc = [NSEvent mouseLocation]; + const PuglEventMotion ev = { + PUGL_MOTION, + 0, + [event timestamp], + wloc.x, + wloc.y, + rloc.x, + [[NSScreen mainScreen] frame].size.height - rloc.y, + getModifiers(event), + }; - puglDispatchEvent(puglview, (const PuglEvent*)&ev); + puglDispatchEvent(puglview, (const PuglEvent*)&ev); } - (void)mouseDragged:(NSEvent*)event { - [self mouseMoved: event]; + [self mouseMoved:event]; } - (void)rightMouseDragged:(NSEvent*)event { - [self mouseMoved: event]; + [self mouseMoved:event]; } - (void)otherMouseDragged:(NSEvent*)event { - [self mouseMoved: event]; + [self mouseMoved:event]; } - (void)mouseDown:(NSEvent*)event { - const NSPoint wloc = [self eventLocation:event]; - const NSPoint rloc = [NSEvent mouseLocation]; - const PuglEventButton ev = { - PUGL_BUTTON_PRESS, - 0, - [event timestamp], - wloc.x, - wloc.y, - rloc.x, - [[NSScreen mainScreen] frame].size.height - rloc.y, - getModifiers(event), - (uint32_t)[event buttonNumber] + 1, - }; + const NSPoint wloc = [self eventLocation:event]; + const NSPoint rloc = [NSEvent mouseLocation]; + const PuglEventButton ev = { + PUGL_BUTTON_PRESS, + 0, + [event timestamp], + wloc.x, + wloc.y, + rloc.x, + [[NSScreen mainScreen] frame].size.height - rloc.y, + getModifiers(event), + (uint32_t)[event buttonNumber] + 1, + }; - puglDispatchEvent(puglview, (const PuglEvent*)&ev); + puglDispatchEvent(puglview, (const PuglEvent*)&ev); } - (void)mouseUp:(NSEvent*)event { - const NSPoint wloc = [self eventLocation:event]; - const NSPoint rloc = [NSEvent mouseLocation]; - const PuglEventButton ev = { - PUGL_BUTTON_RELEASE, - 0, - [event timestamp], - wloc.x, - wloc.y, - rloc.x, - [[NSScreen mainScreen] frame].size.height - rloc.y, - getModifiers(event), - (uint32_t)[event buttonNumber] + 1, - }; + const NSPoint wloc = [self eventLocation:event]; + const NSPoint rloc = [NSEvent mouseLocation]; + const PuglEventButton ev = { + PUGL_BUTTON_RELEASE, + 0, + [event timestamp], + wloc.x, + wloc.y, + rloc.x, + [[NSScreen mainScreen] frame].size.height - rloc.y, + getModifiers(event), + (uint32_t)[event buttonNumber] + 1, + }; - puglDispatchEvent(puglview, (const PuglEvent*)&ev); + puglDispatchEvent(puglview, (const PuglEvent*)&ev); } - (void)rightMouseDown:(NSEvent*)event { - [self mouseDown: event]; + [self mouseDown:event]; } - (void)rightMouseUp:(NSEvent*)event { - [self mouseUp: event]; + [self mouseUp:event]; } - (void)otherMouseDown:(NSEvent*)event { - [self mouseDown: event]; + [self mouseDown:event]; } - (void)otherMouseUp:(NSEvent*)event { - [self mouseUp: event]; + [self mouseUp:event]; } - (void)scrollWheel:(NSEvent*)event { - const NSPoint wloc = [self eventLocation:event]; - const NSPoint rloc = [NSEvent mouseLocation]; - const double dx = [event scrollingDeltaX]; - const double dy = [event scrollingDeltaY]; - const PuglScrollDirection dir = - ((dx == 0.0 && dy > 0.0) - ? PUGL_SCROLL_UP - : ((dx == 0.0 && dy < 0.0) - ? PUGL_SCROLL_DOWN - : ((dy == 0.0 && dx > 0.0) - ? PUGL_SCROLL_RIGHT - : ((dy == 0.0 && dx < 0.0) ? PUGL_SCROLL_LEFT - : PUGL_SCROLL_SMOOTH)))); - - const PuglEventScroll ev = { - PUGL_SCROLL, - 0, - [event timestamp], - wloc.x, - wloc.y, - rloc.x, - [[NSScreen mainScreen] frame].size.height - rloc.y, - getModifiers(event), - [event hasPreciseScrollingDeltas] ? PUGL_SCROLL_SMOOTH : dir, - dx, - dy, - }; - - puglDispatchEvent(puglview, (const PuglEvent*)&ev); + const NSPoint wloc = [self eventLocation:event]; + const NSPoint rloc = [NSEvent mouseLocation]; + const double dx = [event scrollingDeltaX]; + const double dy = [event scrollingDeltaY]; + const PuglScrollDirection dir = + ((dx == 0.0 && dy > 0.0) + ? PUGL_SCROLL_UP + : ((dx == 0.0 && dy < 0.0) + ? PUGL_SCROLL_DOWN + : ((dy == 0.0 && dx > 0.0) + ? PUGL_SCROLL_RIGHT + : ((dy == 0.0 && dx < 0.0) ? PUGL_SCROLL_LEFT + : PUGL_SCROLL_SMOOTH)))); + + const PuglEventScroll ev = { + PUGL_SCROLL, + 0, + [event timestamp], + wloc.x, + wloc.y, + rloc.x, + [[NSScreen mainScreen] frame].size.height - rloc.y, + getModifiers(event), + [event hasPreciseScrollingDeltas] ? PUGL_SCROLL_SMOOTH : dir, + dx, + dy, + }; + + puglDispatchEvent(puglview, (const PuglEvent*)&ev); } - (void)keyDown:(NSEvent*)event { - if (puglview->hints[PUGL_IGNORE_KEY_REPEAT] && [event isARepeat]) { - return; - } - - const NSPoint wloc = [self eventLocation:event]; - const NSPoint rloc = [NSEvent mouseLocation]; - const PuglKey spec = keySymToSpecial(event); - const NSString* chars = [event charactersIgnoringModifiers]; - const char* str = [[chars lowercaseString] UTF8String]; - const uint32_t code = (spec ? spec : puglDecodeUTF8((const uint8_t*)str)); - - const PuglEventKey ev = { - PUGL_KEY_PRESS, - 0, - [event timestamp], - wloc.x, - wloc.y, - rloc.x, - [[NSScreen mainScreen] frame].size.height - rloc.y, - getModifiers(event), - [event keyCode], - (code != 0xFFFD) ? code : 0, - }; - - puglDispatchEvent(puglview, (const PuglEvent*)&ev); - - if (!spec) { - [self interpretKeyEvents:@[event]]; - } + if (puglview->hints[PUGL_IGNORE_KEY_REPEAT] && [event isARepeat]) { + return; + } + + const NSPoint wloc = [self eventLocation:event]; + const NSPoint rloc = [NSEvent mouseLocation]; + const PuglKey spec = keySymToSpecial(event); + const NSString* chars = [event charactersIgnoringModifiers]; + const char* str = [[chars lowercaseString] UTF8String]; + const uint32_t code = (spec ? spec : puglDecodeUTF8((const uint8_t*)str)); + + const PuglEventKey ev = { + PUGL_KEY_PRESS, + 0, + [event timestamp], + wloc.x, + wloc.y, + rloc.x, + [[NSScreen mainScreen] frame].size.height - rloc.y, + getModifiers(event), + [event keyCode], + (code != 0xFFFD) ? code : 0, + }; + + puglDispatchEvent(puglview, (const PuglEvent*)&ev); + + if (!spec) { + [self interpretKeyEvents:@[event]]; + } } - (void)keyUp:(NSEvent*)event { - const NSPoint wloc = [self eventLocation:event]; - const NSPoint rloc = [NSEvent mouseLocation]; - const PuglKey spec = keySymToSpecial(event); - const NSString* chars = [event charactersIgnoringModifiers]; - const char* str = [[chars lowercaseString] UTF8String]; - const uint32_t code = (spec ? spec : puglDecodeUTF8((const uint8_t*)str)); - - const PuglEventKey ev = { - PUGL_KEY_RELEASE, - 0, - [event timestamp], - wloc.x, - wloc.y, - rloc.x, - [[NSScreen mainScreen] frame].size.height - rloc.y, - getModifiers(event), - [event keyCode], - (code != 0xFFFD) ? code : 0, - }; - - puglDispatchEvent(puglview, (const PuglEvent*)&ev); + const NSPoint wloc = [self eventLocation:event]; + const NSPoint rloc = [NSEvent mouseLocation]; + const PuglKey spec = keySymToSpecial(event); + const NSString* chars = [event charactersIgnoringModifiers]; + const char* str = [[chars lowercaseString] UTF8String]; + const uint32_t code = (spec ? spec : puglDecodeUTF8((const uint8_t*)str)); + + const PuglEventKey ev = { + PUGL_KEY_RELEASE, + 0, + [event timestamp], + wloc.x, + wloc.y, + rloc.x, + [[NSScreen mainScreen] frame].size.height - rloc.y, + getModifiers(event), + [event keyCode], + (code != 0xFFFD) ? code : 0, + }; + + puglDispatchEvent(puglview, (const PuglEvent*)&ev); } - (BOOL)hasMarkedText { - return [markedText length] > 0; + return [markedText length] > 0; } - (NSRange)markedRange { - return (([markedText length] > 0) - ? NSMakeRange(0, [markedText length] - 1) - : NSMakeRange(NSNotFound, 0)); + return (([markedText length] > 0) ? NSMakeRange(0, [markedText length] - 1) + : NSMakeRange(NSNotFound, 0)); } - (NSRange)selectedRange { - return NSMakeRange(NSNotFound, 0); + return NSMakeRange(NSNotFound, 0); } - (void)setMarkedText:(id)string selectedRange:(NSRange)selected replacementRange:(NSRange)replacement { - (void)selected; - (void)replacement; - [markedText release]; - markedText = ( - [(NSObject*)string isKindOfClass:[NSAttributedString class]] - ? [[NSMutableAttributedString alloc] initWithAttributedString:string] - : [[NSMutableAttributedString alloc] initWithString:string]); + (void)selected; + (void)replacement; + [markedText release]; + markedText = + ([(NSObject*)string isKindOfClass:[NSAttributedString class]] + ? [[NSMutableAttributedString alloc] initWithAttributedString:string] + : [[NSMutableAttributedString alloc] initWithString:string]); } - (void)unmarkText { - [[markedText mutableString] setString:@""]; + [[markedText mutableString] setString:@""]; } - (NSArray*)validAttributesForMarkedText { - return @[]; + return @[]; } - (NSAttributedString*)attributedSubstringForProposedRange:(NSRange)range actualRange: - (NSRangePointer)actual + (NSRangePointer)actual { - (void)range; - (void)actual; - return nil; + (void)range; + (void)actual; + return nil; } - (NSUInteger)characterIndexForPoint:(NSPoint)point { - (void)point; - return 0; + (void)point; + return 0; } - (NSRect)firstRectForCharacterRange:(NSRange)range actualRange:(NSRangePointer)actual { - (void)range; - (void)actual; + (void)range; + (void)actual; - const NSRect frame = [self bounds]; - return NSMakeRect(frame.origin.x, frame.origin.y, 0.0, 0.0); + const NSRect frame = [self bounds]; + return NSMakeRect(frame.origin.x, frame.origin.y, 0.0, 0.0); } - (void)doCommandBySelector:(SEL)selector { - (void)selector; + (void)selector; } - (void)insertText:(id)string replacementRange:(NSRange)replacement { - (void)replacement; - - NSEvent* const event = [NSApp currentEvent]; - NSString* const characters = - ([(NSObject*)string isKindOfClass:[NSAttributedString class]] - ? [(NSAttributedString*)string string] - : (NSString*)string); - - const NSPoint wloc = [self eventLocation:event]; - const NSPoint rloc = [NSEvent mouseLocation]; - for (size_t i = 0; i < [characters length]; ++i) { - const uint32_t code = [characters characterAtIndex:i]; - char utf8[8] = {0}; - NSUInteger len = 0; - - [characters getBytes:utf8 - maxLength:sizeof(utf8) - usedLength:&len - encoding:NSUTF8StringEncoding - options:0 - range:NSMakeRange(i, i + 1) - remainingRange:nil]; - - PuglEventText ev = { - PUGL_TEXT, - 0, - [event timestamp], - wloc.x, - wloc.y, - rloc.x, - [[NSScreen mainScreen] frame].size.height - rloc.y, - getModifiers(event), - [event keyCode], - code, - { 0, 0, 0, 0, 0, 0, 0, 0 }, - }; - - memcpy(ev.string, utf8, len); - puglDispatchEvent(puglview, (const PuglEvent*)&ev); - } + (void)replacement; + + NSEvent* const event = [NSApp currentEvent]; + NSString* const characters = + ([(NSObject*)string isKindOfClass:[NSAttributedString class]] + ? [(NSAttributedString*)string string] + : (NSString*)string); + + const NSPoint wloc = [self eventLocation:event]; + const NSPoint rloc = [NSEvent mouseLocation]; + for (size_t i = 0; i < [characters length]; ++i) { + const uint32_t code = [characters characterAtIndex:i]; + char utf8[8] = {0}; + NSUInteger len = 0; + + [characters getBytes:utf8 + maxLength:sizeof(utf8) + usedLength:&len + encoding:NSUTF8StringEncoding + options:0 + range:NSMakeRange(i, i + 1) + remainingRange:nil]; + + PuglEventText ev = { + PUGL_TEXT, + 0, + [event timestamp], + wloc.x, + wloc.y, + rloc.x, + [[NSScreen mainScreen] frame].size.height - rloc.y, + getModifiers(event), + [event keyCode], + code, + { 0, 0, 0, 0, 0, 0, 0, 0 }, + }; + + memcpy(ev.string, utf8, len); + puglDispatchEvent(puglview, (const PuglEvent*)&ev); + } } - (void)flagsChanged:(NSEvent*)event { - const uint32_t mods = getModifiers(event); - PuglEventType type = PUGL_NOTHING; - PuglKey special = (PuglKey)0; - - if ((mods & PUGL_MOD_SHIFT) != (puglview->impl->mods & PUGL_MOD_SHIFT)) { - type = mods & PUGL_MOD_SHIFT ? PUGL_KEY_PRESS : PUGL_KEY_RELEASE; - special = PUGL_KEY_SHIFT; - } else if ((mods & PUGL_MOD_CTRL) != (puglview->impl->mods & PUGL_MOD_CTRL)) { - type = mods & PUGL_MOD_CTRL ? PUGL_KEY_PRESS : PUGL_KEY_RELEASE; - special = PUGL_KEY_CTRL; - } else if ((mods & PUGL_MOD_ALT) != (puglview->impl->mods & PUGL_MOD_ALT)) { - type = mods & PUGL_MOD_ALT ? PUGL_KEY_PRESS : PUGL_KEY_RELEASE; - special = PUGL_KEY_ALT; - } else if ((mods & PUGL_MOD_SUPER) != (puglview->impl->mods & PUGL_MOD_SUPER)) { - type = mods & PUGL_MOD_SUPER ? PUGL_KEY_PRESS : PUGL_KEY_RELEASE; - special = PUGL_KEY_SUPER; - } - - if (special != 0) { - const NSPoint wloc = [self eventLocation:event]; - const NSPoint rloc = [NSEvent mouseLocation]; - PuglEventKey ev = { - type, - 0, - [event timestamp], - wloc.x, - wloc.y, - rloc.x, - [[NSScreen mainScreen] frame].size.height - rloc.y, - mods, - [event keyCode], - special - }; - puglDispatchEvent(puglview, (const PuglEvent*)&ev); - } - - puglview->impl->mods = mods; + const uint32_t mods = getModifiers(event); + PuglEventType type = PUGL_NOTHING; + PuglKey special = (PuglKey)0; + + if ((mods & PUGL_MOD_SHIFT) != (puglview->impl->mods & PUGL_MOD_SHIFT)) { + type = mods & PUGL_MOD_SHIFT ? PUGL_KEY_PRESS : PUGL_KEY_RELEASE; + special = PUGL_KEY_SHIFT; + } else if ((mods & PUGL_MOD_CTRL) != (puglview->impl->mods & PUGL_MOD_CTRL)) { + type = mods & PUGL_MOD_CTRL ? PUGL_KEY_PRESS : PUGL_KEY_RELEASE; + special = PUGL_KEY_CTRL; + } else if ((mods & PUGL_MOD_ALT) != (puglview->impl->mods & PUGL_MOD_ALT)) { + type = mods & PUGL_MOD_ALT ? PUGL_KEY_PRESS : PUGL_KEY_RELEASE; + special = PUGL_KEY_ALT; + } else if ((mods & PUGL_MOD_SUPER) != + (puglview->impl->mods & PUGL_MOD_SUPER)) { + type = mods & PUGL_MOD_SUPER ? PUGL_KEY_PRESS : PUGL_KEY_RELEASE; + special = PUGL_KEY_SUPER; + } + + if (special != 0) { + const NSPoint wloc = [self eventLocation:event]; + const NSPoint rloc = [NSEvent mouseLocation]; + PuglEventKey ev = {type, + 0, + [event timestamp], + wloc.x, + wloc.y, + rloc.x, + [[NSScreen mainScreen] frame].size.height - rloc.y, + mods, + [event keyCode], + special}; + puglDispatchEvent(puglview, (const PuglEvent*)&ev); + } + + puglview->impl->mods = mods; } - (BOOL)preservesContentInLiveResize { - return NO; + return NO; } - (void)viewWillStartLiveResize { - puglDispatchSimpleEvent(puglview, PUGL_LOOP_ENTER); + puglDispatchSimpleEvent(puglview, PUGL_LOOP_ENTER); } - (void)viewWillDraw { - puglDispatchSimpleEvent(puglview, PUGL_UPDATE); - [super viewWillDraw]; + puglDispatchSimpleEvent(puglview, PUGL_UPDATE); + [super viewWillDraw]; } - (void)resizeTick { - puglPostRedisplay(puglview); + puglPostRedisplay(puglview); } - (void)timerTick:(NSTimer*)userTimer { - const NSNumber* userInfo = userTimer.userInfo; - const PuglEventTimer ev = {PUGL_TIMER, 0, userInfo.unsignedLongValue}; + const NSNumber* userInfo = userTimer.userInfo; + const PuglEventTimer ev = {PUGL_TIMER, 0, userInfo.unsignedLongValue}; - puglDispatchEvent(puglview, (const PuglEvent*)&ev); + puglDispatchEvent(puglview, (const PuglEvent*)&ev); } - (void)viewDidEndLiveResize { - puglDispatchSimpleEvent(puglview, PUGL_LOOP_LEAVE); + puglDispatchSimpleEvent(puglview, PUGL_LOOP_LEAVE); } @end @@ -747,51 +768,50 @@ handleCrossing(PuglWrapperView* view, NSEvent* event, const PuglEventType type) @end -@implementation PuglWindowDelegate -{ - PuglWindow* window; +@implementation PuglWindowDelegate { + PuglWindow* window; } - (instancetype)initWithPuglWindow:(PuglWindow*)puglWindow { - if ((self = [super init])) { - window = puglWindow; - } + if ((self = [super init])) { + window = puglWindow; + } - return self; + return self; } - (BOOL)windowShouldClose:(id)sender { - (void)sender; + (void)sender; - puglDispatchSimpleEvent(window->puglview, PUGL_CLOSE); - return YES; + puglDispatchSimpleEvent(window->puglview, PUGL_CLOSE); + return YES; } - (void)windowDidMove:(NSNotification*)notification { - (void)notification; + (void)notification; - updateViewRect(window->puglview); + updateViewRect(window->puglview); } - (void)windowDidBecomeKey:(NSNotification*)notification { - (void)notification; + (void)notification; - PuglEvent ev = {{PUGL_FOCUS_IN, 0}}; - ev.focus.mode = PUGL_CROSSING_NORMAL; - puglDispatchEvent(window->puglview, &ev); + PuglEvent ev = {{PUGL_FOCUS_IN, 0}}; + ev.focus.mode = PUGL_CROSSING_NORMAL; + puglDispatchEvent(window->puglview, &ev); } - (void)windowDidResignKey:(NSNotification*)notification { - (void)notification; + (void)notification; - PuglEvent ev = {{PUGL_FOCUS_OUT, 0}}; - ev.focus.mode = PUGL_CROSSING_NORMAL; - puglDispatchEvent(window->puglview, &ev); + PuglEvent ev = {{PUGL_FOCUS_OUT, 0}}; + ev.focus.mode = PUGL_CROSSING_NORMAL; + puglDispatchEvent(window->puglview, &ev); } @end @@ -799,532 +819,526 @@ handleCrossing(PuglWrapperView* view, NSEvent* event, const PuglEventType type) PuglWorldInternals* puglInitWorldInternals(PuglWorldType type, PuglWorldFlags PUGL_UNUSED(flags)) { - PuglWorldInternals* impl = (PuglWorldInternals*)calloc( - 1, sizeof(PuglWorldInternals)); + PuglWorldInternals* impl = + (PuglWorldInternals*)calloc(1, sizeof(PuglWorldInternals)); - impl->app = [NSApplication sharedApplication]; + impl->app = [NSApplication sharedApplication]; - if (type == PUGL_PROGRAM) { - impl->autoreleasePool = [NSAutoreleasePool new]; - } + if (type == PUGL_PROGRAM) { + impl->autoreleasePool = [NSAutoreleasePool new]; + } - return impl; + return impl; } void puglFreeWorldInternals(PuglWorld* world) { - if (world->impl->autoreleasePool) { - [world->impl->autoreleasePool drain]; - } + if (world->impl->autoreleasePool) { + [world->impl->autoreleasePool drain]; + } - free(world->impl); + free(world->impl); } void* puglGetNativeWorld(PuglWorld* PUGL_UNUSED(world)) { - return NULL; + return NULL; } PuglInternals* puglInitViewInternals(void) { - PuglInternals* impl = (PuglInternals*)calloc(1, sizeof(PuglInternals)); + PuglInternals* impl = (PuglInternals*)calloc(1, sizeof(PuglInternals)); - impl->cursor = [NSCursor arrowCursor]; + impl->cursor = [NSCursor arrowCursor]; - return impl; + return impl; } static NSLayoutConstraint* puglConstraint(id item, NSLayoutAttribute attribute, float constant) { - return [NSLayoutConstraint - constraintWithItem: item - attribute: attribute - relatedBy: NSLayoutRelationGreaterThanOrEqual - toItem: nil - attribute: NSLayoutAttributeNotAnAttribute - multiplier: 1.0 - constant: (CGFloat)constant]; + return + [NSLayoutConstraint constraintWithItem:item + attribute:attribute + relatedBy:NSLayoutRelationGreaterThanOrEqual + toItem:nil + attribute:NSLayoutAttributeNotAnAttribute + multiplier:1.0 + constant:(CGFloat)constant]; } PuglStatus puglRealize(PuglView* view) { - PuglInternals* impl = view->impl; - if (impl->wrapperView) { - return PUGL_FAILURE; - } - - const NSScreen* const screen = [NSScreen mainScreen]; - const double scaleFactor = [screen backingScaleFactor]; + PuglInternals* impl = view->impl; + if (impl->wrapperView) { + return PUGL_FAILURE; + } + + const NSScreen* const screen = [NSScreen mainScreen]; + const double scaleFactor = [screen backingScaleFactor]; + + // Getting depth from the display mode seems tedious, just set usual values + if (view->hints[PUGL_RED_BITS] == PUGL_DONT_CARE) { + view->hints[PUGL_RED_BITS] = 8; + } + if (view->hints[PUGL_BLUE_BITS] == PUGL_DONT_CARE) { + view->hints[PUGL_BLUE_BITS] = 8; + } + if (view->hints[PUGL_GREEN_BITS] == PUGL_DONT_CARE) { + view->hints[PUGL_GREEN_BITS] = 8; + } + if (view->hints[PUGL_ALPHA_BITS] == PUGL_DONT_CARE) { + view->hints[PUGL_ALPHA_BITS] = 8; + } + + CGDirectDisplayID displayId = CGMainDisplayID(); + CGDisplayModeRef mode = CGDisplayCopyDisplayMode(displayId); + + // Try to get refresh rate from mode (usually fails) + view->hints[PUGL_REFRESH_RATE] = (int)CGDisplayModeGetRefreshRate(mode); + + CGDisplayModeRelease(mode); + if (view->hints[PUGL_REFRESH_RATE] == 0) { + // Get refresh rate from a display link + // TODO: Keep and actually use the display link for something? + CVDisplayLinkRef link; + CVDisplayLinkCreateWithCGDisplay(displayId, &link); + + const CVTime p = CVDisplayLinkGetNominalOutputVideoRefreshPeriod(link); + const double r = p.timeScale / (double)p.timeValue; + view->hints[PUGL_REFRESH_RATE] = (int)lrint(r); + + CVDisplayLinkRelease(link); + } + + if (view->frame.width == 0.0 && view->frame.height == 0.0) { + if (view->defaultWidth == 0.0 && view->defaultHeight == 0.0) { + return PUGL_BAD_CONFIGURATION; + } - // Getting depth from the display mode seems tedious, just set usual values - if (view->hints[PUGL_RED_BITS] == PUGL_DONT_CARE) { - view->hints[PUGL_RED_BITS] = 8; - } - if (view->hints[PUGL_BLUE_BITS] == PUGL_DONT_CARE) { - view->hints[PUGL_BLUE_BITS] = 8; - } - if (view->hints[PUGL_GREEN_BITS] == PUGL_DONT_CARE) { - view->hints[PUGL_GREEN_BITS] = 8; - } - if (view->hints[PUGL_ALPHA_BITS] == PUGL_DONT_CARE) { - view->hints[PUGL_ALPHA_BITS] = 8; - } + const double screenWidthPx = [screen frame].size.width * scaleFactor; + const double screenHeightPx = [screen frame].size.height * scaleFactor; + + view->frame.width = view->defaultWidth; + view->frame.height = view->defaultHeight; + view->frame.x = screenWidthPx / 2.0 - view->frame.width / 2.0; + view->frame.y = screenHeightPx / 2.0 - view->frame.height / 2.0; + } + + const NSRect framePx = rectToNsRect(view->frame); + const NSRect framePt = NSMakeRect(framePx.origin.x / scaleFactor, + framePx.origin.y / scaleFactor, + framePx.size.width / scaleFactor, + framePx.size.height / scaleFactor); + + // Create wrapper view to handle input + impl->wrapperView = [PuglWrapperView alloc]; + impl->wrapperView->puglview = view; + impl->wrapperView->userTimers = [[NSMutableDictionary alloc] init]; + impl->wrapperView->markedText = [[NSMutableAttributedString alloc] init]; + [impl->wrapperView setAutoresizesSubviews:YES]; + [impl->wrapperView initWithFrame:framePt]; + [impl->wrapperView addConstraint:puglConstraint(impl->wrapperView, + NSLayoutAttributeWidth, + view->minWidth)]; + [impl->wrapperView addConstraint:puglConstraint(impl->wrapperView, + NSLayoutAttributeHeight, + view->minHeight)]; + + // Create draw view to be rendered to + PuglStatus st = PUGL_SUCCESS; + if ((st = view->backend->configure(view)) || + (st = view->backend->create(view))) { + return st; + } + + // Add draw view to wrapper view + [impl->wrapperView addSubview:impl->drawView]; + [impl->wrapperView setHidden:NO]; + [impl->drawView setHidden:NO]; + + if (view->parent) { + NSView* pview = (NSView*)view->parent; + [pview addSubview:impl->wrapperView]; + [impl->drawView setHidden:NO]; + [[impl->drawView window] makeFirstResponder:impl->wrapperView]; + } else { + unsigned style = + (NSClosableWindowMask | NSTitledWindowMask | NSMiniaturizableWindowMask); + if (view->hints[PUGL_RESIZABLE]) { + style |= NSResizableWindowMask; + } - CGDirectDisplayID displayId = CGMainDisplayID(); - CGDisplayModeRef mode = CGDisplayCopyDisplayMode(displayId); + PuglWindow* window = [[[PuglWindow alloc] + initWithContentRect:rectToScreen([NSScreen mainScreen], framePt) + styleMask:style + backing:NSBackingStoreBuffered + defer:NO] retain]; + [window setPuglview:view]; - // Try to get refresh rate from mode (usually fails) - view->hints[PUGL_REFRESH_RATE] = (int)CGDisplayModeGetRefreshRate(mode); + if (view->title) { + NSString* titleString = + [[NSString alloc] initWithBytes:view->title + length:strlen(view->title) + encoding:NSUTF8StringEncoding]; - CGDisplayModeRelease(mode); - if (view->hints[PUGL_REFRESH_RATE] == 0) { - // Get refresh rate from a display link - // TODO: Keep and actually use the display link for something? - CVDisplayLinkRef link; - CVDisplayLinkCreateWithCGDisplay(displayId, &link); + [window setTitle:titleString]; + } - const CVTime p = CVDisplayLinkGetNominalOutputVideoRefreshPeriod(link); - const double r = p.timeScale / (double)p.timeValue; - view->hints[PUGL_REFRESH_RATE] = (int)lrint(r); + if (view->minWidth || view->minHeight) { + [window + setContentMinSize:sizePoints(view, view->minWidth, view->minHeight)]; + } + impl->window = window; - CVDisplayLinkRelease(link); - } + ((NSWindow*)window).delegate = + [[PuglWindowDelegate alloc] initWithPuglWindow:window]; - if (view->frame.width == 0.0 && view->frame.height == 0.0) { - if (view->defaultWidth == 0.0 && view->defaultHeight == 0.0) { - return PUGL_BAD_CONFIGURATION; - } + if (view->minAspectX && view->minAspectY) { + [window setContentAspectRatio:sizePoints(view, + view->minAspectX, + view->minAspectY)]; + } - const double screenWidthPx = [screen frame].size.width * scaleFactor; - const double screenHeightPx = [screen frame].size.height * scaleFactor; + puglSetFrame(view, view->frame); - view->frame.width = view->defaultWidth; - view->frame.height = view->defaultHeight; - view->frame.x = screenWidthPx / 2.0 - view->frame.width / 2.0; - view->frame.y = screenHeightPx / 2.0 - view->frame.height / 2.0; - } + [window setContentView:impl->wrapperView]; + [view->world->impl->app activateIgnoringOtherApps:YES]; + [window makeFirstResponder:impl->wrapperView]; + [window makeKeyAndOrderFront:window]; + [impl->window setIsVisible:NO]; + } - const NSRect framePx = rectToNsRect(view->frame); - const NSRect framePt = NSMakeRect(framePx.origin.x / scaleFactor, - framePx.origin.y / scaleFactor, - framePx.size.width / scaleFactor, - framePx.size.height / scaleFactor); - - // Create wrapper view to handle input - impl->wrapperView = [PuglWrapperView alloc]; - impl->wrapperView->puglview = view; - impl->wrapperView->userTimers = [[NSMutableDictionary alloc] init]; - impl->wrapperView->markedText = [[NSMutableAttributedString alloc] init]; - [impl->wrapperView setAutoresizesSubviews:YES]; - [impl->wrapperView initWithFrame:framePt]; - [impl->wrapperView addConstraint: - puglConstraint(impl->wrapperView, NSLayoutAttributeWidth, view->minWidth)]; - [impl->wrapperView addConstraint: - puglConstraint(impl->wrapperView, NSLayoutAttributeHeight, view->minHeight)]; - - // Create draw view to be rendered to - PuglStatus st = PUGL_SUCCESS; - if ((st = view->backend->configure(view)) || - (st = view->backend->create(view))) { - return st; - } + [impl->wrapperView updateTrackingAreas]; - // Add draw view to wrapper view - [impl->wrapperView addSubview:impl->drawView]; - [impl->wrapperView setHidden:NO]; - [impl->drawView setHidden:NO]; - - if (view->parent) { - NSView* pview = (NSView*)view->parent; - [pview addSubview:impl->wrapperView]; - [impl->drawView setHidden:NO]; - [[impl->drawView window] makeFirstResponder:impl->wrapperView]; - } else { - unsigned style = (NSClosableWindowMask | - NSTitledWindowMask | - NSMiniaturizableWindowMask ); - if (view->hints[PUGL_RESIZABLE]) { - style |= NSResizableWindowMask; - } - - PuglWindow* window = [[[PuglWindow alloc] - initWithContentRect:rectToScreen([NSScreen mainScreen], framePt) - styleMask:style - backing:NSBackingStoreBuffered - defer:NO - ] retain]; - [window setPuglview:view]; - - if (view->title) { - NSString* titleString = [[NSString alloc] - initWithBytes:view->title - length:strlen(view->title) - encoding:NSUTF8StringEncoding]; - - [window setTitle:titleString]; - } - - if (view->minWidth || view->minHeight) { - [window setContentMinSize:sizePoints(view, - view->minWidth, - view->minHeight)]; - } - impl->window = window; - - ((NSWindow*)window).delegate = [[PuglWindowDelegate alloc] - initWithPuglWindow:window]; - - if (view->minAspectX && view->minAspectY) { - [window setContentAspectRatio:sizePoints(view, - view->minAspectX, - view->minAspectY)]; - } - - puglSetFrame(view, view->frame); - - [window setContentView:impl->wrapperView]; - [view->world->impl->app activateIgnoringOtherApps:YES]; - [window makeFirstResponder:impl->wrapperView]; - [window makeKeyAndOrderFront:window]; - [impl->window setIsVisible:NO]; - } + puglDispatchSimpleEvent(view, PUGL_CREATE); - [impl->wrapperView updateTrackingAreas]; - - puglDispatchSimpleEvent(view, PUGL_CREATE); - - return PUGL_SUCCESS; + return PUGL_SUCCESS; } PuglStatus puglShow(PuglView* view) { - if (!view->impl->wrapperView) { - const PuglStatus st = puglRealize(view); - if (st) { - return st; - } - } + if (!view->impl->wrapperView) { + const PuglStatus st = puglRealize(view); + if (st) { + return st; + } + } - if (![view->impl->window isVisible]) { - [view->impl->window setIsVisible:YES]; - [view->impl->drawView setNeedsDisplay: YES]; - updateViewRect(view); - } + if (![view->impl->window isVisible]) { + [view->impl->window setIsVisible:YES]; + [view->impl->drawView setNeedsDisplay:YES]; + updateViewRect(view); + } - return PUGL_SUCCESS; + return PUGL_SUCCESS; } PuglStatus puglHide(PuglView* view) { - [view->impl->window setIsVisible:NO]; - return PUGL_SUCCESS; + [view->impl->window setIsVisible:NO]; + return PUGL_SUCCESS; } void puglFreeViewInternals(PuglView* view) { - if (view) { - if (view->backend) { - view->backend->destroy(view); - } - - if (view->impl) { - [view->impl->wrapperView removeFromSuperview]; - view->impl->wrapperView->puglview = NULL; - if (view->impl->window) { - [view->impl->window close]; - } - [view->impl->wrapperView release]; - if (view->impl->window) { - [view->impl->window release]; - } - free(view->impl); - } - } + if (view) { + if (view->backend) { + view->backend->destroy(view); + } + + if (view->impl) { + [view->impl->wrapperView removeFromSuperview]; + view->impl->wrapperView->puglview = NULL; + if (view->impl->window) { + [view->impl->window close]; + } + [view->impl->wrapperView release]; + if (view->impl->window) { + [view->impl->window release]; + } + free(view->impl); + } + } } PuglStatus puglGrabFocus(PuglView* view) { - NSWindow* window = [view->impl->wrapperView window]; + NSWindow* window = [view->impl->wrapperView window]; - [window makeKeyWindow]; - [window makeFirstResponder:view->impl->wrapperView]; - return PUGL_SUCCESS; + [window makeKeyWindow]; + [window makeFirstResponder:view->impl->wrapperView]; + return PUGL_SUCCESS; } bool puglHasFocus(const PuglView* view) { - PuglInternals* const impl = view->impl; + PuglInternals* const impl = view->impl; - return ([[impl->wrapperView window] isKeyWindow] && - [[impl->wrapperView window] firstResponder] == impl->wrapperView); + return ([[impl->wrapperView window] isKeyWindow] && + [[impl->wrapperView window] firstResponder] == impl->wrapperView); } PuglStatus puglRequestAttention(PuglView* view) { - if (![view->impl->window isKeyWindow]) { - [view->world->impl->app requestUserAttention:NSInformationalRequest]; - } + if (![view->impl->window isKeyWindow]) { + [view->world->impl->app requestUserAttention:NSInformationalRequest]; + } - return PUGL_SUCCESS; + return PUGL_SUCCESS; } PuglStatus puglStartTimer(PuglView* view, uintptr_t id, double timeout) { - puglStopTimer(view, id); + puglStopTimer(view, id); - NSNumber* idNumber = [NSNumber numberWithUnsignedLong:id]; + NSNumber* idNumber = [NSNumber numberWithUnsignedLong:id]; - NSTimer* timer = [NSTimer timerWithTimeInterval:timeout - target:view->impl->wrapperView - selector:@selector(timerTick:) - userInfo:idNumber - repeats:YES]; + NSTimer* timer = [NSTimer timerWithTimeInterval:timeout + target:view->impl->wrapperView + selector:@selector(timerTick:) + userInfo:idNumber + repeats:YES]; - [[NSRunLoop currentRunLoop] addTimer:timer forMode:NSRunLoopCommonModes]; + [[NSRunLoop currentRunLoop] addTimer:timer forMode:NSRunLoopCommonModes]; - view->impl->wrapperView->userTimers[idNumber] = timer; + view->impl->wrapperView->userTimers[idNumber] = timer; - return PUGL_SUCCESS; + return PUGL_SUCCESS; } PuglStatus puglStopTimer(PuglView* view, uintptr_t id) { - NSNumber* idNumber = [NSNumber numberWithUnsignedLong:id]; - NSTimer* timer = view->impl->wrapperView->userTimers[idNumber]; + NSNumber* idNumber = [NSNumber numberWithUnsignedLong:id]; + NSTimer* timer = view->impl->wrapperView->userTimers[idNumber]; - if (timer) { - [view->impl->wrapperView->userTimers removeObjectForKey:timer]; - [timer invalidate]; - return PUGL_SUCCESS; - } + if (timer) { + [view->impl->wrapperView->userTimers removeObjectForKey:timer]; + [timer invalidate]; + return PUGL_SUCCESS; + } - return PUGL_UNKNOWN_ERROR; + return PUGL_UNKNOWN_ERROR; } PuglStatus puglSendEvent(PuglView* view, const PuglEvent* event) { - if (event->type == PUGL_CLIENT) { - PuglWrapperView* wrapper = view->impl->wrapperView; - const NSWindow* window = [wrapper window]; - const NSRect rect = [wrapper frame]; - const NSPoint center = {NSMidX(rect), NSMidY(rect)}; - - NSEvent* nsevent = [NSEvent - otherEventWithType:NSApplicationDefined - location:center - modifierFlags:0 - timestamp:[[NSProcessInfo processInfo] systemUptime] - windowNumber:window.windowNumber - context:nil - subtype:PUGL_CLIENT - data1:(NSInteger)event->client.data1 - data2:(NSInteger)event->client.data2]; - - [view->world->impl->app postEvent:nsevent atStart:false]; - return PUGL_SUCCESS; - } + if (event->type == PUGL_CLIENT) { + PuglWrapperView* wrapper = view->impl->wrapperView; + const NSWindow* window = [wrapper window]; + const NSRect rect = [wrapper frame]; + const NSPoint center = {NSMidX(rect), NSMidY(rect)}; + + NSEvent* nsevent = + [NSEvent otherEventWithType:NSApplicationDefined + location:center + modifierFlags:0 + timestamp:[[NSProcessInfo processInfo] systemUptime] + windowNumber:window.windowNumber + context:nil + subtype:PUGL |